/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // ES7 draft (January 21, 2016) 19.2.3.2 Function.prototype.bind function FunctionBind(thisArg, ...boundArgs) { // Step 1. var target = this; // Step 2. if (!IsCallable(target)) ThrowTypeError(JSMSG_INCOMPATIBLE_PROTO, "Function", "bind", target); // Step 3 (implicit). // Step 4. var F; var argCount = boundArgs.length; switch (argCount) { case 0: F = bind_bindFunction0(target, thisArg, boundArgs); break; case 1: F = bind_bindFunction1(target, thisArg, boundArgs); break; case 2: F = bind_bindFunction2(target, thisArg, boundArgs); break; default: F = bind_bindFunctionN(target, thisArg, boundArgs); } // Steps 5-11. _FinishBoundFunctionInit(F, target, argCount); // Ensure that the apply intrinsic has been cloned so it can be baked into // JIT code. void std_Function_apply; // Step 12. return F; } /** * bind_bindFunction{0,1,2} are special cases of the generic bind_bindFunctionN * below. They avoid the need to merge the lists of bound arguments and call * arguments to the bound function into a new list which is then used in a * destructuring call of the bound function. * * All three of these functions again have special-cases for call argument * counts between 0 and 5. For calls with 6+ arguments, all - bound and call - * arguments are copied into an array before invoking the generic call and * construct helper functions. This avoids having to use rest parameters and * destructuring in the fast path. * * Directly embedding the for-loop to combine bound and call arguments may * inhibit inlining of the bound function, so we use a separate combiner * function to perform this task. This combiner function is created lazily to * ensure we only pay its construction cost when needed. * * All bind_bindFunction{X} functions have the same signature to enable simple * reading out of closed-over state by debugging functions. */ function bind_bindFunction0(fun, thisArg, boundArgs) { return function bound() { // Ensure we allocate a call-object slot for |boundArgs|, so the // debugger can access this value. if (false) void boundArgs; var newTarget; if (_IsConstructing()) { newTarget = new.target; if (newTarget === bound) newTarget = fun; switch (arguments.length) { case 0: return constructContentFunction(fun, newTarget); case 1: return constructContentFunction(fun, newTarget, SPREAD(arguments, 1)); case 2: return constructContentFunction(fun, newTarget, SPREAD(arguments, 2)); case 3: return constructContentFunction(fun, newTarget, SPREAD(arguments, 3)); case 4: return constructContentFunction(fun, newTarget, SPREAD(arguments, 4)); case 5: return constructContentFunction(fun, newTarget, SPREAD(arguments, 5)); default: var args = FUN_APPLY(bind_mapArguments, null, arguments); return bind_constructFunctionN(fun, newTarget, args); } } else { switch (arguments.length) { case 0: return callContentFunction(fun, thisArg); case 1: return callContentFunction(fun, thisArg, SPREAD(arguments, 1)); case 2: return callContentFunction(fun, thisArg, SPREAD(arguments, 2)); case 3: return callContentFunction(fun, thisArg, SPREAD(arguments, 3)); case 4: return callContentFunction(fun, thisArg, SPREAD(arguments, 4)); case 5: return callContentFunction(fun, thisArg, SPREAD(arguments, 5)); default: return FUN_APPLY(fun, thisArg, arguments); } } }; } function bind_bindFunction1(fun, thisArg, boundArgs) { var bound1 = boundArgs[0]; var combiner = null; return function bound() { // Ensure we allocate a call-object slot for |boundArgs|, so the // debugger can access this value. if (false) void boundArgs; var newTarget; if (_IsConstructing()) { newTarget = new.target; if (newTarget === bound) newTarget = fun; switch (arguments.length) { case 0: return constructContentFunction(fun, newTarget, bound1); case 1: return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 1)); case 2: return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 2)); case 3: return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 3)); case 4: return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 4)); case 5: return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 5)); } } else { switch (arguments.length) { case 0: return callContentFunction(fun, thisArg, bound1); case 1: return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 1)); case 2: return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 2)); case 3: return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 3)); case 4: return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 4)); case 5: return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 5)); } } if (combiner === null) { combiner = function() { var callArgsCount = arguments.length; var args = std_Array(1 + callArgsCount); _DefineDataProperty(args, 0, bound1); for (var i = 0; i < callArgsCount; i++) _DefineDataProperty(args, i + 1, arguments[i]); return args; }; } var args = FUN_APPLY(combiner, null, arguments); if (newTarget === undefined) return bind_applyFunctionN(fun, thisArg, args); return