/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "jit/arm/Assembler-arm.h" #include "mozilla/DebugOnly.h" #include "mozilla/MathAlgorithms.h" #include "mozilla/Maybe.h" #include "mozilla/Sprintf.h" #include "gc/Marking.h" #include "jit/arm/disasm/Disasm-arm.h" #include "jit/arm/MacroAssembler-arm.h" #include "jit/AutoWritableJitCode.h" #include "jit/ExecutableAllocator.h" #include "jit/MacroAssembler.h" #include "vm/Realm.h" using namespace js; using namespace js::jit; using mozilla::CountLeadingZeroes32; using mozilla::DebugOnly; using LabelDoc = DisassemblerSpew::LabelDoc; using LiteralDoc = DisassemblerSpew::LiteralDoc; void dbg_break() {} // The ABIArgGenerator is used for making system ABI calls and for inter-wasm // calls. The system ABI can either be SoftFp or HardFp, and inter-wasm calls // are always HardFp calls. The initialization defaults to HardFp, and the ABI // choice is made before any system ABI calls with the method "setUseHardFp". ABIArgGenerator::ABIArgGenerator() : intRegIndex_(0), floatRegIndex_(0), stackOffset_(0), current_(), useHardFp_(true) {} // See the "Parameter Passing" section of the "Procedure Call Standard for the // ARM Architecture" documentation. ABIArg ABIArgGenerator::softNext(MIRType type) { switch (type) { case MIRType::Int32: case MIRType::Pointer: case MIRType::RefOrNull: case MIRType::StackResults: if (intRegIndex_ == NumIntArgRegs) { current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint32_t); break; } current_ = ABIArg(Register::FromCode(intRegIndex_)); intRegIndex_++; break; case MIRType::Int64: // Make sure to use an even register index. Increase to next even number // when odd. intRegIndex_ = (intRegIndex_ + 1) & ~1; if (intRegIndex_ == NumIntArgRegs) { // Align the stack on 8 bytes. static const uint32_t align = sizeof(uint64_t) - 1; stackOffset_ = (stackOffset_ + align) & ~align; current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint64_t); break; } current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1)); intRegIndex_ += 2; break; case MIRType::Float32: if (intRegIndex_ == NumIntArgRegs) { current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint32_t); break; } current_ = ABIArg(Register::FromCode(intRegIndex_)); intRegIndex_++; break; case MIRType::Double: // Make sure to use an even register index. Increase to next even number // when odd. intRegIndex_ = (intRegIndex_ + 1) & ~1; if (intRegIndex_ == NumIntArgRegs) { // Align the stack on 8 bytes. static const uint32_t align = sizeof(double) - 1; stackOffset_ = (stackOffset_ + align) & ~align; current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(double); break; } current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1)); intRegIndex_ += 2; break; default: MOZ_CRASH("Unexpected argument type"); } return current_; } ABIArg ABIArgGenerator::hardNext(MIRType type) { switch (type) { case MIRType::Int32: case MIRType::Pointer: case MIRType::RefOrNull: case MIRType::StackResults: if (intRegIndex_ == NumIntArgRegs) { current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint32_t); break; } current_ = ABIArg(Register::FromCode(intRegIndex_)); intRegIndex_++; break; case MIRType::Int64: // Make sure to use an even register index. Increase to next even number // when odd. intRegIndex_ = (intRegIndex_ + 1) & ~1; if (intRegIndex_ == NumIntArgRegs) { // Align the stack on 8 bytes. static const uint32_t align = sizeof(uint64_t) - 1; stackOffset_ = (stackOffset_ + align) & ~align; current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint64_t); break; } current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1)); intRegIndex_ += 2; break; case MIRType::Float32: if (floatRegIndex_ == NumFloatArgRegs) { current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint32_t); break; } current_ = ABIArg(VFPRegister(floatRegIndex_, VFPRegister::Single)); floatRegIndex_++; break; case MIRType::Double: // Double register are composed of 2 float registers, thus we have to // skip any float register which cannot be used in a pair of float // registers in which a double value can be stored. floatRegIndex_ = (floatRegIndex_ + 1) & ~1; if (floatRegIndex_ == NumFloatArgRegs) { static const uint32_t align = sizeof(double) - 1; stackOffset_ = (stackOffset_ + align) & ~align; current_ = ABIArg(stackOffset_); stackOffset_ += sizeof(uint64_t); break; } current_ = ABIArg(VFPRegister(floatRegIndex_ >> 1, VFPRegister::Double)); floatRegIndex_ += 2; break; default: MOZ_CRASH("Unexpected argument type"); } return current_; } ABIArg ABIArgGenerator::next(MIRType type) { if (useHardFp_) { return hardNext(type); } return softNext(type); } bool js::jit::IsUnaligned(const wasm::MemoryAccessDesc& access) { if (!access.align()) { return false; } if (access.type() == Scalar::Float64 && access.align() >= 4) { return false; } return access.align() < access.byteSize(); } // Encode a standard register when it is being used as src1, the dest, and an // extra register. These should never be called with an InvalidReg. uint32_t js::jit::RT(Register r) { MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 12; } uint32_t js::jit::RN(Register r) { MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 16; } uint32_t js::jit::RD(Register r) { MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 12; } uint32_t js::jit::RM(Register r) { MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 8; } // Encode a standard register when it is being used as src1, the dest, and an // extra register. For these, an InvalidReg is used to indicate a optional // register that has been omitted. uint32_t js::jit::maybeRT(Register r) { if (r == InvalidReg) { return 0; } MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 12; } uint32_t js::jit::maybeRN(Register r) { if (r == InvalidReg) { return 0; } MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 16; } uint32_t js::jit::maybeRD(Register r) { if (r == InvalidReg) { return 0; } MOZ_ASSERT((r.code() & ~0xf) == 0); return r.code() << 12; } Register js::jit::toRD(Instruction i) { return Register::FromCode((i.encode() >> 12) & 0xf); } Register js::jit::toR(Instruction i) { return Register::FromCode(i.encode() & 0xf); } Register js::jit::toRM(Instruction i) { return Register::FromCode((i.encode() >> 8) & 0xf); } Register js::jit::toRN(Instruction i) { return Register::FromCode((i.encode() >> 16) & 0xf); } uint32_t js::jit::VD(VFPRegister vr) { if (vr.isMissing()) { return 0; } // Bits 15,14,13,12, 22. VFPRegister::VFPRegIndexSplit s = vr.encode(); return s.bit << 22 | s.block << 12; } uint32_t js::jit::VN(VFPRegister vr) { if (vr.isMissing()) { return 0; } // Bits 19,18,17,16, 7. VFPRegister::VFPRegIndexSplit s = vr.encode(); return s.bit << 7 | s.block << 16; } uint32_t js::jit::VM(VFPRegister vr) { if (vr.isMissing()) { return 0; } // Bits 5, 3,2,1,0. VFPRegister::VFPRegIndexSplit s = vr.encode(); return s.bit << 5 | s.block; } VFPRegister::VFPRegIndexSplit jit::VFPRegister::encode() { MOZ_ASSERT(!_isInvalid); switch (kind) { case Double: return VFPRegIndexSplit(code_ & 0xf, code_ >> 4); case Single: return VFPRegIndexSplit(code_ >> 1, code_ & 1); default: // VFP register treated as an integer, NOT a gpr. return VFPRegIndexSplit(code_ >> 1, code_ & 1); } } bool InstDTR::IsTHIS(const Instruction& i) { return (i.encode() & IsDTRMask) == (uint32_t)IsDTR; } InstDTR* InstDTR::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstDTR*)&i; } return nullptr; } bool InstLDR::IsTHIS(const Instruction& i) { return (i.encode() & IsDTRMask) == (uint32_t)IsDTR; } InstLDR* InstLDR::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstLDR*)&i; } return nullptr; } InstNOP* InstNOP::AsTHIS(Instruction& i) { if (IsTHIS(i)) { return (InstNOP*)&i; } return nullptr; } bool InstNOP::IsTHIS(const Instruction& i) { return (i.encode() & 0x0fffffff) == NopInst; } bool InstBranchReg::IsTHIS(const Instruction& i) { return InstBXReg::IsTHIS(i) || InstBLXReg::IsTHIS(i); } InstBranchReg* InstBranchReg::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBranchReg*)&i; } return nullptr; } void InstBranchReg::extractDest(Register* dest) { *dest = toR(*this); } bool InstBranchReg::checkDest(Register dest) { return dest == toR(*this); } bool InstBranchImm::IsTHIS(const Instruction& i) { return InstBImm::IsTHIS(i) || InstBLImm::IsTHIS(i); } InstBranchImm* InstBranchImm::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBranchImm*)&i; } return nullptr; } void InstBranchImm::extractImm(BOffImm* dest) { *dest = BOffImm(*this); } bool InstBXReg::IsTHIS(const Instruction& i) { return (i.encode() & IsBRegMask) == IsBX; } InstBXReg* InstBXReg::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBXReg*)&i; } return nullptr; } bool InstBLXReg::IsTHIS(const Instruction& i) { return (i.encode() & IsBRegMask) == IsBLX; } InstBLXReg* InstBLXReg::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBLXReg*)&i; } return nullptr; } bool InstBImm::IsTHIS(const Instruction& i) { return (i.encode() & IsBImmMask) == IsB; } InstBImm* InstBImm::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBImm*)&i; } return nullptr; } bool InstBLImm::IsTHIS(const Instruction& i) { return (i.encode() & IsBImmMask) == IsBL; } InstBLImm* InstBLImm::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstBLImm*)&i; } return nullptr; } bool InstMovWT::IsTHIS(Instruction& i) { return InstMovW::IsTHIS(i) || InstMovT::IsTHIS(i); } InstMovWT* InstMovWT::AsTHIS(Instruction& i) { if (IsTHIS(i)) { return (InstMovWT*)&i; } return nullptr; } void InstMovWT::extractImm(Imm16* imm) { *imm = Imm16(*this); } bool InstMovWT::checkImm(Imm16 imm) { return imm.decode() == Imm16(*this).decode(); } void InstMovWT::extractDest(Register* dest) { *dest = toRD(*this); } bool InstMovWT::checkDest(Register dest) { return dest == toRD(*this); } bool