/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * * Copyright 2016 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef wasm_js_h #define wasm_js_h #include "mozilla/HashTable.h" // DefaultHasher #include "mozilla/Maybe.h" // mozilla::Maybe #include // int32_t, int64_t, uint32_t #include "gc/Barrier.h" // HeapPtr #include "gc/ZoneAllocator.h" // ZoneAllocPolicy #include "js/AllocPolicy.h" // SystemAllocPolicy #include "js/Class.h" // JSClassOps, ClassSpec #include "js/GCHashTable.h" // GCHashMap, GCHashSet #include "js/GCVector.h" // GCVector #include "js/PropertySpec.h" // JSPropertySpec, JSFunctionSpec #include "js/RootingAPI.h" // MovableCellHasher #include "js/SweepingAPI.h" // JS::WeakCache #include "js/TypeDecls.h" // HandleValue, HandleObject, MutableHandleObject, MutableHandleFunction #include "js/Vector.h" // JS::Vector #include "vm/JSFunction.h" // JSFunction #include "vm/NativeObject.h" // NativeObject #include "wasm/WasmTypes.h" // MutableHandleWasmInstanceObject, wasm::* class JSFreeOp; class JSObject; class JSTracer; struct JSContext; namespace JS { class CallArgs; class Value; } // namespace JS namespace js { class ArrayBufferObject; class ArrayBufferObjectMaybeShared; class JSStringBuilder; class SharedArrayRawBuffer; class StructTypeDescr; class TypedArrayObject; class WasmArrayRawBuffer; class WasmFunctionScope; class WasmInstanceScope; class SharedArrayRawBuffer; namespace wasm { struct ImportValues; // Return whether WebAssembly can in principle be compiled on this platform (ie // combination of hardware and OS), assuming at least one of the compilers that // supports the platform is not disabled by other settings. // // This predicate must be checked and must be true to call any of the top-level // wasm eval/compile methods. bool HasPlatformSupport(JSContext* cx); // Return whether WebAssembly is supported on this platform. This determines // whether the WebAssembly object is exposed to JS in this context / realm and // // It does *not* guarantee that a compiler is actually available; that has to be // checked separately, as it is sometimes run-time variant, depending on whether // a debugger has been created or not. bool HasSupport(JSContext* cx); // Predicates for compiler availability. // // These three predicates together select zero or one baseline compiler and zero // or one optimizing compiler, based on: what's compiled into the executable, // what's supported on the current platform, what's selected by options, and the // current run-time environment. As it is possible for the computed values to // change (when a value changes in about:config or the debugger pane is shown or // hidden), it is inadvisable to cache these values in such a way that they // could become invalid. Generally it is cheap always to recompute them. bool BaselineAvailable(JSContext* cx); bool IonAvailable(JSContext* cx); bool CraneliftAvailable(JSContext* cx); // Test all three. bool AnyCompilerAvailable(JSContext* cx); // Predicates for white-box compiler disablement testing. // // These predicates determine whether the optimizing compilers were disabled by // features that are enabled at compile-time or run-time. They do not consider // the hardware platform on whether other compilers are enabled. // // If `reason` is not null then it is populated with a string that describes // the specific features that disable the compiler. // // Returns false on OOM (which happens only when a reason is requested), // otherwise true, with the result in `*isDisabled` and optionally the reason in // `*reason`. bool IonDisabledByFeatures(JSContext* cx, bool* isDisabled, JSStringBuilder* reason = nullptr); bool CraneliftDisabledByFeatures(JSContext* cx, bool* isDisabled, JSStringBuilder* reason = nullptr); // Predicates for feature availability. // // The following predicates check whether particular wasm features are enabled, // and for each, whether at least one compiler is (currently) available that // supports the feature. // Streaming compilation. bool StreamingCompilationAvailable(JSContext* cx); // Caching of optimized code. Implies both streaming compilation and an // optimizing compiler tier. bool CodeCachingAvailable(JSContext* cx); // General reference types (externref, funcref) and operations on them. bool ReftypesAvailable(JSContext* cx); // Typed functions reference support. bool FunctionReferencesAvailable(JSContext* cx); // Experimental (ref T) types and structure