/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // // Eric Vaughan // Netscape Communications // // See documentation in associated header file // #include "gfxContext.h" #include "nsSplitterFrame.h" #include "nsGkAtoms.h" #include "nsXULElement.h" #include "nsPresContext.h" #include "mozilla/dom/Document.h" #include "nsNameSpaceManager.h" #include "nsScrollbarButtonFrame.h" #include "nsIDOMEventListener.h" #include "nsFrameList.h" #include "nsHTMLParts.h" #include "mozilla/ComputedStyle.h" #include "mozilla/CSSOrderAwareFrameIterator.h" #include "nsBoxLayoutState.h" #include "nsContainerFrame.h" #include "nsContentCID.h" #include "nsLayoutUtils.h" #include "nsDisplayList.h" #include "nsContentUtils.h" #include "mozilla/dom/Element.h" #include "mozilla/dom/Event.h" #include "mozilla/dom/MouseEvent.h" #include "mozilla/MouseEvents.h" #include "mozilla/PresShell.h" #include "mozilla/UniquePtr.h" using namespace mozilla; using mozilla::dom::Element; using mozilla::dom::Event; class nsSplitterInfo { public: nscoord min; nscoord max; nscoord current; nscoord changed; nsCOMPtr childElem; int32_t flex; int32_t index; }; class nsSplitterFrameInner final : public nsIDOMEventListener { protected: virtual ~nsSplitterFrameInner(); public: NS_DECL_ISUPPORTS NS_DECL_NSIDOMEVENTLISTENER explicit nsSplitterFrameInner(nsSplitterFrame* aSplitter) : mDidDrag(false), mDragStart(0), mParentBox(nullptr), mChildInfosBeforeCount(0), mChildInfosAfterCount(0), mState(Open), mSplitterPos(0), mDragging(false) { mOuter = aSplitter; mPressed = false; } void Disconnect() { mOuter = nullptr; } nsresult MouseDown(Event* aMouseEvent); nsresult MouseUp(Event* aMouseEvent); nsresult MouseMove(Event* aMouseEvent); void MouseDrag(nsPresContext* aPresContext, WidgetGUIEvent* aEvent); void MouseUp(nsPresContext* aPresContext, WidgetGUIEvent* aEvent); void AdjustChildren(nsPresContext* aPresContext); void AdjustChildren(nsPresContext* aPresContext, nsSplitterInfo* aChildInfos, int32_t aCount, bool aIsHorizontal); void AddRemoveSpace(nscoord aDiff, nsSplitterInfo* aChildInfos, int32_t aCount, int32_t& aSpaceLeft); void ResizeChildTo(nscoord& aDiff, nsSplitterInfo* aChildrenBeforeInfos, nsSplitterInfo* aChildrenAfterInfos, int32_t aChildrenBeforeCount, int32_t aChildrenAfterCount, bool aBounded); void UpdateState(); void AddListener(); void RemoveListener(); enum ResizeType { Closest, Farthest, Flex, Grow }; enum State { Open, CollapsedBefore, CollapsedAfter, Dragging }; enum CollapseDirection { Before, After }; ResizeType GetResizeBefore(); ResizeType GetResizeAfter(); State GetState(); void Reverse(UniquePtr& aIndexes, int32_t aCount); bool SupportsCollapseDirection(CollapseDirection aDirection); void EnsureOrient(); void SetPreferredSize(nsBoxLayoutState& aState, nsIFrame* aChildBox, nscoord aOnePixel, bool aIsHorizontal, nscoord* aSize); nsSplitterFrame* mOuter; bool mDidDrag; nscoord mDragStart; nsIFrame* mParentBox; bool mPressed; UniquePtr mChildInfosBefore; UniquePtr mChildInfosAfter; int32_t mChildInfosBeforeCount; int32_t mChildInfosAfterCount; State mState; nscoord mSplitterPos; bool mDragging; const Element* SplitterElement() const { return mOuter->GetContent()->AsElement(); } }; NS_IMPL_ISUPPORTS(nsSplitterFrameInner, nsIDOMEventListener) nsSplitterFrameInner::ResizeType nsSplitterFrameInner::GetResizeBefore() { static Element::AttrValuesArray strings[] = {nsGkAtoms::farthest, nsGkAtoms::flex, nullptr}; switch (SplitterElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::resizebefore, strings, eCaseMatters)) { case 0: return Farthest; case 1: return Flex; } return Closest; } nsSplitterFrameInner::~nsSplitterFrameInner() = default; nsSplitterFrameInner::ResizeType