/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef gc_GCParallelTask_h #define gc_GCParallelTask_h #include "mozilla/LinkedList.h" #include "mozilla/TimeStamp.h" #include #include "js/TypeDecls.h" #include "js/Utility.h" #include "threading/ProtectedData.h" #include "vm/HelperThreadTask.h" #define JS_MEMBER_FN_PTR_TYPE(ClassT, ReturnT, /* ArgTs */...) \ ReturnT (ClassT::*)(__VA_ARGS__) #define JS_CALL_MEMBER_FN_PTR(Receiver, Ptr, /* Args */...) \ ((Receiver)->*(Ptr))(__VA_ARGS__) namespace js { namespace gc { class GCRuntime; } class AutoLockHelperThreadState; class HelperThread; // A generic task used to dispatch work to the helper thread system. // Users override the pure-virtual run() method. class GCParallelTask : public mozilla::LinkedListElement, public HelperThreadTask { public: gc::GCRuntime* const gc; private: // The state of the parallel computation. enum class State { // The task is idle. Either start() has not been called or join() has // returned. Idle, // The task has been started but has not yet begun running on a helper // thread. Dispatched, // The task is currently running on a helper thread. Running, // The task has finished running but has not yet been joined by the main // thread. Finished }; UnprotectedData state_; // Amount of time this task took to execute. MainThreadOrGCTaskData duration_; explicit GCParallelTask(const GCParallelTask&) = delete; protected: // A flag to signal a request for early completion of the off-thread task. mozilla::Atomic cancel_; public: explicit GCParallelTask(gc::GCRuntime* gc) : gc(gc), state_(State::Idle), duration_(nullptr), cancel_(false) {} GCParallelTask(GCParallelTask&& other) : gc(other.gc), state_(other.state_), duration_(nullptr), cancel_(false) {} // Derived classes must override this to ensure that join() gets called // before members get destructed. virtual ~GCParallelTask(); // Time spent in the most recent invocation of this task. mozilla::TimeDuration duration() const { return duration_; } // The simple interface to a parallel task works exactly like pthreads. void start(); void join(); // If multiple tasks are to be started or joined at once, it is more // efficient to take the helper thread lock once and use these methods. void startWithLockHeld(AutoLockHelperThreadState& lock); void joinWithLockHeld(AutoLockHelperThreadState& lock); void joinRunningOrFinishedTask(AutoLockHelperThreadState& lock); // Instead of dispatching to a helper, run the task on the current thread. void runFromMainThread(); // If the task is not already running, either start it or run it on the main // thread if that fails. void startOrRunIfIdle(AutoLockHelperThreadState& lock); // Cancel a dispatched task before it started executing. void cancelDispatchedTask(AutoLockHelperThreadState& lock); // Set the cancel flag and wait for the task to finish. void cancelAndWait(); // Report whether the task is idle. This means either before start() has been // called or after join() has been called. bool isIdle() const; bool isIdle(const AutoLockHelperThreadState& lock) const { return state_ == State::Idle; } // Report whether the task has been started. This means after start() has been // called but before the task has run to completion. The task may not yet have // started running. bool wasStarted() const; bool wasStarted(const AutoLockHelperThreadState& lock) const { return isDispatched(lock) || isRunning(lock); } bool isDispatched(const AutoLockHelperThreadState& lock) const { return state_ == State::Dispatched; } protected: // Override this method to provide the task's functionality. virtual void run(AutoLockHelperThreadState& lock) = 0; bool isCancelled() const { return cancel_; } private: void assertIdle() const { // Don't lock here because that adds extra synchronization in debug // builds that may hide bugs. There's no race if the assertion passes. MOZ_ASSERT(state_ == State::Idle); } bool isRunning(const AutoLockHelperThreadState& lock) const { return state_ == State::Running; } bool isFinished(const AutoLockHelperThreadState& lock) const { return state_ == State::Finished; } void setDispatched(const AutoLockHelperThreadState& lock) { MOZ_ASSERT(isIdle(lock)); state_ = State::Dispatched; } void setRunning(const AutoLockHelperThreadState& lock) { MOZ_ASSERT(isDispatched(lock)); state_ = State::Running; } void setFinished(const AutoLockHelperThreadState& lock) { MOZ_ASSERT(isRunning(lock)); state_ = State::Finished; } void setIdle(const AutoLockHelperThreadState& lock) { MOZ_ASSERT(isDispatched(lock) || isFinished(lock)); state_ = State::Idle; } void runTask(AutoLockHelperThreadState& lock); // Implement the HelperThreadTask interface. ThreadType threadType() override { return ThreadType::THREAD_TYPE_GCPARALLEL; } void runHelperThreadTask(AutoLockHelperThreadState& locked) override; }; } /* namespace js */ #endif /* gc_GCParallelTask_h */