types. bool GcTypesAvailable(JSContext* cx); // Multi-value block and function returns. bool MultiValuesAvailable(JSContext* cx); // Shared memory and atomics. bool ThreadsAvailable(JSContext* cx); // SIMD data and operations. bool SimdAvailable(JSContext* cx); // Very experimental SIMD operations. bool SimdWormholeAvailable(JSContext* cx); #if defined(ENABLE_WASM_SIMD) && defined(DEBUG) // Report the result of a Simd simplification to the testing infrastructure. void ReportSimdAnalysis(const char* data); #endif // Returns true if WebAssembly as configured by compile-time flags and run-time // options can support try/catch, throw, rethrow, and branch_on_exn (evolving). bool ExceptionsAvailable(JSContext* cx); // Compiles the given binary wasm module given the ArrayBufferObject // and links the module's imports with the given import object. [[nodiscard]] bool Eval(JSContext* cx, Handle code, HandleObject importObj, MutableHandleWasmInstanceObject instanceObj); // Extracts the various imports from the given import object into the given // ImportValues structure while checking the imports against the given module. // The resulting structure can be passed to WasmModule::instantiate. struct ImportValues; [[nodiscard]] bool GetImports(JSContext* cx, const Module& module, HandleObject importObj, ImportValues* imports); // For testing cross-process (de)serialization, this pair of functions are // responsible for, in the child process, compiling the given wasm bytecode // to a wasm::Module that is serialized into the given byte array, and, in // the parent process, deserializing the given byte array into a // WebAssembly.Module object. [[nodiscard]] bool CompileAndSerialize(const ShareableBytes& bytecode, Bytes* serialized); [[nodiscard]] bool DeserializeModule(JSContext* cx, const Bytes& serialized, MutableHandleObject module); // A WebAssembly "Exported Function" is the spec name for the JS function // objects created to wrap wasm functions. This predicate returns false // for asm.js functions which are semantically just normal JS functions // (even if they are implemented via wasm under the hood). The accessor // functions for extracting the instance and func-index of a wasm function // can be used for both wasm and asm.js, however. bool IsWasmExportedFunction(JSFunction* fun); Instance& ExportedFunctionToInstance(JSFunction* fun); WasmInstanceObject* ExportedFunctionToInstanceObject(JSFunction* fun); uint32_t ExportedFunctionToFuncIndex(JSFunction* fun); bool IsSharedWasmMemoryObject(JSObject* obj); // Abstractions that clarify that we are working on a 32-bit memory and check // that the buffer length does not exceed that's memory's fixed limits. // // Once the larger ArrayBuffers are stable these may become accessors on the // objects themselves: wasmByteLength32() etc. uint32_t ByteLength32(Handle buffer); uint32_t ByteLength32(const ArrayBufferObjectMaybeShared& buffer); uint32_t ByteLength32(const WasmArrayRawBuffer* buffer); uint32_t ByteLength32(const ArrayBufferObject& buffer); uint32_t VolatileByteLength32(const SharedArrayRawBuffer* buffer); } // namespace wasm // The class of WebAssembly.Module. Each WasmModuleObject owns a // wasm::Module. These objects are used both as content-facing JS objects and as // internal implementation details of asm.js. class WasmModuleObject : public NativeObject { static const unsigned MODULE_SLOT = 0; static const JSClassOps classOps_; static const ClassSpec classSpec_; static void finalize(JSFreeOp* fop, JSObject* obj); static bool imports(JSContext* cx, unsigned argc, Value* vp); static bool exports(JSContext* cx, unsigned argc, Value* vp); static bool customSections(JSContext* cx, unsigned argc, Value* vp); public: static const unsigned RESERVED_SLOTS = 1; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); static WasmModuleObject* create(JSContext* cx, const wasm::Module& module, HandleObject proto); const wasm::Module& module() const; }; // The class of WebAssembly.Global. This wraps a storage location, and there is // a per-agent one-to-one relationship between the WasmGlobalObject and the // storage location (the Cell) it wraps: if a module re-exports an imported // global, the imported and exported WasmGlobalObjects are the same, and if a // module exports a global twice, the two exported WasmGlobalObjects are the // same. // TODO/AnyRef-boxing: With boxed immediates and strings, JSObject* is no longer // the most appropriate