nsSplitterFrameInner::GetResizeAfter() { static Element::AttrValuesArray strings[] = { nsGkAtoms::farthest, nsGkAtoms::flex, nsGkAtoms::grow, nullptr}; switch (SplitterElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::resizeafter, strings, eCaseMatters)) { case 0: return Farthest; case 1: return Flex; case 2: return Grow; } return Closest; } nsSplitterFrameInner::State nsSplitterFrameInner::GetState() { static Element::AttrValuesArray strings[] = {nsGkAtoms::dragging, nsGkAtoms::collapsed, nullptr}; static Element::AttrValuesArray strings_substate[] = { nsGkAtoms::before, nsGkAtoms::after, nullptr}; switch (SplitterElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::state, strings, eCaseMatters)) { case 0: return Dragging; case 1: switch (SplitterElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::substate, strings_substate, eCaseMatters)) { case 0: return CollapsedBefore; case 1: return CollapsedAfter; default: if (SupportsCollapseDirection(After)) return CollapsedAfter; return CollapsedBefore; } } return Open; } // // NS_NewSplitterFrame // // Creates a new Toolbar frame and returns it // nsIFrame* NS_NewSplitterFrame(PresShell* aPresShell, ComputedStyle* aStyle) { return new (aPresShell) nsSplitterFrame(aStyle, aPresShell->GetPresContext()); } NS_IMPL_FRAMEARENA_HELPERS(nsSplitterFrame) nsSplitterFrame::nsSplitterFrame(ComputedStyle* aStyle, nsPresContext* aPresContext) : nsBoxFrame(aStyle, aPresContext, kClassID), mInner(0) {} void nsSplitterFrame::DestroyFrom(nsIFrame* aDestructRoot, PostDestroyData& aPostDestroyData) { if (mInner) { mInner->RemoveListener(); mInner->Disconnect(); mInner->Release(); mInner = nullptr; } nsBoxFrame::DestroyFrom(aDestructRoot, aPostDestroyData); } nsresult nsSplitterFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute, int32_t aModType) { nsresult rv = nsBoxFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType); if (aAttribute == nsGkAtoms::state) { mInner->UpdateState(); } return rv; } /** * Initialize us. If we are in a box get our alignment so we know what direction * we are */ void nsSplitterFrame::Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) { MOZ_ASSERT(!mInner); mInner = new nsSplitterFrameInner(this); mInner->AddRef(); // determine orientation of parent, and if vertical, set orient to vertical // on splitter content, then re-resolve style // XXXbz this is pretty messed up, since this can change whether we should // have a frame at all. This really needs a better solution. if (aParent && aParent->IsXULBoxFrame()) { if (!aParent->IsXULHorizontal()) { if (!nsContentUtils::HasNonEmptyAttr(aContent, kNameSpaceID_None, nsGkAtoms::orient)) { aContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::orient, u"vertical"_ns, false); } } } nsBoxFrame::Init(aContent, aParent, aPrevInFlow); mInner->mState = nsSplitterFrameInner::Open; mInner->AddListener(); mInner->mParentBox = nullptr; } NS_IMETHODIMP nsSplitterFrame::DoXULLayout(nsBoxLayoutState& aState) { if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) { mInner->mParentBox = nsIFrame::GetParentXULBox(this); mInner->UpdateState(); } return nsBoxFrame::DoXULLayout(aState); } void nsSplitterFrame::GetInitialOrientation(bool& aIsHorizontal) { nsIFrame* box = nsIFrame::GetParentXULBox(this); if (box) { aIsHorizontal = !box->IsXULHorizontal(); } else nsBoxFrame::GetInitialOrientation(aIsHorizontal); } NS_IMETHODIMP nsSplitterFrame::HandlePress(nsPresContext* aPresContext, WidgetGUIEvent* aEvent, nsEventStatus* aEventStatus) { return NS_OK; } NS_IMETHODIMP nsSplitterFrame::HandleMultiplePress(nsPresContext* aPresContext, WidgetGUIEvent* aEvent, nsEventStatus* aEventStatus, bool