/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gtest/gtest.h" #include "BSPTree.h" #include "Polygon.h" #include "PolygonTestUtils.h" #include #include using namespace mozilla::gfx; using namespace mozilla::layers; typedef mozilla::gfx::Polygon MozPolygon; namespace { static void RunTest(std::deque aPolygons, std::deque aExpected) { std::list layers; for (MozPolygon& polygon : aPolygons) { layers.push_back(LayerPolygon(nullptr, std::move(polygon))); } const BSPTree tree(layers); const nsTArray order = tree.GetDrawOrder(); EXPECT_EQ(aExpected.size(), order.Length()); for (size_t i = 0; i < order.Length(); ++i) { EXPECT_TRUE(aExpected[i] == *order[i].geometry); } } } // namespace TEST(BSPTree, SameNode) { const std::deque polygons{ MozPolygon{ Point4D(0.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(0.0f, 1.0f, 0.0f, 1.0f)}, MozPolygon{ Point4D(0.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(0.0f, 1.0f, 0.0f, 1.0f)}}; ::RunTest(polygons, polygons); } TEST(BSPTree, OneChild) { const MozPolygon p1{ Point4D(0.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(0.0f, 1.0f, 0.0f, 1.0f)}; const MozPolygon p2{ Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f)}; ::RunTest({p1, p2}, {p1, p2}); ::RunTest({p2, p1}, {p1, p2}); } TEST(BSPTree, SharedEdge1) { MozPolygon p1{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f)}; MozPolygon p2{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(2.0f, 2.0f, 1.0f, 1.0f), Point4D(2.0f, 0.0f, 1.0f, 1.0f)}; ::RunTest({p1, p2}, {p1, p2}); } TEST(BSPTree, SharedEdge2) { MozPolygon p1{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f)}; MozPolygon p2{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(2.0f, 2.0f, 0.0f, 1.0f), Point4D(2.0f, 0.0f, 0.0f, 1.0f)}; ::RunTest({p1, p2}, {p2, p1}); } TEST(BSPTree, SplitSharedEdge) { MozPolygon p1{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f)}; MozPolygon p2{ Point4D(1.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 1.0f, 2.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 0.0f, 1.0f)}; const std::deque expected{ MozPolygon{ Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 0.0f, 1.0f), Point4D(1.0f, 0.0f, 1.0f, 1.0f)}, MozPolygon{ Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f)}, MozPolygon{ Point4D(1.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 1.0f, 2.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(1.0f, 0.0f, 1.0f, 1.0f)}}; ::RunTest({p1, p2}, expected); } TEST(BSPTree, SplitSimple1) { MozPolygon p1{ Point4D(0.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 0.0f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 1.0f, 1.0f), Point4D(0.0f, 1.0f, 1.0f, 1.0f)}; MozPolygon p2{ Point4D(0.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f), Point4D(0.0f, 1.0f, 0.0f, 1.0f)}; const std::deque expected{ MozPolygon{ Point4D(0.0f, 1.0f, 0.0f, 1.0f), Point4D(0.0f, 0.5f, 1.0f, 1.0f), Point4D(1.0f, 0.5f, 1.0f, 1.0f), Point4D(1.0f, 1.0f, 0.0f, 1.0f)}, p1, MozPolygon{ Point4D(0.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 0.0f, 2.0f, 1.0f), Point4D(1.0f, 0.5f, 1.0f, 1.0f), Point4D(0.0f, 0.5f, 1.0f, 1.0f)}}; ::RunTest({p1, p2}, expected); } TEST(BSPTree, SplitSimple2) { const std::deque polygons{ MozPolygon{Point4D(-5.00000f, -5.00000f, 0.00000f, 1.0f), Point4D(-5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, -5.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, -5.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 5.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 5.00000f, 5.00000f, 1.0f), Point4D(0.00000f, -5.00000f, 5.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(0.00000f, -5.00000f, 0.00000f, 1.0f), Point4D(0.00000f, -5.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 5.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 5.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(-5.00000f, -5.00000f, 0.00000f, 1.0f), Point4D(-5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, -5.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(0.00000f, 5.00000f, 5.00000f, 1.0f), Point4D(0.00000f, -5.00000f, 5.00000f, 1.0f), Point4D(0.00000f, -5.00000f, 0.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, NoSplit1) { const std::deque polygons{ MozPolygon{Point4D(0.00000f, 10.00000f, 0.00000f, 1.0f), Point4D(0.00000f, 0.00000f, 0.00000f, 1.0f), Point4D(10.00000f, 0.00000f, 0.00000f, 1.0f), Point4D(10.00000f, 10.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 10.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 0.00000f, -5.00000f, 1.0f), Point4D(10.00000f, 0.00000f, -5.00000f, 1.0f), Point4D(10.00000f, 10.00000f, -5.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 10.00000f, 5.00000f, 1.0f), Point4D(0.00000f, 0.00000f, 5.00000f, 1.0f), Point4D(10.00000f, 0.00000f, 5.00000f, 1.0f), Point4D(10.00000f, 10.00000f, 5.