InstMovW::IsTHIS(const Instruction& i) { return (i.encode() & IsWTMask) == IsW; } InstMovW* InstMovW::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstMovW*)&i; } return nullptr; } InstMovT* InstMovT::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstMovT*)&i; } return nullptr; } bool InstMovT::IsTHIS(const Instruction& i) { return (i.encode() & IsWTMask) == IsT; } InstALU* InstALU::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstALU*)&i; } return nullptr; } bool InstALU::IsTHIS(const Instruction& i) { return (i.encode() & ALUMask) == 0; } void InstALU::extractOp(ALUOp* ret) { *ret = ALUOp(encode() & (0xf << 21)); } bool InstALU::checkOp(ALUOp op) { ALUOp mine; extractOp(&mine); return mine == op; } void InstALU::extractDest(Register* ret) { *ret = toRD(*this); } bool InstALU::checkDest(Register rd) { return rd == toRD(*this); } void InstALU::extractOp1(Register* ret) { *ret = toRN(*this); } bool InstALU::checkOp1(Register rn) { return rn == toRN(*this); } Operand2 InstALU::extractOp2() { return Operand2(encode()); } InstCMP* InstCMP::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstCMP*)&i; } return nullptr; } bool InstCMP::IsTHIS(const Instruction& i) { return InstALU::IsTHIS(i) && InstALU::AsTHIS(i)->checkDest(r0) && InstALU::AsTHIS(i)->checkOp(OpCmp); } InstMOV* InstMOV::AsTHIS(const Instruction& i) { if (IsTHIS(i)) { return (InstMOV*)&i; } return nullptr; } bool InstMOV::IsTHIS(const Instruction& i) { return InstALU::IsTHIS(i) && InstALU::AsTHIS(i)->checkOp1(r0) && InstALU::AsTHIS(i)->checkOp(OpMov); } Op2Reg Operand2::toOp2Reg() const { return *(Op2Reg*)this; } Imm16::Imm16(Instruction& inst) : lower_(inst.encode() & 0xfff), upper_(inst.encode() >> 16), invalid_(0xfff) {} Imm16::Imm16(uint32_t imm) : lower_(imm & 0xfff), pad_(0), upper_((imm >> 12) & 0xf), invalid_(0) { MOZ_ASSERT(decode() == imm); } Imm16::Imm16() : invalid_(0xfff) {} void Assembler::finish() { flush(); MOZ_ASSERT(!isFinished); isFinished = true; } bool Assembler::appendRawCode(const uint8_t* code, size_t numBytes) { flush(); return m_buffer.appendRawCode(code, numBytes); } bool Assembler::reserve(size_t size) { // This buffer uses fixed-size chunks so there's no point in reserving // now vs. on-demand. return !oom(); } bool Assembler::swapBuffer(wasm::Bytes& bytes) { // For now, specialize to the one use case. As long as wasm::Bytes is a // Vector, not a linked-list of chunks, there's not much we can do other // than copy. MOZ_ASSERT(bytes.empty()); if (!bytes.resize(bytesNeeded())) { return false; } m_buffer.executableCopy(bytes.begin()); return true; } void Assembler::executableCopy(uint8_t* buffer) { MOZ_ASSERT(isFinished); m_buffer.executableCopy(buffer); } class RelocationIterator { CompactBufferReader reader_; // Offset in bytes. uint32_t offset_; public: explicit RelocationIterator(CompactBufferReader& reader) : reader_(reader) {} bool read() { if (!reader_.more()) { return false; } offset_ = reader_.readUnsigned(); return true; } uint32_t offset() const { return offset_; } }; template const uint32_t* Assembler::GetCF32Target(Iter* iter) { Instruction* inst1 = iter->cur(); if (inst1->is()) { // See if we have a simple case, b #offset. BOffImm imm; InstBranchImm* jumpB = inst1->as(); jumpB->extractImm(&imm); return imm.getDest(inst1)->raw(); } if (inst1->is()) { // See if we have the complex case: // movw r_temp, #imm1 // movt r_temp, #imm2 // bx r_temp // OR // movw r_temp, #imm1 // movt r_temp, #imm2 // str pc, [sp] // bx r_temp Imm16 targ_bot; Imm16 targ_top; Register temp; // Extract both the temp register and the bottom immediate. InstMovW* bottom = inst1->as(); bottom->extractImm(&targ_bot); bottom->extractDest(&temp); // Extract the top part of the immediate. Instruction* inst2 = iter->next(); MOZ_ASSERT(inst2->is()); InstMovT* top = inst2->as(); top->extractImm(&targ_top); // Make sure they are being loaded into the same register. MOZ_ASSERT(top->checkDest(temp)); // Make sure we're branching to the same register. #ifdef DEBUG // A toggled call sometimes has a NOP instead of a branch for the third // instruction. No way to assert that it's valid in that situation. Instruction* inst3 = iter->next(); if (!inst3->is()) { InstBranchReg* realBranch = nullptr; if (inst3->is()) { realBranch = inst3->as(); } else { Instruction* inst4 = iter->next(); realBranch = inst4->as(); } MOZ_ASSERT(realBranch->checkDest(temp)); } #endif uint32_t* dest = (uint32_t*)(targ_bot.decode() | (targ_top.decode() << 16)); return dest; } if (inst1->is()) { return *(uint32_t**)inst1->as()->dest(); } MOZ_CRASH("unsupported branch relocation"); } uintptr_t Assembler::GetPointer(uint8_t* instPtr) { InstructionIterator iter((Instruction*)instPtr); uintptr_t ret = (uintptr_t)GetPtr32Target(iter, nullptr, nullptr); return ret; } const uint32_t* Assembler::GetPtr32Target(InstructionIterator start, Register* dest, RelocStyle* style) { Instruction* load1 = start.cur(); Instruction* load2 = start.next(); if (load1->is() && load2->is()) { if (style) { *style = L_MOVWT; } // See if we have the complex case: // movw r_temp, #imm1 // movt r_temp, #imm2 Imm16 targ_bot; Imm16 targ_top; Register temp; // Extract both the temp register and the bottom immediate. InstMovW* bottom = load1->as(); bottom->extractImm(&targ_bot); bottom->extractDest(&temp); // Extract the top part of the immediate. InstMovT* top = load2->as(); top->extractImm(&targ_top); // Make sure they are being loaded into the same register. MOZ_ASSERT(top->checkDest(temp)); if (dest) { *dest = temp; } uint32_t* value = (uint32_t*)(targ_bot.decode() | (targ_top.decode() << 16)); return value; } if (load1->is()) { if (style) { *style = L_LDR; } if (dest) { *dest = toRD(*load1); } return *(uint32_t**)load1->as()->dest(); } MOZ_CRASH("unsupported relocation"); } static JitCode* CodeFromJump(InstructionIterator* jump) { uint8_t* target = (uint8_t*)Assembler::GetCF32Target(jump); return JitCode::FromExecutable(target); } void Assembler::TraceJumpRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader) { RelocationIterator iter(reader); while (iter.read()) { InstructionIterator institer((Instruction*)(code->raw() + iter.offset())); JitCode* child = CodeFromJump(&institer); TraceManuallyBarrieredEdge(trc, &child, "rel32"); } } static void TraceOneDataRelocation(JSTracer* trc, mozilla::Maybe& awjc, JitCode* code, InstructionIterator iter) { Register dest; Assembler::RelocStyle rs; const void* prior = Assembler::GetPtr32Target(iter, &dest, &rs); void* ptr = const_cast(prior); // No barrier needed since these are constants. TraceManuallyBarrieredGenericPointerEdge( trc, reinterpret_cast(&ptr), "jit-masm-ptr"); if (ptr != prior) { if (awjc.isNothing()) { awjc.emplace(code); } MacroAssemblerARM::ma_mov_patch(Imm32(int32_t(ptr)), dest, Assembler::Always, rs, iter); } } /* static */ void Assembler::TraceDataRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader) { mozilla::Maybe awjc; while (reader.more()) { size_t offset = reader.readUnsigned(); InstructionIterator iter((Instruction*)(code->raw() + offset)); TraceOneDataRelocation(trc, awjc, code, iter); } } void Assembler::copyJumpRelocationTable(uint8_t* dest) { if (jumpRelocations_.length()) { memcpy(dest, jumpRelocations_.buffer(), jumpRelocations_.length()); } } void Assembler::copyDataRelocationTable(uint8_t* dest) { if (dataRelocations_.length()) { memcpy(dest, dataRelocations_.buffer(), dataRelocations_.length()); } } void Assembler::processCodeLabels(uint8_t* rawCode) { for (const CodeLabel& label : codeLabels_) { Bind(rawCode, label); } } void Assembler::writeCodePointer(CodeLabel* label) { m_buffer.assertNoPoolAndNoNops(); BufferOffset off = writeInst(-1); label->patchAt()->bind(off.getOffset()); } void Assembler::Bind(uint8_t* rawCode, const CodeLabel& label) { size_t offset = label.patchAt().offset(); size_t target = label.target().offset(); *reinterpret_cast(rawCode + offset) = rawCode + target; } Assembler::Condition Assembler::InvertCondition(Condition cond) { const uint32_t ConditionInversionBit = 0x10000000; return Condition(ConditionInversionBit ^ cond); } Assembler::Condition Assembler::UnsignedCondition(Condition cond) { switch (cond) { case Zero: case NonZero: return cond; case LessThan: case Below: return Below; case LessThanOrEqual: case BelowOrEqual: return BelowOrEqual; case GreaterThan: case Above: return Above; case AboveOrEqual: case GreaterThanOrEqual: return AboveOrEqual; default: MOZ_CRASH("unexpected condition"); } } Assembler::Condition Assembler::ConditionWithoutEqual(Condition cond) { switch (cond) { case LessThan: case LessThanOrEqual: return LessThan; case Below: case BelowOrEqual: return Below; case GreaterThan: case GreaterThanOrEqual: return GreaterThan; case Above: case AboveOrEqual: return Above; default: MOZ_CRASH("unexpected condition"); } } Assembler::DoubleCondition Assembler::InvertCondition(DoubleCondition cond) { const uint32_t ConditionInversionBit = 0x10000000; return DoubleCondition(ConditionInversionBit ^ cond); } Imm8::TwoImm8mData Imm8::EncodeTwoImms(uint32_t imm) { // In the ideal case, we are looking for a number that (in binary) looks // like: // 0b((00)*)n_1((00)*)n_2((00)*) // left n1 mid n2 // where both n_1 and n_2 fit into 8 bits. // Since this is being done with rotates, we also need to handle the case // that one of these numbers is in fact split between the left and right // sides, in which case the constant will look like: // 0bn_1a((00)*)n_2((00)*)n_1b // n1a mid n2 rgh n1b // Also remember, values are rotated by multiples of two, and left, mid or // right can have length zero. uint32_t imm1, imm2; int left = CountLeadingZeroes32(imm) & 0x1E; uint32_t no_n1 = imm & ~(0xff << (24 - left)); // Not technically needed: this case only happens if we can encode as a // single imm8m. There