/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef builtin_Object_h #define builtin_Object_h #include "jsapi.h" #include "js/Value.h" #include "vm/NativeObject.h" namespace js { class PlainObject; // Object constructor native. Exposed only so the JIT can know its address. MOZ_MUST_USE bool obj_construct(JSContext* cx, unsigned argc, JS::Value* vp); PlainObject* ObjectCreateImpl(JSContext* cx, HandleObject proto, NewObjectKind newKind = GenericObject, HandleObjectGroup group = nullptr); PlainObject* ObjectCreateWithTemplate(JSContext* cx, Handle templateObj); // Object methods exposed so they can be installed in the self-hosting global. MOZ_MUST_USE bool obj_propertyIsEnumerable(JSContext* cx, unsigned argc, Value* vp); MOZ_MUST_USE bool obj_create(JSContext* cx, unsigned argc, JS::Value* vp); MOZ_MUST_USE bool obj_is(JSContext* cx, unsigned argc, JS::Value* vp); MOZ_MUST_USE bool obj_toString(JSContext* cx, unsigned argc, JS::Value* vp); MOZ_MUST_USE bool obj_setProto(JSContext* cx, unsigned argc, JS::Value* vp); JSString* ObjectClassToString(JSContext* cx, JSObject* obj); MOZ_MUST_USE bool GetOwnPropertyKeys(JSContext* cx, HandleObject obj, unsigned flags, JS::MutableHandleValue rval); // Exposed for SelfHosting.cpp MOZ_MUST_USE bool GetOwnPropertyDescriptorToArray(JSContext* cx, unsigned argc, JS::Value* vp); /* * Like IdToValue, but convert int jsids to strings. This is used when * exposing a jsid to script for Object.getOwnProperty{Names,Symbols} * or scriptable proxy traps. */ MOZ_MUST_USE bool IdToStringOrSymbol(JSContext* cx, JS::HandleId id, JS::MutableHandleValue result); // Object.prototype.toSource. Function.prototype.toSource and uneval use this. JSString* ObjectToSource(JSContext* cx, JS::HandleObject obj); } /* namespace js */ #endif /* builtin_Object_h */