/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_IPC_CHANNEL_POSIX_H_ #define CHROME_COMMON_IPC_CHANNEL_POSIX_H_ #include "chrome/common/ipc_channel.h" #include // for CMSG macros #include #include #include #include "base/message_loop.h" #include "base/task.h" #include "chrome/common/file_descriptor_set_posix.h" #include "mozilla/Maybe.h" #include "mozilla/Queue.h" #include "mozilla/UniquePtr.h" namespace IPC { // An implementation of ChannelImpl for POSIX systems that works via // socketpairs. See the .cc file for an overview of the implementation. class Channel::ChannelImpl : public MessageLoopForIO::Watcher { public: using ChannelId = Channel::ChannelId; // Mirror methods of Channel, see ipc_channel.h for description. ChannelImpl(const ChannelId& channel_id, Mode mode, Listener* listener); ChannelImpl(int fd, Mode mode, Listener* listener); ~ChannelImpl() { Close(); } bool Connect(); void Close(); Listener* set_listener(Listener* listener) { Listener* old = listener_; listener_ = listener; return old; } bool Send(mozilla::UniquePtr message); void GetClientFileDescriptorMapping(int* src_fd, int* dest_fd) const; void ResetFileDescriptor(int fd); int GetFileDescriptor() const { return pipe_; } void CloseClientFileDescriptor(); // See the comment in ipc_channel.h for info on Unsound_IsClosed() and // Unsound_NumQueuedMessages(). bool Unsound_IsClosed() const; uint32_t Unsound_NumQueuedMessages() const; private: void Init(Mode mode, Listener* listener); bool CreatePipe(Mode mode); bool EnqueueHelloMessage(); bool ProcessIncomingMessages(); bool ProcessOutgoingMessages(); // MessageLoopForIO::Watcher implementation. virtual void OnFileCanReadWithoutBlocking(int fd) override; virtual void OnFileCanWriteWithoutBlocking(int fd) override; #if defined(OS_MACOSX) void CloseDescriptors(uint32_t pending_fd_id); #endif void OutputQueuePush(mozilla::UniquePtr msg); void OutputQueuePop(); Mode mode_; // After accepting one client connection on our server socket we want to // stop listening. MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_; MessageLoopForIO::FileDescriptorWatcher read_watcher_; MessageLoopForIO::FileDescriptorWatcher write_watcher_; // Indicates whether we're currently blocked waiting for a write to complete. bool is_blocked_on_write_; // If sending a message blocks then we use this iterator to keep track of // where in the message we are. It gets reset when the message is finished // sending. mozilla::Maybe partial_write_iter_; int server_listen_pipe_; int pipe_; int client_pipe_; // The client end of our socketpair(). Listener* listener_; // Messages to be sent are queued here. mozilla::Queue, 64> output_queue_; // We read from the pipe into these buffers. size_t input_buf_offset_; mozilla::UniquePtr input_buf_; mozilla::UniquePtr input_cmsg_buf_; // The control message buffer will hold all of the file descriptors that will // be read in during a single recvmsg call. Message::WriteFileDescriptor // always writes one word of data for every file descriptor added to the // message, and the number of file descriptors per message will not exceed // MAX_DESCRIPTORS_PER_MESSAGE. // // This buffer also holds a control message header of size CMSG_SPACE(0) // bytes. However, CMSG_SPACE is not a constant on Macs, so we can't use it // here. Consequently, we pick a number here that is at least CMSG_SPACE(0) on // all platforms. We assert at runtime, in Channel::ChannelImpl::Init, that // it's big enough. static constexpr size_t kControlBufferHeaderSize = 32; static constexpr size_t kControlBufferSize = FileDescriptorSet::MAX_DESCRIPTORS_PER_MESSAGE * sizeof(int) + kControlBufferHeaderSize; // Large incoming messages that span multiple pipe buffers get built-up in the // buffers of this message. mozilla::Maybe incoming_message_; std::vector input_overflow_fds_; // In server-mode, we have to wait for the client to connect before we // can begin reading. We make use of the input_state_ when performing // the connect operation in overlapped mode. bool waiting_connect_; // This flag is set when processing incoming messages. It is used to // avoid recursing through ProcessIncomingMessages, which could cause // problems. TODO(darin): make this unnecessary bool processing_incoming_; // This flag is set after we've closed the channel. bool closed_; // We keep track of the PID of the other side of this channel so that we can // record this when generating logs of IPC messages. int32_t other_pid_ = -1; #if defined(OS_MACOSX) struct PendingDescriptors { uint32_t id; RefPtr fds; PendingDescriptors() : id(0) {} PendingDescriptors(uint32_t id, FileDescriptorSet* fds) : id(id), fds(fds) {} }; std::list pending_fds_; // A generation ID for RECEIVED_FD messages. uint32_t last_pending_fd_id_; #endif // This variable is updated so it matches output_queue_.Count(), except we can // read output_queue_length_ from any thread (if we're OK getting an // occasional out-of-date or bogus value). We use output_queue_length_ to // implement Unsound_NumQueuedMessages. size_t output_queue_length_; ScopedRunnableMethodFactory factory_; DISALLOW_COPY_AND_ASSIGN(ChannelImpl); }; } // namespace IPC #endif // CHROME_COMMON_IPC_CHANNEL_POSIX_H_