/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef threading_ProtectedData_h #define threading_ProtectedData_h #include "mozilla/Atomics.h" #include "jstypes.h" #include "threading/LockGuard.h" #include "threading/Mutex.h" #include "threading/ThreadId.h" struct JS_PUBLIC_API JSContext; namespace JS { class JS_PUBLIC_API Zone; } namespace js { // This file provides classes for encapsulating pieces of data with a check // that ensures the data is only accessed if certain conditions are met. // Checking is only done in debug builds; in release builds these classes // have no space or time overhead. These classes are mainly used for ensuring // that data is used in threadsafe ways. // // ProtectedData does not by itself ensure that data is threadsafe: it only // documents and checks synchronization constraints that need to be established // by the code using the data. If a mutex can be created and directly // associated with the data, consider using the ExclusiveData class instead. // Otherwise, ProtectedData should be used to document whatever synchronization // method is used. // Protected data checks are enabled in debug builds, except on android where // they cause some permatimeouts in automation. #if defined(DEBUG) && !defined(ANDROID) # define JS_HAS_PROTECTED_DATA_CHECKS #endif #define DECLARE_ONE_BOOL_OPERATOR(OP, T) \ template \ bool operator OP(const U& other) const { \ return ref() OP static_cast(other); \ } #define DECLARE_BOOL_OPERATORS(T) \ DECLARE_ONE_BOOL_OPERATOR(==, T) \ DECLARE_ONE_BOOL_OPERATOR(!=, T) \ DECLARE_ONE_BOOL_OPERATOR(<=, T) \ DECLARE_ONE_BOOL_OPERATOR(>=, T) \ DECLARE_ONE_BOOL_OPERATOR(<, T) \ DECLARE_ONE_BOOL_OPERATOR(>, T) // Mark a region of code that should be treated as single threaded and suppress // any ProtectedData checks. // // Note that in practice there may be multiple threads running when this class // is used, due to the presence of multiple runtimes in the process. When each // process has only a single runtime this will no longer be a concern. class MOZ_RAII AutoNoteSingleThreadedRegion { public: #ifdef JS_HAS_PROTECTED_DATA_CHECKS static mozilla::Atomic count; AutoNoteSingleThreadedRegion() { count++; } ~AutoNoteSingleThreadedRegion() { count--; } #else AutoNoteSingleThreadedRegion() {} #endif }; // Class for protected data that may be written to any number of times. Checks // occur when the data is both read from and written to. template class ProtectedData { typedef ProtectedData ThisType; public: template explicit ProtectedData(const Check& check, Args&&... args) : value(std::forward(args)...) #ifdef JS_HAS_PROTECTED_DATA_CHECKS , check(check) #endif { } DECLARE_BOOL_OPERATORS(T) operator const T&() const { return ref(); } const T& operator->() const { return ref(); } template ThisType& operator=(const U& p) { this->ref() = p; return *this; } template ThisType& operator=(U&& p) { this->ref() = std::move(p); return *this; } template T& operator+=(const U& rhs) { return ref() += rhs; } template T& operator-=(const U& rhs) { return ref() -= rhs; } template T& operator*=(const U& rhs) { return ref() *= rhs; } template T& operator/=(const U& rhs) { return ref() /= rhs; } template T& operator&=(const U& rhs) { return ref() &= rhs; } template T& operator|=(const U& rhs) { return ref() |= rhs; } T& operator++() { return ++ref(); } T& operator--() { return --ref(); } T operator++(int) { return ref()++; } T operator--(int) { return ref()--; } T& ref() { #ifdef JS_HAS_PROTECTED_DATA_CHECKS if (!AutoNoteSingleThreadedRegion::count) { check.check(); } #endif return value; } const T& ref() const { #ifdef JS_HAS_PROTECTED_DATA_CHECKS if (!AutoNoteSingleThreadedRegion::count) { check.check(); } #endif return value; } T& refNoCheck() { return value; } const T& refNoCheck() const { return value; } static size_t offsetOfValue() { return offsetof(ThisType, value); } private: T value; #ifdef JS_HAS_PROTECTED_DATA_CHECKS Check check; #endif }; // Intermediate class for protected data whose checks take no constructor // arguments. template class ProtectedDataNoCheckArgs : public ProtectedData { using Base = ProtectedData; public: template explicit ProtectedDataNoCheckArgs(Args&&... args) : ProtectedData(Check(), std::forward(args)...) {} using Base::operator=; }; // Intermediate class for protected data whose checks take a Zone constructor // argument. template class ProtectedDataZoneArg : public ProtectedData { using Base = ProtectedData; public: template explicit ProtectedDataZoneArg(JS::Zone* zone, Args&&... args) : ProtectedData(Check(zone), std::forward(args)...) {} using Base::operator=; }; // Intermediate class for protected data whose checks take a JSContext. template class ProtectedDataContextArg : public ProtectedData { using Base = ProtectedData; public: template explicit ProtectedDataContextArg(JSContext* cx, Args&&... args) : ProtectedData(Check(cx), std::forward(args)...) {} using Base::operator=; }; class CheckUnprotected { #ifdef JS_HAS_PROTECTED_DATA_CHECKS public: inline void check() const {} #endif }; // Data with a no-op check that permits all accesses. This is tantamount to not // using ProtectedData at all, but is in place to document points which need // to