/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* A class for optional values and in-place lazy construction. */ #ifndef mozilla_Maybe_h #define mozilla_Maybe_h #include // for placement new #include #include #include #include "mozilla/Alignment.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/MemoryChecking.h" #include "mozilla/OperatorNewExtensions.h" #include "mozilla/Poison.h" class nsCycleCollectionTraversalCallback; template inline void CycleCollectionNoteChild( nsCycleCollectionTraversalCallback& aCallback, T* aChild, const char* aName, uint32_t aFlags); namespace mozilla { struct Nothing {}; inline constexpr bool operator==(const Nothing&, const Nothing&) { return true; } template class Maybe; namespace detail { // You would think that poisoning Maybe instances could just be a call // to mozWritePoison. Unfortunately, using a simple call to // mozWritePoison generates poor code on MSVC for small structures. The // generated code contains (always not-taken) branches and does a bunch // of setup for `rep stos{l,q}`, even though we know at compile time // exactly how many words we're poisoning. Instead, we're going to // force MSVC to generate the code we want via recursive templates. // Write the given poisonValue into p at offset*sizeof(uintptr_t). template inline void WritePoisonAtOffset(void* p, const uintptr_t poisonValue) { memcpy(static_cast(p) + offset * sizeof(poisonValue), &poisonValue, sizeof(poisonValue)); } template struct InlinePoisoner { static void poison(void* p, const uintptr_t poisonValue) { WritePoisonAtOffset(p, poisonValue); InlinePoisoner::poison(p, poisonValue); } }; template struct InlinePoisoner { static void poison(void*, const uintptr_t) { // All done! } }; // We can't generate inline code for large structures, though, because we'll // blow out recursive template instantiation limits, and the code would be // bloated to boot. So provide a fallback to the out-of-line poisoner. template struct OutOfLinePoisoner { static MOZ_NEVER_INLINE void poison(void* p, const uintptr_t) { mozWritePoison(p, ObjectSize); } }; template inline void PoisonObject(T* p) { const uintptr_t POISON = mozPoisonValue(); std::conditional_t<(sizeof(T) <= 8 * sizeof(POISON)), InlinePoisoner<0, sizeof(T) / sizeof(POISON)>, OutOfLinePoisoner>::poison(p, POISON); } template struct MaybePoisoner { static const size_t N = sizeof(T); static void poison(void* aPtr) { #ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED if (N >= sizeof(uintptr_t)) { PoisonObject(static_cast*>(aPtr)); } #endif MOZ_MAKE_MEM_UNDEFINED(aPtr, N); } }; template constexpr bool IsTriviallyDestructibleAndCopyable = std::is_trivially_destructible_v && (std::is_trivially_copy_constructible_v || !std::is_copy_constructible_v); template , bool Copyable = std::is_copy_constructible_v, bool Movable = std::is_move_constructible_v> class Maybe_CopyMove_Enabler; #define MOZ_MAYBE_COPY_OPS() \ Maybe_CopyMove_Enabler(const Maybe_CopyMove_Enabler& aOther) { \ if (downcast(aOther).isSome()) { \ downcast(*this).emplace(*downcast(aOther)); \ } \ } \ \ Maybe_CopyMove_Enabler& operator=(const Maybe_CopyMove_Enabler& aOther) { \ return downcast(*this).template operator=(downcast(aOther)); \ } #define MOZ_MAYBE_MOVE_OPS() \ constexpr Maybe_CopyMove_Enabler(Maybe_CopyMove_Enabler&& aOther) { \ if (downcast(aOther).isSome()) { \ downcast(*this).emplace(std::move(*downcast(aOther))); \ downcast(aOther).reset(); \ } \ } \ \ constexpr Maybe_CopyMove_Enabler& operator=( \ Maybe_CopyMove_Enabler&& aOther) { \ downcast(*this).template operator=(std::move(downcast(aOther))); \ \ return *this; \ } #define MOZ_MAYBE_DOWNCAST() \ static constexpr Maybe& downcast(Maybe_CopyMove_Enabler& aObj) { \ return static_cast&>(aObj); \ } \ static constexpr const Maybe& downcast( \ const Maybe_CopyMove_Enabler& aObj) { \ return static_cast&>(aObj); \ } template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; Maybe_CopyMove_Enabler(const Maybe_CopyMove_Enabler&) = default; Maybe_CopyMove_Enabler& operator=(const Maybe_CopyMove_Enabler&) = default; constexpr Maybe_CopyMove_Enabler(Maybe_CopyMove_Enabler&& aOther) { downcast(aOther).reset(); } constexpr Maybe_CopyMove_Enabler& operator=(Maybe_CopyMove_Enabler&& aOther) { downcast(aOther).reset(); return *this; } private: MOZ_MAYBE_DOWNCAST() }; template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; Maybe_CopyMove_Enabler(const Maybe_CopyMove_Enabler&) = delete; Maybe_CopyMove_Enabler& operator=(const Maybe_CopyMove_Enabler&) = delete; constexpr Maybe_CopyMove_Enabler(Maybe_CopyMove_Enabler&& aOther) { downcast(aOther).reset(); } constexpr Maybe_CopyMove_Enabler& operator=(Maybe_CopyMove_Enabler&& aOther) { downcast(aOther).reset(); return *this; } private: MOZ_MAYBE_DOWNCAST() }; template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; MOZ_MAYBE_COPY_OPS() MOZ_MAYBE_MOVE_OPS() private: MOZ_MAYBE_DOWNCAST() }; template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; MOZ_MAYBE_MOVE_OPS() private: MOZ_MAYBE_DOWNCAST() }; template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; MOZ_MAYBE_COPY_OPS() private: MOZ_MAYBE_DOWNCAST() }; template class Maybe_CopyMove_Enabler { public: Maybe_CopyMove_Enabler() = default; Maybe_CopyMove_Enabler(const Maybe_CopyMove_Enabler&) = delete; Maybe_CopyMove_Enabler& operator=(const Maybe_CopyMove_Enabler&) = delete; Maybe_CopyMove_Enabler(Maybe_CopyMove_Enabler&&) = delete; Maybe_CopyMove_Enabler& operator=(Maybe_CopyMove_Enabler&&) = delete; }; #undef MOZ_MAYBE_COPY_OPS #undef MOZ_MAYBE_MOVE_OPS #undef MOZ_MAYBE_DOWNCAST template > struct MaybeStorage; template struct MaybeStorage { using NonConstT = std::remove_const_t; union Union { Union() {} constexpr explicit Union(const T& aVal) : val{aVal} {} template >> constexpr explicit Union(U&& aVal) : val{std::forward(aVal)} {} ~Union() {} NonConstT val; char dummy; } mStorage; char mIsSome = false; // not bool -- guarantees minimal space consumption MaybeStorage() = default; explicit MaybeStorage(const T& aVal) : mStorage{aVal}, mIsSome{true} {} explicit MaybeStorage(T&& aVal) : mStorage{std::move(aVal)}, mIsSome{true} {} template explicit MaybeStorage(std::in_place_t, Args&&... aArgs) : mIsSome{true} { ::new (KnownNotNull, &mStorage.val) T(std::forward(aArgs)...); } // Copy and move operations are no-ops, since copying is moving is implemented // by Maybe_CopyMove_Enabler. MaybeStorage(const MaybeStorage&) {} MaybeStorage& operator=(const MaybeStorage&) { return *this; } MaybeStorage(MaybeStorage&&) {} MaybeStorage& operator=(MaybeStorage&&) { return *this; } ~MaybeStorage() { if (mIsSome) { mStorage.val.T::~T(); } } }; template struct MaybeStorage { using NonConstT = std::remove_const_t; union Union { constexpr Union() : dummy() {} constexpr explicit Union(const T& aVal) : val{aVal} {} constexpr explicit Union(T&& aVal) : val{std::move(aVal)} {} template constexpr explicit Union(std::in_place_t, Args&&... aArgs) : val{std::forward(aArgs)...} {} NonConstT val; char dummy; } mStorage; char mIsSome = false; // not bool -- guarantees minimal space consumption constexpr MaybeStorage() = default; constexpr explicit MaybeStorage(const T& aVal) : mStorage{aVal}, mIsSome{true} {} constexpr explicit MaybeStorage(T&& aVal) : mStorage{std::move(aVal)}, mIsSome{true} {} template constexpr explicit MaybeStorage(std::in_place_t, Args&&... aArgs) : mStorage{std::in_place, std::forward(aArgs)...