/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_WEBRENDERLAYERMANAGER_H #define GFX_WEBRENDERLAYERMANAGER_H #include // for size_t #include // for uint32_t, int32_t, INT32_MAX #include // for string #include "Units.h" // for LayoutDeviceIntSize #include "mozilla/AlreadyAddRefed.h" // for already_AddRefed #include "mozilla/Assertions.h" // for AssertionConditionType, MOZ_ASSERT, MOZ_ASSERT_HELPER2 #include "mozilla/Attributes.h" // for MOZ_NON_OWNING_REF #include "mozilla/RefPtr.h" // for RefPtr #include "mozilla/StaticPrefs_apz.h" // for apz_test_logging_enabled #include "mozilla/TimeStamp.h" // for TimeStamp #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Types.h" // for SurfaceFormat #include "mozilla/layers/APZTestData.h" // for APZTestData #include "mozilla/layers/CompositorTypes.h" // for TextureFactoryIdentifier #include "mozilla/layers/DisplayItemCache.h" // for DisplayItemCache #include "mozilla/layers/FocusTarget.h" // for FocusTarget #include "mozilla/layers/LayerManager.h" // for DidCompositeObserver (ptr only), LayerManager::END_DEFAULT, LayerManager::En... #include "mozilla/layers/LayersTypes.h" // for TransactionId, LayersBackend, CompositionPayload (ptr only), LayersBackend::... #include "mozilla/layers/RenderRootStateManager.h" // for RenderRootStateManager #include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid, ScrollableLayerGuid::ViewID #include "mozilla/layers/WebRenderCommandBuilder.h" // for WebRenderCommandBuilder #include "mozilla/layers/WebRenderScrollData.h" // for WebRenderScrollData #include "nsHashKeys.h" // for nsRefPtrHashKey #include "nsRegion.h" // for nsIntRegion #include "nsStringFwd.h" // for nsCString, nsAString #include "nsTArray.h" // for nsTArray #include "nsTHashtable.h" // for nsTHashtable<>::Iterator, nsTHashtable class gfxContext; class nsDisplayList; class nsDisplayListBuilder; class nsIWidget; namespace mozilla { struct ActiveScrolledRoot; namespace layers { class CompositorBridgeChild; class KnowsCompositor; class Layer; class PCompositorBridgeChild; class WebRenderBridgeChild; class WebRenderParentCommand; class WebRenderLayerManager final : public LayerManager { typedef nsTArray> LayerRefArray; typedef nsTHashtable> WebRenderUserDataRefTable; public: explicit WebRenderLayerManager(nsIWidget* aWidget); bool Initialize(PCompositorBridgeChild* aCBChild, wr::PipelineId aLayersId, TextureFactoryIdentifier* aTextureFactoryIdentifier, nsCString& aError); void Destroy() override; void DoDestroy(bool aIsSync); protected: virtual ~WebRenderLayerManager(); public: KnowsCompositor* AsKnowsCompositor() override; WebRenderLayerManager* AsWebRenderLayerManager() override { return this; } CompositorBridgeChild* GetCompositorBridgeChild() override; // WebRender can handle images larger than the max texture size via tiling. int32_t GetMaxTextureSize() const override { return INT32_MAX; } bool BeginTransactionWithTarget(gfxContext* aTarget, const nsCString& aURL) override; bool BeginTransaction(const nsCString& aURL) override; bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override; void EndTransactionWithoutLayer( nsDisplayList* aDisplayList, nsDisplayListBuilder* aDisplayListBuilder, WrFiltersHolder&& aFilters = WrFiltersHolder(), WebRenderBackgroundData* aBackground = nullptr); void EndTransaction(DrawPaintedLayerCallback aCallback, void* aCallbackData, EndTransactionFlags aFlags = END_DEFAULT) override; LayersBackend GetBackendType() override { return LayersBackend::LAYERS_WR; } void GetBackendName(nsAString& name) override; const char* Name() const override { return "WebRender"; } void SetRoot(Layer* aLayer) override; already_AddRefed CreatePaintedLayer() override { return nullptr; } already_AddRefed CreateContainerLayer() override { return nullptr; } already_AddRefed CreateImageLayer() override { return nullptr; } already_AddRefed CreateColorLayer() override { return nullptr; } already_AddRefed CreateCanvasLayer() override { return nullptr; } bool NeedsWidgetInvalidation() override { return false; } void SetLayersObserverEpoch(LayersObserverEpoch aEpoch) override; void DidComposite(TransactionId aTransactionId, const mozilla::TimeStamp& aCompositeStart, const