is a perfectly reasonable encoding in this case, but // we shouldn't encourage people to do things like this. if (no_n1 == 0) { return TwoImm8mData(); } int mid = CountLeadingZeroes32(no_n1) & 0x1E; uint32_t no_n2 = no_n1 & ~((0xff << ((24 - mid) & 0x1f)) | 0xff >> ((8 + mid) & 0x1f)); if (no_n2 == 0) { // We hit the easy case, no wraparound. // Note: a single constant *may* look like this. int imm1shift = left + 8; int imm2shift = mid + 8; imm1 = (imm >> (32 - imm1shift)) & 0xff; if (imm2shift >= 32) { imm2shift = 0; // This assert does not always hold, in fact, this would lead to // some incredibly subtle bugs. // assert((imm & 0xff) == no_n1); imm2 = no_n1; } else { imm2 = ((imm >> (32 - imm2shift)) | (imm << imm2shift)) & 0xff; MOZ_ASSERT(((no_n1 >> (32 - imm2shift)) | (no_n1 << imm2shift)) == imm2); } MOZ_ASSERT((imm1shift & 0x1) == 0); MOZ_ASSERT((imm2shift & 0x1) == 0); return TwoImm8mData(datastore::Imm8mData(imm1, imm1shift >> 1), datastore::Imm8mData(imm2, imm2shift >> 1)); } // Either it wraps, or it does not fit. If we initially chopped off more // than 8 bits, then it won't fit. if (left >= 8) { return TwoImm8mData(); } int right = 32 - (CountLeadingZeroes32(no_n2) & 30); // All remaining set bits *must* fit into the lower 8 bits. // The right == 8 case should be handled by the previous case. if (right > 8) { return TwoImm8mData(); } // Make sure the initial bits that we removed for no_n1 fit into the // 8-(32-right) leftmost bits. if (((imm & (0xff << (24 - left))) << (8 - right)) != 0) { // BUT we may have removed more bits than we needed to for no_n1 // 0x04104001 e.g. we can encode 0x104 with a single op, then 0x04000001 // with a second, but we try to encode 0x0410000 and find that we need a // second op for 0x4000, and 0x1 cannot be included in the encoding of // 0x04100000. no_n1 = imm & ~((0xff >> (8 - right)) | (0xff << (24 + right))); mid = CountLeadingZeroes32(no_n1) & 30; no_n2 = no_n1 & ~((0xff << ((24 - mid) & 31)) | 0xff >> ((8 + mid) & 31)); if (no_n2 != 0) { return TwoImm8mData(); } } // Now assemble all of this information into a two coherent constants it is // a rotate right from the lower 8 bits. int imm1shift = 8 - right; imm1 = 0xff & ((imm << imm1shift) | (imm >> (32 - imm1shift))); MOZ_ASSERT((imm1shift & ~0x1e) == 0); // left + 8 + mid is the position of the leftmost bit of n_2. // We needed to rotate 0x000000ab right by 8 in order to get 0xab000000, // then shift again by the leftmost bit in order to get the constant that we // care about. int imm2shift = mid + 8; imm2 = ((imm >> (32 - imm2shift)) | (imm << imm2shift)) & 0xff; MOZ_ASSERT((imm1shift & 0x1) == 0); MOZ_ASSERT((imm2shift & 0x1) == 0); return TwoImm8mData(datastore::Imm8mData(imm1, imm1shift >> 1), datastore::Imm8mData(imm2, imm2shift >> 1)); } ALUOp jit::ALUNeg(ALUOp op, Register dest, Register scratch, Imm32* imm, Register* negDest) { // Find an alternate ALUOp to get the job done, and use a different imm. *negDest = dest; switch (op) { case OpMov: *imm = Imm32(~imm->value); return OpMvn; case OpMvn: *imm = Imm32(~imm->value); return OpMov; case OpAnd: *imm = Imm32(~imm->value); return OpBic; case OpBic: *imm = Imm32(~imm->value); return OpAnd; case OpAdd: *imm = Imm32(-imm->value); return OpSub; case OpSub: *imm = Imm32(-imm->value); return OpAdd; case OpCmp: *imm = Imm32(-imm->value); return OpCmn; case OpCmn: *imm = Imm32(-imm->value); return OpCmp; case OpTst: MOZ_ASSERT(dest == InvalidReg); *imm = Imm32(~imm->value); *negDest = scratch; return OpBic; // orr has orn on thumb2 only. default: return OpInvalid; } } bool jit::can_dbl(ALUOp op) { // Some instructions can't be processed as two separate instructions such as // and, and possibly add (when we're setting ccodes). There is also some // hilarity with *reading* condition codes. For example, adc dest, src1, // 0xfff; (add with carry) can be split up into adc dest, src1, 0xf00; add // dest, dest, 0xff, since "reading" the condition code increments the // result by one conditionally, that only needs to be done on one of the two // instructions. switch (op) { case OpBic: case OpAdd: case OpSub: case OpEor: case OpOrr: return true; default: return false; } } bool jit::condsAreSafe(ALUOp op) { // Even when we are setting condition codes, sometimes we can get away with // splitting an operation into two. For example, if our immediate is // 0x00ff00ff, and the operation is eors we can split this in half, since x // ^ 0x00ff0000 ^ 0x000000ff should set all of its condition codes exactly // the same as x ^ 0x00ff00ff. However, if the operation were adds, we // cannot split this in half. If the source on the add is 0xfff00ff0, the // result sholud be 0xef10ef, but do we set the overflow bit or not? // Depending on which half is performed first (0x00ff0000 or 0x000000ff) the // V bit will be set differently, and *not* updating the V bit would be // wrong. Theoretically, the following should work: // adds r0, r1, 0x00ff0000; // addsvs r0, r1, 0x000000ff; // addvc r0, r1, 0x000000ff; // But this is 3 instructions, and at that point, we might as well use // something else. switch (op) { case OpBic: case OpOrr: case OpEor: return true; default: return false; } } ALUOp jit::getDestVariant(ALUOp op) { // All of the compare operations are dest-less variants of a standard // operation. Given the dest-less variant, return the dest-ful variant. switch (op) { case OpCmp: return OpSub; case OpCmn: return OpAdd; case OpTst: return OpAnd; case OpTeq: return OpEor; default: return op; } } O2RegImmShift jit::O2Reg(Register r) { return O2RegImmShift(r, LSL, 0); } O2RegImmShift jit::lsl(Register r, int amt) { MOZ_ASSERT(0 <= amt && amt <= 31); return O2RegImmShift(r, LSL, amt); } O2RegImmShift jit::lsr(Register r, int amt) { MOZ_ASSERT(1 <= amt && amt <= 32); return O2RegImmShift(r, LSR, amt); } O2RegImmShift jit::ror(Register r, int amt) { MOZ_ASSERT(1 <= amt && amt <= 31); return O2RegImmShift(r, ROR, amt); } O2RegImmShift jit::rol(Register r, int amt) { MOZ_ASSERT(1 <= amt && amt <= 31); return O2RegImmShift(r, ROR, 32 - amt); } O2RegImmShift jit::asr(Register r, int amt) { MOZ_ASSERT(1 <= amt && amt <= 32); return O2RegImmShift(r, ASR, amt); } O2RegRegShift jit::lsl(Register r, Register amt) { return O2RegRegShift(r, LSL, amt); } O2RegRegShift jit::lsr(Register r, Register amt) { return O2RegRegShift(r, LSR, amt); } O2RegRegShift jit::ror(Register r, Register amt) { return O2RegRegShift(r, ROR, amt); } O2RegRegShift jit::asr(Register r, Register amt) { return O2RegRegShift(r, ASR, amt); } static js::jit::DoubleEncoder doubleEncoder; /* static */ const js::jit::VFPImm js::jit::VFPImm::One(0x3FF00000); js::jit::VFPImm::VFPImm(uint32_t top) { data_ = -1; datastore::Imm8VFPImmData tmp; if (doubleEncoder.lookup(top, &tmp)) { data_ = tmp.encode(); } } BOffImm::BOffImm(const Instruction& inst) : data_(inst.encode() & 0x00ffffff) {} Instruction* BOffImm::getDest(Instruction* src) const { // TODO: It is probably worthwhile to verify that src is actually a branch. // NOTE: This does not explicitly shift the offset of the destination left by // 2, since it is indexing into an array of instruction sized objects. return &src[((int32_t(data_) << 8) >> 8) + 2]; } const js::jit::DoubleEncoder::DoubleEntry js::jit::DoubleEncoder::table[256] = { #include "jit/arm/DoubleEntryTable.tbl" }; // VFPRegister implementation VFPRegister VFPRegister::doubleOverlay(unsigned int which) const { MOZ_ASSERT(!_isInvalid); MOZ_ASSERT(which == 0); if (kind != Double) { return VFPRegister(code_ >> 1, Double); } return *this; } VFPRegister VFPRegister::singleOverlay(unsigned int which) const { MOZ_ASSERT(!_isInvalid); if (kind == Double) { // There are no corresponding float registers for d16-d31. MOZ_ASSERT(code_ < 16); MOZ_ASSERT(which < 2); return VFPRegister((code_ << 1) + which, Single); } MOZ_ASSERT(which == 0); return VFPRegister(code_, Single); } static_assert( FloatRegisters::TotalDouble <= 16, "We assume that every Double register also has an Integer personality"); VFPRegister VFPRegister::sintOverlay(unsigned int which) const { MOZ_ASSERT(!_isInvalid); if (kind == Double) { // There are no corresponding float registers for d16-d31. MOZ_ASSERT(code_ < 16); MOZ_ASSERT(which < 2); return VFPRegister((code_ << 1) + which, Int); } MOZ_ASSERT(which == 0); return VFPRegister(code_, Int); } VFPRegister VFPRegister::uintOverlay(unsigned int which) const { MOZ_ASSERT(!_isInvalid); if (kind == Double) { // There are no corresponding float registers for d16-d31. MOZ_ASSERT(code_ < 16); MOZ_ASSERT(which < 2); return VFPRegister((code_ << 1) + which, UInt); } MOZ_ASSERT(which == 0); return VFPRegister(code_, UInt); } bool Assembler::oom() const { return AssemblerShared::oom() || m_buffer.oom() || jumpRelocations_.oom() || dataRelocations_.oom(); } // Size of the instruction stream, in bytes. Including pools. This function // expects all pools that need to be placed have been placed. If they haven't // then we need to go an flush the pools :( size_t Assembler::size() const { return m_buffer.size(); } // Size of the relocation table, in bytes. size_t Assembler::jumpRelocationTableBytes() const { return jumpRelocations_.length(); } size_t Assembler::dataRelocationTableBytes() const { return dataRelocations_.length(); } // Size of the data table, in bytes. size_t Assembler::bytesNeeded() const { return size() + jumpRelocationTableBytes() + dataRelocationTableBytes(); } // Allocate memory for a branch instruction, it will be overwritten // subsequently and should not be disassembled. BufferOffset Assembler::allocBranchInst() { return m_buffer.putInt(Always | InstNOP::NopInst); } void Assembler::WriteInstStatic(uint32_t x, uint32_t* dest) { MOZ_ASSERT(dest != nullptr); *dest = x; } void Assembler::haltingAlign(int alignment) { // HLT with payload 0xBAAD m_buffer.align(alignment, 0xE1000070 | (0xBAA << 8) | 0xD); } void Assembler::nopAlign(int alignment) { m_buffer.align(alignment); } BufferOffset Assembler::as_nop() { return writeInst(0xe320f000); } static uint32_t EncodeAlu(Register dest, Register src1, Operand2 op2, ALUOp op, SBit s, Assembler::Condition c) { return (int)op | (int)s | (int)c | op2.encode() | ((dest == InvalidReg) ? 