/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ /* A class that handles style system image loads (other image loads are handled * by the nodes in the content tree). */ #include "mozilla/css/ImageLoader.h" #include "mozilla/dom/Document.h" #include "mozilla/dom/DocumentInlines.h" #include "mozilla/dom/ImageTracker.h" #include "nsContentUtils.h" #include "nsLayoutUtils.h" #include "nsError.h" #include "nsCanvasFrame.h" #include "nsDisplayList.h" #include "nsIFrameInlines.h" #include "FrameLayerBuilder.h" #include "imgIContainer.h" #include "Image.h" #include "GeckoProfiler.h" #include "mozilla/PresShell.h" #include "mozilla/SVGObserverUtils.h" #include "mozilla/layers/WebRenderUserData.h" using namespace mozilla::dom; namespace mozilla { namespace css { // This is a singleton observer which looks in the `GlobalRequestTable` to look // at which loaders to notify. struct GlobalImageObserver final : public imgINotificationObserver { NS_DECL_ISUPPORTS NS_DECL_IMGINOTIFICATIONOBSERVER GlobalImageObserver() = default; private: virtual ~GlobalImageObserver() = default; }; NS_IMPL_ADDREF(GlobalImageObserver) NS_IMPL_RELEASE(GlobalImageObserver) NS_INTERFACE_MAP_BEGIN(GlobalImageObserver) NS_INTERFACE_MAP_ENTRY(imgINotificationObserver) NS_INTERFACE_MAP_END // Data associated with every started load. struct ImageTableEntry { // Set of all ImageLoaders that have registered this URL and care for updates // for it. nsTHashtable> mImageLoaders; // The amount of style values that are sharing this image. uint32_t mSharedCount = 1; }; using GlobalRequestTable = nsClassHashtable, ImageTableEntry>; // A table of all loads, keyed by their id mapping them to the set of // ImageLoaders they have been registered in, and recording their "canonical" // image request. // // We use the load id as the key since we can only access sImages on the // main thread, but LoadData objects might be destroyed from other threads, // and we don't want to leave dangling pointers around. static GlobalRequestTable* sImages = nullptr; static StaticRefPtr sImageObserver; /* static */ void ImageLoader::Init() { sImages = new GlobalRequestTable(); sImageObserver = new GlobalImageObserver(); } /* static */ void ImageLoader::Shutdown() { delete sImages; sImages = nullptr; sImageObserver = nullptr; } void ImageLoader::DropDocumentReference() { MOZ_ASSERT(NS_IsMainThread()); // It's okay if GetPresContext returns null here (due to the presshell pointer // on the document being null) as that means the presshell has already // been destroyed, and it also calls ClearFrames when it is destroyed. ClearFrames(GetPresContext()); mDocument = nullptr; } // Arrays of requests and frames are sorted by their pointer address, // for faster lookup. template > static size_t GetMaybeSortedIndex(const nsTArray& aArray, const Item& aItem, bool* aFound, Comparator aComparator = Comparator()) { size_t index = aArray.IndexOfFirstElementGt(aItem, aComparator); *aFound = index > 0 && aComparator.Equals(aItem, aArray.ElementAt(index - 1)); return index; } void ImageLoader::AssociateRequestToFrame(imgIRequest* aRequest, nsIFrame* aFrame, FrameFlags aFlags) { MOZ_ASSERT(NS_IsMainThread()); { nsCOMPtr observer; aRequest->GetNotificationObserver(getter_AddRefs(observer)); if (!observer) { // The request has already been canceled, so ignore it. This is ok because // we're not going to get any more notifications from a canceled request. return; } MOZ_ASSERT(observer == sImageObserver); } const auto& frameSet = mRequestToFrameMap.LookupForAdd(aRequest).OrInsert([=]() { mDocument->ImageTracker()->Add(aRequest); if (auto entry = sImages->Lookup(aRequest)) { DebugOnly inserted = entry.Data()->mImageLoaders.EnsureInserted(this); MOZ_ASSERT(inserted); } else { MOZ_ASSERT_UNREACHABLE( "Shouldn't be associating images not in sImages"); } if (nsPresContext* presContext = GetPresContext()) { nsLayoutUtils::RegisterImageRequestIfAnimated(presContext, aRequest, nullptr); } return new FrameSet(); }); const auto& requestSet = mFrameToRequestMap.LookupForAdd(aFrame).OrInsert([=]() { aFrame->SetHasImageRequest(true); return new RequestSet(); }); // Add frame to the frameSet, and handle any special processing the // frame might require. FrameWithFlags fwf(aFrame); FrameWithFlags* fwfToModify(&fwf); // See if the frameSet already has this frame. bool found; uint32_t i = GetMaybeSortedIndex(*frameSet, fwf, &found, FrameOnlyComparator()); if (found) { // We're already tracking this frame, so prepare to modify the // existing FrameWithFlags object. fwfToModify = &frameSet->ElementAt(i - 1); } // Check if the frame requires special processing. if (aFlags & REQUEST_REQUIRES_REFLOW) { fwfToModify->mFlags |= REQUEST_REQUIRES_REFLOW; // If we weren't already blocking onload, do that now. if ((fwfToModify->mFlags & REQUEST_HAS_BLOCKED_ONLOAD) == 0) { // Get request status to see if we should block onload, and if we can // request reflow immediately. uint32_t status = 0; // Don't block onload if we've already got a frame complete status // (since in that case the image is already loaded), or if we get an error // status (since then we know the image won't ever load). if (NS_SUCCEEDED(aRequest->GetImageStatus(&status)) && !(status & imgIRequest::STATUS_FRAME_COMPLETE) && !(status & imgIRequest::STATUS_ERROR)) { // If there's no error, and the image has not loaded yet, so we can // block onload. fwfToModify->mFlags |= REQUEST_HAS_BLOCKED_ONLOAD; // Block document onload until we either remove the frame in // RemoveRequestToFrameMapping or onLoadComplete, or complete a reflow. mDocument->BlockOnload(); // If we don't already have a complete frame, kickoff decode. This // will ensure that either onFrameComplete or onLoadComplete will // unblock document onload. // We want to request decode in such a way that avoids triggering // sync decode. First, we attempt to convert the aRequest into // a imgIContainer. If that succeeds, then aRequest has an image // and we can request decoding for size at zero size, the size will // be ignored because we don't pass the FLAG_HIGH_QUALITY_SCALING // flag and an async decode (because we didn't pass any sync decoding // flags) at the intrinsic size will be requested. If the conversion // to imgIContainer is unsuccessful, then that means aRequest doesn't // have an image yet, which means we can safely call StartDecoding() // on it without triggering any synchronous work. nsCOMPtr imgContainer; aRequest->GetImage(getter_AddRefs(imgContainer)); if (imgContainer) { imgContainer->RequestDecodeForSize( gfx::IntSize(0, 0), imgIContainer::DECODE_FLAGS_DEFAULT); } else { // It's safe to call StartDecoding directly, since it can't // trigger synchronous decode without an image. Flags are ignored. aRequest->StartDecoding(imgIContainer::FLAG_NONE); } } } } // Do some sanity checking to ensure that we only add to one mapping // iff we also add to the other mapping. DebugOnly didAddToFrameSet(false); DebugOnly didAddToRequestSet(false); // If we weren't already tracking this frame, add it to the frameSet. if (!found) { frameSet->InsertElementAt(i, fwf); didAddToFrameSet = true; } // Add request to the request set if it wasn't already there. i = GetMaybeSortedIndex(*requestSet, aRequest, &found); if (!found) { requestSet->InsertElementAt(i, aRequest); didAddToRequestSet = true; } MOZ_ASSERT(didAddToFrameSet == didAddToRequestSet, "We should only add to one map iff we also add to the other map."); } void ImageLoader::RemoveRequestToFrameMapping(imgIRequest* aRequest, nsIFrame* aFrame) { #ifdef DEBUG { nsCOMPtr observer; aRequest->GetNotificationObserver(getter_AddRefs(observer)); MOZ_ASSERT(!observer || observer == sImageObserver); } #endif if (auto entry = mRequestToFrameMap.Lookup(aRequest)) { const auto& frameSet = entry.Data(); MOZ_ASSERT(frameSet, "This should never be null"); // Before we remove aFrame from the frameSet, unblock onload if needed. bool found; uint32_t i = GetMaybeSortedIndex(*frameSet, FrameWithFlags(aFrame), &found, FrameOnlyComparator()); if (found) { FrameWithFlags& fwf = frameSet->ElementAt(i - 1); if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) { mDocument->UnblockOnload(false); // We're about to remove fwf from the frameSet, so we don't bother // updating the flag. } frameSet->RemoveElementAt(i - 1); } if (frameSet->IsEmpty()) { DeregisterImageRequest(aRequest, GetPresContext()); entry.Remove(); } } } void ImageLoader::DeregisterImageRequest(imgIRequest* aRequest, nsPresContext* aPresContext) { mDocument->ImageTracker()->Remove(aRequest); if (auto entry = sImages->Lookup(aRequest)) { entry.Data()->mImageLoaders.EnsureRemoved(this); } if (aPresContext) { nsLayoutUtils::DeregisterImageRequest(aPresContext, aRequest, nullptr); } } void ImageLoader::RemoveFrameToRequestMapping(imgIRequest* aRequest, nsIFrame* aFrame) { if (auto entry = mFrameToRequestMap.Lookup(aFrame)) { const auto& requestSet = entry.Data(); MOZ_ASSERT(requestSet, "This should never be null"); requestSet->RemoveElementSorted(aRequest); if (requestSet->IsEmpty()) { aFrame->SetHasImageRequest(false); entry.Remove(); } } } void ImageLoader::DisassociateRequestFromFrame(imgIRequest* aRequest, nsIFrame* aFrame) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aFrame->HasImageRequest(), "why call me?"); RemoveRequestToFrameMapping(aRequest, aFrame); RemoveFrameToRequestMapping(aRequest, aFrame); } void ImageLoader::DropRequestsForFrame(nsIFrame* aFrame) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aFrame->HasImageRequest(), "why call me?"); UniquePtr requestSet; mFrameToRequestMap.Remove(aFrame, &requestSet); aFrame->SetHasImageRequest(false); if (MOZ_UNLIKELY(!requestSet)) { MOZ_ASSERT_UNREACHABLE("HasImageRequest was lying"); return; } for (imgIRequest* request : *requestSet) { RemoveRequestToFrameMapping(request, aFrame); } } void ImageLoader::SetAnimationMode(uint16_t aMode) { MOZ_ASSERT(NS_IsMainThread()); NS_ASSERTION(aMode == imgIContainer::kNormalAnimMode || aMode == imgIContainer::kDontAnimMode || aMode == imgIContainer::kLoopOnceAnimMode, "Wrong Animation Mode is being set!"); for (auto iter = mRequestToFrameMap.ConstIter(); !iter.Done(); iter.Next()) { auto request = static_cast(iter.Key()); #ifdef DEBUG { nsCOMPtr debugRequest = request; NS_ASSERTION(debugRequest == request, "This is bad"); } #endif nsCOMPtr container; request->GetImage(getter_AddRefs(container)); if (!container) { continue; } // This can fail if the image is in error, and we don't care. container->SetAnimationMode(aMode); } } void ImageLoader::ClearFrames(nsPresContext* aPresContext) { MOZ_ASSERT(NS_IsMainThread()); for (auto iter = mRequestToFrameMap.ConstIter(); !iter.Done(); iter.Next()) { auto request = static_cast(iter.Key()); #ifdef DEBUG { nsCOMPtr debugRequest = request; NS_ASSERTION(debugRequest == request, "This is bad"); } #endif DeregisterImageRequest(request, aPresContext); } mRequestToFrameMap.Clear(); mFrameToRequestMap.Clear(); } static CORSMode EffectiveCorsMode(nsIURI* aURI, const