/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ include protocol PBackground; using mozilla::TimeDuration from "mozilla/TimeStamp.h"; using base::SharedMemoryHandle from "base/shared_memory.h"; namespace mozilla { namespace ipc { /** * PIdleScheduler is the protocol for cross-process idle scheduling. * Only child processes participate in the scheduling and parent process * can run its idle tasks whenever it needs to. * * The scheduler keeps track of the following things. * - Activity of the main thread of each child process. A process is active * when it is running tasks. Because of performance cross-process * counters in shared memory are used for the activity tracking. There is * one counter counting the activity state of all the processes and one * counter for each process. This way if a child process crashes, the global * counter can be updated by decrementing the per process counter from it. * - Child processes running prioritized operation. Top level page loads is an * example of a prioritized operation. When such is ongoing, idle tasks are * less likely to run. * - Idle requests. When a child process locally has idle tasks to run, it * requests idle time from the scheduler. Initially requests go to a wait list * and the scheduler runs and if there are free logical cores for the child * processes, idle time is given to the child process, and the process goes to * the idle list. Once idle time has been consumed or there are no tasks to * process, child process informs the scheduler and the process is moved back * to the default queue. */ async refcounted protocol PIdleScheduler { manager PBackground; child: async IdleTime(uint64_t id, TimeDuration budget); parent: async InitForIdleUse() returns (SharedMemoryHandle? state, uint32_t childId); async RequestIdleTime(uint64_t id, TimeDuration budget); async IdleTimeUsed(uint64_t id); // Child can send explicit Schedule message to parent if it thinks parent process // might be able to let some other process to use idle time. async Schedule(); // Note, these two messages can be sent even before InitForIdleUse. async RunningPrioritizedOperation(); async PrioritizedOperationDone(); // This message is never sent. Each PIdleScheduler actor will stay alive as long as // its PBackground manager. async __delete__(); }; } // namespace ipc } // namespace mozilla