/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jit_x86_SharedICHelpers_x86_inl_h #define jit_x86_SharedICHelpers_x86_inl_h #include "jit/BaselineFrame.h" #include "jit/SharedICHelpers.h" #include "jit/MacroAssembler-inl.h" namespace js { namespace jit { inline void EmitBaselineTailCallVM(TrampolinePtr target, MacroAssembler& masm, uint32_t argSize) { // We assume during this that R0 and R1 have been pushed. // Compute frame size. masm.movl(BaselineFrameReg, eax); masm.addl(Imm32(BaselineFrame::FramePointerOffset), eax); masm.subl(BaselineStackReg, eax); #ifdef DEBUG // Store frame size without VMFunction arguments for debug assertions. masm.movl(eax, ebx); masm.subl(Imm32(argSize), ebx); Address frameSizeAddr(BaselineFrameReg, BaselineFrame::reverseOffsetOfDebugFrameSize()); masm.store32(ebx, frameSizeAddr); #endif // Push frame descriptor and perform the tail call. masm.makeFrameDescriptor(eax, FrameType::BaselineJS, ExitFrameLayout::Size()); masm.push(eax); masm.push(ICTailCallReg); masm.jump(target); } inline void EmitBaselineCreateStubFrameDescriptor(MacroAssembler& masm, Register reg, uint32_t headerSize) { // Compute stub frame size. We have to add two pointers: the stub reg and // previous frame pointer pushed by EmitEnterStubFrame. masm.movl(BaselineFrameReg, reg); masm.addl(Imm32(sizeof(void*) * 2), reg); masm.subl(BaselineStackReg, reg); masm.makeFrameDescriptor(reg, FrameType::BaselineStub, headerSize); } inline void EmitBaselineCallVM(TrampolinePtr target, MacroAssembler& masm) { EmitBaselineCreateStubFrameDescriptor(masm, eax, ExitFrameLayout::Size()); masm.push(eax); masm.call(target); } // Size of values pushed by EmitBaselineEnterStubFrame. static const uint32_t STUB_FRAME_SIZE = 4 * sizeof(void*); static const uint32_t STUB_FRAME_SAVED_STUB_OFFSET = sizeof(void*); inline void EmitBaselineEnterStubFrame(MacroAssembler& masm, Register scratch) { // Compute frame size. Because the return address is still on the stack, // this is: // // BaselineFrameReg // + BaselineFrame::FramePointerOffset // - BaselineStackReg // - sizeof(return address) // // The two constants cancel each other out, so we can just calculate // BaselineFrameReg - BaselineStackReg. static_assert( BaselineFrame::FramePointerOffset == sizeof(void*), "FramePointerOffset must be the same as the return address size"); masm.movl(BaselineFrameReg, scratch); masm.subl(BaselineStackReg, scratch); #ifdef DEBUG Address frameSizeAddr(BaselineFrameReg, BaselineFrame::reverseOffsetOfDebugFrameSize()); masm.store32(scratch, frameSizeAddr); #endif // Note: when making changes here, don't forget to update STUB_FRAME_SIZE // if needed. // Push the return address that's currently on top of the stack. masm.Push(Operand(BaselineStackReg, 0)); // Replace the original return address with the frame descriptor. masm.makeFrameDescriptor(scratch, FrameType::BaselineJS, BaselineStubFrameLayout::Size()); masm.storePtr(scratch, Address(BaselineStackReg, sizeof(uintptr_t))); // Save old frame pointer, stack pointer and stub reg. masm.Push(ICStubReg); masm.Push(BaselineFrameReg); masm.mov(BaselineStackReg, BaselineFrameReg); } } // namespace jit } // namespace js #endif /* jit_x86_SharedICHelpers_x86_inl_h */