/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "jit/arm/Assembler-arm.h" #include "jit/Bailouts.h" #include "jit/JitFrames.h" #include "jit/JitRuntime.h" #include "jit/SafepointIndex.h" #include "jit/ScriptFromCalleeToken.h" #include "vm/JSContext.h" #include "vm/Realm.h" #include "vm/JSScript-inl.h" using namespace js; using namespace js::jit; namespace js { namespace jit { class BailoutStack { uintptr_t frameClassId_; // This is pushed in the bailout handler. Both entry points into the handler // inserts their own value int lr, which is then placed onto the stack along // with frameClassId_ above. This should be migrated to ip. public: union { uintptr_t frameSize_; uintptr_t tableOffset_; }; protected: // Silence Clang warning about unused private fields. RegisterDump::FPUArray fpregs_; RegisterDump::GPRArray regs_; uintptr_t snapshotOffset_; uintptr_t padding_; public: FrameSizeClass frameClass() const { return FrameSizeClass::FromClass(frameClassId_); } uintptr_t tableOffset() const { MOZ_ASSERT(frameClass() != FrameSizeClass::None()); return tableOffset_; } uint32_t frameSize() const { if (frameClass() == FrameSizeClass::None()) { return frameSize_; } return frameClass().frameSize(); } MachineState machine() { return MachineState::FromBailout(regs_, fpregs_); } SnapshotOffset snapshotOffset() const { MOZ_ASSERT(frameClass() == FrameSizeClass::None()); return snapshotOffset_; } uint8_t* parentStackPointer() const { if (frameClass() == FrameSizeClass::None()) { return (uint8_t*)this + sizeof(BailoutStack); } return (uint8_t*)this + offsetof(BailoutStack, snapshotOffset_); } }; // Make sure the compiler doesn't add extra padding. static_assert((sizeof(BailoutStack) % 8) == 0, "BailoutStack should be 8-byte aligned."); } // namespace jit } // namespace js BailoutFrameInfo::BailoutFrameInfo(const JitActivationIterator& activations, BailoutStack* bailout) : machine_(bailout->machine()) { uint8_t* sp = bailout->parentStackPointer(); framePointer_ = sp + bailout->frameSize(); topFrameSize_ = framePointer_ - sp; JSScript* script = ScriptFromCalleeToken(((JitFrameLayout*)framePointer_)->calleeToken()); JitActivation* activation = activations.activation()->asJit(); topIonScript_ = script->ionScript(); attachOnJitActivation(activations); if (bailout->frameClass() == FrameSizeClass::None()) { snapshotOffset_ = bailout->snapshotOffset(); return; } // Compute the snapshot offset from the bailout ID. JSRuntime* rt = activation->compartment()->runtimeFromMainThread(); TrampolinePtr code = rt->jitRuntime()->getBailoutTable(bailout->frameClass()); #ifdef DEBUG uint32_t tableSize = rt->jitRuntime()->getBailoutTableSize(bailout->frameClass()); #endif uintptr_t tableOffset = bailout->tableOffset(); uintptr_t tableStart = reinterpret_cast(Assembler::BailoutTableStart(code.value)); MOZ_ASSERT(tableOffset >= tableStart && tableOffset < tableStart + tableSize); MOZ_ASSERT((tableOffset - tableStart) % BAILOUT_TABLE_ENTRY_SIZE == 0); uint32_t bailoutId = ((tableOffset - tableStart) / BAILOUT_TABLE_ENTRY_SIZE) - 1; MOZ_ASSERT(bailoutId < BAILOUT_TABLE_SIZE); snapshotOffset_ = topIonScript_->bailoutToSnapshot(bailoutId); } BailoutFrameInfo::BailoutFrameInfo(const JitActivationIterator& activations, InvalidationBailoutStack* bailout) : machine_(bailout->machine()) { framePointer_ = (uint8_t*)bailout->fp(); topFrameSize_ = framePointer_ - bailout->sp(); topIonScript_ = bailout->ionScript(); attachOnJitActivation(activations); uint8_t* returnAddressToFp_ = bailout->osiPointReturnAddress(); const OsiIndex* osiIndex = topIonScript_->getOsiIndex(returnAddressToFp_); snapshotOffset_ = osiIndex->snapshotOffset(); }