/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDERBUFFERTEXTUREHOSTSWGL_H #define MOZILLA_GFX_RENDERBUFFERTEXTUREHOSTSWGL_H #include "RenderTextureHostSWGL.h" namespace mozilla { namespace wr { class RenderBufferTextureHostSWGL final : public RenderTextureHostSWGL { public: RenderBufferTextureHostSWGL(uint8_t* aBuffer, const layers::BufferDescriptor& aDescriptor); size_t GetPlaneCount() const override; gfx::SurfaceFormat GetFormat() const override; gfx::ColorDepth GetColorDepth() const override; gfx::YUVColorSpace GetYUVColorSpace() const override; bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex, PlaneInfo& aPlaneInfo) override; void UnmapPlanes() override; private: virtual ~RenderBufferTextureHostSWGL(); uint8_t* mBuffer; layers::BufferDescriptor mDescriptor; }; } // namespace wr } // namespace mozilla #endif // MOZILLA_GFX_RENDERBUFFERTEXTUREHOSTSWGL_H