/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef FRAMEPROPERTIES_H_ #define FRAMEPROPERTIES_H_ #include "mozilla/DebugOnly.h" #include "mozilla/MemoryReporting.h" #include "mozilla/Unused.h" #include "nsTArray.h" #include "nsThreadUtils.h" class nsIFrame; namespace mozilla { struct FramePropertyDescriptorUntyped { /** * mDestructor will be called if it's non-null. */ typedef void UntypedDestructor(void* aPropertyValue); UntypedDestructor* mDestructor; /** * mDestructorWithFrame will be called if it's non-null and mDestructor * is null. WARNING: The frame passed to mDestructorWithFrame may * be a dangling frame pointer, if this is being called during * presshell teardown. Do not use it except to compare against * other frame pointers. No frame will have been allocated with * the same address yet. */ typedef void UntypedDestructorWithFrame(const nsIFrame* aFrame, void* aPropertyValue); UntypedDestructorWithFrame* mDestructorWithFrame; /** * mDestructor and mDestructorWithFrame may both be null, in which case * no value destruction is a no-op. */ protected: /** * At most one destructor should be passed in. In general, you should * just use the static function FramePropertyDescriptor::New* below * instead of using this constructor directly. */ constexpr FramePropertyDescriptorUntyped( UntypedDestructor* aDtor, UntypedDestructorWithFrame* aDtorWithFrame) : mDestructor(aDtor), mDestructorWithFrame(aDtorWithFrame) {} }; /** * A pointer to a FramePropertyDescriptor serves as a unique property ID. * The FramePropertyDescriptor stores metadata about the property. * Currently the only metadata is a destructor function. The destructor * function is called on property values when they are overwritten or * deleted. * * To use this class, declare a global (i.e., file, class or function-scope * static member) FramePropertyDescriptor and pass its address as * aProperty in the FrameProperties methods. */ template struct FramePropertyDescriptor : public FramePropertyDescriptorUntyped { typedef void Destructor(T* aPropertyValue); typedef void DestructorWithFrame(const nsIFrame* aaFrame, T* aPropertyValue); template static constexpr const FramePropertyDescriptor NewWithDestructor() { return {Destruct, nullptr}; } template static constexpr const FramePropertyDescriptor NewWithDestructorWithFrame() { return {nullptr, DestructWithFrame}; } static constexpr const FramePropertyDescriptor NewWithoutDestructor() { return {nullptr, nullptr}; } private: constexpr FramePropertyDescriptor(UntypedDestructor* aDtor, UntypedDestructorWithFrame* aDtorWithFrame) : FramePropertyDescriptorUntyped(aDtor, aDtorWithFrame) {} template static void Destruct(void* aPropertyValue) { Dtor(static_cast(aPropertyValue)); } template static void DestructWithFrame(const nsIFrame* aFrame, void* aPropertyValue) { Dtor(aFrame, static_cast(aPropertyValue)); } }; // SmallValueHolder is a placeholder intended to be used as template // argument of FramePropertyDescriptor for types which can fit into the // size of a pointer directly. This class should never be defined, so // that we won't use it for unexpected purpose by mistake. template class SmallValueHolder; namespace detail { template struct FramePropertyTypeHelper { typedef T* Type; }; template struct FramePropertyTypeHelper> { typedef T Type; }; } // namespace detail /** * The FrameProperties class is optimized for storing 0 or 1 properties on * a given frame. Storing very large numbers of properties on a single * frame will not be efficient. * * Property values are passed as void* but do not actually have to be * valid pointers. You can use NS_INT32_TO_PTR/NS_PTR_TO_INT32 to * store int32_t values. Null/zero values can be stored and retrieved. * Of course, the destructor function (if any) must handle such values * correctly. */ class FrameProperties { public: template using Descriptor = const FramePropertyDescriptor*; using UntypedDescriptor = const FramePropertyDescriptorUntyped*; template using PropertyType = typename detail::FramePropertyTypeHelper::Type; explicit FrameProperties() = default; ~FrameProperties() { MOZ_ASSERT(mProperties.Length() == 0, "forgot to delete properties"); } /** * Return