/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * construction of a frame tree that is nearly isomorphic to the content * tree and updating of that tree in response to dynamic changes */ #ifndef nsCSSFrameConstructor_h___ #define nsCSSFrameConstructor_h___ #include "mozilla/ArenaAllocator.h" #include "mozilla/Attributes.h" #include "mozilla/LinkedList.h" #include "mozilla/Maybe.h" #include "mozilla/RestyleManager.h" #include "mozilla/ScrollStyles.h" #include "mozilla/UniquePtr.h" #include "nsCOMPtr.h" #include "nsILayoutHistoryState.h" #include "nsQuoteList.h" #include "nsCounterManager.h" #include "nsIAnonymousContentCreator.h" #include "nsFrameManager.h" struct nsStyleDisplay; struct nsGenConInitializer; class nsBlockFrame; class nsContainerFrame; class nsFirstLineFrame; class nsFirstLetterFrame; class nsCSSAnonBoxPseudoStaticAtom; class nsPageSequenceFrame; class nsPageContentFrame; class nsFrameConstructorState; namespace mozilla { class ComputedStyle; class PresShell; class PrintedSheetFrame; namespace dom { class CharacterData; class Text; class FlattenedChildIterator; } // namespace dom } // namespace mozilla class nsCSSFrameConstructor final : public nsFrameManager { public: typedef mozilla::ComputedStyle ComputedStyle; typedef mozilla::PseudoStyleType PseudoStyleType; typedef mozilla::PresShell PresShell; typedef mozilla::dom::Element Element; typedef mozilla::dom::Text Text; // FIXME(emilio): Is this really needed? friend class mozilla::RestyleManager; nsCSSFrameConstructor(mozilla::dom::Document* aDocument, PresShell* aPresShell); ~nsCSSFrameConstructor() { MOZ_ASSERT(mFCItemsInUse == 0); } // get the alternate text for a content node static void GetAlternateTextFor(Element* aContent, nsAtom* aTag, // content object's tag nsAString& aAltText); private: nsCSSFrameConstructor(const nsCSSFrameConstructor& aCopy) = delete; nsCSSFrameConstructor& operator=(const nsCSSFrameConstructor& aCopy) = delete; public: /** * Whether insertion should be done synchronously or asynchronously. * * Generally, insertion is synchronous if we're entering frame construction * from restyle processing, and async if we're removing stuff, or need to * reconstruct some ancestor. * * Note that constructing async from frame construction will post a restyle * event, but won't need another whole refresh driver tick to go in. Instead * change hint processing will keep going as long as there are changes in the * queue. */ enum class InsertionKind { Sync, Async, }; mozilla::RestyleManager* RestyleManager() const { return mPresShell->GetPresContext()->RestyleManager(); } nsIFrame* ConstructRootFrame(); void ReconstructDocElementHierarchy(InsertionKind); private: enum Operation { CONTENTAPPEND, CONTENTINSERT }; // aChild is the child being inserted for inserts, and the first // child being appended for appends. void ConstructLazily(Operation aOperation, nsIContent* aChild); #ifdef DEBUG void CheckBitsForLazyFrameConstruction(nsIContent* aParent); #else void CheckBitsForLazyFrameConstruction(nsIContent*) {} #endif // Issues a single ContentInserted for each child in the range // [aStartChild, aEndChild). void IssueSingleInsertNofications(nsIContent* aStartChild, nsIContent* aEndChild, InsertionKind); /** * Data that represents an insertion point for some child content. */ struct InsertionPoint { InsertionPoint() : mParentFrame(nullptr), mContainer(nullptr) {} InsertionPoint(nsContainerFrame* aParentFrame, nsIContent* aContainer) : mParentFrame(aParentFrame), mContainer(aContainer) {} /** * The parent frame to use if the inserted children needs to create * frame(s). May be null, which signals that we shouldn't try to * create frames for the inserted children; either because there are * no parent frame or because there are multiple insertion points and * we will call IssueSingleInsertNofications for each child instead. * mContainer should not be used when mParentFrame is null. */ nsContainerFrame* mParentFrame; /** * The flattened tree parent for the inserted children. * It's undefined if mParentFrame is null. */ nsIContent* mContainer; /** * Whether it is required to insert children one-by-one instead of as a * range. */ bool IsMultiple() const; }; /** * Checks if the children in the range [aStartChild, aEndChild) can be * inserted/appended to one insertion point together. * * If so, returns that insertion point. If not, returns with * InsertionPoint.mFrame == nullptr and issues single ContentInserted calls * for each child. * * aEndChild = nullptr indicates that we are dealing with an append. */ InsertionPoint GetRangeInsertionPoint(nsIContent* aStartChild, nsIContent* aEndChild, InsertionKind); // Returns true if parent was recreated due to frameset child, false // otherwise. bool MaybeRecreateForFrameset(nsIFrame* aParentFrame, nsIContent* aStartChild, nsIContent* aEndChild); /** * For each child in the aStartChild/aEndChild range, calls * NoteDirtyDescendantsForServo on their flattened tree parents. This is * used when content is inserted into the document and we decide that * we can do lazy frame construction. It handles children being rebound to * different insertion points by calling NoteDirtyDescendantsForServo on each * child's flattened tree parent. Only used when we are styled by Servo. */ void LazilyStyleNewChildRange(nsIContent* aStartChild, nsIContent* aEndChild); /** * For each child in the aStartChild/aEndChild range, calls StyleNewChildren * on their flattened tree parents. This is used when content is inserted * into the document and we decide that we cannot do lazy frame construction. * It handles children being rebound to different insertion points by calling * StyleNewChildren on each child's flattened tree parent. Only used when we * are styled by Servo. */ void StyleNewChildRange(nsIContent* aStartChild, nsIContent* aEndChild); public: /** * Lazy frame construction is controlled by the InsertionKind parameter of * nsCSSFrameConstructor::ContentAppended/Inserted. It is true for all * inserts/appends as passed from the presshell, except for the insert of the * root element, which is always non-lazy. * * If we construct lazily, then we add NODE_NEEDS_FRAME bits to the newly * inserted/appended nodes and adds NODE_DESCENDANTS_NEED_FRAMES bits to the * container and up along the parent chain until it hits the root or another * node with that bit set. Then it posts a restyle event to ensure that a * flush happens to construct those frames. * * When the flush happens the RestyleManager walks the dirty nodes during * ProcessPostTraversal, and ends up calling Content{Appended,Inserted} with * InsertionKind::Sync in ProcessRestyledFrames. * * If a node is removed from the document then we don't bother unsetting any * of the lazy bits that might be set on it, its descendants, or any of its * ancestor nodes because that is a slow operation, the work might be wasted * if another node gets inserted in its place, and we can clear the bits * quicker by processing the content tree from top down the next time we * reconstruct frames. (We do clear the bits when BindToTree is called on any * nsIContent; so any nodes added to the document will not have any lazy bits * set.) */ // If the insertion kind is Async then frame construction of the new children // can be done lazily. void ContentAppended(nsIContent* aFirstNewContent, InsertionKind); // If the insertion kind is Async then frame construction of the new child // can be done lazily. void ContentInserted(nsIContent* aChild, InsertionKind); // Like ContentInserted but handles inserting the children in the range // [aStartChild, aEndChild). aStartChild must be non-null. aEndChild may be // null to indicate the range includes all kids after aStartChild. // // If aInsertionKind is Async then frame construction of the new children can // be done lazily. It is only allowed to be Async when inserting a single // node. void ContentRangeInserted(nsIContent* aStartChild, nsIContent* aEndChild, InsertionKind aInsertionKind); enum RemoveFlags { REMOVE_CONTENT, REMOVE_FOR_RECONSTRUCTION, }; /** * Recreate or destroy frames for aChild. * * aFlags == REMOVE_CONTENT means aChild has been removed from the document. * aFlags == REMOVE_FOR_RECONSTRUCTION means the caller will reconstruct the * frames later. * * In both the above cases, this method will in some cases try to reconstruct * frames on some ancestor of aChild. This can happen regardless of the value * of aFlags. * * The return value indicates whether this "reconstruct an ancestor" action * took place. If true is returned, that means that the frame subtree rooted * at some ancestor of aChild's frame was destroyed and will be reconstructed * async. */ bool ContentRemoved(nsIContent* aChild, nsIContent* aOldNextSibling, RemoveFlags aFlags); void CharacterDataChanged(nsIContent* aContent, const CharacterDataChangeInfo& aInfo); // If aContent is a text node that has been optimized away due to being // whitespace next to a block boundary (or for some other reason), ensure that // a frame for it is created the next time frames are flushed, if it can // possibly have a frame at all. // // Returns whether there are chances for the frame to be unsuppressed. bool EnsureFrameForTextNodeIsCreatedAfterFlush( mozilla::dom::CharacterData* aContent); // Generate the child frames and process bindings void GenerateChildFrames(nsContainerFrame* aFrame); // Should be called when a frame is going to be destroyed and // WillDestroyFrameTree hasn't been called yet. void NotifyDestroyingFrame(nsIFrame* aFrame); void RecalcQuotesAndCounters(); // Called when any counter style is changed. void NotifyCounterStylesAreDirty(); // Gets called when the presshell is destroying itself and also // when