aControlHeld) { return NS_OK; } NS_IMETHODIMP nsSplitterFrame::HandleDrag(nsPresContext* aPresContext, WidgetGUIEvent* aEvent, nsEventStatus* aEventStatus) { return NS_OK; } NS_IMETHODIMP nsSplitterFrame::HandleRelease(nsPresContext* aPresContext, WidgetGUIEvent* aEvent, nsEventStatus* aEventStatus) { return NS_OK; } void nsSplitterFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { nsBoxFrame::BuildDisplayList(aBuilder, aLists); // if the mouse is captured always return us as the frame. if (mInner->mDragging && aBuilder->IsForEventDelivery()) { // XXX It's probably better not to check visibility here, right? aLists.Outlines()->AppendNewToTop(aBuilder, this); return; } } nsresult nsSplitterFrame::HandleEvent(nsPresContext* aPresContext, WidgetGUIEvent* aEvent, nsEventStatus* aEventStatus) { NS_ENSURE_ARG_POINTER(aEventStatus); if (nsEventStatus_eConsumeNoDefault == *aEventStatus) { return NS_OK; } AutoWeakFrame weakFrame(this); RefPtr inner(mInner); switch (aEvent->mMessage) { case eMouseMove: inner->MouseDrag(aPresContext, aEvent); break; case eMouseUp: if (aEvent->AsMouseEvent()->mButton == MouseButton::ePrimary) { inner->MouseUp(aPresContext, aEvent); } break; default: break; } NS_ENSURE_STATE(weakFrame.IsAlive()); return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } void nsSplitterFrameInner::MouseUp(nsPresContext* aPresContext, WidgetGUIEvent* aEvent) { if (mDragging && mOuter) { AdjustChildren(aPresContext); AddListener(); PresShell::ReleaseCapturingContent(); // XXXndeakin is this needed? mDragging = false; State newState = GetState(); // if the state is dragging then make it Open. if (newState == Dragging) { mOuter->mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::state, u""_ns, true); } mPressed = false; // if we dragged then fire a command event. if (mDidDrag) { RefPtr element = nsXULElement::FromNode(mOuter->GetContent()); element->DoCommand(); } // printf("MouseUp\n"); } mChildInfosBefore = nullptr; mChildInfosAfter = nullptr; mChildInfosBeforeCount = 0; mChildInfosAfterCount = 0; } void nsSplitterFrameInner::MouseDrag(nsPresContext* aPresContext, WidgetGUIEvent* aEvent) { if (mDragging && mOuter) { // printf("Dragging\n"); bool isHorizontal = !mOuter->IsXULHorizontal(); // convert coord to pixels nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo( aEvent, RelativeTo{mParentBox}); nscoord pos = isHorizontal ? pt.x : pt.y; // mDragStart is in frame coordinates nscoord start = mDragStart; // take our current position and subtract the start location pos -= start; // printf("Diff=%d\n", pos); ResizeType resizeAfter = GetResizeAfter(); bool bounded; if (resizeAfter == nsSplitterFrameInner::Grow) bounded = false; else bounded = true; int i; for (i = 0; i < mChildInfosBeforeCount; i++) mChildInfosBefore[i].changed = mChildInfosBefore[i].current; for (i = 0; i < mChildInfosAfterCount; i++) mChildInfosAfter[i].changed = mChildInfosAfter[i].current; nscoord oldPos = pos; ResizeChildTo(pos, mChildInfosBefore.get(), mChildInfosAfter.get(), mChildInfosBeforeCount, mChildInfosAfterCount, bounded); State currentState = GetState(); bool supportsBefore = SupportsCollapseDirection(Before); bool supportsAfter = SupportsCollapseDirection(After); const bool isRTL = mOuter->StyleVisibility()->mDirection == StyleDirection::Rtl; bool pastEnd = oldPos > 0 && oldPos > pos; bool pastBegin = oldPos < 0 && oldPos < pos; if (isRTL) { // Swap the boundary checks in RTL mode bool tmp = pastEnd; pastEnd = pastBegin; pastBegin = tmp; } const bool isCollapsedBefore = pastBegin && supportsBefore; const bool isCollapsedAfter = pastEnd && supportsAfter; // if we are in a collapsed