StyleComputedImageUrl& aImage) { MOZ_ASSERT(aURI); StyleCorsMode mode = aImage.CorsMode(); if (mode == StyleCorsMode::None) { return CORSMode::CORS_NONE; } MOZ_ASSERT(mode == StyleCorsMode::Anonymous); if (aURI->SchemeIs("resource")) { return CORSMode::CORS_NONE; } return CORSMode::CORS_ANONYMOUS; } /* static */ already_AddRefed ImageLoader::LoadImage( const StyleComputedImageUrl& aImage, Document& aDocument) { MOZ_ASSERT(NS_IsMainThread()); nsIURI* uri = aImage.GetURI(); if (!uri) { return nullptr; } int32_t loadFlags = nsIRequest::LOAD_NORMAL | nsContentUtils::CORSModeToLoadImageFlags(EffectiveCorsMode(uri, aImage)); const URLExtraData& data = aImage.ExtraData(); RefPtr request; nsresult rv = nsContentUtils::LoadImage( uri, &aDocument, &aDocument, data.Principal(), 0, data.ReferrerInfo(), sImageObserver, loadFlags, u"css"_ns, getter_AddRefs(request)); if (NS_FAILED(rv) || !request) { return nullptr; } sImages->LookupForAdd(request).OrInsert([] { return new ImageTableEntry(); }); return request.forget(); } void ImageLoader::UnloadImage(imgRequestProxy* aImage) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aImage); auto lookup = sImages->Lookup(aImage); MOZ_DIAGNOSTIC_ASSERT(lookup, "Unregistered image?"); if (MOZ_UNLIKELY(!lookup)) { return; } if (MOZ_UNLIKELY(--lookup.Data()->mSharedCount)) { // Someone else still cares about this image. return; } aImage->CancelAndForgetObserver(NS_BINDING_ABORTED); MOZ_DIAGNOSTIC_ASSERT(lookup.Data()->mImageLoaders.IsEmpty(), "Shouldn't be keeping references to any loader " "by now"); lookup.Remove(); } void ImageLoader::NoteSharedLoad(imgRequestProxy* aImage) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aImage); auto lookup = sImages->Lookup(aImage); MOZ_DIAGNOSTIC_ASSERT(lookup, "Unregistered image?"); if (MOZ_UNLIKELY(!lookup)) { return; } lookup.Data()->mSharedCount++; } nsPresContext* ImageLoader::GetPresContext() { if (!mDocument) { return nullptr; } return mDocument->GetPresContext(); } static bool IsRenderNoImages(uint32_t aDisplayItemKey) { DisplayItemType type = GetDisplayItemTypeFromKey(aDisplayItemKey); uint8_t flags = GetDisplayItemFlagsForType(type); return flags & TYPE_RENDERS_NO_IMAGES; } static void InvalidateImages(nsIFrame* aFrame, imgIRequest* aRequest, bool aForcePaint) { if (!aFrame->StyleVisibility()->IsVisible()) { return; } if (aFrame->IsFrameOfType(nsIFrame::eTablePart)) { // Tables don't necessarily build border/background display items // for the individual table part frames, so IterateRetainedDataFor // might not find the right display item. return aFrame->InvalidateFrame(); } if (aFrame->IsPrimaryFrameOfRootOrBodyElement()) { if (auto* canvas = aFrame->PresShell()->GetCanvasFrame()) { // Try to invalidate the canvas too, in the probable case the background // was propagated to it. InvalidateImages(canvas, aRequest, aForcePaint); } } bool invalidateFrame = aForcePaint; const SmallPointerArray& array = aFrame->DisplayItemData(); for (uint32_t i = 0; i < array.Length(); i++) { DisplayItemData* data = DisplayItemData::AssertDisplayItemData(array.ElementAt(i)); uint32_t displayItemKey = data->GetDisplayItemKey(); if (displayItemKey != 0 && !IsRenderNoImages(displayItemKey)) { if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { DisplayItemType type = GetDisplayItemTypeFromKey(displayItemKey); printf_stderr( "Invalidating display item(type=%d) based on frame %p \ because it might contain an invalidated image\n", static_cast(type), aFrame); } data->Invalidate(); invalidateFrame = true; } } if (auto userDataTable = aFrame->GetProperty(layers::WebRenderUserDataProperty::Key())) { for (auto iter = userDataTable->Iter(); !iter.Done(); iter.Next()) { RefPtr