we tear down our frame tree to reconstruct it void WillDestroyFrameTree(); /** * Destroy the frames for aContent. Note that this may destroy frames * for an ancestor instead. * * Returns whether a reconstruct was posted for any ancestor. */ bool DestroyFramesFor(Element* aElement); // Request to create a continuing frame. This method never returns null. nsIFrame* CreateContinuingFrame(nsIFrame* aFrame, nsContainerFrame* aParentFrame, bool aIsFluid = true); // Copy over fixed frames from aParentFrame's prev-in-flow nsresult ReplicateFixedFrames(nsPageContentFrame* aParentFrame); /** * Get the insertion point for aChild. */ InsertionPoint GetInsertionPoint(nsIContent* aChild); /** * Return the insertion frame of the primary frame of aContent, or its nearest * ancestor that isn't display:contents. */ nsContainerFrame* GetContentInsertionFrameFor(nsIContent* aContent); // GetInitialContainingBlock() is deprecated in favor of // GetRootElementFrame(); nsIFrame* GetInitialContainingBlock() { return // mRootElementFrame; } This returns the outermost frame for the root element nsContainerFrame* GetRootElementFrame() { return mRootElementFrame; } // This returns the frame for the root element that does not // have a psuedo-element style nsIFrame* GetRootElementStyleFrame() { return mRootElementStyleFrame; } nsPageSequenceFrame* GetPageSequenceFrame() { return mPageSequenceFrame; } // Get the frame that is the parent of the root element. nsContainerFrame* GetDocElementContainingBlock() { return mDocElementContainingBlock; } void AddSizeOfIncludingThis(nsWindowSizes& aSizes) const; // temporary - please don't add external uses outside of nsBulletFrame nsCounterManager* CounterManager() { return &mCounterManager; } private: struct FrameConstructionItem; class FrameConstructionItemList; // Set the root element frame, and create frames for anonymous content if // there is a canvas frame. // // It's important to do this _before_ constructing the children of the root // element, because XUL popups depend on the anonymous root popupgroup being // constructed already. void SetRootElementFrameAndConstructCanvasAnonContent( nsContainerFrame* aRootElementFrame, nsFrameConstructorState&, nsFrameList&); mozilla::PrintedSheetFrame* ConstructPrintedSheetFrame( PresShell* aPresShell, nsContainerFrame* aParentFrame, nsIFrame* aPrevSheetFrame); nsContainerFrame* ConstructPageFrame(PresShell* aPresShell, nsContainerFrame* aParentFrame, nsIFrame* aPrevPageFrame, nsContainerFrame*& aCanvasFrame); void InitAndRestoreFrame(const nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, nsIFrame* aNewFrame, bool aAllowCounters = true); already_AddRefed ResolveComputedStyle(nsIContent* aContent); enum class ItemFlag : uint8_t { // Allow page-break before and after items to be created if the // style asks for them. AllowPageBreak, IsGeneratedContent, IsWithinSVGText, // The item allows items to be created for SVG children. AllowTextPathChild, // The item is content created by an nsIAnonymousContentCreator frame. IsAnonymousContentCreatorContent, }; using ItemFlags = mozilla::EnumSet; // Add the frame construction items for the given aContent and aParentFrame // to the list. This might add more than one item in some rare cases. // If aSuppressWhiteSpaceOptimizations is true, optimizations that // may suppress the construction of white-space-only text frames // must be skipped for these items and items around them. void AddFrameConstructionItems(nsFrameConstructorState& aState, nsIContent* aContent, bool aSuppressWhiteSpaceOptimizations, const InsertionPoint& aInsertion, FrameConstructionItemList& aItems, ItemFlags = {}); // Helper method for AddFrameConstructionItems etc. // Unsets the need-frame/restyle bits on aContent. // return true iff we should attempt to create frames for aContent. bool ShouldCreateItemsForChild(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame); // Helper method for AddFrameConstructionItems etc. // Make sure ShouldCreateItemsForChild() returned true before calling this. void DoAddFrameConstructionItems(nsFrameConstructorState& aState, nsIContent* aContent, ComputedStyle* aComputedStyle, bool aSuppressWhiteSpaceOptimizations, nsContainerFrame* aParentFrame, FrameConstructionItemList& aItems, ItemFlags = {}); // Construct the frames for the document element. This can return null if the // document element is display:none, or if it's an SVG element that's not // , etc. nsIFrame* ConstructDocElementFrame(Element* aDocElement); // Set up our mDocElementContainingBlock correctly for the given root // content. void SetUpDocElementContainingBlock(nsIContent* aDocElement); /** * CreateAttributeContent creates a single content/frame combination for an * |attr(foo)| generated content. * * @param aParentContent the parent content for the generated content (that * is, the originating element). * @param aParentFrame the parent frame for the generated frame * @param aAttrNamespace the namespace of the attribute in question * @param aAttrName the localname of the attribute * @param aComputedStyle the style to use * @param aGeneratedContent the array of generated content to append the * created content to. * @param [out] aNewContent the content node we create * @param [out] aNewFrame the new frame we create */ void CreateAttributeContent(const Element& aParentContent, nsIFrame* aParentFrame, int32_t aAttrNamespace, nsAtom* aAttrName, ComputedStyle* aComputedStyle, nsCOMArray& aGeneratedContent, nsIContent** aNewContent, nsIFrame** aNewFrame); /** * Create a text node containing the given string. If aText is non-null * then we also set aText to the returned node. */ already_AddRefed CreateGenConTextNode( nsFrameConstructorState& aState, const nsString& aString, mozilla::UniquePtr aInitializer); /** * Create a content node for the given generated content style. * The caller takes care of making it SetIsNativeAnonymousRoot, binding it * to the document, and creating frames for it. * @param aOriginatingElement is the node that has the before/after style. * @param aComputedStyle is the 'before' or 'after' pseudo-element style. * @param aContentIndex is the index of the content item to create */ already_AddRefed CreateGeneratedContent( nsFrameConstructorState& aState, const Element& aOriginatingElement, ComputedStyle& aComputedStyle, uint32_t aContentIndex); // aParentFrame may be null; this method doesn't use it directly in any case. void CreateGeneratedContentItem(nsFrameConstructorState& aState, nsContainerFrame* aParentFrame, Element& aOriginatingElement, ComputedStyle&, PseudoStyleType aPseudoElement, FrameConstructionItemList& aItems); // This method is called by ContentAppended() and ContentRangeInserted() when // appending flowed frames to a parent's principal child list. It handles the // case where the parent is the trailing inline of an ib-split or is the last // continuation of a ::-moz-column-content in an nsColumnSetFrame. // // This method can change aFrameList: it can chop off the beginning and put it // in aParentFrame while either putting the remainder into an ib-split sibling // of aParentFrame or creating aParentFrame's column-span siblings for the // remainder. // // aPrevSibling must be the frame after which aFrameList is to be placed on // aParentFrame's principal child list. It may be null if aFrameList is being // added at the beginning of the child list. void AppendFramesToParent(nsFrameConstructorState& aState, nsContainerFrame* aParentFrame, nsFrameList& aFrameList, nsIFrame* aPrevSibling, bool aIsRecursiveCall = false); // BEGIN TABLE SECTION /** * Construct a table wrapper frame. This is the FrameConstructionData * callback used for the job. */ nsIFrame* ConstructTable(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); /** * FrameConstructionData callback for constructing table rows and row groups. */ nsIFrame* ConstructTableRowOrRowGroup(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); /** * FrameConstructionData callback used for constructing table columns. */ nsIFrame* ConstructTableCol(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); /** * FrameConstructionData callback used for constructing table cells. */ nsIFrame* ConstructTableCell(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); private: /* An enum of possible parent types for anonymous table or ruby object construction */ enum ParentType { eTypeBlock = 0, /* This includes all non-table-related frames */ eTypeRow, eTypeRowGroup, eTypeColGroup, eTypeTable, eTypeRuby, eTypeRubyBase, eTypeRubyBaseContainer, eTypeRubyText, eTypeRubyTextContainer, eParentTypeCount }; /* 4 bits is enough to handle our ParentType values */ #define FCDATA_PARENT_TYPE_OFFSET 28 /* Macro to get the desired parent type out of an mBits member of FrameConstructionData */ #define FCDATA_DESIRED_PARENT_TYPE(_bits) \ ParentType((_bits) >> FCDATA_PARENT_TYPE_OFFSET) /* Macro to create FrameConstructionData bits out of a desired parent type */ #define FCDATA_DESIRED_PARENT_TYPE_TO_BITS(_type) \ (((uint32_t)(_type)) << FCDATA_PARENT_TYPE_OFFSET) /* Get the parent type that aParentFrame has. */ static ParentType GetParentType(nsIFrame* aParentFrame) { return GetParentType(aParentFrame->Type()); } /* Get the parent type for the given LayoutFrameType */ static ParentType GetParentType(mozilla::LayoutFrameType aFrameType); static bool IsRubyParentType(ParentType aParentType) { return (aParentType == eTypeRuby || aParentType == eTypeRubyBase || aParentType == eTypeRubyBaseContainer || aParentType == eTypeRubyText || aParentType == eTypeRubyTextContainer); } static bool IsTableParentType(ParentType aParentType) { return (aParentType == eTypeTable || aParentType == eTypeRow || aParentType == eTypeRowGroup || aParentType == eTypeColGroup); } /* A constructor function that just creates an nsIFrame object. The caller is responsible for initializing the object, adding it to frame lists, constructing frames for the children, etc. @param PresShell the presshell whose arena should be used to allocate the frame. @param ComputedStyle the style to use for the frame. */ typedef nsIFrame* (*FrameCreationFunc)(PresShell*, ComputedStyle*); typedef nsContainerFrame* (*ContainerFrameCreationFunc)(PresShell*, ComputedStyle*); typedef nsBlockFrame* (*BlockFrameCreationFunc)(PresShell*, ComputedStyle*); /* A function that can be used to get a FrameConstructionData. Such a function is allowed to return null. @param nsIContent the node for which the frame is being constructed. @param ComputedStyle the style to be used for the frame. */ struct FrameConstructionData; typedef const FrameConstructionData* (*FrameConstructionDataGetter)( const Element&, ComputedStyle&); /* A constructor function that's used for complicated construction tasks. This is expected to create the new frame, initialize it, add whatever needs to be added to aFrameList (XXXbz is that really necessary? Could caller add? Might there be cases when the returned frame or its placeholder is not the thing that ends up in aFrameList? If not, would it be safe to do the add into the frame construction state after processing kids? Look into this as a followup!), process children as needed, etc. It is NOT expected to deal with setting the frame on the content. @param aState the frame construction state to use. @param aItem the frame construction item to use @param aParentFrame the frame to set as the parent of the newly-constructed frame. @param aStyleDisplay the display struct from aItem's mComputedStyle @param aFrameList the frame list to add the new frame (or its placeholder) to. @return the frame that was constructed. This frame is what the caller will set as the frame on the content. Guaranteed non-null. */ typedef nsIFrame* (nsCSSFrameConstructor::*FrameFullConstructor)( nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); /* Bits that modify the way a FrameConstructionData is handled */ /* If the FCDATA_SKIP_FRAMESET bit is set, then the frame created should not be set as the primary frame on the content node. This should only be used in very rare cases when we create more than one frame for a given content node. */ #define FCDATA_SKIP_FRAMESET 0x1 /* If the FCDATA_FUNC_IS_DATA_GETTER bit is set, then the mFunc of the FrameConstructionData is a getter function that can be used to get the actual FrameConstructionData to use. */ #define FCDATA_FUNC_IS_DATA_GETTER 0x2 /* If the FCDATA_FUNC_IS_FULL_CTOR bit is set, then the FrameConstructionData has an mFullConstructor. In this case, there is no relevant mData or mFunc */ #define FCDATA_FUNC_IS_FULL_CTOR 0x4 /* If FCDATA_DISALLOW_OUT_OF_FLOW is set, do not allow the frame to float or be absolutely positioned. This can also be used with FCDATA_FUNC_IS_FULL_CTOR to indicate what the full-constructor function will do. */ #define FCDATA_DISALLOW_OUT_OF_FLOW 0x8 /* If FCDATA_FORCE_NULL_ABSPOS_CONTAINER is set, make sure to push a null absolute containing block before processing children for this frame. If this is not set, the frame will be pushed as the absolute containing block as needed, based on its style */ #define FCDATA_FORCE_NULL_ABSPOS_CONTAINER 0x10 /* If FCDATA_WRAP_KIDS_IN_BLOCKS is set, the inline kids of the frame will be wrapped in blocks. This is only usable for MathML at the moment. */ #define FCDATA_WRAP_KIDS_IN_BLOCKS 0x20 /* If FCDATA_SUPPRESS_FRAME is set, no frame should be created for the content. If this bit is set, nothing else in the struct needs to be set. */ #define FCDATA_SUPPRESS_FRAME 0x40 /* If FCDATA_MAY_NEED_SCROLLFRAME is set, the new frame should be wrapped in a scrollframe if its overflow type so requires. */ #define FCDATA_MAY_NEED_SCROLLFRAME 0x80 #ifdef MOZ_XUL /* If FCDATA_IS_POPUP is set, the new frame is a XUL popup frame. These need some really weird special handling. */ # define FCDATA_IS_POPUP 0x100 #endif /* MOZ_XUL */ /* If FCDATA_SKIP_ABSPOS_PUSH is set, don't push this frame as an absolute containing block, no matter what its style says. */ #define FCDATA_SKIP_ABSPOS_PUSH 0x200 /* If FCDATA_DISALLOW_GENERATED_CONTENT is set, then don't allow generated content when processing kids of this frame. This should not be used with FCDATA_FUNC_IS_FULL_CTOR */ #define FCDATA_DISALLOW_GENERATED_CONTENT 0x400 /* If FCDATA_IS_TABLE_PART is set, then the frame is some sort of table-related thing and we should not attempt to fetch a table-cell parent for it if it's inside another table-related frame. */ #define FCDATA_IS_TABLE_PART 0x800 /* If FCDATA_IS_INLINE is set, then the frame is a non-replaced CSS inline box. */ #define FCDATA_IS_INLINE 0x1000 /* If FCDATA_IS_LINE_PARTICIPANT is set, the frame is something that will return true for IsFrameOfType(nsIFrame::eLineParticipant) */ #define FCDATA_IS_LINE_PARTICIPANT 0x2000 /* If FCDATA_IS_LINE_BREAK is set, the frame is something that will induce a line break boundary before and after itself. */ #define FCDATA_IS_LINE_BREAK 0x4000 /* If FCDATA_ALLOW_BLOCK_STYLES is set, allow block styles when processing children of a block (i.e. allow ::first-letter/line). This should not be used with FCDATA_FUNC_IS_FULL_CTOR. */ #define FCDATA_ALLOW_BLOCK_STYLES 0x8000 /* If FCDATA_USE_CHILD_ITEMS is set, then use the mChildItems in the relevant FrameConstructionItem instead of trying to process the content's children. This can be used with or without FCDATA_FUNC_IS_FULL_CTOR. The child items might still need table pseudo processing. */ #define FCDATA_USE_CHILD_ITEMS 0x10000 /* If FCDATA_FORCED_NON_SCROLLABLE_BLOCK is set, then this block would have been scrollable but has been forced to be non-scrollable due to being in a paginated context. */ #define FCDATA_FORCED_NON_SCROLLABLE_BLOCK 0x20000 /* If FCDATA_CREATE_BLOCK_WRAPPER_FOR_ALL_KIDS is set, then create a block formatting context wrapper around the kids of this frame using the FrameConstructionData's mPseudoAtom for its anonymous box type. */ #define FCDATA_CREATE_BLOCK_WRAPPER_FOR_ALL_KIDS 0x40000 /* If FCDATA_IS_SVG_TEXT is set, then this text frame is a descendant of an SVG text frame. */ #define FCDATA_IS_SVG_TEXT 0x80000 /** * If FCDATA_ALLOW_GRID_FLEX_COLUMN is set, then we should create a * grid/flex/column container instead of a block wrapper when the styles says * so. This bit is meaningful only if FCDATA_CREATE_BLOCK_WRAPPER_FOR_ALL_KIDS * is also set. */ #define FCDATA_ALLOW_GRID_FLEX_COLUMN 0x200000 /** * Whether the kids of this FrameConstructionData should be flagged as having * a wrapper anon box parent. This should only be set if * FCDATA_USE_CHILD_ITEMS is set. */ #define FCDATA_IS_WRAPPER_ANON_BOX 0x400000 /* Structure representing information about how a frame should be constructed. */ struct FrameConstructionData { // Flag bits that can modify the way the construction happens uint32_t mBits; // We have exactly one of three types of functions, so use a union for // better cache locality for the ones that aren't pointer-to-member. That // one needs to be separate, because we can't cast between it and the // others and hence wouldn't be able to initialize the union without a // constructor and all the resulting generated code. See documentation // above for FrameCreationFunc, FrameConstructionDataGetter, and // FrameFullConstructor to see what the functions would do. union Func { FrameCreationFunc mCreationFunc; FrameConstructionDataGetter mDataGetter; } mFunc; FrameFullConstructor mFullConstructor; // For cases when FCDATA_CREATE_BLOCK_WRAPPER_FOR_ALL_KIDS is set, the // anonymous box type to use for that wrapper. PseudoStyleType const mAnonBoxPseudo; }; /* Structure representing a mapping of an atom to a FrameConstructionData. This can be used with non-static atoms, assuming that the nsAtom* is stored somewhere that this struct can point to (that is, a static nsAtom*) and that it's allocated before the struct is ever used. */ struct FrameConstructionDataByTag { const nsStaticAtom* const mTag; const FrameConstructionData mData; }; /* Structure representing a mapping of an integer to a FrameConstructionData. There are no magic integer values here. */ struct FrameConstructionDataByInt { /* Could be used for display or whatever else */ const int32_t mInt; const FrameConstructionData mData; }; struct FrameConstructionDataByDisplay { #ifdef DEBUG const mozilla::StyleDisplay mDisplay; #endif const FrameConstructionData mData; }; /* Structure that has a FrameConstructionData and style pseudo-type for a table pseudo-frame */ struct PseudoParentData { const FrameConstructionData mFCData; mozilla::PseudoStyleType const mPseudoType; }; /* Array of such structures that we use to properly construct table pseudo-frames as needed */ static const PseudoParentData sPseudoParentData[eParentTypeCount]; const FrameConstructionData* FindDataForContent(nsIContent&, ComputedStyle&, nsIFrame* aParentFrame, ItemFlags aFlags); // aParentFrame might be null. If it is, that means it was an inline frame. static const FrameConstructionData* FindTextData(const Text&, nsIFrame* aParentFrame); const FrameConstructionData* FindElementData(const Element&, ComputedStyle&, nsIFrame* aParentFrame, ItemFlags aFlags); const FrameConstructionData* FindElementTagData(const Element&, ComputedStyle&, nsIFrame* aParentFrame, ItemFlags aFlags); /* A function that takes an integer, content, style, and array of FrameConstructionDataByInts and finds the appropriate frame construction data to use and returns it. This can return null if none of the