0 : RD(dest)) | ((src1 == InvalidReg) ? 0 : RN(src1)); } BufferOffset Assembler::as_alu(Register dest, Register src1, Operand2 op2, ALUOp op, SBit s, Condition c) { return writeInst(EncodeAlu(dest, src1, op2, op, s, c)); } BufferOffset Assembler::as_mov(Register dest, Operand2 op2, SBit s, Condition c) { return as_alu(dest, InvalidReg, op2, OpMov, s, c); } /* static */ void Assembler::as_alu_patch(Register dest, Register src1, Operand2 op2, ALUOp op, SBit s, Condition c, uint32_t* pos) { WriteInstStatic(EncodeAlu(dest, src1, op2, op, s, c), pos); } /* static */ void Assembler::as_mov_patch(Register dest, Operand2 op2, SBit s, Condition c, uint32_t* pos) { as_alu_patch(dest, InvalidReg, op2, OpMov, s, c, pos); } BufferOffset Assembler::as_mvn(Register dest, Operand2 op2, SBit s, Condition c) { return as_alu(dest, InvalidReg, op2, OpMvn, s, c); } // Logical operations. BufferOffset Assembler::as_and(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpAnd, s, c); } BufferOffset Assembler::as_bic(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpBic, s, c); } BufferOffset Assembler::as_eor(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpEor, s, c); } BufferOffset Assembler::as_orr(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpOrr, s, c); } // Reverse byte operations. BufferOffset Assembler::as_rev(Register dest, Register src, Condition c) { return writeInst((int)c | 0b0000'0110'1011'1111'0000'1111'0011'0000 | RD(dest) | src.code()); } BufferOffset Assembler::as_rev16(Register dest, Register src, Condition c) { return writeInst((int)c | 0b0000'0110'1011'1111'0000'1111'1011'0000 | RD(dest) | src.code()); } BufferOffset Assembler::as_revsh(Register dest, Register src, Condition c) { return writeInst((int)c | 0b0000'0110'1111'1111'0000'1111'1011'0000 | RD(dest) | src.code()); } // Mathematical operations. BufferOffset Assembler::as_adc(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpAdc, s, c); } BufferOffset Assembler::as_add(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpAdd, s, c); } BufferOffset Assembler::as_sbc(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpSbc, s, c); } BufferOffset Assembler::as_sub(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpSub, s, c); } BufferOffset Assembler::as_rsb(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpRsb, s, c); } BufferOffset Assembler::as_rsc(Register dest, Register src1, Operand2 op2, SBit s, Condition c) { return as_alu(dest, src1, op2, OpRsc, s, c); } // Test operations. BufferOffset Assembler::as_cmn(Register src1, Operand2 op2, Condition c) { return as_alu(InvalidReg, src1, op2, OpCmn, SetCC, c); } BufferOffset Assembler::as_cmp(Register src1, Operand2 op2, Condition c) { return as_alu(InvalidReg, src1, op2, OpCmp, SetCC, c); } BufferOffset Assembler::as_teq(Register src1, Operand2 op2, Condition c) { return as_alu(InvalidReg, src1, op2, OpTeq, SetCC, c); } BufferOffset Assembler::as_tst(Register src1, Operand2 op2, Condition c) { return as_alu(InvalidReg, src1, op2, OpTst, SetCC, c); } static constexpr Register NoAddend{Registers::pc}; static const int SignExtend = 0x06000070; enum SignExtend { SxSxtb = 10 << 20, SxSxth = 11 << 20, SxUxtb = 14 << 20, SxUxth = 15 << 20 }; // Sign extension operations. BufferOffset Assembler::as_sxtb(Register dest, Register src, int rotate, Condition c) { return writeInst((int)c | SignExtend | SxSxtb | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code()); } BufferOffset Assembler::as_sxth(Register dest, Register src, int rotate, Condition c) { return writeInst((int)c | SignExtend | SxSxth | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code()); } BufferOffset Assembler::as_uxtb(Register dest, Register src, int rotate, Condition c) { return writeInst((int)c | SignExtend | SxUxtb | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code()); } BufferOffset Assembler::as_uxth(Register dest, Register src, int rotate, Condition c) { return writeInst((int)c | SignExtend | SxUxth | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code()); } static uint32_t EncodeMovW(Register dest, Imm16 imm, Assembler::Condition c) { MOZ_ASSERT(HasMOVWT()); return 0x03000000 | c | imm.encode() | RD(dest); } static uint32_t EncodeMovT(Register dest, Imm16 imm, Assembler::Condition c) { MOZ_ASSERT(HasMOVWT()); return 0x03400000 | c | imm.encode() | RD(dest); } // Not quite ALU worthy, but these are useful none the less. These also have // the isue of these being formatted completly differently from the standard ALU // operations. BufferOffset Assembler::as_movw(Register dest, Imm16 imm, Condition c) { return writeInst(EncodeMovW(dest, imm, c)); } /* static */ void Assembler::as_movw_patch(Register dest, Imm16 imm, Condition c, Instruction* pos) { WriteInstStatic(EncodeMovW(dest, imm, c), (uint32_t*)pos); } BufferOffset Assembler::as_movt(Register dest, Imm16 imm, Condition c) { return writeInst(EncodeMovT(dest, imm, c)); } /* static */ void Assembler::as_movt_patch(Register dest, Imm16 imm, Condition c, Instruction* pos) { WriteInstStatic(EncodeMovT(dest, imm, c), (uint32_t*)pos); } static const int mull_tag = 0x90; BufferOffset Assembler::as_genmul(Register dhi, Register dlo, Register rm, Register rn, MULOp op, SBit s, Condition c) { return writeInst(RN(dhi) | maybeRD(dlo) | RM(rm) | rn.code() | op | s | c | mull_tag); } BufferOffset Assembler::as_mul(Register dest, Register src1, Register src2, SBit s, Condition c) { return as_genmul(dest, InvalidReg, src1, src2, OpmMul, s, c); } BufferOffset Assembler::as_mla(Register dest, Register acc, Register src1, Register src2, SBit s, Condition c) { return as_genmul(dest, acc, src1, src2, OpmMla, s, c); } BufferOffset Assembler::as_umaal(Register destHI, Register destLO, Register src1, Register src2, Condition c) { return as_genmul(destHI, destLO, src1, src2, OpmUmaal, LeaveCC, c); } BufferOffset Assembler::as_mls(Register dest, Register acc, Register src1, Register src2, Condition c) { return as_genmul(dest, acc, src1, src2, OpmMls, LeaveCC, c); } BufferOffset Assembler::as_umull(Register destHI, Register destLO, Register src1, Register src2, SBit s, Condition c) { return as_genmul(destHI, destLO, src1, src2, OpmUmull, s, c); } BufferOffset Assembler::as_umlal(Register destHI, Register destLO, Register src1, Register src2, SBit s, Condition c) { return as_genmul(destHI, destLO, src1, src2, OpmUmlal, s, c); } BufferOffset Assembler::as_smull(Register destHI, Register destLO, Register src1, Register src2, SBit s, Condition c) { return as_genmul(destHI, destLO, src1, src2, OpmSmull, s, c); } BufferOffset Assembler::as_smlal(Register destHI, Register destLO, Register src1, Register src2, SBit s, Condition c) { return as_genmul(destHI, destLO, src1, src2, OpmSmlal, s, c); } BufferOffset Assembler::as_sdiv(Register rd, Register rn, Register rm, Condition c) { return writeInst(0x0710f010 | c | RN(rd) | RM(rm) | rn.code()); } BufferOffset Assembler::as_udiv(Register rd, Register rn, Register rm, Condition c) { return writeInst(0x0730f010 | c | RN(rd) | RM(rm) | rn.code()); } BufferOffset Assembler::as_clz(Register dest, Register src, Condition c) { MOZ_ASSERT(src != pc && dest != pc); return writeInst(RD(dest) | src.code() | c | 0x016f0f10); } // Data transfer instructions: ldr, str, ldrb, strb. Using an int to // differentiate between 8 bits and 32 bits is overkill, but meh. static uint32_t EncodeDtr(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Assembler::Condition c) { MOZ_ASSERT(mode == Offset || (rt != addr.getBase() && pc != addr.getBase())); MOZ_ASSERT(size == 32 || size == 8); return 0x04000000 | ls | (size == 8 ? 0x00400000 : 0) | mode | c | RT(rt) | addr.encode(); } BufferOffset Assembler::as_dtr(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Condition c) { return writeInst(EncodeDtr(ls, size, mode, rt, addr, c)); } /* static */ void Assembler::as_dtr_patch(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Condition c, uint32_t* dest) { WriteInstStatic(EncodeDtr(ls, size, mode, rt, addr, c), dest); } class PoolHintData { public: enum LoadType { // Set 0 to bogus, since that is the value most likely to be // accidentally left somewhere. PoolBOGUS = 0, PoolDTR = 1, PoolBranch = 2, PoolVDTR = 3 }; private: uint32_t index_ : 16; uint32_t cond_ : 4; uint32_t loadType_ : 2; uint32_t destReg_ : 5; uint32_t destType_ : 1; uint32_t ONES : 4; static const uint32_t ExpectedOnes = 0xfu; public: void init(uint32_t index, Assembler::Condition cond, LoadType lt, Register destReg) { index_ = index; MOZ_ASSERT(index_ == index); cond_ = cond >> 28; MOZ_ASSERT(cond_ == cond >> 28); loadType_ = lt; ONES = ExpectedOnes; destReg_ = destReg.code(); destType_ = 0; } void init(uint32_t index, Assembler::Condition cond, LoadType lt, const VFPRegister& destReg) { MOZ_ASSERT(destReg.isFloat()); index_ = index; MOZ_ASSERT(index_ == index); cond_ = cond >> 28; MOZ_ASSERT(cond_ == cond >> 28); loadType_ = lt; ONES = ExpectedOnes; destReg_ = destReg.id(); destType_ = destReg.isDouble(); } Assembler::Condition getCond() const { return Assembler::Condition(cond_ << 28); } Register getReg() const { return Register::FromCode(destReg_); } VFPRegister getVFPReg() const { VFPRegister r = VFPRegister( destReg_, destType_ ? VFPRegister::Double : VFPRegister::Single); return r; } int32_t getIndex() const { return index_; } void setIndex(uint32_t index) { MOZ_ASSERT(ONES == ExpectedOnes && loadType_ != PoolBOGUS); index_ = index; MOZ_ASSERT(index_ == index); } LoadType getLoadType() const { // If this *was* a PoolBranch, but the branch has already been bound // then this isn't going to look like a real poolhintdata, but we still // want to lie about it so everyone knows it *used* to be a branch. if (ONES != ExpectedOnes) { return PoolHintData::PoolBranch; } return static_cast(loadType_); } bool isValidPoolHint() const { // Most instructions cannot have a condition that is 0xf. Notable // exceptions are blx and the entire NEON instruction set. For the // purposes of pool loads, and possibly patched branches, the possible // instructions are ldr and b, neither of which can have a condition // code of 0xf. return ONES == ExpectedOnes; } }; union PoolHintPun { PoolHintData phd; uint32_t raw; }; // Handles all of the other integral data transferring functions: ldrsb, ldrsh, // ldrd, etc. The size is given in bits. BufferOffset Assembler::as_extdtr(LoadStore ls, int size, bool IsSigned, Index mode, Register rt, EDtrAddr addr, Condition c) { int extra_bits2 = 0; int extra_bits1 = 0; switch (size) { case 8: MOZ_ASSERT(IsSigned); MOZ_ASSERT(ls != IsStore); extra_bits1 = 0x1; extra_bits2 = 0x2; break; case 16: // 'case 32' doesn't need to be handled, it is handled by the default // ldr/str. extra_bits2 = 0x01; extra_bits1 = (ls == IsStore) ? 