}, mIsSome{true} {} }; } // namespace detail template ::type>::type> constexpr Maybe Some(T&& aValue); /* * Maybe is a container class which contains either zero or one elements. It * serves two roles. It can represent values which are *semantically* optional, * augmenting a type with an explicit 'Nothing' value. In this role, it provides * methods that make it easy to work with values that may be missing, along with * equality and comparison operators so that Maybe values can be stored in * containers. Maybe values can be constructed conveniently in expressions using * type inference, as follows: * * void doSomething(Maybe aFoo) { * if (aFoo) // Make sure that aFoo contains a value... * aFoo->takeAction(); // and then use |aFoo->| to access it. * } // |*aFoo| also works! * * doSomething(Nothing()); // Passes a Maybe containing no value. * doSomething(Some(Foo(100))); // Passes a Maybe containing |Foo(100)|. * * You'll note that it's important to check whether a Maybe contains a value * before using it, using conversion to bool, |isSome()|, or |isNothing()|. You * can avoid these checks, and sometimes write more readable code, using * |valueOr()|, |ptrOr()|, and |refOr()|, which allow you to retrieve the value * in the Maybe and provide a default for the 'Nothing' case. You can also use * |apply()| to call a function only if the Maybe holds a value, and |map()| to * transform the value in the Maybe, returning another Maybe with a possibly * different type. * * Maybe's other role is to support lazily constructing objects without using * dynamic storage. A Maybe directly contains storage for a value, but it's * empty by default. |emplace()|, as mentioned above, can be used to construct a * value in Maybe's storage. The value a Maybe contains can be destroyed by * calling |reset()|; this will happen automatically if a Maybe is destroyed * while holding a value. * * It's a common idiom in C++ to use a pointer as a 'Maybe' type, with a null * value meaning 'Nothing' and any other value meaning 'Some'. You can convert * from such a pointer to a Maybe value using 'ToMaybe()'. * * Maybe is inspired by similar types in the standard library of many other * languages (e.g. Haskell's Maybe and Rust's Option). In the C++ world it's * very similar to std::optional, which was proposed for C++14 and originated in * Boost. The most important differences between Maybe and std::optional are: * * - std::optional may be compared with T. We deliberately forbid that. * - std::optional has |valueOr()|, equivalent to Maybe's |valueOr()|, but * lacks corresponding methods for |refOr()| and |ptrOr()|. * - std::optional lacks |map()| and |apply()|, making it less suitable for * functional-style code. * - std::optional lacks many convenience functions that Maybe has. Most * unfortunately, it lacks equivalents of the type-inferred constructor * functions |Some()| and |Nothing()|. */ template class MOZ_INHERIT_TYPE_ANNOTATIONS_FROM_TEMPLATE_ARGS Maybe : private detail::MaybeStorage, public detail::Maybe_CopyMove_Enabler { template friend class detail::Maybe_CopyMove_Enabler; template friend constexpr Maybe Some(U&& aValue); struct SomeGuard {}; template constexpr Maybe(U&& aValue, SomeGuard) : detail::MaybeStorage{std::forward(aValue)} {} using detail::MaybeStorage::mIsSome; using detail::MaybeStorage::mStorage; void poisonData() { detail::MaybePoisoner::poison(&mStorage.val); } public: using ValueType = T; MOZ_ALLOW_TEMPORARY constexpr Maybe() = default; MOZ_ALLOW_TEMPORARY MOZ_IMPLICIT constexpr Maybe(Nothing) : Maybe{} {} template constexpr explicit Maybe(std::in_place_t, Args&&... aArgs) : detail::MaybeStorage{std::in_place, std::forward(aArgs)...