integers match or if the matching integer has a FrameConstructionDataGetter that returns null. */ static const FrameConstructionData* FindDataByInt( int32_t aInt, const Element&, ComputedStyle&, const FrameConstructionDataByInt* aDataPtr, uint32_t aDataLength); /** * A function that takes a tag, content, style, and array of * FrameConstructionDataByTags and finds the appropriate frame construction * data to use and returns it. * * This can return null if none of the tags match or if the matching tag has a * FrameConstructionDataGetter that returns null. In the case that the tags * actually match, aTagFound will be true, even if the return value is null. */ static const FrameConstructionData* FindDataByTag( const Element& aElement, ComputedStyle& aComputedStyle, const FrameConstructionDataByTag* aDataPtr, uint32_t aDataLength); /* A class representing a list of FrameConstructionItems. Instances of this class are only created as AutoFrameConstructionItemList, or as a member of FrameConstructionItem. */ class FrameConstructionItemList { public: void Reset(nsCSSFrameConstructor* aFCtor) { Destroy(aFCtor); this->~FrameConstructionItemList(); new (this) FrameConstructionItemList(); } void SetLineBoundaryAtStart(bool aBoundary) { mLineBoundaryAtStart = aBoundary; } void SetLineBoundaryAtEnd(bool aBoundary) { mLineBoundaryAtEnd = aBoundary; } void SetParentHasNoShadowDOM(bool aValue) { mParentHasNoShadowDOM = aValue; } bool HasLineBoundaryAtStart() { return mLineBoundaryAtStart; } bool HasLineBoundaryAtEnd() { return mLineBoundaryAtEnd; } bool ParentHasNoShadowDOM() { return mParentHasNoShadowDOM; } bool IsEmpty() const { return mItems.isEmpty(); } bool AnyItemsNeedBlockParent() const { return mLineParticipantCount != 0; } bool AreAllItemsInline() const { return mInlineCount == mItemCount; } bool AreAllItemsBlock() const { return mBlockCount == mItemCount; } bool AllWantParentType(ParentType aDesiredParentType) const { return mDesiredParentCounts[aDesiredParentType] == mItemCount; } // aSuppressWhiteSpaceOptimizations is true if optimizations that // skip constructing whitespace frames for this item or items // around it cannot be performed. // Also, the return value is always non-null, thanks to infallible 'new'. FrameConstructionItem* AppendItem( nsCSSFrameConstructor* aFCtor, const FrameConstructionData* aFCData, nsIContent* aContent, already_AddRefed&& aComputedStyle, bool aSuppressWhiteSpaceOptimizations) { FrameConstructionItem* item = new (aFCtor) FrameConstructionItem(aFCData, aContent, std::move(aComputedStyle), aSuppressWhiteSpaceOptimizations); mItems.insertBack(item); ++mItemCount; ++mDesiredParentCounts[item->DesiredParentType()]; return item; } // Arguments are the same as AppendItem(). FrameConstructionItem* PrependItem( nsCSSFrameConstructor* aFCtor, const FrameConstructionData* aFCData, nsIContent* aContent, already_AddRefed&& aComputedStyle, bool aSuppressWhiteSpaceOptimizations) { FrameConstructionItem* item = new (aFCtor) FrameConstructionItem(aFCData, aContent, std::move(aComputedStyle), aSuppressWhiteSpaceOptimizations); mItems.insertFront(item); ++mItemCount; ++mDesiredParentCounts[item->DesiredParentType()]; return item; } void InlineItemAdded() { ++mInlineCount; } void BlockItemAdded() { ++mBlockCount; } void LineParticipantItemAdded() { ++mLineParticipantCount; } class Iterator { public: explicit Iterator(FrameConstructionItemList& aList) : mCurrent(aList.mItems.getFirst()), mList(aList) {} Iterator(const Iterator& aOther) = default; bool operator==(const Iterator& aOther) const { MOZ_ASSERT(&mList == &aOther.mList, "Iterators for different lists?"); return mCurrent == aOther.mCurrent; } bool operator!=(const Iterator& aOther) const { return !(*this == aOther); } Iterator& operator=(const Iterator& aOther) { MOZ_ASSERT(&mList == &aOther.mList, "Iterators for different lists?"); mCurrent = aOther.mCurrent; return *this; } FrameConstructionItemList* List() { return &mList; } FrameConstructionItem& item() { MOZ_ASSERT(!IsDone(), "Should have checked IsDone()!"); return *mCurrent; } const FrameConstructionItem& item() const { MOZ_ASSERT(!IsDone(), "Should have checked IsDone()!"); return *mCurrent; } bool IsDone() const { return mCurrent == nullptr; } bool AtStart() const { return mCurrent == mList.mItems.getFirst(); } void Next() { NS_ASSERTION(!IsDone(), "Should have checked IsDone()!"); mCurrent = mCurrent->getNext(); } void Prev() { NS_ASSERTION(!AtStart(), "Should have checked AtStart()!"); mCurrent = mCurrent ? mCurrent->getPrevious() : mList.mItems.getLast(); } void SetToEnd() { mCurrent = nullptr; } // Skip over all items that want the given parent type. Return whether // the iterator is done after doing that. The iterator must not be done // when this is called. inline bool SkipItemsWantingParentType(ParentType aParentType); // Skip over all items that want a parent type different from the given // one. Return whether the iterator is done after doing that. The // iterator must not be done when this is called. inline bool SkipItemsNotWantingParentType(ParentType aParentType); // Skip over non-replaced inline frames and positioned frames. // Return whether the iterator is done after doing that. // The iterator must not be done when this is called. inline bool SkipItemsThatNeedAnonFlexOrGridItem( const nsFrameConstructorState& aState, bool aIsWebkitBox); // Skip to the first frame that is a non-replaced inline or is // positioned. Return whether the iterator is done after doing that. // The iterator must not be done when this is called. inline bool SkipItemsThatDontNeedAnonFlexOrGridItem( const nsFrameConstructorState& aState, bool aIsWebkitBox); // Skip over all items that do not want a ruby parent. Return whether // the iterator is done after doing that. The iterator must not be done // when this is called. inline bool SkipItemsNotWantingRubyParent(); // Skip over whitespace. Return whether the iterator is done after doing // that. The iterator must not be done, and must be pointing to a // whitespace item when this is called. inline bool SkipWhitespace(nsFrameConstructorState& aState); // Remove the item pointed to by this iterator from its current list and // Append it to aTargetList. This iterator is advanced to point to the // next item in its list. aIter must not be done. aTargetList must not // be the list this iterator is iterating over.. void AppendItemToList(FrameConstructionItemList& aTargetList); // As above, but moves all items starting with this iterator until we // get to aEnd; the item pointed to by aEnd is not stolen. This method // might have optimizations over just looping and doing StealItem for // some special cases. After this method returns, this iterator will // point to the item aEnd points to now; aEnd is not modified. // aTargetList must not be the list this iterator is iterating over. void AppendItemsToList(nsCSSFrameConstructor* aFCtor, const Iterator& aEnd, FrameConstructionItemList& aTargetList); // Insert aItem in this iterator's list right before the item pointed to // by this iterator. After the insertion, this iterator will continue to // point to the item it now points to (the one just after the // newly-inserted item). This iterator is allowed to be done; in that // case this call just appends the given item to the list. void InsertItem(FrameConstructionItem* aItem); // Delete the items between this iterator and aEnd, including the item // this iterator currently points to but not including the item pointed // to by aEnd. When this returns, this iterator will point to the same // item as aEnd. This iterator must not equal aEnd when this method is // called. void DeleteItemsTo(nsCSSFrameConstructor* aFCtor, const Iterator& aEnd); private: FrameConstructionItem* mCurrent; FrameConstructionItemList& mList; }; protected: FrameConstructionItemList() : mInlineCount(0), mBlockCount(0), mLineParticipantCount(0), mItemCount(0), mLineBoundaryAtStart(false), mLineBoundaryAtEnd(false), mParentHasNoShadowDOM(false) { MOZ_COUNT_CTOR(FrameConstructionItemList); memset(mDesiredParentCounts, 0, sizeof(mDesiredParentCounts)); } void Destroy(nsCSSFrameConstructor* aFCtor) { while (FrameConstructionItem* item = mItems.popFirst()) { item->Delete(aFCtor); } } // Prevent stack instances (except as AutoFrameConstructionItemList). friend struct FrameConstructionItem; ~FrameConstructionItemList() { MOZ_COUNT_DTOR(FrameConstructionItemList); MOZ_ASSERT(mItems.isEmpty(), "leaking"); } private: // Not allocated from the heap! void* operator new(size_t) = delete; void* operator new[](size_t) = delete; #ifdef _MSC_VER /* Visual Studio */ void operator delete(void*) { MOZ_CRASH("FrameConstructionItemList::del"); } #else void operator delete(void*) = delete; #endif void operator delete[](void*) = delete; // Placement new is used by Reset(). void* operator new(size_t, void* aPtr) { return aPtr; } struct UndisplayedItem { UndisplayedItem(nsIContent* aContent, ComputedStyle* aComputedStyle) : mContent(aContent), mComputedStyle(aComputedStyle) {} nsIContent* const mContent; RefPtr mComputedStyle; }; // Adjust our various counts for aItem being added or removed. aDelta // should be either +1 or -1 depending on which is happening. void AdjustCountsForItem(FrameConstructionItem* aItem, int32_t aDelta); mozilla::LinkedList mItems; uint32_t mInlineCount; uint32_t mBlockCount; uint32_t mLineParticipantCount; uint32_t mItemCount; uint32_t mDesiredParentCounts[eParentTypeCount]; // True if there is guaranteed to be a line boundary before the // frames created by these items bool mLineBoundaryAtStart; // True if there is guaranteed to be a line boundary after the // frames created by these items bool mLineBoundaryAtEnd; // True