( features: (bits: 0x0), expectations: [], //not crash! actions: [ CreatePipelineLayout(Id(0, 1, Empty), ( label: Some("empty"), bind_group_layouts: [], push_constant_ranges: [], )), CreateShaderModule( id: Id(0, 1, Empty), label: None, data: "empty.comp.spv", ), CreateComputePipeline(Id(0, 1, Empty), ( label: None, layout: Some(Id(0, 1, Empty)), compute_stage: ( module: Id(0, 1, Empty), entry_point: "main", ), )), CreateBuffer(Id(0, 1, Empty), ( label: None, size: 16, usage: ( bits: 64, ), mapped_at_creation: false, )), CreateBindGroupLayout(Id(0, 1, Empty), ( label: None, entries: [ ( binding: 0, visibility: (bits: 0x3), ty: Buffer( ty: Uniform, ), ), ], )), CreateBindGroup(Id(0, 1, Empty), ( label: None, layout: Id(0, 1, Empty), entries: [ ( binding: 0, resource: Buffer(( buffer_id: Id(0, 1, Empty), offset: 0, size: None, )), ) ], )), Submit(1, [ RunComputePass( base: ( commands: [ SetPipeline(Id(0, 1, Empty)), SetBindGroup( index: 0, num_dynamic_offsets: 0, bind_group_id: Id(0, 1, Empty), ), ], dynamic_offsets: [], string_data: [], push_constant_data: [], ), ), ]), ], )