// Test that the onNativeCall hook is called when expected. load(libdir + 'eqArrayHelper.js'); var g = newGlobal({newCompartment: true}); var dbg = Debugger(g); var gdbg = dbg.addDebuggee(g); g.eval(` const x = []; Object.defineProperty(x, "a", { get: print, set: print, }); function f() { x.a++; x.push(4); } `); for (let i = 0; i < 5; i++) { g.f(); } const rv = []; dbg.onNativeCall = (callee, reason) => { rv.push(callee.name, reason); }; var dbg2 = Debugger(g); var gdbg2 = dbg2.addDebuggee(g); const fscript = gdbg.getOwnPropertyDescriptor('f').value.script; for (let i = 0; i < 5; i++) { // The onNativeCall hook is called when doing global evaluations. rv.length = 0; gdbg.executeInGlobal(`f()`); assertEqArray(rv, ["print", "get", "print", "set", "push", "call"]); // The onNativeCall hook is called when doing frame evaluations. let handlerCalled = false; const handler = { hit(frame) { fscript.clearBreakpoint(handler); rv.length = 0; frame.eval(`f()`); assertEqArray(rv, ["print", "get", "print", "set", "push", "call"]); handlerCalled = true; }, }; fscript.setBreakpoint(fscript.mainOffset, handler); g.f(); assertEq(handlerCalled, true); // The onNativeCall hook is *not* called when not in a debugger evaluation. rv.length = 0; g.f(); assertEqArray(rv, []); // The onNativeCall hook is *not* called when in a debugger evaluation // associated with a different debugger. rv.length = 0; gdbg2.executeInGlobal(`f()`); assertEqArray(rv, []); }