if the parent is guaranteed to have no shadow tree. bool mParentHasNoShadowDOM; }; /* A struct representing a list of FrameConstructionItems on the stack. */ struct MOZ_RAII AutoFrameConstructionItemList final : public FrameConstructionItemList { template explicit AutoFrameConstructionItemList(nsCSSFrameConstructor* aFCtor, Args&&... args) : FrameConstructionItemList(std::forward(args)...), mFCtor(aFCtor) { MOZ_ASSERT(mFCtor); } ~AutoFrameConstructionItemList() { Destroy(mFCtor); } private: nsCSSFrameConstructor* const mFCtor; }; typedef FrameConstructionItemList::Iterator FCItemIterator; /* A struct representing an item for which frames might need to be * constructed. This contains all the information needed to construct the * frame other than the parent frame and whatever would be stored in the * frame constructor state. You probably want to use * AutoFrameConstructionItem instead of this struct. */ struct FrameConstructionItem final : public mozilla::LinkedListElement { FrameConstructionItem(const FrameConstructionData* aFCData, nsIContent* aContent, already_AddRefed&& aComputedStyle, bool aSuppressWhiteSpaceOptimizations) : mFCData(aFCData), mContent(aContent), mComputedStyle(std::move(aComputedStyle)), mSuppressWhiteSpaceOptimizations(aSuppressWhiteSpaceOptimizations), mIsText(false), mIsGeneratedContent(false), mIsRootPopupgroup(false), mIsAllInline(false), mIsBlock(false), mIsPopup(false), mIsLineParticipant(false) { MOZ_COUNT_CTOR(FrameConstructionItem); } void* operator new(size_t, nsCSSFrameConstructor* aFCtor) { return aFCtor->AllocateFCItem(); } void Delete(nsCSSFrameConstructor* aFCtor) { mChildItems.Destroy(aFCtor); if (mIsGeneratedContent) { mContent->UnbindFromTree(); NS_RELEASE(mContent); } this->~FrameConstructionItem(); aFCtor->FreeFCItem(this); } ParentType DesiredParentType() { return FCDATA_DESIRED_PARENT_TYPE(mFCData->mBits); } // Indicates whether (when in a flex or grid container) this item needs // to be wrapped in an anonymous block. (Note that we implement // -webkit-box/-webkit-inline-box using our standard flexbox frame class, // but we use different rules for what gets wrapped. The aIsWebkitBox // parameter here tells us whether to use those different rules.) bool NeedsAnonFlexOrGridItem(const nsFrameConstructorState& aState, bool aIsWebkitBox); // Don't call this unless the frametree really depends on the answer! // Especially so for generated content, where we don't want to reframe // things. bool IsWhitespace(nsFrameConstructorState& aState) const; bool IsLineBoundary() const { return mIsBlock || (mFCData->mBits & FCDATA_IS_LINE_BREAK); } // Child frame construction items. FrameConstructionItemList mChildItems; // The FrameConstructionData to use. const FrameConstructionData* mFCData; // The nsIContent node to use when initializing the new frame. nsIContent* mContent; // The style to use for creating the new frame. RefPtr mComputedStyle; // Whether optimizations to skip constructing textframes around // this content need to be suppressed. bool mSuppressWhiteSpaceOptimizations : 1; // Whether this is a text content item. bool mIsText : 1; // Whether this is a generated content container. // If it is, mContent is a strong pointer. bool mIsGeneratedContent : 1; // Whether this is an item for the root popupgroup. bool mIsRootPopupgroup : 1; // Whether construction from this item will create only frames that are // IsInlineOutside() in the principal child list. This is not precise, but // conservative: if true the frames will really be inline, whereas if false // they might still all be inline. bool mIsAllInline : 1; // Whether construction from this item will create only frames that are // IsBlockOutside() in the principal child list. This is not precise, but // conservative: if true the frames will really be blocks, whereas if false // they might still be blocks (and in particular, out-of-flows that didn't // find a containing block). bool mIsBlock : 1; // Whether construction from this item will create a popup that needs to // go into the global popup items. bool mIsPopup : 1; // Whether this item should be treated as a line participant bool mIsLineParticipant : 1; private: // Not allocated from the general heap - instead, use the new/Delete APIs // that take a nsCSSFrameConstructor* (which manages our arena allocation). void* operator new(size_t) = delete; void* operator new[](size_t) = delete; #ifdef _MSC_VER /* Visual Studio */ void operator delete(void*) { MOZ_CRASH("FrameConstructionItem::delete"); } #else void operator delete(void*) = delete; #endif void operator delete[](void*) = delete; FrameConstructionItem(const FrameConstructionItem& aOther) = delete; // Not allocated from the stack! ~FrameConstructionItem() { MOZ_COUNT_DTOR(FrameConstructionItem); MOZ_ASSERT(mChildItems.IsEmpty(), "leaking"); } }; /** * Convenience struct to assist in managing a temporary FrameConstructionItem * using a local variable. Castable to FrameConstructionItem so that it can * be passed transparently to functions that expect that type. * (This struct exists because FrameConstructionItem is arena-allocated, and * it's nice to abstract away its allocation/deallocation.) */ struct MOZ_RAII AutoFrameConstructionItem final { template explicit AutoFrameConstructionItem(nsCSSFrameConstructor* aFCtor, Args&&... args) : mFCtor(aFCtor), mItem(new (aFCtor) FrameConstructionItem(std::forward(args)...)) { MOZ_ASSERT(mFCtor); } ~AutoFrameConstructionItem() { mItem->Delete(mFCtor); } operator FrameConstructionItem&() { return *mItem; } private: nsCSSFrameConstructor* const mFCtor; FrameConstructionItem* const mItem; }; /** * Function to create the anonymous flex or grid items that we need. * If aParentFrame is not a nsFlexContainerFrame or nsGridContainerFrame then * this method is a NOP. * @param aItems the child frame construction items before pseudo creation * @param aParentFrame the parent frame */ void CreateNeededAnonFlexOrGridItems(nsFrameConstructorState& aState, FrameConstructionItemList& aItems, nsIFrame* aParentFrame); enum RubyWhitespaceType { eRubyNotWhitespace, eRubyInterLevelWhitespace, // Includes inter-base and inter-annotation whitespace eRubyInterLeafWhitespace, eRubyInterSegmentWhitespace }; /** * Function to compute the whitespace type according to the display * values of the previous and the next elements. */ static inline RubyWhitespaceType ComputeRubyWhitespaceType( mozilla::StyleDisplay aPrevDisplay, mozilla::StyleDisplay aNextDisplay); /** * Function to interpret the type of whitespace between * |aStartIter| and |aEndIter|. */ static inline RubyWhitespaceType InterpretRubyWhitespace( nsFrameConstructorState& aState, const FCItemIterator& aStartIter, const FCItemIterator& aEndIter); /** * Function to wrap consecutive misparented inline content into * a ruby base box or a ruby text box. */ void WrapItemsInPseudoRubyLeafBox(FCItemIterator& aIter, ComputedStyle* aParentStyle, nsIContent* aParentContent); /** * Function to wrap consecutive misparented items * into a ruby level container. */ inline void WrapItemsInPseudoRubyLevelContainer( nsFrameConstructorState& aState, FCItemIterator& aIter, ComputedStyle* aParentStyle, nsIContent* aParentContent); /** * Function to trim leading and trailing whitespaces. */ inline void TrimLeadingAndTrailingWhitespaces( nsFrameConstructorState& aState, FrameConstructionItemList& aItems); /** * Function to create internal ruby boxes. */ inline void CreateNeededPseudoInternalRubyBoxes( nsFrameConstructorState& aState, FrameConstructionItemList& aItems, nsIFrame* aParentFrame); /** * Function to create the pseudo intermediate containers we need. * @param aItems the child frame construction items before pseudo creation * @param aParentFrame the parent frame we're creating pseudos for */ inline void CreateNeededPseudoContainers(nsFrameConstructorState& aState, FrameConstructionItemList& aItems, nsIFrame* aParentFrame); /** * Function to wrap consecutive items into a pseudo parent. */ inline void WrapItemsInPseudoParent(nsIContent* aParentContent, ComputedStyle* aParentStyle, ParentType aWrapperType, FCItemIterator& aIter, const FCItemIterator& aEndIter); /** * Function to create the pseudo siblings we need. */ inline void CreateNeededPseudoSiblings(nsFrameConstructorState& aState, FrameConstructionItemList& aItems, nsIFrame* aParentFrame); // END TABLE SECTION protected: static nsIFrame* CreatePlaceholderFrameFor(PresShell* aPresShell, nsIContent* aContent, nsIFrame* aFrame, nsContainerFrame* aParentFrame, nsIFrame* aPrevInFlow, nsFrameState aTypeBit); private: // ConstructSelectFrame puts the new frame in aFrameList and // handles the kids of the select. nsIFrame* ConstructSelectFrame(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); // ConstructFieldSetFrame puts the new frame in aFrameList and // handles the kids of the fieldset nsIFrame* ConstructFieldSetFrame(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); // ConstructDetailsFrame puts the new frame in aFrameList and // handles the kids of the details. nsIFrame* ConstructDetailsFrame(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); // Creates a block frame wrapping an anonymous ruby frame. nsIFrame* ConstructBlockRubyFrame(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aStyleDisplay, nsFrameList& aFrameList); void ConstructTextFrame(const FrameConstructionData* aData, nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, ComputedStyle* aComputedStyle, nsFrameList& aFrameList); // If aPossibleTextContent is a text node and doesn't have a frame, append a // frame construction item for it to aItems. void AddTextItemIfNeeded(nsFrameConstructorState& aState, const