representation for Cell::anyref. STATIC_ASSERT_ANYREF_IS_JSOBJECT; class WasmGlobalObject : public NativeObject { static const unsigned MUTABLE_SLOT = 0; static const unsigned VAL_SLOT = 1; static const JSClassOps classOps_; static const ClassSpec classSpec_; static void finalize(JSFreeOp*, JSObject* obj); static void trace(JSTracer* trc, JSObject* obj); static bool typeImpl(JSContext* cx, const CallArgs& args); static bool type(JSContext* cx, unsigned argc, Value* vp); static bool valueGetterImpl(JSContext* cx, const CallArgs& args); static bool valueGetter(JSContext* cx, unsigned argc, Value* vp); static bool valueSetterImpl(JSContext* cx, const CallArgs& args); static bool valueSetter(JSContext* cx, unsigned argc, Value* vp); public: static const unsigned RESERVED_SLOTS = 2; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); static WasmGlobalObject* create(JSContext* cx, wasm::HandleVal value, bool isMutable, HandleObject proto); bool isNewborn() { return getReservedSlot(VAL_SLOT).isUndefined(); } bool isMutable() const; wasm::ValType type() const; wasm::GCPtrVal& val() const; }; // The class of WebAssembly.Instance. Each WasmInstanceObject owns a // wasm::Instance. These objects are used both as content-facing JS objects and // as internal implementation details of asm.js. class WasmInstanceObject : public NativeObject { static const unsigned INSTANCE_SLOT = 0; static const unsigned EXPORTS_OBJ_SLOT = 1; static const unsigned EXPORTS_SLOT = 2; static const unsigned SCOPES_SLOT = 3; static const unsigned INSTANCE_SCOPE_SLOT = 4; static const unsigned GLOBALS_SLOT = 5; static const JSClassOps classOps_; static const ClassSpec classSpec_; static bool exportsGetterImpl(JSContext* cx, const CallArgs& args); static bool exportsGetter(JSContext* cx, unsigned argc, Value* vp); bool isNewborn() const; static void finalize(JSFreeOp* fop, JSObject* obj); static void trace(JSTracer* trc, JSObject* obj); // ExportMap maps from function index to exported function object. // This allows the instance to lazily create exported function // objects on demand (instead up-front for all table elements) while // correctly preserving observable function object identity. using ExportMap = GCHashMap, DefaultHasher, ZoneAllocPolicy>; ExportMap& exports() const; // See the definition inside WasmJS.cpp. class UnspecifiedScopeMap; UnspecifiedScopeMap& scopes() const; public: static const unsigned RESERVED_SLOTS = 6; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); static WasmInstanceObject* create( JSContext* cx, RefPtr code, const wasm::DataSegmentVector& dataSegments, const wasm::ElemSegmentVector& elemSegments, wasm::UniqueTlsData tlsData, HandleWasmMemoryObject memory, Vector, 0, SystemAllocPolicy>&& exceptionTags, Vector, 0, SystemAllocPolicy>&& tables, const JSFunctionVector& funcImports, const wasm::GlobalDescVector& globals, const wasm::ValVector& globalImportValues, const WasmGlobalObjectVector& globalObjs, HandleObject proto, UniquePtr maybeDebug); void initExportsObj(JSObject& exportsObj); wasm::Instance& instance() const; JSObject& exportsObj() const; static bool getExportedFunction(JSContext* cx, HandleWasmInstanceObject instanceObj, uint32_t funcIndex, MutableHandleFunction fun); const wasm::CodeRange& getExportedFunctionCodeRange(JSFunction* fun, wasm::Tier tier); static WasmInstanceScope* getScope(JSContext* cx, HandleWasmInstanceObject instanceObj); static WasmFunctionScope* getFunctionScope( JSContext* cx, HandleWasmInstanceObject instanceObj, uint32_t funcIndex); using GlobalObjectVector = GCVector, 0, ZoneAllocPolicy>; GlobalObjectVector& indirectGlobals() const; }; // The class of WebAssembly.Memory. A WasmMemoryObject references an ArrayBuffer // or SharedArrayBuffer object which owns the actual memory. class WasmMemoryObject : public NativeObject { static const unsigned BUFFER_SLOT = 0; static const unsigned OBSERVERS_SLOT = 1; static const JSClassOps classOps_; static const ClassSpec classSpec_; static void finalize(JSFreeOp* fop, JSObject* obj); static bool bufferGetterImpl(JSContext* cx, const CallArgs& args); static bool bufferGetter(JSContext* cx, unsigned argc, Value* vp); static bool typeImpl(JSContext* cx, const CallArgs& args); static bool type(JSContext* cx, unsigned argc, Value* vp); static bool growImpl(JSContext* cx, const CallArgs& args); static bool grow(JSContext* cx, unsigned argc, Value* vp); static uint32_t growShared(HandleWasmMemoryObject