position if (isCollapsedBefore || isCollapsedAfter) { // and we are not collapsed then collapse if (currentState == Dragging) { if (pastEnd) { // printf("Collapse right\n"); if (supportsAfter) { RefPtr outer = mOuter->mContent->AsElement(); outer->SetAttr(kNameSpaceID_None, nsGkAtoms::substate, u"after"_ns, true); outer->SetAttr(kNameSpaceID_None, nsGkAtoms::state, u"collapsed"_ns, true); } } else if (pastBegin) { // printf("Collapse left\n"); if (supportsBefore) { RefPtr outer = mOuter->mContent->AsElement(); outer->SetAttr(kNameSpaceID_None, nsGkAtoms::substate, u"before"_ns, true); outer->SetAttr(kNameSpaceID_None, nsGkAtoms::state, u"collapsed"_ns, true); } } } } else { // if we are not in a collapsed position and we are not dragging make sure // we are dragging. if (currentState != Dragging) { mOuter->mContent->AsElement()->SetAttr( kNameSpaceID_None, nsGkAtoms::state, u"dragging"_ns, true); } AdjustChildren(aPresContext); } mDidDrag = true; } } void nsSplitterFrameInner::AddListener() { mOuter->GetContent()->AddEventListener(u"mouseup"_ns, this, false, false); mOuter->GetContent()->AddEventListener(u"mousedown"_ns, this, false, false); mOuter->GetContent()->AddEventListener(u"mousemove"_ns, this, false, false); mOuter->GetContent()->AddEventListener(u"mouseout"_ns, this, false, false); } void nsSplitterFrameInner::RemoveListener() { NS_ENSURE_TRUE_VOID(mOuter); mOuter->GetContent()->RemoveEventListener(u"mouseup"_ns, this, false); mOuter->GetContent()->RemoveEventListener(u"mousedown"_ns, this, false); mOuter->GetContent()->RemoveEventListener(u"mousemove"_ns, this, false); mOuter->GetContent()->RemoveEventListener(u"mouseout"_ns, this, false); } nsresult nsSplitterFrameInner::HandleEvent(dom::Event* aEvent) { nsAutoString eventType; aEvent->GetType(eventType); if (eventType.EqualsLiteral("mouseup")) return MouseUp(aEvent); if (eventType.EqualsLiteral("mousedown")) return MouseDown(aEvent); if (eventType.EqualsLiteral("mousemove") || eventType.EqualsLiteral("mouseout")) return MouseMove(aEvent); MOZ_ASSERT_UNREACHABLE("Unexpected eventType"); return NS_OK; } nsresult nsSplitterFrameInner::MouseUp(Event* aMouseEvent) { NS_ENSURE_TRUE(mOuter, NS_OK); mPressed = false; PresShell::ReleaseCapturingContent(); return NS_OK; } nsresult nsSplitterFrameInner::MouseDown(Event* aMouseEvent) { NS_ENSURE_TRUE(mOuter, NS_OK); dom::MouseEvent* mouseEvent = aMouseEvent->AsMouseEvent(); if (!mouseEvent) { return NS_OK; } // only if left button if (mouseEvent->Button() != 0) return NS_OK; if (SplitterElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled, nsGkAtoms::_true, eCaseMatters)) return NS_OK; mParentBox = nsIFrame::GetParentXULBox(mOuter); if (!mParentBox) return NS_OK; // get our index nsPresContext* outerPresContext = mOuter->PresContext(); const nsFrameList& siblingList(mParentBox->PrincipalChildList()); int32_t childIndex = siblingList.IndexOf(mOuter); // if it's 0 (or not found) then stop right here. // It might be not found if we're not in the parent's primary frame list. if (childIndex <= 0) return NS_OK; int32_t childCount = siblingList.GetLength(); // if it's the last index then we need to allow for resizeafter="grow" if (childIndex == childCount - 1 && GetResizeAfter() != Grow) return NS_OK; RefPtr rc = outerPresContext->PresShell()->CreateReferenceRenderingContext(); nsBoxLayoutState state(outerPresContext, rc); mPressed = true; mDidDrag = false; EnsureOrient(); bool isHorizontal = !mOuter->IsXULHorizontal(); ResizeType resizeBefore = GetResizeBefore(); ResizeType resizeAfter = GetResizeAfter(); mChildInfosBefore = MakeUnique(childCount); mChildInfosAfter = MakeUnique(childCount); // create info 2 