/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * * Copyright 2015 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef wasm_compile_h #define wasm_compile_h #include "vm/Runtime.h" #include "wasm/WasmModule.h" namespace js { namespace wasm { // Return a uint32_t which captures the observed properties of the CPU that // affect compilation. If code compiled now is to be serialized and executed // later, the ObservedCPUFeatures() must be ensured to be the same. uint32_t ObservedCPUFeatures(); // Describes the JS scripted caller of a request to compile a wasm module. struct ScriptedCaller { UniqueChars filename; bool filenameIsURL; unsigned line; ScriptedCaller() : filenameIsURL(false), line(0) {} }; // Describes all the parameters that control wasm compilation. struct CompileArgs; using MutableCompileArgs = RefPtr; using SharedCompileArgs = RefPtr; struct CompileArgs : ShareableBase { ScriptedCaller scriptedCaller; UniqueChars sourceMapURL; bool baselineEnabled; bool ionEnabled; bool craneliftEnabled; bool debugEnabled; bool forceTiering; FeatureArgs features; // CompileArgs has two constructors: // // - one through a factory function `build`, which checks that flags are // consistent with each other. // - one that gives complete access to underlying fields. // // You should use the first one in general, unless you have a very good // reason (i.e. no JSContext around and you know which flags have been used). static SharedCompileArgs build(JSContext* cx, ScriptedCaller&& scriptedCaller); explicit CompileArgs(ScriptedCaller&& scriptedCaller) : scriptedCaller(std::move(scriptedCaller)), baselineEnabled(false), ionEnabled(false), craneliftEnabled(false), debugEnabled(false), forceTiering(false) {} }; // Return the estimated compiled (machine) code size for the given bytecode size // compiled at the given tier. double EstimateCompiledCodeSize(Tier tier, size_t bytecodeSize); // Compile the given WebAssembly bytecode with the given arguments into a // wasm::Module. On success, the Module is returned. On failure, the returned // SharedModule pointer is null and either: // - *error points to a string description of the error // - *error is null and the caller should report out-of-memory. SharedModule CompileBuffer( const CompileArgs& args, const ShareableBytes& bytecode, UniqueChars* error, UniqueCharsVector* warnings, JS::OptimizedEncodingListener* listener = nullptr, JSTelemetrySender telemetrySender = JSTelemetrySender()); // Attempt to compile the second tier of the given wasm::Module. void CompileTier2(const CompileArgs& args, const Bytes& bytecode, const Module& module, Atomic* cancelled, JSTelemetrySender telemetrySender = JSTelemetrySender()); // Compile the given WebAssembly module which has been broken into three // partitions: // - envBytes contains a complete ModuleEnvironment that has already been // copied in from the stream. // - codeBytes is pre-sized to hold the complete code section when the stream // completes. // - The range [codeBytes.begin(), codeBytesEnd) contains the bytes currently // read from the stream and codeBytesEnd will advance until either // the stream is cancelled or codeBytesEnd == codeBytes.end(). // - streamEnd contains the final information received after the code section: // the remaining module bytecodes and maybe a JS::OptimizedEncodingListener. // When the stream is successfully closed, streamEnd.reached is set. // The ExclusiveWaitableData are notified when CompileStreaming() can make // progress (i.e., codeBytesEnd advances or streamEnd.reached is set). // If cancelled is set to true, compilation aborts and returns null. After // cancellation is set, both ExclusiveWaitableData will be notified and so every // wait() loop must check cancelled. using ExclusiveBytesPtr = ExclusiveWaitableData; struct StreamEndData { bool reached; const Bytes* tailBytes; Tier2Listener tier2Listener; StreamEndData() : reached(false) {} }; using ExclusiveStreamEndData = ExclusiveWaitableData; SharedModule CompileStreaming( const CompileArgs& args, const Bytes& envBytes, const Bytes& codeBytes, const ExclusiveBytesPtr& codeBytesEnd, const ExclusiveStreamEndData& streamEnd, const Atomic& cancelled, UniqueChars* error, UniqueCharsVector* warnings, JSTelemetrySender telemetrySender = JSTelemetrySender()); } // namespace wasm } // namespace js #endif // namespace wasm_compile_h