} {} /** * Maybe can be copy-constructed from a Maybe if T is constructible from * a const U&. */ template >> MOZ_IMPLICIT Maybe(const Maybe& aOther) { if (aOther.isSome()) { emplace(*aOther); } } /** * Maybe can be move-constructed from a Maybe if T is constructible from * a U&&. */ template >> MOZ_IMPLICIT Maybe(Maybe&& aOther) { if (aOther.isSome()) { emplace(std::move(*aOther)); aOther.reset(); } } template >> Maybe& operator=(const Maybe& aOther) { if (aOther.isSome()) { if (mIsSome) { ref() = aOther.ref(); } else { emplace(*aOther); } } else { reset(); } return *this; } template >> Maybe& operator=(Maybe&& aOther) { if (aOther.isSome()) { if (mIsSome) { ref() = std::move(aOther.ref()); } else { emplace(std::move(*aOther)); } aOther.reset(); } else { reset(); } return *this; } constexpr Maybe& operator=(Nothing) { reset(); return *this; } /* Methods that check whether this Maybe contains a value */ constexpr explicit operator bool() const { return isSome(); } constexpr bool isSome() const { return mIsSome; } constexpr bool isNothing() const { return !mIsSome; } /* Returns the contents of this Maybe by value. Unsafe unless |isSome()|. */ constexpr T value() const&; constexpr T value() &&; constexpr T value() const&&; /** * Move the contents of this Maybe out of internal storage and return it * without calling the destructor. The internal storage is also reset to * avoid multiple calls. Unsafe unless |isSome()|. */ T extract() { MOZ_DIAGNOSTIC_ASSERT(isSome()); T v = std::move(mStorage.val); reset(); return v; } /** * Returns the value (possibly |Nothing()|) by moving it out of this Maybe * and leaving |Nothing()| in its place. */ Maybe take() { return std::exchange(*this, Nothing()); } /* * Returns the contents of this Maybe by value. If |isNothing()|, returns * the default value provided. * * Note: If the value passed to aDefault is not the result of a trivial * expression, but expensive to evaluate, e.g. |valueOr(ExpensiveFunction())|, * use |valueOrFrom| instead, e.g. * |valueOrFrom([arg] { return ExpensiveFunction(arg); })|. This ensures * that the expensive expression is only evaluated when its result will * actually be used. */ template constexpr T valueOr(V&& aDefault) const { if (isSome()) { return ref(); } return std::forward(aDefault); } /* * Returns the contents of this Maybe by value. If |isNothing()|, returns * the value returned from the function or functor provided. */ template constexpr T valueOrFrom(F&& aFunc) const { if (isSome()) { return ref(); } return aFunc(); } /* Returns the contents of this Maybe by pointer. Unsafe unless |isSome()|. */ T* ptr(); constexpr const T* ptr() const; /* * Returns the contents of this Maybe by pointer. If |isNothing()|, * returns the default value provided. */ T* ptrOr(T* aDefault) { if (isSome()) { return ptr(); } return aDefault; } constexpr const T* ptrOr(const T* aDefault) const { if (isSome()) { return ptr(); } return aDefault; } /* * Returns the contents of this Maybe by pointer. If |isNothing()|, * returns the value returned from the function or functor provided. */ template T* ptrOrFrom(F&& aFunc) { if (isSome()) { return ptr(); } return aFunc(); } template const T* ptrOrFrom(F&& aFunc) const { if (isSome()) { return ptr(); } return aFunc(); } constexpr T* operator->(); constexpr const T* operator->() const; /* Returns the contents of this Maybe by ref. Unsafe unless |isSome()|. */ constexpr T& ref() &; constexpr const T& ref() const&; constexpr T&& ref() &&; constexpr