lists. One of the children before us and one after. int32_t count = 0; mChildInfosBeforeCount = 0; mChildInfosAfterCount = 0; CSSOrderAwareFrameIterator iter( mParentBox, layout::kPrincipalList, CSSOrderAwareFrameIterator::ChildFilter::IncludeAll, CSSOrderAwareFrameIterator::OrderState::Unknown, CSSOrderAwareFrameIterator::OrderingProperty::BoxOrdinalGroup); for (; !iter.AtEnd(); iter.Next()) { nsIFrame* childBox = iter.get(); nsIContent* content = childBox->GetContent(); // skip over any splitters if (content->NodeInfo()->NameAtom() != nsGkAtoms::splitter) { nsSize prefSize = childBox->GetXULPrefSize(state); nsSize minSize = childBox->GetXULMinSize(state); nsSize maxSize = nsIFrame::XULBoundsCheckMinMax( minSize, childBox->GetXULMaxSize(state)); prefSize = nsIFrame::XULBoundsCheck(minSize, prefSize, maxSize); nsSplitterFrame::AddXULMargin(childBox, minSize); nsSplitterFrame::AddXULMargin(childBox, prefSize); nsSplitterFrame::AddXULMargin(childBox, maxSize); nscoord flex = childBox->GetXULFlex(); nsMargin margin(0, 0, 0, 0); childBox->GetXULMargin(margin); nsRect r(childBox->GetRect()); r.Inflate(margin); // We need to check for hidden attribute too, since treecols with // the hidden="true" attribute are not really hidden, just collapsed if (!content->IsElement() || (!content->AsElement()->AttrValueIs( kNameSpaceID_None, nsGkAtoms::fixed, nsGkAtoms::_true, eCaseMatters) && !content->AsElement()->AttrValueIs( kNameSpaceID_None, nsGkAtoms::hidden, nsGkAtoms::_true, eCaseMatters))) { if (count < childIndex && (resizeBefore != Flex || flex > 0)) { mChildInfosBefore[mChildInfosBeforeCount].childElem = content; mChildInfosBefore[mChildInfosBeforeCount].min = isHorizontal ? minSize.width : minSize.height; mChildInfosBefore[mChildInfosBeforeCount].max = isHorizontal ? maxSize.width : maxSize.height; mChildInfosBefore[mChildInfosBeforeCount].current = isHorizontal ? r.width : r.height; mChildInfosBefore[mChildInfosBeforeCount].flex = flex; mChildInfosBefore[mChildInfosBeforeCount].index = count; mChildInfosBefore[mChildInfosBeforeCount].changed = mChildInfosBefore[mChildInfosBeforeCount].current; mChildInfosBeforeCount++; } else if (count > childIndex && (resizeAfter != Flex || flex > 0)) { mChildInfosAfter[mChildInfosAfterCount].childElem = content; mChildInfosAfter[mChildInfosAfterCount].min = isHorizontal ? minSize.width : minSize.height; mChildInfosAfter[mChildInfosAfterCount].max = isHorizontal ? maxSize.width : maxSize.height; mChildInfosAfter[mChildInfosAfterCount].current = isHorizontal ? r.width : r.height; mChildInfosAfter[mChildInfosAfterCount].flex = flex; mChildInfosAfter[mChildInfosAfterCount].index = count; mChildInfosAfter[mChildInfosAfterCount].changed = mChildInfosAfter[mChildInfosAfterCount].current; mChildInfosAfterCount++; } } } count++; } if (!mParentBox->IsXULNormalDirection()) { // The before array is really the after array, and the order needs to be // reversed. First reverse both arrays. Reverse(mChildInfosBefore, mChildInfosBeforeCount); Reverse(mChildInfosAfter, mChildInfosAfterCount); // Now swap the two arrays. std::swap(mChildInfosBeforeCount, mChildInfosAfterCount); std::swap(mChildInfosBefore, mChildInfosAfter); } // if resizebefore is not Farthest, reverse the list because the first child // in the list is the farthest, and we want the first child to be the closest. if (resizeBefore != Farthest) Reverse(mChildInfosBefore, mChildInfosBeforeCount); // if the resizeafter is the Farthest we must reverse the list because the // first child in the list is the closest we want the first child to be the // Farthest. if (resizeAfter == Farthest) Reverse(mChildInfosAfter, mChildInfosAfterCount); // grow