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(0.00000f, 10.00000f, -5.00000f, 1.0f), Point4D(0.00000f, 0.00000f, -5.00000f, 1.0f), Point4D(10.00000f, 0.00000f, -5.00000f, 1.0f), Point4D(10.00000f, 10.00000f, -5.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 10.00000f, 0.00000f, 1.0f), Point4D(0.00000f, 0.00000f, 0.00000f, 1.0f), Point4D(10.00000f, 0.00000f, 0.00000f, 1.0f), Point4D(10.00000f, 10.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 10.00000f, 5.00000f, 1.0f), Point4D(0.00000f, 0.00000f, 5.00000f, 1.0f), Point4D(10.00000f, 0.00000f, 5.00000f, 1.0f), Point4D(10.00000f, 10.00000f, 5.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, NoSplit2) { const std::deque polygons{ MozPolygon{Point4D(-5.00000f, -5.00000f, 0.00000f, 1.0f), Point4D(-5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, -5.00000f, 0.00000f, 1.0f)}, MozPolygon{Point4D(0.00000f, 5.00000f, -15.00000f, 1.0f), Point4D(0.00000f, -5.00000f, -15.00000f, 1.0f), Point4D(0.00000f, -5.00000f, -10.00000f, 1.0f), Point4D(0.00000f, 5.00000f, -10.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(0.00000f, 5.00000f, -15.00000f, 1.0f), Point4D(0.00000f, -5.00000f, -15.00000f, 1.0f), Point4D(0.00000f, -5.00000f, -10.00000f, 1.0f), Point4D(0.00000f, 5.00000f, -10.00000f, 1.0f)}, MozPolygon{Point4D(-5.00000f, -5.00000f, 0.00000f, 1.0f), Point4D(-5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, 5.00000f, 0.00000f, 1.0f), Point4D(5.00000f, -5.00000f, 0.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate0degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 2.00000f, 2.00000f, 1.0f), Point4D(-0.00000f, -2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, -2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00000f, 2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00000f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, 2.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, 0.00000f, 2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00000f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, 2.00000f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 2.00000f, 2.00000f, 1.0f), Point4D(-0.00000f, -2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, -2.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate20degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}, MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate40degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -0.73200f, 2.73210f, 1.0f), Point4D(-0.00000f, -2.73200f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, 0.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f)}, MozPolygon{Point4D(-0.00000f, -0.73200f, 2.73210f, 1.0f), Point4D(-0.00000f, -2.73200f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, 0.73210f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate60degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -2.73200f, 0.73210f, 1.0f), Point4D(-0.00000f, -0.73200f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, 2.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-2.00000f, 1.26793f, 0.73210f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, 1.26793f, 0.73210f, 1.0f)}, MozPolygon{Point4D(-0.00000f, -2.73200f, 0.73210f, 1.0f), Point4D(-0.00000f, -0.73200f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, 2.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.26793f, 0.73210f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.26793f, 0.73210f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate80degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate100degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 2.73210f, -0.73200f, 1.0f), Point4D(-0.00000f, 0.73210f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, -2.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -1.26783f, -0.73200f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.26783f, -0.73200f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 2.73210f, -0.73200f, 1.0f), Point4D(-0.00000f, 0.73210f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, -2.73200f, 1.0f)}, MozPolygon{Point4D(-2.00000f, -1.26783f, -0.73200f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, -1.26783f, -0.73200f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate120degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -0.73200f, 2.73210f, 1.0f), Point4D(-0.00000f, -2.73200f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, 0.