InsertionPoint& aInsertion, nsIContent* aPossibleTextContent, FrameConstructionItemList& aItems); // If aContent is a text node and doesn't have a frame, try to create a frame // for it. void ReframeTextIfNeeded(nsIContent* aContent); void AddPageBreakItem(nsIContent* aContent, FrameConstructionItemList& aItems); // Function to find FrameConstructionData for aElement. Will return // null if aElement is not HTML. // aParentFrame might be null. If it is, that means it was an // inline frame. static const FrameConstructionData* FindHTMLData(const Element&, nsIFrame* aParentFrame, ComputedStyle&); // HTML data-finding helper functions static const FrameConstructionData* FindImgData(const Element&, ComputedStyle&); static const FrameConstructionData* FindGeneratedImageData(const Element&, ComputedStyle&); static const FrameConstructionData* FindImgControlData(const Element&, ComputedStyle&); static const FrameConstructionData* FindSearchControlData(const Element&, ComputedStyle&); static const FrameConstructionData* FindInputData(const Element&, ComputedStyle&); static const FrameConstructionData* FindObjectData(const Element&, ComputedStyle&); static const FrameConstructionData* FindCanvasData(const Element&, ComputedStyle&); /* Construct a frame from the given FrameConstructionItem. This function will handle adding the frame to frame lists, processing children, setting the frame as the primary frame for the item's content, and so forth. @param aItem the FrameConstructionItem to use. @param aState the frame construction state to use. @param aParentFrame the frame to set as the parent of the newly-constructed frame. @param aFrameList the frame list to add the new frame (or its placeholder) to. */ void ConstructFrameFromItemInternal(FrameConstructionItem& aItem, nsFrameConstructorState& aState, nsContainerFrame* aParentFrame, nsFrameList& aFrameList); // The guts of AddFrameConstructionItems // aParentFrame might be null. If it is, that means it was an // inline frame. void AddFrameConstructionItemsInternal(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, bool aSuppressWhiteSpaceOptimizations, ComputedStyle*, ItemFlags, FrameConstructionItemList& aItems); /** * Construct frames for the given item list and parent frame, and put the * resulting frames in aFrameList. */ void ConstructFramesFromItemList(nsFrameConstructorState& aState, FrameConstructionItemList& aItems, nsContainerFrame* aParentFrame, bool aParentIsWrapperAnonBox, nsFrameList& aFrameList); void ConstructFramesFromItem(nsFrameConstructorState& aState, FCItemIterator& aItem, nsContainerFrame* aParentFrame, nsFrameList& aFrameList); static bool AtLineBoundary(FCItemIterator& aIter); nsresult GetAnonymousContent( nsIContent* aParent, nsIFrame* aParentFrame, nsTArray& aAnonContent); // MathML Mod - RBS /** * Takes the frames in aBlockList and wraps them in a new anonymous block * frame whose content is aContent and whose parent will be aParentFrame. * The anonymous block is added to aNewList and aBlockList is cleared. */ void FlushAccumulatedBlock(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, nsFrameList& aBlockList, nsFrameList& aNewList); // Function to find FrameConstructionData for an element. Will return // null if the element is not MathML. static const FrameConstructionData* FindMathMLData(const Element&, ComputedStyle&); // Function to find FrameConstructionData for an element. Will return // null if the element is not XUL. static const FrameConstructionData* FindXULTagData(const Element&, ComputedStyle&); // XUL data-finding helper functions and structures #ifdef MOZ_XUL static const FrameConstructionData* FindPopupGroupData(const Element&, ComputedStyle&); // sXULTextBoxData used for both labels and descriptions static const FrameConstructionData sXULTextBoxData; static const FrameConstructionData* FindXULButtonData(const Element&, ComputedStyle&); static const FrameConstructionData* FindXULLabelData(const Element&, ComputedStyle&); static const FrameConstructionData* FindXULDescriptionData(const Element&, ComputedStyle&); # ifdef XP_MACOSX static const FrameConstructionData* FindXULMenubarData(const Element&, ComputedStyle&); # endif /* XP_MACOSX */ #endif /* MOZ_XUL */ /** * Constructs an outer frame, an anonymous child that wraps its real * children, and its descendant frames. This is used by both * ConstructOuterSVG and ConstructMarker, which both want an anonymous block * child for their children to go in to. */ nsContainerFrame* ConstructFrameWithAnonymousChild( nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, nsFrameList& aFrameList, ContainerFrameCreationFunc aConstructor, ContainerFrameCreationFunc aInnerConstructor, mozilla::PseudoStyleType aInnerPseudo, bool aCandidateRootFrame); /** * Construct an SVGOuterSVGFrame. */ nsIFrame* ConstructOuterSVG(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); /** * Construct an SVGMarkerFrame. */ nsIFrame* ConstructMarker(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); static const FrameConstructionData* FindSVGData(const Element&, nsIFrame* aParentFrame, bool aIsWithinSVGText, bool aAllowsTextPathChild, ComputedStyle&); // Not static because it does PropagateScrollToViewport. If this // changes, make this static. const FrameConstructionData* FindDisplayData(const nsStyleDisplay&, const Element&); /** * Construct a scrollable block frame */ nsIFrame* ConstructScrollableBlock(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); /** * Construct a scrollable block frame using the given block frame creation * function. */ nsIFrame* ConstructScrollableBlockWithConstructor( nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList, BlockFrameCreationFunc aConstructor); /** * Construct a non-scrollable block frame */ nsIFrame* ConstructNonScrollableBlock(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); /** * Construct a non-scrollable block frame using the given block frame creation * function. */ nsIFrame* ConstructNonScrollableBlockWithConstructor( nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList, BlockFrameCreationFunc aConstructor); /** * This adds FrameConstructionItem objects to aItemsToConstruct for the * anonymous content returned by an nsIAnonymousContentCreator:: * CreateAnonymousContent implementation. */ void AddFCItemsForAnonymousContent( nsFrameConstructorState& aState, nsContainerFrame* aFrame, const nsTArray& aAnonymousItems, FrameConstructionItemList& aItemsToConstruct, ItemFlags aExtraFlags = {}); /** * Construct the frames for the children of aContent. "children" is defined * as "whatever FlattenedChildIterator returns for aContent". This means * we're basically operating on children in the "flattened tree": * * https://drafts.csswg.org/css-scoping/#flat-tree * * This method will also handle constructing ::before, ::after, * ::first-letter, and ::first-line frames, as needed and if allowed. * * If the parent is a float containing block, this method will handle pushing * it as the float containing block in aState (so there's no need for callers * to push it themselves). * * @param aState the frame construction state * @param aContent the content node whose children need frames * @param aComputedStyle the style for aContent * @param aParentFrame the frame to use as the parent frame for the new * in-flow kids. Note that this must be its own content insertion frame, but * need not be be the primary frame for aContent. This frame will be * pushed as the float containing block, as needed. aFrame is also * used to find the parent style for the kids' style * (not necessary aFrame's style). * @param aCanHaveGeneratedContent Whether to allow :before and * :after styles on the parent. * @param aFrameList the list in which we should place the in-flow children * @param aAllowBlockStyles Whether to allow first-letter and first-line * styles on the parent. * @param aPossiblyLeafFrame if non-null, this should be used for the isLeaf * test and the anonymous content creation. If null, aFrame will be * used. */ void ProcessChildren(nsFrameConstructorState& aState, nsIContent* aContent, ComputedStyle* aComputedStyle, nsContainerFrame* aParentFrame, const bool aCanHaveGeneratedContent, nsFrameList& aFrameList, const bool aAllowBlockStyles, nsIFrame* aPossiblyLeafFrame = nullptr); /** * These two functions are used when we start frame creation from a non-root * element. They should recreate the same state that we would have * arrived at if we had built frames from the root frame to aFrame. * Therefore, any calls to PushFloatContainingBlock and * PushAbsoluteContainingBlock during frame construction should get * corresponding logic in these functions. */ public: enum ContainingBlockType { ABS_POS, FIXED_POS }; nsContainerFrame* GetAbsoluteContainingBlock(nsIFrame* aFrame, ContainingBlockType aType); nsContainerFrame* GetFloatContainingBlock(nsIFrame* aFrame); private: // Build a scroll frame: // Calls BeginBuildingScrollFrame, InitAndRestoreFrame, and then // FinishBuildingScrollFrame. // @param aNewFrame the created scrollframe --- output only // @param aParentFrame the geometric parent that the scrollframe will have. void BuildScrollFrame(nsFrameConstructorState& aState, nsIContent* aContent, ComputedStyle* aContentStyle, nsIFrame* aScrolledFrame, nsContainerFrame* aParentFrame, nsContainerFrame*& aNewFrame); // Builds the initial ScrollFrame already_AddRefed BeginBuildingScrollFrame( nsFrameConstructorState& aState, nsIContent* aContent, ComputedStyle* aContentStyle, nsContainerFrame* aParentFrame, mozilla::PseudoStyleType aScrolledPseudo, bool aIsRoot, nsContainerFrame*& aNewFrame); // Completes the building of the scrollframe: // Creates a view for the scrolledframe and makes it the child of the // scrollframe. void