only applys to the children after. If grow is set then no space should // be taken out of any children after us. To do this we just set the size of // that list to be 0. if (resizeAfter == Grow) mChildInfosAfterCount = 0; int32_t c; nsPoint pt = nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(mouseEvent, mParentBox); if (isHorizontal) { c = pt.x; mSplitterPos = mOuter->mRect.x; } else { c = pt.y; mSplitterPos = mOuter->mRect.y; } mDragStart = c; // printf("Pressed mDragStart=%d\n",mDragStart); PresShell::SetCapturingContent(mOuter->GetContent(), CaptureFlags::IgnoreAllowedState); return NS_OK; } nsresult nsSplitterFrameInner::MouseMove(Event* aMouseEvent) { NS_ENSURE_TRUE(mOuter, NS_OK); if (!mPressed) return NS_OK; if (mDragging) return NS_OK; nsCOMPtr kungfuDeathGrip(this); mOuter->mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::state, u"dragging"_ns, true); RemoveListener(); mDragging = true; return NS_OK; } void nsSplitterFrameInner::Reverse(UniquePtr& aChildInfos, int32_t aCount) { UniquePtr infos(new nsSplitterInfo[aCount]); for (int i = 0; i < aCount; i++) infos[i] = aChildInfos[aCount - 1 - i]; aChildInfos = std::move(infos); } bool nsSplitterFrameInner::SupportsCollapseDirection( nsSplitterFrameInner::CollapseDirection aDirection) { static Element::AttrValuesArray strings[] = { nsGkAtoms::before, nsGkAtoms::after, nsGkAtoms::both, nullptr}; switch (SplitterElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::collapse, strings, eCaseMatters)) { case 0: return (aDirection == Before); case 1: return (aDirection == After); case 2: return true; } return false; } void nsSplitterFrameInner::UpdateState() { // State Transitions: // Open -> Dragging // Open -> CollapsedBefore // Open -> CollapsedAfter // CollapsedBefore -> Open // CollapsedBefore -> Dragging // CollapsedAfter -> Open // CollapsedAfter -> Dragging // Dragging -> Open // Dragging -> CollapsedBefore (auto collapse) // Dragging -> CollapsedAfter (auto collapse) State newState = GetState(); if (newState == mState) { // No change. return; } if ((SupportsCollapseDirection(Before) || SupportsCollapseDirection(After)) && mOuter->GetParent()->IsXULBoxFrame()) { // Find the splitter's immediate sibling. nsIFrame* splitterSibling; if (newState == CollapsedBefore || mState == CollapsedBefore) { splitterSibling = mOuter->GetPrevSibling(); } else { splitterSibling = mOuter->GetNextSibling(); } if (splitterSibling) { nsCOMPtr sibling = splitterSibling->GetContent(); if (sibling && sibling->IsElement()) { if (mState == CollapsedBefore || mState == CollapsedAfter) { // CollapsedBefore -> Open // CollapsedBefore -> Dragging // CollapsedAfter -> Open // CollapsedAfter -> Dragging nsContentUtils::AddScriptRunner(new nsUnsetAttrRunnable( sibling->AsElement(), nsGkAtoms::collapsed)); } else if ((mState == Open || mState == Dragging) && (newState == CollapsedBefore || newState == CollapsedAfter)) { // Open -> CollapsedBefore / CollapsedAfter // Dragging -> CollapsedBefore / CollapsedAfter nsContentUtils::AddScriptRunner(new nsSetAttrRunnable( sibling->AsElement(), nsGkAtoms::collapsed, u"true"_ns)); } } } } mState = newState; } void nsSplitterFrameInner::EnsureOrient() { bool isHorizontal = !mParentBox->HasAnyStateBits(NS_STATE_IS_HORIZONTAL); if (isHorizontal) mOuter->AddStateBits(NS_STATE_IS_HORIZONTAL); else mOuter->RemoveStateBits(NS_STATE_IS_HORIZONTAL); } void nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext) { EnsureOrient(); bool isHorizontal = !mOuter->IsXULHorizontal(); AdjustChildren(aPresContext, mChildInfosBefore.get(), mChildInfosBeforeCount, isHorizontal); AdjustChildren(aPresContext, mChildInfosAfter.get(), mChildInfosAfterCount, isHorizontal); } static