0 : 1; if (IsSigned) { MOZ_ASSERT(ls != IsStore); extra_bits2 |= 0x2; } break; case 64: extra_bits2 = (ls == IsStore) ? 0x3 : 0x2; extra_bits1 = 0; break; default: MOZ_CRASH("unexpected size in as_extdtr"); } return writeInst(extra_bits2 << 5 | extra_bits1 << 20 | 0x90 | addr.encode() | RT(rt) | mode | c); } BufferOffset Assembler::as_dtm(LoadStore ls, Register rn, uint32_t mask, DTMMode mode, DTMWriteBack wb, Condition c) { return writeInst(0x08000000 | RN(rn) | ls | mode | mask | c | wb); } BufferOffset Assembler::allocLiteralLoadEntry( size_t numInst, unsigned numPoolEntries, PoolHintPun& php, uint8_t* data, const LiteralDoc& doc, ARMBuffer::PoolEntry* pe, bool loadToPC) { uint8_t* inst = (uint8_t*)&php.raw; MOZ_ASSERT(inst); MOZ_ASSERT(numInst == 1); // Or fix the disassembly BufferOffset offs = m_buffer.allocEntry(numInst, numPoolEntries, inst, data, pe); propagateOOM(offs.assigned()); #ifdef JS_DISASM_ARM Instruction* instruction = m_buffer.getInstOrNull(offs); if (instruction) { spewLiteralLoad(php, loadToPC, instruction, doc); } #endif return offs; } // This is also used for instructions that might be resolved into branches, // or might not. If dest==pc then it is effectively a branch. BufferOffset Assembler::as_Imm32Pool(Register dest, uint32_t value, Condition c) { PoolHintPun php; php.phd.init(0, c, PoolHintData::PoolDTR, dest); BufferOffset offs = allocLiteralLoadEntry( 1, 1, php, (uint8_t*)&value, LiteralDoc(value), nullptr, dest == pc); return offs; } /* static */ void Assembler::WritePoolEntry(Instruction* addr, Condition c, uint32_t data) { MOZ_ASSERT(addr->is()); *addr->as()->dest() = data; MOZ_ASSERT(addr->extractCond() == c); } BufferOffset Assembler::as_FImm64Pool(VFPRegister dest, double d, Condition c) { MOZ_ASSERT(dest.isDouble()); PoolHintPun php; php.phd.init(0, c, PoolHintData::PoolVDTR, dest); return allocLiteralLoadEntry(1, 2, php, (uint8_t*)&d, LiteralDoc(d)); } BufferOffset Assembler::as_FImm32Pool(VFPRegister dest, float f, Condition c) { // Insert floats into the double pool as they have the same limitations on // immediate offset. This wastes 4 bytes padding per float. An alternative // would be to have a separate pool for floats. MOZ_ASSERT(dest.isSingle()); PoolHintPun php; php.phd.init(0, c, PoolHintData::PoolVDTR, dest); return allocLiteralLoadEntry(1, 1, php, (uint8_t*)&f, LiteralDoc(f)); } // Pool callbacks stuff: void Assembler::InsertIndexIntoTag(uint8_t* load_, uint32_t index) { uint32_t* load = (uint32_t*)load_; PoolHintPun php; php.raw = *load; php.phd.setIndex(index); *load = php.raw; } // patchConstantPoolLoad takes the address of the instruction that wants to be // patched, and the address of the start of the constant pool, and figures // things out from there. void Assembler::PatchConstantPoolLoad(void* loadAddr, void* constPoolAddr) { PoolHintData data = *(PoolHintData*)loadAddr; uint32_t* instAddr = (uint32_t*)loadAddr; int offset = (char*)constPoolAddr - (char*)loadAddr; switch (data.getLoadType()) { case PoolHintData::PoolBOGUS: MOZ_CRASH("bogus load type!"); case PoolHintData::PoolDTR: Assembler::as_dtr_patch( IsLoad, 32, Offset, data.getReg(), DTRAddr(pc, DtrOffImm(offset + 4 * data.getIndex() - 8)), data.getCond(), instAddr); break; case PoolHintData::PoolBranch: // Either this used to be a poolBranch, and the label was already bound, // so it was replaced with a real branch, or this may happen in the // future. If this is going to happen in the future, then the actual // bits that are written here don't matter (except the condition code, // since that is always preserved across patchings) but if it does not // get bound later, then we want to make sure this is a load from the // pool entry (and the pool entry should be nullptr so it will crash). if (data.isValidPoolHint()) { Assembler::as_dtr_patch( IsLoad, 32, Offset, pc, DTRAddr(pc, DtrOffImm(offset + 4 * data.getIndex() - 8)), data.getCond(), instAddr); } break; case PoolHintData::PoolVDTR: { VFPRegister dest = data.getVFPReg(); int32_t imm = offset + (data.getIndex() * 4) - 8; MOZ_ASSERT(-1024 < imm && imm < 1024); Assembler::as_vdtr_patch(IsLoad, dest, VFPAddr(pc, VFPOffImm(imm)), data.getCond(), instAddr); break; } } } // Atomic instruction stuff: BufferOffset Assembler::as_ldrexd(Register rt, Register rt2, Register rn, Condition c) { MOZ_ASSERT(!(rt.code() & 1) && rt2.code() == rt.code() + 1); MOZ_ASSERT(rt.code() != 14 && rn.code() != 15); return writeInst(0x01b00f9f | (int)c | RT(rt) | RN(rn)); } BufferOffset Assembler::as_ldrex(Register rt, Register rn, Condition c) { MOZ_ASSERT(rt.code() != 15 && rn.code() != 15); return writeInst(0x01900f9f | (int)c | RT(rt) | RN(rn)); } BufferOffset Assembler::as_ldrexh(Register rt, Register rn, Condition c) { MOZ_ASSERT(rt.code() != 15 && rn.code() != 15); return writeInst(0x01f00f9f | (int)c | RT(rt) | RN(rn)); } BufferOffset Assembler::as_ldrexb(Register rt, Register rn, Condition c) { MOZ_ASSERT(rt.code() != 15 && rn.code() != 15); return writeInst(0x01d00f9f | (int)c | RT(rt) | RN(rn)); } BufferOffset Assembler::as_strexd(Register rd, Register rt, Register rt2, Register rn, Condition c) { MOZ_ASSERT(!(rt.code() & 1) && rt2.code() == rt.code() + 1); MOZ_ASSERT(rt.code() != 14 && rn.code() != 15 && rd.code() != 15); MOZ_ASSERT(rd != rn && rd != rt && rd != rt2); return writeInst(0x01a00f90 | (int)c | RD(rd) | RN(rn) | rt.code()); } BufferOffset Assembler::as_strex(Register rd, Register rt, Register rn, Condition c) { MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2) return writeInst(0x01800f90 | (int)c | RD(rd) | RN(rn) | rt.code()); } BufferOffset Assembler::as_strexh(Register rd, Register rt, Register rn, Condition c) { MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2) return writeInst(0x01e00f90 | (int)c | RD(rd) | RN(rn) | rt.code()); } BufferOffset Assembler::as_strexb(Register rd, Register rt, Register rn, Condition c) { MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2) return writeInst(0x01c00f90 | (int)c | RD(rd) | RN(rn) | rt.code()); } BufferOffset Assembler::as_clrex() { return writeInst(0xf57ff01f); } // Memory barrier stuff: BufferOffset Assembler::as_dmb(BarrierOption option) { return writeInst(0xf57ff050U | (int)option); } BufferOffset Assembler::as_dsb(BarrierOption option) { return writeInst(0xf57ff040U | (int)option); } BufferOffset Assembler::as_isb() { return writeInst(0xf57ff06fU); // option == SY } BufferOffset Assembler::as_dsb_trap() { // DSB is "mcr 15, 0, r0, c7, c10, 4". // See eg https://bugs.kde.org/show_bug.cgi?id=228060. // ARMv7 manual, "VMSA CP15 c7 register summary". // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see // ARMv8 manual E2.7.3 and G3.18.16. return writeInst(0xee070f9a); } BufferOffset Assembler::as_dmb_trap() { // DMB is "mcr 15, 0, r0, c7, c10, 5". // ARMv7 manual, "VMSA CP15 c7 register summary". // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see // ARMv8 manual E2.7.3 and G3.18.16. return writeInst(0xee070fba); } BufferOffset Assembler::as_isb_trap() { // ISB is "mcr 15, 0, r0, c7, c5, 4". // ARMv7 manual, "VMSA CP15 c7 register summary". // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see // ARMv8 manual E2.7.3 and G3.18.16. return writeInst(0xee070f94); } BufferOffset Assembler::as_csdb() { // NOP (see as_nop) on architectures where this instruction is not defined. // // https://developer.arm.com/-/media/developer/pdf/Cache_Speculation_Side-channels_22Feb18.pdf // CSDB A32: 1110_0011_0010_0000_1111_0000_0001_0100 return writeInst(0xe320f000 | 0x14); } // Control flow stuff: // bx can *only* branch to a register, never to an immediate. BufferOffset Assembler::as_bx(Register r, Condition c) { BufferOffset ret = writeInst(((int)c) | OpBx | r.code()); return ret; } void Assembler::WritePoolGuard(BufferOffset branch, Instruction* dest, BufferOffset afterPool) { BOffImm off = afterPool.diffB(branch); if (off.isInvalid()) { MOZ_CRASH("BOffImm invalid"); } *dest = InstBImm(off, Always); } // Branch can branch to an immediate *or* to a register. // Branches to immediates are pc relative, branches to registers are absolute. BufferOffset Assembler::as_b(BOffImm off, Condition c, Label* documentation) { return writeBranchInst(((int)c) | OpB | off.encode(), refLabel(documentation)); } BufferOffset Assembler::as_b(Label* l, Condition c) { if (l->bound()) { // Note only one instruction is emitted here, the