be fixed in order for runtimes to be multithreaded (see bug 1323066). template using UnprotectedData = ProtectedDataNoCheckArgs; class CheckThreadLocal { #ifdef JS_HAS_PROTECTED_DATA_CHECKS ThreadId id; public: CheckThreadLocal() : id(ThreadId::ThisThreadId()) {} void check() const; #endif }; class CheckContextLocal { #ifdef JS_HAS_PROTECTED_DATA_CHECKS JSContext* cx_; public: explicit CheckContextLocal(JSContext* cx) : cx_(cx) {} void check() const; #else public: explicit CheckContextLocal(JSContext* cx) {} #endif }; // Data which may only be accessed by the thread on which it is created. template using ThreadData = ProtectedDataNoCheckArgs; // Data which belongs to a JSContext and should only be accessed from that // JSContext's thread. Note that a JSContext may not have a thread currently // associated with it and any associated thread may change over time. template using ContextData = ProtectedDataContextArg; // Enum describing which helper threads (GC tasks or Ion compilations) may // access data even though they do not have exclusive access to any zone. enum class AllowedHelperThread { None, GCTask, IonCompile, GCTaskOrIonCompile }; template class CheckMainThread { public: void check() const; }; // Data which may only be accessed by the runtime's main thread. template using MainThreadData = ProtectedDataNoCheckArgs, T>; // Data which may only be accessed by the runtime's main thread or by various // helper thread tasks. template using MainThreadOrGCTaskData = ProtectedDataNoCheckArgs, T>; template using MainThreadOrIonCompileData = ProtectedDataNoCheckArgs, T>; template class CheckZone { #ifdef JS_HAS_PROTECTED_DATA_CHECKS protected: JS::Zone* zone; public: explicit CheckZone(JS::Zone* zone) : zone(zone) {} void check() const; #else public: explicit CheckZone(JS::Zone* zone) {} #endif }; // Data which may only be accessed by threads with exclusive access to the // associated zone, or by the runtime's main thread for zones which are not in // use by a helper thread. template using ZoneData = ProtectedDataZoneArg, T>; // Data which may only be accessed by threads with exclusive access to the // associated zone, or by various helper thread tasks. template using ZoneOrGCTaskData = ProtectedDataZoneArg, T>; template using ZoneOrIonCompileData = ProtectedDataZoneArg, T>; template using ZoneOrGCTaskOrIonCompileData = ProtectedDataZoneArg, T>; // Runtime wide locks which might protect some data. enum class GlobalLock { GCLock, ScriptDataLock, HelperThreadLock }; template class CheckGlobalLock { #ifdef JS_HAS_PROTECTED_DATA_CHECKS public: void check() const; #endif }; // Data which may only be accessed while holding the GC lock. template using GCLockData = ProtectedDataNoCheckArgs< CheckGlobalLock, T>; // Data which may only be accessed while holding the script data lock. template using ScriptDataLockData = ProtectedDataNoCheckArgs< CheckGlobalLock, T>; // Data which may only be accessed while holding the helper thread lock. template using HelperThreadLockData = ProtectedDataNoCheckArgs< CheckGlobalLock, T>; // Class for protected data that is only written to once. 'const' may sometimes // be usable instead of this class, but in cases where the data cannot be set // to its final value in its constructor this class is helpful. Protected data // checking only occurs when writes are performed, not reads. Steps may need to // be taken to ensure that reads do not occur until the written value is fully // initialized, as such guarantees are not provided by this class. template class ProtectedDataWriteOnce { typedef ProtectedDataWriteOnce ThisType; public: template explicit ProtectedDataWriteOnce(Args&&... args) : value(std::forward(args)...) #ifdef JS_HAS_PROTECTED_DATA_CHECKS , nwrites(0) #endif { } DECLARE_BOOL_OPERATORS(T) operator const T&() const { return ref(); } const T& operator->() const { return ref(); } template ThisType& operator=(const U& p) { if (ref() != p) { this->writeRef() = p; } return *this; } const T& ref() const { return value; } T& writeRef() { #ifdef JS_HAS_PROTECTED_DATA_CHECKS if (!AutoNoteSingleThreadedRegion::count) { check.check(); } // Despite the WriteOnce name, actually allow two writes to accommodate // data that is cleared during teardown. MOZ_ASSERT(++nwrites <= 2); #endif return value; } private: T value; #ifdef JS_HAS_PROTECTED_DATA_CHECKS Check check; size_t nwrites; #endif }; // Data that is written once with no requirements for exclusive access when // that write occurs. template using WriteOnceData = ProtectedDataWriteOnce; // Custom check for arena list data that requires the GC lock to be held when // accessing the atoms zone if parallel parsing is running, in addition to the // usual Zone checks. template class CheckArenaListAccess : public CheckZone { #ifdef JS_HAS_PROTECTED_DATA_CHECKS public: explicit CheckArenaListAccess(JS::Zone* zone) : CheckZone(zone) {} void check() const; #else public: explicit CheckArenaListAccess(JS::Zone* zone) : CheckZone(zone) {} #endif }; template using ArenaListData = ProtectedDataZoneArg, T>; #undef DECLARE_ASSIGNMENT_OPERATOR #undef DECLARE_ONE_BOOL_OPERATOR #undef DECLARE_BOOL_OPERATORS } // namespace js #endif // threading_ProtectedData_h