/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Functionality provided for the JSM component loader in Gecko, that requires * its own unique manner of global environment and currently requires assistance * from SpiderMonkey to do so. * * Embedders who aren't Gecko can ignore this header. */ #ifndef js_friend_JSMEnvironment_h #define js_friend_JSMEnvironment_h #include "jstypes.h" // JS_FRIEND_API, JS_PUBLIC_API #include "js/GCVector.h" // JS::StackGCVector #include "js/TypeDecls.h" // A 'JSMEnvironment' refers to an environment chain constructed for JSM loading // in a shared global. Internally it is a NonSyntacticVariablesObject with a // corresponding extensible LexicalEnvironmentObject that is accessible by // JS_ExtensibleLexicalEnvironment. The |this| value of that lexical environment // is the NSVO itself. // // Normal global environment (ES6): JSM "global" environment: // // * - extensible lexical environment // | (code runs in this environment; // | `let/const` bindings go here) // | // * - JSMEnvironment (=== `this`) // | (`var` bindings go here) // | // * - extensible lexical environment * - extensible lexical environment // | (code runs in this environment; | (empty) // | `let/const` bindings go here) | // | | // * - actual global (=== `this`) * - shared JSM global // (var bindings go here; and (Object, Math, etc. live here) // Object, Math, etc. live here) namespace JS { /** * Allocate a new environment in the current compartment that is compatible with * JSM shared loading. */ extern JS_FRIEND_API JSObject* NewJSMEnvironment(JSContext* cx); /** * Execute the given script (copied into the current compartment if necessary) * in the given JSMEnvironment. The script must have been compiled for * hasNonSyntacticScope. The |jsmEnv| must have been previously allocated by * |NewJSMEnvironment|. * * NOTE: The associated extensible lexical environment is reused. */ extern JS_FRIEND_API bool ExecuteInJSMEnvironment(JSContext* cx, Handle script, Handle jsmEnv); // Additionally, target objects may be specified as required by the Gecko // subscript loader. These are wrapped in non-syntactic WithEnvironments and // temporarily placed on the environment chain. // // See also: JS::CloneAndExecuteScript(...) extern JS_FRIEND_API bool ExecuteInJSMEnvironment( JSContext* cx, Handle script, Handle jsmEnv, Handle> targetObj); // Used by native methods to determine the JSMEnvironment of caller if possible // by looking at stack frames. Returns nullptr if top frame isn't a scripted // caller in a JSM. // // NOTE: This may find NonSyntacticVariablesObject generated by other embedding // such as a Gecko FrameScript. Caller can check the compartment if needed. extern JS_FRIEND_API JSObject* GetJSMEnvironmentOfScriptedCaller(JSContext* cx); /** * Determine if obj is a JSMEnvironment * * NOTE: This may return true for an NonSyntacticVariablesObject generated by * other embedding such as a Gecko FrameScript. Caller can check compartment. */ extern JS_FRIEND_API bool IsJSMEnvironment(JSObject* obj); } // namespace JS #endif // js_friend_JSMEnvironment_h