nsIFrame* GetChildBoxForContent(nsIFrame* aParentBox, nsIContent* aContent) { nsIFrame* childBox = nsIFrame::GetChildXULBox(aParentBox); while (childBox) { if (childBox->GetContent() == aContent) { return childBox; } childBox = nsIFrame::GetNextXULBox(childBox); } return nullptr; } void nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext, nsSplitterInfo* aChildInfos, int32_t aCount, bool aIsHorizontal) { /// printf("------- AdjustChildren------\n"); nsBoxLayoutState state(aPresContext); nscoord onePixel = nsPresContext::CSSPixelsToAppUnits(1); // first set all the widths. nsIFrame* child = nsIFrame::GetChildXULBox(mOuter); while (child) { SetPreferredSize(state, child, onePixel, aIsHorizontal, nullptr); child = nsIFrame::GetNextXULBox(child); } // now set our changed widths. for (int i = 0; i < aCount; i++) { nscoord pref = aChildInfos[i].changed; nsIFrame* childBox = GetChildBoxForContent(mParentBox, aChildInfos[i].childElem); if (childBox) { SetPreferredSize(state, childBox, onePixel, aIsHorizontal, &pref); } } } void nsSplitterFrameInner::SetPreferredSize(nsBoxLayoutState& aState, nsIFrame* aChildBox, nscoord aOnePixel, bool aIsHorizontal, nscoord* aSize) { nsRect rect(aChildBox->GetRect()); nscoord pref = 0; if (!aSize) { if (aIsHorizontal) pref = rect.width; else pref = rect.height; } else { pref = *aSize; } nsMargin margin(0, 0, 0, 0); aChildBox->GetXULMargin(margin); RefPtr attribute; if (aIsHorizontal) { pref -= (margin.left + margin.right); attribute = nsGkAtoms::width; } else { pref -= (margin.top + margin.bottom); attribute = nsGkAtoms::height; } nsIContent* content = aChildBox->GetContent(); if (!content->IsElement()) { return; } // set its preferred size. nsAutoString prefValue; prefValue.AppendInt(pref / aOnePixel); if (content->AsElement()->AttrValueIs(kNameSpaceID_None, attribute, prefValue, eCaseMatters)) { return; } AutoWeakFrame weakBox(aChildBox); content->AsElement()->SetAttr(kNameSpaceID_None, attribute, prefValue, true); NS_ENSURE_TRUE_VOID(weakBox.IsAlive()); aState.PresShell()->FrameNeedsReflow(aChildBox, IntrinsicDirty::StyleChange, NS_FRAME_IS_DIRTY); } void nsSplitterFrameInner::AddRemoveSpace(nscoord aDiff, nsSplitterInfo* aChildInfos, int32_t aCount, int32_t& aSpaceLeft) { aSpaceLeft = 0; for (int i = 0; i < aCount; i++) { nscoord min = aChildInfos[i].min; nscoord max = aChildInfos[i].max; nscoord& c = aChildInfos[i].changed; // figure our how much space to add or remove if (c + aDiff < min) { aDiff += (c - min); c = min; } else if (c + aDiff > max) { aDiff -= (max - c); c = max; } else { c += aDiff; aDiff = 0; } // there is not space left? We are done if (aDiff == 0) break; } aSpaceLeft = aDiff; } /** * Ok if we want to resize a child we will know the actual size in pixels we * want it to be. This is not the preferred size. But they only way we can * change a child is my manipulating its preferred size. So give the actual * pixel size this return method will return figure out the preferred size and * set it. */ void nsSplitterFrameInner::ResizeChildTo(nscoord& aDiff, nsSplitterInfo* aChildrenBeforeInfos, nsSplitterInfo* aChildrenAfterInfos, int32_t aChildrenBeforeCount, int32_t aChildrenAfterCount, bool aBounded) { nscoord spaceLeft; AddRemoveSpace(aDiff, aChildrenBeforeInfos, aChildrenBeforeCount, spaceLeft); // if there is any space left over remove it from the dif we were originally // given aDiff -= spaceLeft; AddRemoveSpace(-aDiff, aChildrenAfterInfos, aChildrenAfterCount, spaceLeft); if (spaceLeft != 0) { if (aBounded) { aDiff += spaceLeft; AddRemoveSpace(spaceLeft, aChildrenBeforeInfos, aChildrenBeforeCount, spaceLeft); } } }