const T&& ref() const&&; /* * Returns the contents of this Maybe by ref. If |isNothing()|, returns * the default value provided. */ constexpr T& refOr(T& aDefault) { if (isSome()) { return ref(); } return aDefault; } constexpr const T& refOr(const T& aDefault) const { if (isSome()) { return ref(); } return aDefault; } /* * Returns the contents of this Maybe by ref. If |isNothing()|, returns the * value returned from the function or functor provided. */ template constexpr T& refOrFrom(F&& aFunc) { if (isSome()) { return ref(); } return aFunc(); } template constexpr const T& refOrFrom(F&& aFunc) const { if (isSome()) { return ref(); } return aFunc(); } constexpr T& operator*() &; constexpr const T& operator*() const&; constexpr T&& operator*() &&; constexpr const T&& operator*() const&&; /* If |isSome()|, runs the provided function or functor on the contents of * this Maybe. */ template constexpr Maybe& apply(Func&& aFunc) { if (isSome()) { std::forward(aFunc)(ref()); } return *this; } template constexpr const Maybe& apply(Func&& aFunc) const { if (isSome()) { std::forward(aFunc)(ref()); } return *this; } /* * If |isSome()|, runs the provided function and returns the result wrapped * in a Maybe. If |isNothing()|, returns an empty Maybe value with the same * value type as what the provided function would have returned. */ template constexpr auto map(Func&& aFunc) { if (isSome()) { return Some(std::forward(aFunc)(ref())); } return Maybe(aFunc)(ref()))>{}; } template constexpr auto map(Func&& aFunc) const { if (isSome()) { return Some(std::forward(aFunc)(ref())); } return Maybe(aFunc)(ref()))>{}; } /* If |isSome()|, empties this Maybe and destroys its contents. */ constexpr void reset() { if (isSome()) { if constexpr (!std::is_trivially_destructible_v) { ref().T::~T(); poisonData(); } mIsSome = false; } } /* * Constructs a T value in-place in this empty Maybe's storage. The * arguments to |emplace()| are the parameters to T's constructor. */ template constexpr void emplace(Args&&... aArgs); template constexpr std::enable_if_t && std::is_copy_constructible_v && !std::is_move_constructible_v> emplace(U&& aArgs) { emplace(aArgs); } friend std::ostream& operator<<(std::ostream& aStream, const Maybe& aMaybe) { if (aMaybe) { aStream << aMaybe.ref(); } else { aStream << ""; } return aStream; } }; template class Maybe { public: constexpr Maybe() = default; constexpr MOZ_IMPLICIT Maybe(Nothing) {} void emplace(T& aRef) { mValue = &aRef; } /* Methods that check whether this Maybe contains a value */ constexpr explicit operator bool() const { return isSome(); } constexpr bool isSome() const { return mValue; } constexpr bool isNothing() const { return !mValue; } T& ref() const { MOZ_DIAGNOSTIC_ASSERT(isSome()); return *mValue; } T* operator->() const { return &ref(); } T& operator*() const { return ref(); } // Deliberately not defining value and ptr accessors, as these may be // confusing on a reference-typed Maybe. // XXX Should we define refOr? void reset() { mValue = nullptr; } template Maybe& apply(Func&& aFunc) { if (isSome()) { std::forward(aFunc)(ref()); } return *this; } template const Maybe& apply(Func&& aFunc) const { if (isSome()) { std::forward(aFunc)(ref()); } return *this; } template auto map(Func&& aFunc) { Maybe(aFunc)(ref()))> val; if (isSome()) { val.emplace(std::forward(aFunc)(ref())); } return val; } template auto map(Func&& aFunc) const { Maybe(aFunc)(ref()))> val; if (isSome()) { val.emplace(std::forward(aFunc)(ref())); } return val; } bool refEquals(const Maybe& aOther) const { return mValue == aOther.mValue; } bool refEquals(const T& aOther) const { return mValue == &aOther; } private: