/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDEREXTERNALTEXTUREHOST_H #define MOZILLA_GFX_RENDEREXTERNALTEXTUREHOST_H #include "mozilla/layers/TextureHostOGL.h" #include "RenderTextureHost.h" namespace mozilla { namespace wr { /** * RenderExternalTextureHost manages external textures used by WebRender on Mac. * The motivation for this is to be able to use Apple Client Storage OpenGL * extension, which makes it possible to avoid some copies during texture * upload. This is especially helpful for high resolution video. */ class RenderExternalTextureHost final : public RenderTextureHost { public: RenderExternalTextureHost(uint8_t* aBuffer, const layers::BufferDescriptor& aDescriptor); wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL, wr::ImageRendering aRendering) override; void Unlock() override; void PrepareForUse() override; size_t Bytes() override { return mSize.width * mSize.height * BytesPerPixel(mFormat); } private: ~RenderExternalTextureHost(); bool CreateSurfaces(); void DeleteSurfaces(); void DeleteTextures(); uint8_t* GetBuffer() const { return mBuffer; } bool InitializeIfNeeded(); bool IsReadyForDeletion(); bool IsYUV() const { return mFormat == gfx::SurfaceFormat::YUV; } size_t PlaneCount() const { return IsYUV() ? 3 : 1; } void UpdateTexture(size_t aIndex); void UpdateTextures(wr::ImageRendering aRendering); uint8_t* mBuffer; layers::BufferDescriptor mDescriptor; bool mInitialized; bool mTextureUpdateNeeded; gfx::IntSize mSize; gfx::SurfaceFormat mFormat; RefPtr mGL; RefPtr mSurfaces[3]; RefPtr mTextureSources[3]; wr::WrExternalImage mImages[3]; }; } // namespace wr } // namespace mozilla #endif // MOZILLA_GFX_RENDEREXTERNALTEXTUREHOST_H