FinishBuildingScrollFrame(nsContainerFrame* aScrollFrame, nsIFrame* aScrolledFrame); // InitializeSelectFrame puts scrollFrame in aFrameList if aBuildCombobox is // false aBuildCombobox indicates if we are building a combobox that has a // dropdown popup widget or not. void InitializeSelectFrame(nsFrameConstructorState& aState, nsContainerFrame* aScrollFrame, nsContainerFrame* aScrolledFrame, nsIContent* aContent, nsContainerFrame* aParentFrame, ComputedStyle* aComputedStyle, bool aBuildCombobox, nsFrameList& aFrameList); /** * Recreate frames for aContent. * @param aContent the content to recreate frames for * @param aFlags normally you want to pass REMOVE_FOR_RECONSTRUCTION here */ void RecreateFramesForContent(nsIContent* aContent, InsertionKind aInsertionKind); /** * Handles change of rowspan and colspan attributes on table cells. */ void UpdateTableCellSpans(nsIContent* aContent); // If removal of aFrame from the frame tree requires reconstruction of some // containing block (either of aFrame or of its parent) due to {ib} splits or // table pseudo-frames, recreate the relevant frame subtree. The return value // indicates whether this happened. aFrame must be the result of a // GetPrimaryFrame() call on a content node (which means its parent is also // not null). bool MaybeRecreateContainerForFrameRemoval(nsIFrame* aFrame); nsIFrame* CreateContinuingOuterTableFrame(nsIFrame* aFrame, nsContainerFrame* aParentFrame, nsIContent* aContent, ComputedStyle* aComputedStyle); nsIFrame* CreateContinuingTableFrame(nsIFrame* aFrame, nsContainerFrame* aParentFrame, nsIContent* aContent, ComputedStyle* aComputedStyle); //---------------------------------------- // Methods support creating block frames and their children already_AddRefed GetFirstLetterStyle( nsIContent* aContent, ComputedStyle* aComputedStyle); already_AddRefed GetFirstLineStyle( nsIContent* aContent, ComputedStyle* aComputedStyle); bool ShouldHaveFirstLetterStyle(nsIContent* aContent, ComputedStyle* aComputedStyle); // Check whether a given block has first-letter style. Make sure to // only pass in blocks! And don't pass in null either. bool HasFirstLetterStyle(nsIFrame* aBlockFrame); bool ShouldHaveFirstLineStyle(nsIContent* aContent, ComputedStyle* aComputedStyle); void ShouldHaveSpecialBlockStyle(nsIContent* aContent, ComputedStyle* aComputedStyle, bool* aHaveFirstLetterStyle, bool* aHaveFirstLineStyle); // |aContentParentFrame| should be null if it's really the same as // |aParentFrame|. // @param aFrameList where we want to put the block in case it's in-flow. // @param aNewFrame an in/out parameter. On input it is the block to be // constructed. On output it is reset to the outermost // frame constructed (e.g. if we need to wrap the block in an // nsColumnSetFrame. // @param aParentFrame is the desired parent for the (possibly wrapped) // block // @param aContentParent is the parent the block would have if it // were in-flow // @param aPositionedFrameForAbsPosContainer if non-null, then the new // block should be an abs-pos container and aPositionedFrameForAbsPosContainer // is the frame whose style is making this block an abs-pos container. void ConstructBlock(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, nsContainerFrame* aContentParentFrame, ComputedStyle* aComputedStyle, nsContainerFrame** aNewFrame, nsFrameList& aFrameList, nsIFrame* aPositionedFrameForAbsPosContainer); // Build the initial column hierarchy around aColumnContent. This function // should be called before constructing aColumnContent's children. // // Before calling FinishBuildingColumns(), we need to create column-span // siblings for aColumnContent's children. Caller can use helpers // MayNeedToCreateColumnSpanSiblings() and CreateColumnSpanSiblings() to // check whether column-span siblings might need to be created and to do // the actual work of creating them if they're needed. // // @param aColumnContent the block that we're wrapping in a ColumnSet. On // entry to this function it has aComputedStyle as its style. After // this function returns, aColumnContent has a ::-moz-column-content // anonymous box style. // @param aParentFrame the parent frame we want to use for the // ColumnSetWrapperFrame (which would have been the parent of // aColumnContent if we were not creating a column hierarchy). // @param aContent is the content of the aColumnContent. // @return the outermost ColumnSetWrapperFrame. nsBlockFrame* BeginBuildingColumns(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aParentFrame, nsContainerFrame* aColumnContent, ComputedStyle* aComputedStyle); // Complete building the column hierarchy by first wrapping each // non-column-span child in aChildList in a ColumnSetFrame (skipping // column-span children), and reparenting them to have aColumnSetWrapper // as their parent. // // @param aColumnSetWrapper is the frame returned by // BeginBuildingColumns(), and is the grandparent of aColumnContent. // @param aColumnContent is the block frame passed into // BeginBuildingColumns() // @param aColumnContentSiblings contains the aColumnContent's siblings, which // are the column spanners and aColumnContent's continuations returned // by CreateColumnSpanSiblings(). It'll become empty after this call. void FinishBuildingColumns(nsFrameConstructorState& aState, nsContainerFrame* aColumnSetWrapper, nsContainerFrame* aColumnContent, nsFrameList& aColumnContentSiblings); // Return whether aBlockFrame's children in aChildList, which might // contain column-span, may need to be wrapped in // ::moz-column-span-wrapper and promoted as aBlockFrame's siblings. // // @param aBlockFrame is the parent of the frames in aChildList. // // Note: This a check without actually looking into each frame in the // child list, so it may return false positive. bool MayNeedToCreateColumnSpanSiblings(nsContainerFrame* aBlockFrame, const nsFrameList& aChildList); // Wrap consecutive runs of column-span kids and runs of non-column-span // kids in blocks for aInitialBlock's children. // // @param aInitialBlock is the parent of those frames in aChildList. // @param aChildList must begin with a column-span kid. It becomes empty // after this call. // @param aPositionedFrame if non-null, it's the frame whose style is making // aInitialBlock an abs-pos container. // // Return those wrapping blocks in nsFrameList. nsFrameList CreateColumnSpanSiblings(nsFrameConstructorState& aState, nsContainerFrame* aInitialBlock, nsFrameList& aChildList, nsIFrame* aPositionedFrame); // Reconstruct the multi-column containing block of aParentFrame when we want // to insert aFrameList into aParentFrame immediately after aPrevSibling but // cannot fix the frame tree because aFrameList contains some column-spans. // // Note: This method is intended to be called as a helper in ContentAppended() // and ContentRangeInserted(). It assumes aState was set up locally and wasn't // used to construct any ancestors of aParentFrame in aFrameList. // // @param aParentFrame the to-be parent frame for aFrameList. // @param aFrameList the frames to be inserted. It will be cleared if we need // reconstruction. // @param aPrevSibling the position where the frames in aFrameList are going // to be inserted. Nullptr means aFrameList is being inserted at // the beginning. // @return true if the multi-column containing block of aParentFrame is // reconstructed; false otherwise. bool MaybeRecreateForColumnSpan(nsFrameConstructorState& aState, nsContainerFrame* aParentFrame, nsFrameList& aFrameList, nsIFrame* aPrevSibling); nsIFrame* ConstructInline(nsFrameConstructorState& aState, FrameConstructionItem& aItem, nsContainerFrame* aParentFrame, const nsStyleDisplay* aDisplay, nsFrameList& aFrameList); /** * Create any additional {ib} siblings needed to contain aChildList and put * them in aSiblings. * * @param aState the frame constructor state * @param aInitialInline is an already-existing inline frame that will be * part of this {ib} split and come before everything * in aSiblings. * @param aIsPositioned true if aInitialInline is positioned. * @param aChildList is a child list starting with a block; this method * assumes that the inline has already taken all the * children it wants. When the method returns aChildList * will be empty. * @param aSiblings the nsFrameList to put the newly-created siblings into. * * This method is responsible for making any SetFrameIsIBSplit calls that are * needed. */ void CreateIBSiblings(nsFrameConstructorState& aState, nsContainerFrame* aInitialInline, bool aIsPositioned, nsFrameList& aChildList, nsFrameList& aSiblings); /** * For an inline aParentItem, construct its list of child * FrameConstructionItems and set its mIsAllInline flag appropriately. */ void BuildInlineChildItems(nsFrameConstructorState& aState, FrameConstructionItem& aParentItem, bool aItemIsWithinSVGText, bool aItemAllowsTextPathChild); // Determine whether we need to wipe out aFrame (the insertion parent) and // rebuild the entire subtree when we insert or append new content under // aFrame. // // This is similar to WipeContainingBlock(), but is called before constructing // any frame construction items. Any container frames which need reframing // regardless of the content inserted or appended can add a check in this // method. // // @return true if we reconstructed the insertion parent frame; false // otherwise bool WipeInsertionParent(nsContainerFrame* aFrame); // Determine whether we need to wipe out what we just did and start over // because we're doing something like adding block kids to an inline frame // (and therefore need an {ib} split). aPrevSibling must be correct, even in // aIsAppend cases. Passing aIsAppend false even when an append is happening // is ok in terms