memory, uint32_t delta); using InstanceSet = JS::WeakCache, ZoneAllocPolicy>>; bool hasObservers() const; InstanceSet& observers() const; InstanceSet* getOrCreateObservers(JSContext* cx); public: static const unsigned RESERVED_SLOTS = 2; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); static WasmMemoryObject* create(JSContext* cx, Handle buffer, HandleObject proto); // `buffer()` returns the current buffer object always. If the buffer // represents shared memory then `buffer().byteLength()` never changes, and // in particular it may be a smaller value than that returned from // `volatileMemoryLength32()` below. // // Generally, you do not want to call `buffer().byteLength()`, but to call // `volatileMemoryLength32()`, instead. ArrayBufferObjectMaybeShared& buffer() const; // The current length of the memory. In the case of shared memory, the // length can change at any time. Also note that this will acquire a lock // for shared memory, so do not call this from a signal handler. uint32_t volatileMemoryLength32() const; bool isShared() const; bool isHuge() const; bool movingGrowable() const; uint32_t boundsCheckLimit32() const; // If isShared() is true then obtain the underlying buffer object. SharedArrayRawBuffer* sharedArrayRawBuffer() const; bool addMovingGrowObserver(JSContext* cx, WasmInstanceObject* instance); static uint32_t grow(HandleWasmMemoryObject memory, uint32_t delta, JSContext* cx); }; // The class of WebAssembly.Table. A WasmTableObject holds a refcount on a // wasm::Table, allowing a Table to be shared between multiple Instances // (eventually between multiple threads). class WasmTableObject : public NativeObject { static const unsigned TABLE_SLOT = 0; static const JSClassOps classOps_; static const ClassSpec classSpec_; bool isNewborn() const; static void finalize(JSFreeOp* fop, JSObject* obj); static void trace(JSTracer* trc, JSObject* obj); static bool lengthGetterImpl(JSContext* cx, const CallArgs& args); static bool lengthGetter(JSContext* cx, unsigned argc, Value* vp); static bool typeImpl(JSContext* cx, const CallArgs& args); static bool type(JSContext* cx, unsigned argc, Value* vp); static bool getImpl(JSContext* cx, const CallArgs& args); static bool get(JSContext* cx, unsigned argc, Value* vp); static bool setImpl(JSContext* cx, const CallArgs& args); static bool set(JSContext* cx, unsigned argc, Value* vp); static bool growImpl(JSContext* cx, const CallArgs& args); static bool grow(JSContext* cx, unsigned argc, Value* vp); public: static const unsigned RESERVED_SLOTS = 1; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); // Note that, after creation, a WasmTableObject's table() is not initialized // and must be initialized before use. static WasmTableObject* create(JSContext* cx, uint32_t initialLength, mozilla::Maybe maximumLength, wasm::RefType tableType, HandleObject proto); wasm::Table& table() const; // Perform the standard `ToWebAssemblyValue` coercion on `value` and fill the // range [index, index + length) in the table. Callers are required to ensure // the range is within bounds. Returns false if the coercion failed. bool fillRange(JSContext* cx, uint32_t index, uint32_t length, HandleValue value) const; #ifdef DEBUG void assertRangeNull(uint32_t index, uint32_t length) const; #endif }; // The class of WebAssembly.Exception. This class is used to track exception // types for exports and imports. class WasmExceptionObject : public NativeObject { static const unsigned TAG_SLOT = 0; static const unsigned TYPE_SLOT = 1; static const JSClassOps classOps_; static const ClassSpec classSpec_; static void finalize(JSFreeOp*, JSObject* obj); static void trace(JSTracer* trc, JSObject* obj); public: static const unsigned RESERVED_SLOTS = 2; static const JSClass class_; static const JSClass& protoClass_; static const JSPropertySpec properties[]; static const JSFunctionSpec methods[]; static const JSFunctionSpec static_methods[]; static bool construct(JSContext*, unsigned, Value*); static WasmExceptionObject* create(JSContext* cx, const wasm::ValTypeVector& type, HandleObject proto); bool isNewborn() const; wasm::ValTypeVector& valueTypes() const; wasm::ResultType resultType() const; wasm::ExceptionTag& tag() const; }; // The class of the WebAssembly global namespace object. class WasmNamespaceObject : public NativeObject { public: static const JSClass class_; private: static const ClassSpec classSpec_; }; } // namespace js #endif // wasm_js_h