true if we have no properties, otherwise return false. */ bool IsEmpty() const { return mProperties.IsEmpty(); } /** * Set a property value. This requires a linear search through * the properties of the frame. Any existing value for the property * is destroyed. */ template void Set(Descriptor aProperty, PropertyType aValue, const nsIFrame* aFrame) { void* ptr = ReinterpretHelper::ToPointer(aValue); SetInternal(aProperty, ptr, aFrame); } /** * Add a property value; the descriptor MUST NOT already be present. */ template void Add(Descriptor aProperty, PropertyType aValue) { MOZ_ASSERT(!Has(aProperty), "duplicate frame property"); void* ptr = ReinterpretHelper::ToPointer(aValue); AddInternal(aProperty, ptr); } /** * @return true if @aProperty is set. This requires a linear search through * the properties of the frame. * * In most cases, this shouldn't be used outside of assertions, because if * you're doing a lookup anyway it would be far more efficient to call Get() * or Take() and check the aFoundResult outparam to find out whether the * property is set. Legitimate non-assertion uses include: * * - Checking if a frame property is set in cases where that's all we want * to know (i.e., we don't intend to read the actual value or remove the * property). * * - Calling Has() before Set() in cases where we don't want to overwrite * an existing value for the frame property. */ template bool Has(Descriptor aProperty) const { return mProperties.Contains(aProperty, PropertyComparator()); } /** * Get a property value. This requires a linear search through * the properties of the frame. If the frame has no such property, * returns zero-filled result, which means null for pointers and * zero for integers and floating point types. * @param aFoundResult if non-null, receives a value 'true' iff * the frame has a value for the property. This lets callers * disambiguate a null result, which can mean 'no such property' or * 'property value is null'. */ template PropertyType Get(Descriptor aProperty, bool* aFoundResult = nullptr) const { void* ptr = GetInternal(aProperty, aFoundResult); return ReinterpretHelper::FromPointer(ptr); } /** * Remove a property value, and return it without destroying it. * * This requires a linear search through the properties of the frame. * If the frame has no such property, returns zero-filled result, which means * null for pointers and zero for integers and floating point types. * @param aFoundResult if non-null, receives a value 'true' iff * the frame had a value for the property. This lets callers * disambiguate a null result, which can mean 'no such property' or * 'property value is null'. */ template PropertyType Take(Descriptor aProperty, bool* aFoundResult = nullptr) { void* ptr = TakeInternal(aProperty, aFoundResult); return ReinterpretHelper::FromPointer(ptr); } /** * Remove and destroy a property value. This requires a linear search through * the properties of the frame. If the frame has no such property, nothing * happens. */ template void Remove(Descriptor aProperty, const nsIFrame* aFrame) { RemoveInternal(aProperty, aFrame); } /** * Call @aFunction for each property or until @aFunction returns false. */ template void ForEach(F aFunction) const { #ifdef DEBUG size_t len = mProperties.Length(); #endif for (const auto& prop : mProperties) { bool shouldContinue = aFunction(prop.mProperty, prop.mValue); MOZ_ASSERT(len == mProperties.Length(), "frame property list was modified by ForEach callback!"); if (!shouldContinue) { return; } } } /** * Remove and destroy all property values for the frame. */ void RemoveAll(const nsIFrame* aFrame) { nsTArray toDelete = std::move(mProperties); for (auto& prop : toDelete) { prop.DestroyValueFor(aFrame); } MOZ_ASSERT(mProperties.IsEmpty(), "a property dtor added new properties"); } size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { // We currently report only the shallow size of the mProperties array. // As for the PropertyValue entries: we don't need to measure the mProperty // field of because it always points to static memory, and we can't measure // mValue because the type is opaque. // XXX Can we do better, e.g. with a method on the