/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H #define MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H #include "mozilla/layers/TextureHostOGL.h" #include "RenderTextureHost.h" #include "mozilla/widget/DMABufSurface.h" namespace mozilla { namespace layers { class SurfaceDescriptorDMABuf; } namespace wr { class RenderDMABUFTextureHost final : public RenderTextureHost { public: explicit RenderDMABUFTextureHost(DMABufSurface* aSurface); wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL, wr::ImageRendering aRendering) override; void Unlock() override; void ClearCachedResources() override; size_t Bytes() override { return mSurface->GetWidth() * mSurface->GetHeight() * BytesPerPixel(mSurface->GetFormat()); } private: virtual ~RenderDMABUFTextureHost(); void DeleteTextureHandle(); RefPtr mSurface; RefPtr mGL; }; } // namespace wr } // namespace mozilla #endif // MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H