bind_constructFunctionN(fun, newTarget, args); }; } function bind_bindFunction2(fun, thisArg, boundArgs) { var bound1 = boundArgs[0]; var bound2 = boundArgs[1]; var combiner = null; return function bound() { // Ensure we allocate a call-object slot for |boundArgs|, so the // debugger can access this value. if (false) void boundArgs; var newTarget; if (_IsConstructing()) { newTarget = new.target; if (newTarget === bound) newTarget = fun; switch (arguments.length) { case 0: return constructContentFunction(fun, newTarget, bound1, bound2); case 1: return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 1)); case 2: return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 2)); case 3: return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 3)); case 4: return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 4)); case 5: return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 5)); } } else { switch (arguments.length) { case 0: return callContentFunction(fun, thisArg, bound1, bound2); case 1: return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 1)); case 2: return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 2)); case 3: return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 3)); case 4: return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 4)); case 5: return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 5)); } } if (combiner === null) { combiner = function() { var callArgsCount = arguments.length; var args = std_Array(2 + callArgsCount); _DefineDataProperty(args, 0, bound1); _DefineDataProperty(args, 1, bound2); for (var i = 0; i < callArgsCount; i++) _DefineDataProperty(args, i + 2, arguments[i]); return args; }; } var args = FUN_APPLY(combiner, null, arguments); if (newTarget === undefined) return bind_applyFunctionN(fun, thisArg, args); return bind_constructFunctionN(fun, newTarget, args); }; } function bind_bindFunctionN(fun, thisArg, boundArgs) { assert(boundArgs.length > 2, "Fast paths should be used for few-bound-args cases."); var combiner = null; return function bound() { var newTarget; if (_IsConstructing()) { newTarget = new.target; if (newTarget === bound) newTarget = fun; } if (arguments.length === 0) { if (newTarget !== undefined) return bind_constructFunctionN(fun, newTarget, boundArgs); return bind_applyFunctionN(fun, thisArg, boundArgs); } if (combiner === null) { combiner = function() { var boundArgsCount = boundArgs.length; var callArgsCount = arguments.length; var args = std_Array(boundArgsCount + callArgsCount); for (var i = 0; i < boundArgsCount; i++) _DefineDataProperty(args, i, boundArgs[i]); for (var i = 0; i < callArgsCount; i++) _DefineDataProperty(args, i + boundArgsCount, arguments[i]); return args; }; } var args = FUN_APPLY(combiner, null, arguments); if (newTarget !== undefined) return bind_constructFunctionN(fun, newTarget, args); return bind_applyFunctionN(fun, thisArg, args); }; } function bind_mapArguments() { var len = arguments.length; var args = std_Array(len); for (var i = 0; i < len; i++) _DefineDataProperty(args, i, arguments[i]); return args; } function bind_applyFunctionN(fun, thisArg, args) { switch (args.length) { case 0: return callContentFunction(fun, thisArg); case 1: return callContentFunction(fun, thisArg, SPREAD(args, 1)); case 2: return callContentFunction(fun, thisArg, SPREAD(args, 2)); case 3: return callContentFunction(fun, thisArg, SPREAD(args, 3)); case 4: return callContentFunction(fun, thisArg, SPREAD(args, 4)); case 5: return callContentFunction(fun, thisArg, SPREAD(args, 5)); case 6: return callContentFunction(fun, thisArg, SPREAD(args, 6)); case 7: return callContentFunction(fun, thisArg, SPREAD(args, 7)); case 8: return callContentFunction(fun, thisArg, SPREAD(args, 8)); case 9: return callContentFunction(fun, thisArg, SPREAD(args, 9)); default: return FUN_APPLY(fun, thisArg, args); } } function bind_constructFunctionN(fun, newTarget, args) { switch (args.length) { case 1: return constructContentFunction(fun, newTarget, SPREAD(args, 1)); case 2: return constructContentFunction(fun, newTarget, SPREAD(args, 2)); case 3: return constructContentFunction(fun, newTarget, SPREAD(args, 3)); case 4: return constructContentFunction(fun, newTarget, SPREAD(args, 4)); case 5: return constructContentFunction(fun, newTarget, SPREAD(args, 5)); case 6: return constructContentFunction(fun, newTarget, SPREAD(args, 6)); case 7: return constructContentFunction(fun, newTarget, SPREAD(args, 7)); case 8: return constructContentFunction(fun, newTarget, SPREAD(args, 8)); case 9: return constructContentFunction(fun, newTarget, SPREAD(args, 9)); case 10: return constructContentFunction(fun, newTarget, SPREAD(args, 10)); case 11: return constructContentFunction(fun, newTarget, SPREAD(args, 11)); case 12: return constructContentFunction(fun, newTarget, SPREAD(args, 12)); default: assert(args.length !== 0, "bound function construction without args should be handled by caller"); return _ConstructFunction(fun, newTarget, args); } }