mozilla::TimeStamp& aCompositeEnd) override; void ClearCachedResources(Layer* aSubtree = nullptr) override; void UpdateTextureFactoryIdentifier( const TextureFactoryIdentifier& aNewIdentifier) override; TextureFactoryIdentifier GetTextureFactoryIdentifier() override; void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator) override; TransactionId GetLastTransactionId() override; void AddDidCompositeObserver(DidCompositeObserver* aObserver) override; void RemoveDidCompositeObserver(DidCompositeObserver* aObserver) override; void FlushRendering() override; void WaitOnTransactionProcessed() override; void SendInvalidRegion(const nsIntRegion& aRegion) override; void ScheduleComposite() override; void SetNeedsComposite(bool aNeedsComposite) override { mNeedsComposite = aNeedsComposite; } bool NeedsComposite() const override { return mNeedsComposite; } void SetIsFirstPaint() override { mIsFirstPaint = true; } bool GetIsFirstPaint() const override { return mIsFirstPaint; } void SetFocusTarget(const FocusTarget& aFocusTarget) override; already_AddRefed CreatePersistentBufferProvider( const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) override; bool AsyncPanZoomEnabled() const override; // adds an imagekey to a list of keys that will be discarded on the next // transaction or destruction void DiscardImages(); void DiscardLocalImages(); void ClearAsyncAnimations(); void WrReleasedImages(const nsTArray& aPairs); WebRenderBridgeChild* WrBridge() const { return mWrChild; } // See equivalent function in ClientLayerManager void LogTestDataForCurrentPaint(ScrollableLayerGuid::ViewID aScrollId, const std::string& aKey, const std::string& aValue) { MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me"); mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, aValue); } void LogAdditionalTestData(const std::string& aKey, const std::string& aValue) { MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me"); mApzTestData.RecordAdditionalData(aKey, aValue); } // See equivalent function in ClientLayerManager const APZTestData& GetAPZTestData() const { return mApzTestData; } WebRenderCommandBuilder& CommandBuilder() { return mWebRenderCommandBuilder; } WebRenderUserDataRefTable* GetWebRenderUserDataTable() { return mWebRenderCommandBuilder.GetWebRenderUserDataTable(); } WebRenderScrollData& GetScrollData() { return mScrollData; } void WrUpdated(); nsIWidget* GetWidget() { return mWidget; } uint32_t StartFrameTimeRecording(int32_t aBufferSize) override; void StopFrameTimeRecording(uint32_t aStartIndex, nsTArray& aFrameIntervals) override; RenderRootStateManager* GetRenderRootStateManager() { return &mStateManager; } virtual void PayloadPresented(const TimeStamp& aTimeStamp) override; void TakeCompositionPayloads(nsTArray& aPayloads); void GetFrameUniformity(FrameUniformityData* aOutData) override; private: /** * Take a snapshot of the parent context, and copy * it into mTarget. */ void MakeSnapshotIfRequired(LayoutDeviceIntSize aSize); private: nsIWidget* MOZ_NON_OWNING_REF mWidget; RefPtr mWrChild; RefPtr mTransactionIdAllocator; TransactionId mLatestTransactionId; nsTArray mDidCompositeObservers; // This holds the scroll data that we need to send to the compositor for // APZ to do it's job WebRenderScrollData mScrollData; bool mNeedsComposite; bool mIsFirstPaint; FocusTarget mFocusTarget; // When we're doing a transaction in order to draw to a non-default // target, the layers transaction is only performed in order to send // a PLayers:Update. We save the original non-default target to // mTarget, and then perform the transaction. After the transaction ends, // we send a message to our remote side to capture the actual pixels // being drawn to the default target, and then copy those pixels // back to mTarget. RefPtr mTarget; // See equivalent field in ClientLayerManager uint32_t mPaintSequenceNumber; // See equivalent field in ClientLayerManager APZTestData mApzTestData; TimeStamp mTransactionStart; nsCString mURL; WebRenderCommandBuilder mWebRenderCommandBuilder; size_t mLastDisplayListSize; RenderRootStateManager mStateManager; DisplayItemCache mDisplayItemCache; }; } // namespace layers } // namespace mozilla #endif /* GFX_WEBRENDERLAYERMANAGER_H */