of correctness, but can lead to unnecessary reframing. If // aIsAppend is true, then the caller MUST call // nsCSSFrameConstructor::AppendFramesToParent (as opposed to // nsFrameManager::InsertFrames directly) to add the new frames. // @return true if we reconstructed the containing block, false // otherwise bool WipeContainingBlock(nsFrameConstructorState& aState, nsIFrame* aContainingBlock, nsIFrame* aFrame, FrameConstructionItemList& aItems, bool aIsAppend, nsIFrame* aPrevSibling); void ReframeContainingBlock(nsIFrame* aFrame); //---------------------------------------- // Methods support :first-letter style nsFirstLetterFrame* CreateFloatingLetterFrame( nsFrameConstructorState& aState, mozilla::dom::Text* aTextContent, nsIFrame* aTextFrame, nsContainerFrame* aParentFrame, ComputedStyle* aParentComputedStyle, ComputedStyle* aComputedStyle, nsFrameList& aResult); void CreateLetterFrame(nsContainerFrame* aBlockFrame, nsContainerFrame* aBlockContinuation, mozilla::dom::Text* aTextContent, nsContainerFrame* aParentFrame, nsFrameList& aResult); void WrapFramesInFirstLetterFrame(nsContainerFrame* aBlockFrame, nsFrameList& aBlockFrames); /** * Looks in the block aBlockFrame for a text frame that contains the * first-letter of the block and creates the necessary first-letter frames * and returns them in aLetterFrames. * * @param aBlockFrame the (first-continuation of) the block we are creating a * first-letter frame for * @param aBlockContinuation the current continuation of the block that we * are looking in for a textframe with suitable * contents for first-letter * @param aParentFrame the current frame whose children we are looking at for * a suitable first-letter textframe * @param aParentFrameList the first child of aParentFrame * @param aModifiedParent returns the parent of the textframe that contains * the first-letter * @param aTextFrame returns the textframe that had the first-letter * @param aPrevFrame returns the previous sibling of aTextFrame * @param aLetterFrames returns the frames that were created */ void WrapFramesInFirstLetterFrame( nsContainerFrame* aBlockFrame, nsContainerFrame* aBlockContinuation, nsContainerFrame* aParentFrame, nsIFrame* aParentFrameList, nsContainerFrame** aModifiedParent, nsIFrame** aTextFrame, nsIFrame** aPrevFrame, nsFrameList& aLetterFrames, bool* aStopLooking); void RecoverLetterFrames(nsContainerFrame* aBlockFrame); void RemoveLetterFrames(PresShell* aPresShell, nsContainerFrame* aBlockFrame); // Recursive helper for RemoveLetterFrames void RemoveFirstLetterFrames(PresShell* aPresShell, nsContainerFrame* aFrame, nsContainerFrame* aBlockFrame, bool* aStopLooking); // Special remove method for those pesky floating first-letter frames void RemoveFloatingFirstLetterFrames(PresShell* aPresShell, nsIFrame* aBlockFrame); // Capture state for the frame tree rooted at the frame associated with the // content object, aContent void CaptureStateForFramesOf(nsIContent* aContent, nsILayoutHistoryState* aHistoryState); //---------------------------------------- // Methods support :first-line style // This method chops the initial inline-outside frames out of aFrameList. // If aLineFrame is non-null, it appends them to that frame. Otherwise, it // creates a new line frame, sets the inline frames as its initial child // list, and inserts that line frame at the front of what's left of // aFrameList. In both cases, the kids are reparented to the line frame. // After this call, aFrameList holds the frames that need to become kids of // the block (possibly including line frames). void WrapFramesInFirstLineFrame(nsFrameConstructorState& aState, nsIContent* aBlockContent, nsContainerFrame* aBlockFrame, nsFirstLineFrame* aLineFrame, nsFrameList& aFrameList); // Handle the case when a block with first-line style is appended to (by // possibly calling WrapFramesInFirstLineFrame as needed). void AppendFirstLineFrames(nsFrameConstructorState& aState, nsIContent* aContent, nsContainerFrame* aBlockFrame, nsFrameList& aFrameList); /** * When aFrameList is being inserted into aParentFrame, and aParentFrame has * pseudo-element-affected styles, it's possible that we're inserting under a * ::first-line frame. In that case, with servo's style system, the styles we * resolved for aFrameList are wrong (they don't take ::first-line into * account), and we should fix them up, which is what this method does. * * This method does not mutate aFrameList. */ void CheckForFirstLineInsertion(nsIFrame* aParentFrame, nsFrameList& aFrameList); /** * Find the next frame for appending to a given insertion point. * * We're appending, so this is almost always null, except for a few edge * cases. */ nsIFrame* FindNextSiblingForAppend(const InsertionPoint&); // The direction in which we should look for siblings. enum class SiblingDirection { Forward, Backward, }; /** * Find the frame for the content immediately next to the one aIter points to, * in the direction SiblingDirection indicates, following continuations if * necessary. * * aIter is passed by const reference on purpose, so as not to modify the * caller's iterator. * * @param aIter should be positioned such that aIter.GetPreviousChild() * is the first content to search for frames * @param aTargetContentDisplay the CSS display enum for the content aIter * points to if already known. It will be filled in if needed. */ template nsIFrame* FindSibling( const mozilla::dom::FlattenedChildIterator& aIter, mozilla::Maybe& aTargetContentDisplay); // Helper for the implementation of FindSibling. // // Beware that this function does mutate the iterator. template nsIFrame* FindSiblingInternal( mozilla::dom::FlattenedChildIterator&, nsIContent* aTargetContent, mozilla::Maybe& aTargetContentDisplay); // An alias of FindSibling. nsIFrame* FindNextSibling( const mozilla::dom::FlattenedChildIterator& aIter, mozilla::Maybe& aTargetContentDisplay); // An alias of FindSibling. nsIFrame* FindPreviousSibling( const mozilla::dom::FlattenedChildIterator& aIter, mozilla::Maybe& aTargetContentDisplay); // Given a potential first-continuation sibling frame for aTargetContent, // verify that it is an actual valid sibling for it, and return the // appropriate continuation the new frame for aTargetContent should be // inserted next to. nsIFrame* AdjustSiblingFrame( nsIFrame* aSibling, nsIContent* aTargetContent, mozilla::Maybe& aTargetContentDisplay, SiblingDirection aDirection); // Find the right previous sibling for an insertion. This also updates the // parent frame to point to the correct continuation of the parent frame to // use, and returns whether this insertion is to be treated as an append. // aChild is the child being inserted. // aIsRangeInsertSafe returns whether it is safe to do a range insert with // aChild being the first child in the range. It is the callers' // responsibility to check whether a range insert is safe with regards to // fieldsets. // The skip parameters are used to ignore a range of children when looking // for a sibling. All nodes starting from aStartSkipChild and up to but not // including aEndSkipChild will be skipped over when looking for sibling // frames. Skipping a range can deal with shadow DOM, but not when there are // multiple insertion points. nsIFrame* GetInsertionPrevSibling(InsertionPoint* aInsertion, // inout nsIContent* aChild, bool* aIsAppend, bool* aIsRangeInsertSafe, nsIContent* aStartSkipChild = nullptr, nsIContent* aEndSkipChild = nullptr); // see if aContent and aSibling are legitimate siblings due to restrictions // imposed by table columns // XXXbz this code is generally wrong, since the frame for aContent // may be constructed based on tag, not based on aDisplay! bool IsValidSibling(nsIFrame* aSibling, nsIContent* aContent, mozilla::Maybe& aDisplay); void QuotesDirty(); void CountersDirty(); void ConstructAnonymousContentForCanvas(nsFrameConstructorState& aState, nsContainerFrame* aFrame, nsIContent* aDocElement, nsFrameList&); public: friend class nsFrameConstructorState; private: // For allocating FrameConstructionItems from the mFCItemPool arena. friend struct FrameConstructionItem; void* AllocateFCItem(); void FreeFCItem(FrameConstructionItem*); mozilla::dom::Document* mDocument; // Weak ref // See the comment at the start of ConstructRootFrame for more details // about the following frames. // This is just the outermost frame for the root element. nsContainerFrame* mRootElementFrame; // This is the frame for the root element that has no pseudo-element style. nsIFrame* mRootElementStyleFrame; // This is the containing block that contains the root element --- // the real "initial containing block" according to CSS 2.1. nsContainerFrame* mDocElementContainingBlock; nsPageSequenceFrame* mPageSequenceFrame; // FrameConstructionItem arena + list of freed items available for re-use. mozilla::ArenaAllocator<4096, 8> mFCItemPool; struct FreeFCItemLink { FreeFCItemLink* mNext; }; FreeFCItemLink* mFirstFreeFCItem; size_t mFCItemsInUse; nsQuoteList mQuoteList; nsCounterManager mCounterManager; // Current ProcessChildren depth. uint16_t mCurrentDepth; bool mQuotesDirty : 1; bool mCountersDirty : 1; bool mIsDestroyingFrameTree : 1; // This is true if mDocElementContainingBlock supports absolute positioning bool mHasRootAbsPosContainingBlock : 1; bool mAlwaysCreateFramesForIgnorableWhitespace : 1; // The layout state from our history entry (to restore scroll positions and // such from history), or a new one if there was none (so we can store scroll // positions and such during reframe). // // FIXME(bug 1397239): This can leak some state sometimes for the lifetime of // the frame constructor, which is not great. nsCOMPtr mFrameTreeState; }; #endif /* nsCSSFrameConstructor_h___ */