// |reftest| skip-if(!xulRuntime.shell) /* -*- Mode: js2; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * Any copyright is dedicated to the Public Domain. * https://creativecommons.org/publicdomain/zero/1.0/ */ // Check that a SAB buffer (which is distinct from the SAB object) does not leak // when a serialization object that is keeping it alive becomes garbage. if (!this.SharedArrayBuffer || !this.sharedArrayRawBufferCount) { reportCompare(true,true); quit(0); } // Record the count of buffers we have at the outset. var k = sharedArrayRawBufferCount(); var sab = new SharedArrayBuffer(4096); // sharedArrayRawBufferCount may return 0 in some configurations; bail out if so. if (sharedArrayRawBufferCount() == 0) { reportCompare(true, true); quit(0); } // There is now one (more) buffer. assertEq(sharedArrayRawBufferCount(), 1+k); // Capture the buffer in a serialization object. var y = serialize(sab, [], {SharedArrayBuffer: 'allow'}) // Serializing it did not increase the number of buffers. assertEq(sharedArrayRawBufferCount(), 1+k); // The serialization buffer hangs onto the SAB buffer, gc does not reap it even // if the original variable does not reference it and the SAB object is dead and // gone. sab = null; gc(); gc(); assertEq(sharedArrayRawBufferCount(), 1+k); // Drop the serialization buffer too, and reap dead objects. Now the count // should be zero because the serialization buffer should have been reaped and // nothing else kept the SAB buffer alive. y = null; gc(); gc(); assertEq(sharedArrayRawBufferCount(), 0+k); reportCompare(true, true);