data = iter.UserData(); switch (data->GetType()) { case layers::WebRenderUserData::UserDataType::eFallback: if (!IsRenderNoImages(data->GetDisplayItemKey())) { static_cast(data.get()) ->SetInvalid(true); } // XXX: handle Blob data invalidateFrame = true; break; case layers::WebRenderUserData::UserDataType::eImage: if (static_cast(data.get()) ->UsingSharedSurface(aRequest->GetProducerId())) { break; } [[fallthrough]]; default: invalidateFrame = true; break; } } } // Update ancestor rendering observers (-moz-element etc) // // NOTE: We need to do this even if invalidateFrame is false, see bug 1114526. { nsIFrame* f = aFrame; while (f && !f->HasAnyStateBits(NS_FRAME_DESCENDANT_NEEDS_PAINT)) { SVGObserverUtils::InvalidateDirectRenderingObservers(f); f = nsLayoutUtils::GetCrossDocParentFrame(f); } } if (invalidateFrame) { aFrame->SchedulePaint(); } } void ImageLoader::RequestPaintIfNeeded(FrameSet* aFrameSet, imgIRequest* aRequest, bool aForcePaint) { NS_ASSERTION(aFrameSet, "Must have a frame set"); NS_ASSERTION(mDocument, "Should have returned earlier!"); for (FrameWithFlags& fwf : *aFrameSet) { InvalidateImages(fwf.mFrame, aRequest, aForcePaint); } } void ImageLoader::UnblockOnloadIfNeeded(nsIFrame* aFrame, imgIRequest* aRequest) { MOZ_ASSERT(aFrame); MOZ_ASSERT(aRequest); FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } size_t i = frameSet->BinaryIndexOf(FrameWithFlags(aFrame), FrameOnlyComparator()); if (i != FrameSet::NoIndex) { FrameWithFlags& fwf = frameSet->ElementAt(i); if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) { mDocument->UnblockOnload(false); fwf.mFlags &= ~REQUEST_HAS_BLOCKED_ONLOAD; } } } void ImageLoader::RequestReflowIfNeeded(FrameSet* aFrameSet, imgIRequest* aRequest) { MOZ_ASSERT(aFrameSet); for (FrameWithFlags& fwf : *aFrameSet) { if (fwf.mFlags & REQUEST_REQUIRES_REFLOW) { // Tell the container of the frame to reflow because the // image request has finished decoding its first frame. RequestReflowOnFrame(&fwf, aRequest); } } } void ImageLoader::RequestReflowOnFrame(FrameWithFlags* aFwf, imgIRequest* aRequest) { nsIFrame* frame = aFwf->mFrame; // Actually request the reflow. // // FIXME(emilio): Why requesting reflow on the _parent_? nsIFrame* parent = frame->GetInFlowParent(); parent->PresShell()->FrameNeedsReflow(parent, IntrinsicDirty::StyleChange, NS_FRAME_IS_DIRTY); // We'll respond to the reflow events by unblocking onload, regardless // of whether the reflow was completed or cancelled. The callback will // also delete itself when it is called. auto* unblocker = new ImageReflowCallback(this, frame, aRequest); parent->PresShell()->PostReflowCallback(unblocker); } void GlobalImageObserver::Notify(imgIRequest* aRequest, int32_t aType, const nsIntRect* aData) { auto entry = sImages->Lookup(aRequest); MOZ_DIAGNOSTIC_ASSERT(entry); if (MOZ_UNLIKELY(!entry)) { return; } auto& loaders = entry.Data()->mImageLoaders; nsTArray> loadersToNotify(loaders.Count()); for (auto iter = loaders.Iter(); !iter.Done(); iter.Next()) { loadersToNotify.AppendElement(iter.Get()->GetKey()); } for (auto& loader : loadersToNotify) { loader->Notify(aRequest, aType, aData); } } void ImageLoader::Notify(imgIRequest* aRequest, int32_t aType, const nsIntRect* aData) { #ifdef MOZ_GECKO_PROFILER nsCString uriString; if (profiler_is_active()) { nsCOMPtr uri; aRequest->GetFinalURI(getter_AddRefs(uri)); if (uri) { uri->GetSpec(uriString); } } AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING("ImageLoader::Notify", OTHER, uriString); #endif if (aType == imgINotificationObserver::SIZE_AVAILABLE) { nsCOMPtr image; aRequest->GetImage(getter_AddRefs(image)); return