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f)}, MozPolygon{Point4D(-0.00000f, -0.73200f, 2.73210f, 1.0f), Point4D(-0.00000f, -2.73200f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, 0.73210f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate140degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate160degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 2.00000f, 2.00000f, 1.0f), Point4D(-0.00000f, -2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, -2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 2.00000f, 2.00000f, 1.0f), Point4D(-0.00000f, -2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, -2.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate180degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate200degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}, MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate220degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 0.73210f, -2.73200f, 1.0f), Point4D(-0.00000f, 2.73210f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, -0.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, 0.73210f, -2.73200f, 1.0f), Point4D(-0.00000f, 2.73210f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, -0.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate240degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -2.73200f, 0.73210f, 1.0f), Point4D(-0.00000f, -0.73200f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, 2.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-2.00000f, 1.26793f, 0.73210f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(2.00000f, 1.26793f, 0.73210f, 1.0f)}, MozPolygon{Point4D(-0.00000f, -2.73200f, 0.73210f, 1.0f), Point4D(-0.00000f, -0.73200f, -2.73200f, 1.0f), Point4D(0.00010f, 2.73210f, -0.73200f, 1.0f), Point4D(0.00010f, 0.73210f, 2.73210f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.26793f, 0.73210f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(-2.00000f, 1.26793f, 0.73210f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate260degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}, MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 1.19540f, 2.56350f, 1.0f), Point4D(-0.00000f, -2.56340f, 1.19540f, 1.0f), Point4D(0.00010f, -1.19530f, -2.56340f, 1.0f), Point4D(0.00010f, 2.56350f, -1.19530f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate280degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 2.73210f, -0.73200f, 1.0f), Point4D(-0.00000f, 0.73210f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, -2.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(2.00000f, -1.26783f, -0.73200f, 1.0f), Point4D(2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, -1.00000f, 1.0f), Point4D(-2.00000f, -1.26783f, -0.73200f, 1.0f)}, MozPolygon{Point4D(-0.00000f, 2.73210f, -0.73200f, 1.0f), Point4D(-0.00000f, 0.73210f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, -2.73200f, 1.0f)}, MozPolygon{Point4D(-2.00000f, -1.26783f, -0.73200f, 1.0f), Point4D(-2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, 1.73210f, 1.00010f, 1.0f), Point4D(2.00000f, -1.26783f, -0.73200f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate300degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, 0.73210f, -2.73200f, 1.0f), Point4D(-0.00000f, 2.73210f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, -0.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, 0.73210f, -2.73200f, 1.0f), Point4D(-0.00000f, 2.73210f, 0.73210f, 1.0f), Point4D(0.00010f, -0.73200f, 2.73210f, 1.0f), Point4D(0.00010f, -2.73200f, -0.73200f, 1.0f)}, MozPolygon{Point4D(2.00000f, 1.73210f, -0.99990f, 1.0f), Point4D(2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, -1.73200f, 1.00000f, 1.0f), Point4D(-2.00000f, 1.73210f, -0.99990f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate320degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -1.19530f, -2.56340f, 1.0f), Point4D(-0.00000f, 2.56350f, -1.19530f, 1.0f), Point4D(0.00010f, 1.19540f, 2.56350f, 1.0f), Point4D(0.00010f, -2.56340f, 1.19540f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.68410f, -1.87930f, 1.0f), Point4D(2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, -0.68400f, 1.87940f, 1.0f), Point4D(-2.00000f, 0.68410f, -1.87930f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate340degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; ::RunTest(polygons, expected); } TEST(BSPTree, TwoPlaneIntersectRotate360degrees) { const std::deque polygons{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; const std::deque expected{ MozPolygon{Point4D(-0.00000f, -2.00000f, -2.00000f, 1.0f), Point4D(-0.00000f, 2.00000f, -2.00000f, 1.0f), Point4D(0.00010f, 2.00000f, 2.00000f, 1.0f), Point4D(0.00010f, -2.00000f, 2.00000f, 1.0f)}, MozPolygon{Point4D(2.00000f, 0.00010f, -2.00000f, 1.0f), Point4D(2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, -0.00000f, 2.00000f, 1.0f), Point4D(-2.00000f, 0.00010f, -2.00000f, 1.0f)}}; ::RunTest(polygons, expected); }