NOP is overwritten. BufferOffset ret = allocBranchInst(); if (oom()) { return BufferOffset(); } BOffImm offset = BufferOffset(l).diffB(ret); MOZ_RELEASE_ASSERT(!offset.isInvalid(), "Buffer size limit should prevent this"); as_b(offset, c, ret); #ifdef JS_DISASM_ARM spewBranch(m_buffer.getInstOrNull(ret), refLabel(l)); #endif return ret; } if (oom()) { return BufferOffset(); } BufferOffset ret; if (l->used()) { int32_t old = l->offset(); MOZ_RELEASE_ASSERT(BOffImm::IsInRange(old), "Buffer size limit should prevent this"); ret = as_b(BOffImm(old), c, l); } else { BOffImm inv; ret = as_b(inv, c, l); } if (oom()) { return BufferOffset(); } l->use(ret.getOffset()); return ret; } BufferOffset Assembler::as_b(BOffImm off, Condition c, BufferOffset inst) { // JS_DISASM_ARM NOTE: Can't disassemble here, because numerous callers use // this to patchup old code. Must disassemble in caller where it makes sense. // Not many callers. *editSrc(inst) = InstBImm(off, c); return inst; } // blx can go to either an immediate or a register. // When blx'ing to a register, we change processor state depending on the low // bit of the register when blx'ing to an immediate, we *always* change // processor state. BufferOffset Assembler::as_blx(Register r, Condition c) { return writeInst(((int)c) | OpBlx | r.code()); } // bl can only branch to an pc-relative immediate offset // It cannot change the processor state. BufferOffset Assembler::as_bl(BOffImm off, Condition c, Label* documentation) { return writeBranchInst(((int)c) | OpBl | off.encode(), refLabel(documentation)); } BufferOffset Assembler::as_bl(Label* l, Condition c) { if (l->bound()) { // Note only one instruction is emitted here, the NOP is overwritten. BufferOffset ret = allocBranchInst(); if (oom()) { return BufferOffset(); } BOffImm offset = BufferOffset(l).diffB(ret); MOZ_RELEASE_ASSERT(!offset.isInvalid(), "Buffer size limit should prevent this"); as_bl(offset, c, ret); #ifdef JS_DISASM_ARM spewBranch(m_buffer.getInstOrNull(ret), refLabel(l)); #endif return ret; } if (oom()) { return BufferOffset(); } BufferOffset ret; // See if the list was empty. if (l->used()) { int32_t old = l->offset(); MOZ_RELEASE_ASSERT(BOffImm::IsInRange(old), "Buffer size limit should prevent this"); ret = as_bl(BOffImm(old), c, l); } else { BOffImm inv; ret = as_bl(inv, c, l); } if (oom()) { return BufferOffset(); } l->use(ret.getOffset()); return ret; } BufferOffset Assembler::as_bl(BOffImm off, Condition c, BufferOffset inst) { *editSrc(inst) = InstBLImm(off, c); return inst; } BufferOffset Assembler::as_mrs(Register r, Condition c) { return writeInst(0x010f0000 | int(c) | RD(r)); } BufferOffset Assembler::as_msr(Register r, Condition c) { // Hardcode the 'mask' field to 0b11 for now. It is bits 18 and 19, which // are the two high bits of the 'c' in this constant. MOZ_ASSERT((r.code() & ~0xf) == 0); return writeInst(0x012cf000 | int(c) | r.code()); } // VFP instructions! enum vfp_tags { VfpTag = 0x0C000A00, VfpArith = 0x02000000 }; BufferOffset Assembler::writeVFPInst(vfp_size sz, uint32_t blob) { MOZ_ASSERT((sz & blob) == 0); MOZ_ASSERT((VfpTag & blob) == 0); return writeInst(VfpTag | sz | blob); } /* static */ void Assembler::WriteVFPInstStatic(vfp_size sz, uint32_t blob, uint32_t* dest) { MOZ_ASSERT((sz & blob) == 0); MOZ_ASSERT((VfpTag & blob) == 0); WriteInstStatic(VfpTag | sz | blob, dest); } // Unityped variants: all registers hold the same (ieee754 single/double) // notably not included are vcvt; vmov vd, #imm; vmov rt, vn. BufferOffset Assembler::as_vfp_float(VFPRegister vd, VFPRegister vn, VFPRegister vm, VFPOp op, Condition c) { // Make sure we believe that all of our operands are the same kind. MOZ_ASSERT_IF(!vn.isMissing(), vd.equiv(vn)); MOZ_ASSERT_IF(!vm.isMissing(), vd.equiv(vm)); vfp_size sz = vd.isDouble() ? IsDouble : IsSingle; return writeVFPInst(sz, VD(vd) | VN(vn) | VM(vm) | op | VfpArith | c); } BufferOffset Assembler::as_vadd(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { return as_vfp_float(vd, vn, vm, OpvAdd, c); } BufferOffset Assembler::as_vdiv(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { return as_vfp_float(vd, vn, vm, OpvDiv, c); } BufferOffset Assembler::as_vmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { return as_vfp_float(vd, vn, vm, OpvMul, c); } BufferOffset Assembler::as_vnmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { return as_vfp_float(vd, vn, vm, OpvMul, c); } BufferOffset Assembler::as_vnmla(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { MOZ_CRASH("Feature NYI"); } BufferOffset Assembler::as_vnmls(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { MOZ_CRASH("Feature NYI"); } BufferOffset Assembler::as_vneg(VFPRegister vd, VFPRegister vm, Condition c) { return as_vfp_float(vd, NoVFPRegister, vm, OpvNeg, c); } BufferOffset Assembler::as_vsqrt(VFPRegister vd, VFPRegister vm, Condition c) { return as_vfp_float(vd, NoVFPRegister, vm, OpvSqrt, c); } BufferOffset Assembler::as_vabs(VFPRegister vd, VFPRegister vm, Condition c) { return as_vfp_float(vd, NoVFPRegister, vm, OpvAbs, c); } BufferOffset Assembler::as_vsub(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c) { return as_vfp_float(vd, vn, vm, OpvSub, c); } BufferOffset Assembler::as_vcmp(VFPRegister vd, VFPRegister vm, Condition c) { return as_vfp_float(vd, NoVFPRegister, vm, OpvCmp, c); } BufferOffset Assembler::as_vcmpz(VFPRegister vd, Condition c) { return as_vfp_float(vd, NoVFPRegister, NoVFPRegister, OpvCmpz, c); } // Specifically, a move between two same sized-registers. BufferOffset Assembler::as_vmov(VFPRegister vd, VFPRegister vsrc, Condition c) { return as_vfp_float(vd, NoVFPRegister, vsrc, OpvMov, c); } // Transfer between Core and VFP. // Unlike the next function, moving between the core registers and vfp registers // can't be *that* properly typed. Namely, since I don't want to munge the type // VFPRegister to also include core registers. Thus, the core and vfp registers // are passed in based on their type, and src/dest is determined by the // float2core. BufferOffset Assembler::as_vxfer(Register vt1, Register vt2, VFPRegister vm, FloatToCore_ f2c, Condition c, int idx) { vfp_size sz = IsSingle; if (vm.isDouble()) { // Technically, this can be done with a vmov à la ARM ARM under vmov // however, that requires at least an extra bit saying if the operation // should be performed on the lower or upper half of the double. Moving // a single to/from 2N/2N+1 isn't equivalent, since there are 32 single // registers, and 32 double registers so there is no way to encode the // last 16 double registers. sz = IsDouble; MOZ_ASSERT(idx == 0 || idx == 1); // If we are transferring a single half of the double then it must be // moving a VFP reg to a core reg. MOZ_ASSERT_IF(vt2 == InvalidReg, f2c == FloatToCore); idx = idx << 21; } else { MOZ_ASSERT(idx == 0); } if (vt2 == InvalidReg) { return writeVFPInst( sz, WordTransfer | f2c | c | RT(vt1) | maybeRN(vt2) | VN(vm) | idx); } // We are doing a 64 bit transfer. return writeVFPInst( sz, DoubleTransfer | f2c | c | RT(vt1) | maybeRN(vt2) | VM(vm) | idx); } enum vcvt_destFloatness { VcvtToInteger = 1 << 18, VcvtToFloat = 0 << 18 }; enum vcvt_toZero { VcvtToZero = 1 << 7, // Use the default rounding mode, which rounds truncates. VcvtToFPSCR = 0 << 7 // Use whatever rounding mode the fpscr specifies. }; enum vcvt_Signedness { VcvtToSigned = 1 << 16, VcvtToUnsigned = 0 << 16, VcvtFromSigned = 1 << 7, VcvtFromUnsigned = 0 << 7 }; // Our encoding actually allows just the src and the dest (and their types) to // uniquely specify the encoding that we are going to use. BufferOffset Assembler::as_vcvt(VFPRegister vd, VFPRegister vm, bool useFPSCR, Condition c) { // Unlike other cases, the source and dest types cannot be the same. MOZ_ASSERT(!vd.equiv(vm)); vfp_size sz = IsDouble; if (vd.isFloat() && vm.isFloat()) { // Doing a float -> float conversion. if (vm.isSingle()) { sz = IsSingle; } return writeVFPInst(sz, c | 0x02B700C0 | VM(vm) | VD(vd)); } // At least one of the registers should be a float. vcvt_destFloatness destFloat; vcvt_Signedness opSign; vcvt_toZero doToZero = VcvtToFPSCR; MOZ_ASSERT(vd.isFloat() || vm.isFloat()); if (vd.isSingle() || vm.isSingle()) { sz = IsSingle; } if (vd.isFloat()) { destFloat = VcvtToFloat; opSign = (vm.isSInt()) ? VcvtFromSigned : VcvtFromUnsigned; } else { destFloat = VcvtToInteger; opSign = (vd.isSInt()) ? VcvtToSigned : VcvtToUnsigned; doToZero = useFPSCR ? VcvtToFPSCR : VcvtToZero; } return writeVFPInst( sz, c | 0x02B80040 | VD(vd) | VM(vm) | destFloat | opSign | doToZero); } BufferOffset Assembler::as_vcvtFixed(VFPRegister vd, bool isSigned, uint32_t fixedPoint, bool toFixed, Condition c) { MOZ_ASSERT(vd.isFloat()); uint32_t sx = 0x1; vfp_size sf = vd.isDouble() ? IsDouble : IsSingle; int32_t imm5 = fixedPoint; imm5 = (sx ? 