OnSizeAvailable(aRequest, image); } if (aType == imgINotificationObserver::IS_ANIMATED) { return OnImageIsAnimated(aRequest); } if (aType == imgINotificationObserver::FRAME_COMPLETE) { return OnFrameComplete(aRequest); } if (aType == imgINotificationObserver::FRAME_UPDATE) { return OnFrameUpdate(aRequest); } if (aType == imgINotificationObserver::DECODE_COMPLETE) { nsCOMPtr image; aRequest->GetImage(getter_AddRefs(image)); if (image && mDocument) { image->PropagateUseCounters(mDocument); } } if (aType == imgINotificationObserver::LOAD_COMPLETE) { return OnLoadComplete(aRequest); } } void ImageLoader::OnSizeAvailable(imgIRequest* aRequest, imgIContainer* aImage) { nsPresContext* presContext = GetPresContext(); if (!presContext) { return; } aImage->SetAnimationMode(presContext->ImageAnimationMode()); FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } for (const FrameWithFlags& fwf : *frameSet) { if (fwf.mFrame->StyleVisibility()->IsVisible()) { fwf.mFrame->SchedulePaint(); } } } void ImageLoader::OnImageIsAnimated(imgIRequest* aRequest) { if (!mDocument) { return; } FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } // Register with the refresh driver now that we are aware that // we are animated. nsPresContext* presContext = GetPresContext(); if (presContext) { nsLayoutUtils::RegisterImageRequest(presContext, aRequest, nullptr); } } void ImageLoader::OnFrameComplete(imgIRequest* aRequest) { if (!mDocument) { return; } FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } // We may need reflow (for example if the image is from shape-outside). RequestReflowIfNeeded(frameSet, aRequest); // Since we just finished decoding a frame, we always want to paint, in case // we're now able to paint an image that we couldn't paint before (and hence // that we don't have retained data for). RequestPaintIfNeeded(frameSet, aRequest, /* aForcePaint = */ true); } void ImageLoader::OnFrameUpdate(imgIRequest* aRequest) { if (!mDocument) { return; } FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } RequestPaintIfNeeded(frameSet, aRequest, /* aForcePaint = */ false); } void ImageLoader::OnLoadComplete(imgIRequest* aRequest) { if (!mDocument) { return; } FrameSet* frameSet = mRequestToFrameMap.Get(aRequest); if (!frameSet) { return; } // Check if aRequest has an error state. If it does, we need to unblock // Document onload for all the frames associated with this request that // have blocked onload. This is what happens in a CORS mode violation, and // may happen during other network events. uint32_t status = 0; if (NS_SUCCEEDED(aRequest->GetImageStatus(&status)) && status & imgIRequest::STATUS_ERROR) { for (FrameWithFlags& fwf : *frameSet) { if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) { // We've blocked onload. Unblock onload and clear the flag. mDocument->UnblockOnload(false); fwf.mFlags &= ~REQUEST_HAS_BLOCKED_ONLOAD; } } } } bool ImageLoader::ImageReflowCallback::ReflowFinished() { // Check that the frame is still valid. If it isn't, then onload was // unblocked when the frame was removed from the FrameSet in // RemoveRequestToFrameMapping. if (mFrame.IsAlive()) { mLoader->UnblockOnloadIfNeeded(mFrame, mRequest); } // Get rid of this callback object. delete this; // We don't need to trigger layout. return false; } void ImageLoader::ImageReflowCallback::ReflowCallbackCanceled() { // Check that the frame is still valid. If it isn't, then onload was // unblocked when the frame was removed from the FrameSet in // RemoveRequestToFrameMapping. if (mFrame.IsAlive()) { mLoader->UnblockOnloadIfNeeded(mFrame, mRequest); } // Get rid of this callback object. delete this; } } // namespace css } // namespace mozilla