/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_ServoComputedData_h #define mozilla_ServoComputedData_h class nsWindowSizes; #include "mozilla/ServoStyleConsts.h" /* * ServoComputedData and its related types. */ #define STYLE_STRUCT(name_) struct nsStyle##name_; #include "nsStyleStructList.h" #undef STYLE_STRUCT namespace mozilla { template struct ServoRawOffsetArc { // This is a pointer to a T that lives inside a servo_arc::Arc, and // which already has had its reference count incremented. T* mPtr; }; // A wrapper that gets replaced by ManuallyDrop by bindgen. // // NOTE(emilio): All this file is a bit gross, and most of this we make cleaner // using cbindgen and such. template struct ServoManuallyDrop { T mInner; }; struct ServoWritingMode { uint8_t mBits; }; struct ServoCustomPropertiesMap { uintptr_t mPtr; }; struct ServoRuleNode { uintptr_t mPtr; }; class ComputedStyle; struct ServoVisitedStyle { // This is actually a strong reference but ServoComputedData's // destructor is managed by the Rust code so we just use a regular // pointer ComputedStyle* mPtr; }; #define STYLE_STRUCT(name_) struct Gecko##name_; #include "nsStyleStructList.h" #undef STYLE_STRUCT } // namespace mozilla class ServoComputedData; struct ServoComputedDataForgotten { // Make sure you manually mem::forget the backing ServoComputedData // after calling this explicit ServoComputedDataForgotten(const ServoComputedData* aValue) : mPtr(aValue) {} const ServoComputedData* mPtr; }; /** * We want C++ to be able to read the style struct fields of ComputedValues * so we define this type on the C++ side and use the bindgenned version * on the Rust side. */ class ServoComputedData { friend class mozilla::ComputedStyle; public: // Constructs via memcpy. Will not move out of aValue. explicit ServoComputedData(const ServoComputedDataForgotten aValue); #define STYLE_STRUCT(name_) \ mozilla::ServoRawOffsetArc name_; \ inline const nsStyle##name_* GetStyle##name_() const; #include "nsStyleStructList.h" #undef STYLE_STRUCT void AddSizeOfExcludingThis(nsWindowSizes& aSizes) const; mozilla::ServoWritingMode WritingMode() const { return writing_mode; } private: mozilla::ServoCustomPropertiesMap custom_properties; mozilla::ServoWritingMode writing_mode; mozilla::StyleComputedValueFlags flags; /// The rule node representing the ordered list of rules matched for this /// node. Can be None for default values and text nodes. This is /// essentially an optimization to avoid referencing the root rule node. mozilla::ServoRuleNode rules; /// The element's computed values if visited, only computed if there's a /// relevant link for this element. A element's "relevant link" is the /// element being matched if it is a link or the nearest ancestor link. mozilla::ServoVisitedStyle visited_style; // C++ just sees this struct as a bucket of bits, and will // do the wrong thing if we let it use the default copy ctor/assignment // operator. Remove them so that there is no footgun. // // We remove the move ctor/assignment operator as well, because // moves in C++ don't prevent destructors from being called, // which will lead to double frees. ServoComputedData& operator=(const ServoComputedData&) = delete; ServoComputedData(const ServoComputedData&) = delete; ServoComputedData&& operator=(const ServoComputedData&&) = delete; ServoComputedData(const ServoComputedData&&) = delete; }; #endif // mozilla_ServoComputedData_h