32 : 16) - imm5; MOZ_ASSERT(imm5 >= 0); imm5 = imm5 >> 1 | (imm5 & 1) << 5; return writeVFPInst(sf, 0x02BA0040 | VD(vd) | toFixed << 18 | sx << 7 | (!isSigned) << 16 | imm5 | c); } // Transfer between VFP and memory. static uint32_t EncodeVdtr(LoadStore ls, VFPRegister vd, VFPAddr addr, Assembler::Condition c) { return ls | 0x01000000 | addr.encode() | VD(vd) | c; } BufferOffset Assembler::as_vdtr( LoadStore ls, VFPRegister vd, VFPAddr addr, Condition c /* vfp doesn't have a wb option */) { vfp_size sz = vd.isDouble() ? IsDouble : IsSingle; return writeVFPInst(sz, EncodeVdtr(ls, vd, addr, c)); } /* static */ void Assembler::as_vdtr_patch(LoadStore ls, VFPRegister vd, VFPAddr addr, Condition c, uint32_t* dest) { vfp_size sz = vd.isDouble() ? IsDouble : IsSingle; WriteVFPInstStatic(sz, EncodeVdtr(ls, vd, addr, c), dest); } // VFP's ldm/stm work differently from the standard arm ones. You can only // transfer a range. BufferOffset Assembler::as_vdtm(LoadStore st, Register rn, VFPRegister vd, int length, /* also has update conditions */ Condition c) { MOZ_ASSERT(length <= 16 && length >= 0); vfp_size sz = vd.isDouble() ? IsDouble : IsSingle; if (vd.isDouble()) { length *= 2; } return writeVFPInst(sz, dtmLoadStore | RN(rn) | VD(vd) | length | dtmMode | dtmUpdate | dtmCond); } BufferOffset Assembler::as_vimm(VFPRegister vd, VFPImm imm, Condition c) { MOZ_ASSERT(imm.isValid()); vfp_size sz = vd.isDouble() ? IsDouble : IsSingle; return writeVFPInst(sz, c | imm.encode() | VD(vd) | 0x02B00000); } BufferOffset Assembler::as_vmrs(Register r, Condition c) { return writeInst(c | 0x0ef10a10 | RT(r)); } BufferOffset Assembler::as_vmsr(Register r, Condition c) { return writeInst(c | 0x0ee10a10 | RT(r)); } bool Assembler::nextLink(BufferOffset b, BufferOffset* next) { Instruction branch = *editSrc(b); MOZ_ASSERT(branch.is()); BOffImm destOff; branch.as()->extractImm(&destOff); if (destOff.isInvalid()) { return false; } // Propagate the next link back to the caller, by constructing a new // BufferOffset into the space they provided. new (next) BufferOffset(destOff.decode()); return true; } void Assembler::bind(Label* label, BufferOffset boff) { #ifdef JS_DISASM_ARM spew_.spewBind(label); #endif if (oom()) { // Ensure we always bind the label. This matches what we do on // x86/x64 and silences the assert in ~Label. label->bind(0); return; } if (label->used()) { bool more; // If our caller didn't give us an explicit target to bind to then we // want to bind to the location of the next instruction. BufferOffset dest = boff.assigned() ? boff : nextOffset(); BufferOffset b(label); do { BufferOffset next; more = nextLink(b, &next); Instruction branch = *editSrc(b); Condition c = branch.extractCond(); BOffImm offset = dest.diffB(b); MOZ_RELEASE_ASSERT(!offset.isInvalid(), "Buffer size limit should prevent this"); if (branch.is()) { as_b(offset, c, b); } else if (branch.is()) { as_bl(offset, c, b); } else { MOZ_CRASH("crazy fixup!"); } b = next; } while (more); } label->bind(nextOffset().getOffset()); MOZ_ASSERT(!oom()); } void Assembler::retarget(Label* label, Label* target) { #ifdef JS_DISASM_ARM spew_.spewRetarget(label, target); #endif if (label->used() && !oom()) { if (target->bound()) { bind(label, BufferOffset(target)); } else if (target->used()) { // The target is not bound but used. Prepend label's branch list // onto target's. BufferOffset labelBranchOffset(label); BufferOffset next; // Find the head of the use chain for label. while (nextLink(labelBranchOffset, &next)) { labelBranchOffset = next; } // Then patch the head of label's use chain to the tail of target's // use chain, prepending the entire use chain of target. Instruction branch = *editSrc(labelBranchOffset); Condition c = branch.extractCond(); int32_t prev = target->offset(); target->use(label->offset()); if (branch.is()) { as_b(BOffImm(prev), c, labelBranchOffset); } else if (branch.is()) { as_bl(BOffImm(prev), c, labelBranchOffset); } else { MOZ_CRASH("crazy fixup!"); } } else { // The target is unbound and unused. We can just take the head of // the list hanging off of label, and dump that into target. target->use(label->offset()); } } label->reset(); } static int stopBKPT = -1; void Assembler::as_bkpt() { // This is a count of how many times a breakpoint instruction has been // generated. It is embedded into the instruction for debugging // purposes. Gdb will print "bkpt xxx" when you attempt to dissassemble a // breakpoint with the number xxx embedded into it. If this breakpoint is // being hit, then you can run (in gdb): // >b dbg_break // >b main // >commands // >set stopBKPT = xxx // >c // >end // which will set a breakpoint on the function dbg_break above set a // scripted breakpoint on main that will set the (otherwise unmodified) // value to the number of the breakpoint, so dbg_break will actuall be // called and finally, when you run the executable, execution will halt when // that breakpoint is generated. static int hit = 0; if (stopBKPT == hit) { dbg_break(); } writeInst(0xe1200070 | (hit & 0xf) | ((hit & 0xfff0) << 4)); hit++; } BufferOffset Assembler::as_illegal_trap() { // Encoding of the permanently-undefined 'udf' instruction, with the imm16 // set to 0. return writeInst(0xe7f000f0); } void Assembler::flushBuffer() { m_buffer.flushPool(); } void Assembler::enterNoPool(size_t maxInst) { m_buffer.enterNoPool(maxInst); } void Assembler::leaveNoPool() { m_buffer.leaveNoPool(); } void Assembler::enterNoNops() { m_buffer.enterNoNops(); } void Assembler::leaveNoNops() { m_buffer.leaveNoNops(); } struct PoolHeader : Instruction { struct Header { // The size should take into account the pool header. // The size is in units of Instruction (4 bytes), not byte. uint32_t size : 15; uint32_t isNatural : 1; uint32_t ONES : 16; Header(int size_, bool isNatural_) : size(size_), isNatural(isNatural_), ONES(0xffff) {} explicit Header(const Instruction* i) { static_assert(sizeof(Header) == sizeof(uint32_t)); memcpy(this, i, sizeof(Header)); MOZ_ASSERT(ONES == 0xffff); } uint32_t raw() const { static_assert(sizeof(Header) == sizeof(uint32_t)); uint32_t dest; memcpy(&dest, this, sizeof(Header)); return dest; } }; PoolHeader(int size_, bool isNatural_) : Instruction(Header(size_, isNatural_).raw(), true) {} uint32_t size() const { Header tmp(this); return tmp.size; } uint32_t isNatural() const { Header tmp(this); return tmp.isNatural; } static bool IsTHIS(const Instruction& i) { return (*i.raw() & 0xffff0000) == 0xffff0000; } static const PoolHeader* AsTHIS(const Instruction& i) { if (!IsTHIS(i)) { return nullptr; } return static_cast(&i); } }; void Assembler::WritePoolHeader(uint8_t* start, Pool* p, bool isNatural) { static_assert(sizeof(PoolHeader) == 4, "PoolHandler must have the correct size."); uint8_t* pool = start + 4; // Go through the usual rigmarole to get the size of the pool. pool += p->getPoolSize(); uint32_t size = pool - start; MOZ_ASSERT((size & 3) == 0); size = size >> 2; MOZ_ASSERT(size < (1 << 15)); PoolHeader header(size, isNatural); *(PoolHeader*)start = header; } // The size of an arbitrary 32-bit call in the instruction stream. On ARM this // sequence is |pc = ldr pc - 4; imm32| given that we never reach the imm32. uint32_t Assembler::PatchWrite_NearCallSize() { return sizeof(uint32_t); } void Assembler::PatchWrite_NearCall(CodeLocationLabel start, CodeLocationLabel toCall) { Instruction* inst = (Instruction*)start.raw(); // Overwrite whatever instruction used to be here with a call. Since the // destination is in the same function, it will be within range of the // 24 << 2 byte bl instruction. uint8_t* dest = toCall.raw(); new (inst) InstBLImm(BOffImm(dest - (uint8_t*)inst), Always); } void Assembler::PatchDataWithValueCheck(CodeLocationLabel label, PatchedImmPtr newValue, PatchedImmPtr expectedValue) { Instruction* ptr = reinterpret_cast(label.raw()); Register dest; Assembler::RelocStyle rs; { InstructionIterator iter(ptr); DebugOnly val = GetPtr32Target(iter, &dest, &rs); MOZ_ASSERT(uint32_t((const uint32_t*)val) == uint32_t(expectedValue.value)); } // Patch over actual instructions. { InstructionIterator iter(ptr); MacroAssembler::ma_mov_patch(Imm32(int32_t(newValue.value)), dest, Always, rs, iter); } } void Assembler::PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue, ImmPtr expectedValue) { PatchDataWithValueCheck(label, PatchedImmPtr(newValue.value), PatchedImmPtr(expectedValue.value)); } // This just stomps over memory with 32 bits of raw data. Its purpose is to // overwrite the call of JITed code with 32 bits worth of an offset. This will // is only meant to function on code that has been invalidated, so it should be // totally safe. Since that instruction will never be executed again, a ICache // flush should not be necessary void Assembler::PatchWrite_Imm32(CodeLocationLabel label, Imm32 imm) { // Raw is going to be the return address. uint32_t* raw = (uint32_t*)label.raw(); // Overwrite the 4 bytes before the return address, which will end up being // the call instruction. *(raw - 1) = imm.value; } uint8_t* Assembler::NextInstruction(uint8_t* inst_, uint32_t* count) { if (count != nullptr) { *count += sizeof(Instruction); } InstructionIterator iter(reinterpret_cast(inst_)); return reinterpret_cast(iter.next()); } static bool InstIsGuard(Instruction* inst, const PoolHeader** ph) { Assembler::Condition c = inst->extractCond(); if (c != Assembler::Always) { return false; } if (!(inst->is() || inst->is())) { return false; } // See if the next instruction is a pool header. *ph = (inst + 1)->as(); return *ph != nullptr; } static bool InstIsGuard(BufferInstructionIterator& iter, const PoolHeader** ph) { Instruction* inst = iter.cur(); Assembler::Condition c = inst->extractCond(); if (c != Assembler::Always) { return false; } if (!