descriptor? return mProperties.ShallowSizeOfExcludingThis(aMallocSizeOf); } private: // Prevent copying of FrameProperties; we should always return/pass around // references to it, not copies! FrameProperties(const FrameProperties&) = delete; FrameProperties& operator=(const FrameProperties&) = delete; inline void SetInternal(UntypedDescriptor aProperty, void* aValue, const nsIFrame* aFrame); inline void AddInternal(UntypedDescriptor aProperty, void* aValue); inline void* GetInternal(UntypedDescriptor aProperty, bool* aFoundResult) const; inline void* TakeInternal(UntypedDescriptor aProperty, bool* aFoundResult); inline void RemoveInternal(UntypedDescriptor aProperty, const nsIFrame* aFrame); template struct ReinterpretHelper { static_assert(sizeof(PropertyType) <= sizeof(void*), "size of the value must never be larger than a pointer"); static void* ToPointer(PropertyType aValue) { void* ptr = nullptr; memcpy(&ptr, &aValue, sizeof(aValue)); return ptr; } static PropertyType FromPointer(void* aPtr) { PropertyType value; memcpy(&value, &aPtr, sizeof(value)); return value; } }; template struct ReinterpretHelper { static void* ToPointer(T* aValue) { return static_cast(aValue); } static T* FromPointer(void* aPtr) { return static_cast(aPtr); } }; /** * Stores a property descriptor/value pair. */ struct PropertyValue { PropertyValue() : mProperty(nullptr), mValue(nullptr) {} PropertyValue(UntypedDescriptor aProperty, void* aValue) : mProperty(aProperty), mValue(aValue) {} void DestroyValueFor(const nsIFrame* aFrame) { if (mProperty->mDestructor) { mProperty->mDestructor(mValue); } else if (mProperty->mDestructorWithFrame) { mProperty->mDestructorWithFrame(aFrame, mValue); } } UntypedDescriptor mProperty; void* mValue; }; /** * Used with an array of PropertyValues to allow lookups that compare * only on the FramePropertyDescriptor. */ class PropertyComparator { public: bool Equals(const PropertyValue& a, const PropertyValue& b) const { return a.mProperty == b.mProperty; } bool Equals(UntypedDescriptor a, const PropertyValue& b) const { return a == b.mProperty; } bool Equals(const PropertyValue& a, UntypedDescriptor b) const { return a.mProperty == b; } }; nsTArray mProperties; }; inline void* FrameProperties::GetInternal(UntypedDescriptor aProperty, bool* aFoundResult) const { MOZ_ASSERT(aProperty, "Null property?"); return mProperties.ApplyIf( aProperty, 0, PropertyComparator(), [&aFoundResult](const PropertyValue& aPV) -> void* { if (aFoundResult) { *aFoundResult = true; } return aPV.mValue; }, [&aFoundResult]() -> void* { if (aFoundResult) { *aFoundResult = false; } return nullptr; }); } inline void FrameProperties::SetInternal(UntypedDescriptor aProperty, void* aValue, const nsIFrame* aFrame) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProperty, "Null property?"); mProperties.ApplyIf( aProperty, 0, PropertyComparator(), [&](PropertyValue& aPV) { aPV.DestroyValueFor(aFrame); aPV.mValue = aValue; }, [&]() { mProperties.AppendElement(PropertyValue(aProperty, aValue)); }); } inline void FrameProperties::AddInternal(UntypedDescriptor aProperty, void* aValue) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProperty, "Null property?"); mProperties.AppendElement(PropertyValue(aProperty, aValue)); } inline void* FrameProperties::TakeInternal(UntypedDescriptor aProperty, bool* aFoundResult) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProperty, "Null property?"); auto index = mProperties.IndexOf(aProperty, 0, PropertyComparator()); if (index == nsTArray::NoIndex) { if (aFoundResult) { *aFoundResult = false; } return nullptr; } if (aFoundResult) { *aFoundResult = true; } void* result = mProperties.Elements()[index].mValue; mProperties.RemoveElementAt(index); return result; } inline void FrameProperties::RemoveInternal(UntypedDescriptor aProperty, const nsIFrame* aFrame) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProperty, "Null property?"); auto index = mProperties.IndexOf(aProperty, 0, PropertyComparator()); if (index != nsTArray::NoIndex) { mProperties.Elements()[index].DestroyValueFor(aFrame); mProperties.RemoveElementAt(index); } } } // namespace mozilla #endif /* FRAMEPROPERTIES_H_ */