(inst->is() || inst->is())) { return false; } // See if the next instruction is a pool header. *ph = iter.peek()->as(); return *ph != nullptr; } template static bool InstIsBNop(const T& iter) { // In some special situations, it is necessary to insert a NOP into the // instruction stream that nobody knows about, since nobody should know // about it, make sure it gets skipped when Instruction::next() is called. // this generates a very specific nop, namely a branch to the next // instruction. const Instruction* cur = iter.cur(); Assembler::Condition c = cur->extractCond(); if (c != Assembler::Always) { return false; } if (!cur->is()) { return false; } InstBImm* b = cur->as(); BOffImm offset; b->extractImm(&offset); return offset.decode() == 4; } Instruction* InstructionIterator::maybeSkipAutomaticInstructions() { // If the current instruction was automatically-inserted, skip past it. const PoolHeader* ph; // Loop until an intentionally-placed instruction is found. while (true) { if (InstIsGuard(cur(), &ph)) { // Don't skip a natural guard. if (ph->isNatural()) { return cur(); } advanceRaw(1 + ph->size()); } else if (InstIsBNop(*this)) { advanceRaw(1); } else { return cur(); } } } Instruction* BufferInstructionIterator::maybeSkipAutomaticInstructions() { const PoolHeader* ph; // If this is a guard, and the next instruction is a header, always work // around the pool. If it isn't a guard, then start looking ahead. if (InstIsGuard(*this, &ph)) { // Don't skip a natural guard. if (ph->isNatural()) { return cur(); } advance(sizeof(Instruction) * ph->size()); return next(); } if (InstIsBNop(*this)) { return next(); } return cur(); } // Cases to be handled: // 1) no pools or branches in sight => return this+1 // 2) branch to next instruction => return this+2, because a nop needed to be // inserted into the stream. // 3) this+1 is an artificial guard for a pool => return first instruction // after the pool // 4) this+1 is a natural guard => return the branch // 5) this is a branch, right before a pool => return first instruction after // the pool // in assembly form: // 1) add r0, r0, r0 <= this // add r1, r1, r1 <= returned value // add r2, r2, r2 // // 2) add r0, r0, r0 <= this // b foo // foo: // add r2, r2, r2 <= returned value // // 3) add r0, r0, r0 <= this // b after_pool; // .word 0xffff0002 # bit 15 being 0 indicates that the branch was not // # requested by the assembler // 0xdeadbeef # the 2 indicates that there is 1 pool entry, and the // # pool header // add r4, r4, r4 <= returned value // 4) add r0, r0, r0 <= this // b after_pool <= returned value // .word 0xffff8002 # bit 15 being 1 indicates that the branch was // # requested by the assembler // 0xdeadbeef // add r4, r4, r4 // 5) b after_pool <= this // .word 0xffff8002 # bit 15 has no bearing on the returned value // 0xdeadbeef // add r4, r4, r4 <= returned value Instruction* InstructionIterator::next() { const PoolHeader* ph; // If the current instruction is followed by a pool header, // move past the current instruction and the pool. if (InstIsGuard(cur(), &ph)) { advanceRaw(1 + ph->size()); return maybeSkipAutomaticInstructions(); } // The next instruction is then known to not be a PoolHeader. advanceRaw(1); return maybeSkipAutomaticInstructions(); } void Assembler::ToggleToJmp(CodeLocationLabel inst_) { uint32_t* ptr = (uint32_t*)inst_.raw(); DebugOnly inst = (Instruction*)inst_.raw(); MOZ_ASSERT(inst->is()); // Zero bits 20-27, then set 24-27 to be correct for a branch. // 20-23 will be party of the B's immediate, and should be 0. *ptr = (*ptr & ~(0xff << 20)) | (0xa0 << 20); } void Assembler::ToggleToCmp(CodeLocationLabel inst_) { uint32_t* ptr = (uint32_t*)inst_.raw(); DebugOnly inst = (Instruction*)inst_.raw(); MOZ_ASSERT(inst->is()); // Ensure that this masking operation doesn't affect the offset of the // branch instruction when it gets toggled back. MOZ_ASSERT((*ptr & (0xf << 20)) == 0); // Also make sure that the CMP is valid. Part of having a valid CMP is that // all of the bits describing the destination in most ALU instructions are // all unset (looks like it is encoding r0). MOZ_ASSERT(toRD(*inst) == r0); // Zero out bits 20-27, then set them to be correct for a compare. *ptr = (*ptr & ~(0xff << 20)) | (0x35 << 20); } void Assembler::ToggleCall(CodeLocationLabel inst_, bool enabled) { InstructionIterator iter(reinterpret_cast(inst_.raw())); MOZ_ASSERT(iter.cur()->is() || iter.cur()->is()); if (iter.cur()->is()) { // If it looks like the start of a movw/movt sequence, then make sure we // have all of it (and advance the iterator past the full sequence). iter.next(); MOZ_ASSERT(iter.cur()->is()); } iter.next(); MOZ_ASSERT(iter.cur()->is() || iter.cur()->is()); if (enabled == iter.cur()->is()) { // Nothing to do. return; } Instruction* inst = iter.cur(); if (enabled) { *inst = InstBLXReg(ScratchRegister, Always); } else { *inst = InstNOP(); } } size_t Assembler::ToggledCallSize(uint8_t* code) { InstructionIterator iter(reinterpret_cast(code)); MOZ_ASSERT(iter.cur()->is() || iter.cur()->is()); if (iter.cur()->is()) { // If it looks like the start of a movw/movt sequence, then make sure we // have all of it (and advance the iterator past the full sequence). iter.next(); MOZ_ASSERT(iter.cur()->is()); } iter.next(); MOZ_ASSERT(iter.cur()->is() || iter.cur()->is()); return uintptr_t(iter.cur()) + 4 - uintptr_t(code); } uint8_t* Assembler::BailoutTableStart(uint8_t* code) { // The iterator skips over any automatically-inserted instructions. InstructionIterator iter(reinterpret_cast(code)); MOZ_ASSERT(iter.cur()->is()); return reinterpret_cast(iter.cur()); } uint32_t Assembler::NopFill = 0; uint32_t Assembler::GetNopFill() { static bool isSet = false; if (!isSet) { char* fillStr = getenv("ARM_ASM_NOP_FILL"); uint32_t fill; if (fillStr && sscanf(fillStr, "%u", &fill) == 1) { NopFill = fill; } if (NopFill > 8) { MOZ_CRASH("Nop fill > 8 is not supported"); } isSet = true; } return NopFill; } uint32_t Assembler::AsmPoolMaxOffset = 1024; uint32_t Assembler::GetPoolMaxOffset() { static bool isSet = false; if (!isSet) { char* poolMaxOffsetStr = getenv("ASM_POOL_MAX_OFFSET"); uint32_t poolMaxOffset; if (poolMaxOffsetStr && sscanf(poolMaxOffsetStr, "%u", &poolMaxOffset) == 1) { AsmPoolMaxOffset = poolMaxOffset; } isSet = true; } return AsmPoolMaxOffset; } SecondScratchRegisterScope::SecondScratchRegisterScope(MacroAssembler& masm) : AutoRegisterScope(masm, masm.getSecondScratchReg()) {} #ifdef JS_DISASM_ARM /* static */ void Assembler::disassembleInstruction(const Instruction* i, DisasmBuffer& buffer) { disasm::NameConverter converter; disasm::Disassembler dasm(converter); uint8_t* loc = reinterpret_cast(const_cast(i->raw())); dasm.InstructionDecode(buffer, loc); } void Assembler::initDisassembler() { // The line is normally laid out like this: // // xxxxxxxx ldr r, op ; comment // // where xx...x is the instruction bit pattern. // // Labels are laid out by themselves to line up with the instructions above // and below: // // nnnn: // // Branch targets are normally on the same line as the branch instruction, // but when they cannot be they will be on a line by themselves, indented // significantly: // // -> label spew_.setLabelIndent(" "); // 10 spew_.setTargetIndent(" "); // 20 } void Assembler::finishDisassembler() { spew_.spewOrphans(); } // Labels are named as they are encountered by adding names to a // table, using the Label address as the key. This is made tricky by // the (memory for) Label objects being reused, but reused label // objects are recognizable from being marked as not used or not // bound. See spew_.refLabel(). // // In a number of cases there is no information about the target, and // we just end up printing "patchable constant load to PC". This is // true especially for jumps to bailout handlers (which have no // names). See allocLiteralLoadEntry() and its callers. In some cases // (loop back edges) some information about the intended target may be // propagated from higher levels, and if so it's printed here. void Assembler::spew(Instruction* i) { if (spew_.isDisabled() || !i) { return; } DisasmBuffer buffer; disassembleInstruction(i, buffer); spew_.spew("%s", buffer.start()); } // If a target label is known, always print that and do not attempt to // disassemble the branch operands, as they will often be encoding // metainformation (pointers for a chain of jump instructions), and // not actual branch targets. void Assembler::spewBranch(Instruction* i, const LabelDoc& target) { if (spew_.isDisabled() || !i) { return; } DisasmBuffer buffer; disassembleInstruction(i, buffer); char labelBuf[128]; labelBuf[0] = 0; bool haveTarget = target.valid; if (!haveTarget) { SprintfLiteral(labelBuf, " -> (link-time target)"); } if (InstBranchImm::IsTHIS(*i)) { InstBranchImm* bimm = InstBranchImm::AsTHIS(*i); BOffImm destOff; bimm->extractImm(&destOff); if (destOff.isInvalid() || haveTarget) { // The target information in the instruction is likely garbage, so remove // it. The target label will in any case be printed if we have it. // // The format of the instruction disassembly is [0-9a-f]{8}\s+\S+\s+.*, // where the \S+ string is the opcode. Strip everything after the opcode, // and attach the label if we have it. int i; for (i = 8; i < buffer.length() && buffer[i] == ' '; i++) { } for (; i < buffer.length() && buffer[i] != ' '; i++) { } buffer[i] = 0; if (haveTarget) { SprintfLiteral(labelBuf, " -> %d%s", target.doc, !target.bound ? "f" : ""); haveTarget = false; } } } spew_.spew("%s%s", buffer.start(), labelBuf); if (haveTarget) { spew_.spewRef(target); } } void Assembler::spewLiteralLoad(PoolHintPun& php, bool loadToPC, const Instruction* i, const LiteralDoc& doc) { if (spew_.isDisabled()) { return; } char litbuf[2048]; spew_.formatLiteral(doc, litbuf, sizeof(litbuf)); // See patchConstantPoolLoad, above. We assemble the instruction into a // buffer with a zero offset, as documentation, but the offset will be // patched later. uint32_t inst; PoolHintData& data = php.phd; switch (php.phd.getLoadType()) { case PoolHintData::PoolDTR: Assembler::as_dtr_patch(IsLoad, 32, Offset, data.getReg(), DTRAddr(pc, DtrOffImm(0)), data.getCond(), &inst); break; case PoolHintData::PoolBranch: if (data.isValidPoolHint()) { Assembler::as_dtr_patch(IsLoad, 32, Offset, pc, DTRAddr(pc, DtrOffImm(0)), data.getCond(), &inst); } break; case PoolHintData::PoolVDTR: Assembler::as_vdtr_patch(IsLoad, data.getVFPReg(), VFPAddr(pc, VFPOffImm(0)), data.getCond(), &inst); break; default: MOZ_CRASH(); } DisasmBuffer buffer; disasm::NameConverter converter; disasm::Disassembler dasm(converter); dasm.InstructionDecode(buffer, reinterpret_cast(&inst)); spew_.spew("%s ; .const %s", buffer.start(), litbuf); } #endif // JS_DISASM_ARM