T* mValue = nullptr; }; template constexpr T Maybe::value() const& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return ref(); } template constexpr T Maybe::value() && { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(ref()); } template constexpr T Maybe::value() const&& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(ref()); } template T* Maybe::ptr() { MOZ_DIAGNOSTIC_ASSERT(isSome()); return &ref(); } template constexpr const T* Maybe::ptr() const { MOZ_DIAGNOSTIC_ASSERT(isSome()); return &ref(); } template constexpr T* Maybe::operator->() { MOZ_DIAGNOSTIC_ASSERT(isSome()); return ptr(); } template constexpr const T* Maybe::operator->() const { MOZ_DIAGNOSTIC_ASSERT(isSome()); return ptr(); } template constexpr T& Maybe::ref() & { MOZ_DIAGNOSTIC_ASSERT(isSome()); return mStorage.val; } template constexpr const T& Maybe::ref() const& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return mStorage.val; } template constexpr T&& Maybe::ref() && { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(mStorage.val); } template constexpr const T&& Maybe::ref() const&& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(mStorage.val); } template constexpr T& Maybe::operator*() & { MOZ_DIAGNOSTIC_ASSERT(isSome()); return ref(); } template constexpr const T& Maybe::operator*() const& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return ref(); } template constexpr T&& Maybe::operator*() && { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(ref()); } template constexpr const T&& Maybe::operator*() const&& { MOZ_DIAGNOSTIC_ASSERT(isSome()); return std::move(ref()); } template template constexpr void Maybe::emplace(Args&&... aArgs) { MOZ_DIAGNOSTIC_ASSERT(!isSome()); ::new (KnownNotNull, &mStorage.val) T(std::forward(aArgs)...); mIsSome = true; } /* * Some() creates a Maybe value containing the provided T value. If T has a * move constructor, it's used to make this as efficient as possible. * * Some() selects the type of Maybe it returns by removing any const, volatile, * or reference qualifiers from the type of the value you pass to it. This gives * it more intuitive behavior when used in expressions, but it also means that * if you need to construct a Maybe value that holds a const, volatile, or * reference value, you need to use emplace() instead. */ template constexpr Maybe Some(T&& aValue) { return {std::forward(aValue), typename Maybe::SomeGuard{}}; } template constexpr Maybe SomeRef(T& aValue) { Maybe value; value.emplace(aValue); return value; } template constexpr Maybe ToMaybeRef(T* const aPtr) { return aPtr ? SomeRef(*aPtr) : Nothing{}; } template Maybe>> ToMaybe(T* aPtr) { if (aPtr) { return Some(*aPtr); } return Nothing(); } /* * Two Maybe values are equal if * - both are Nothing, or * - both are Some, and the values they contain are equal. */ template constexpr bool operator==(const Maybe& aLHS, const Maybe& aRHS) { static_assert(!std::is_reference_v, "operator== is not defined for Maybe, compare values or " "addresses explicitly instead"); if (aLHS.isNothing() != aRHS.isNothing()) { return false; } return aLHS.isNothing() || *aLHS == *aRHS; } template constexpr bool operator!=(const Maybe& aLHS, const Maybe& aRHS) { return !(aLHS == aRHS); } /* * We support comparison to Nothing to allow reasonable expressions like: * if (maybeValue == Nothing()) { ... } */ template constexpr bool operator==(const Maybe& aLHS, const Nothing& aRHS) { return aLHS.isNothing(); } template constexpr bool operator!=(const Maybe& aLHS, const Nothing& aRHS) { return !(aLHS == aRHS); } template constexpr bool operator==(const Nothing& aLHS, const Maybe& aRHS) { return aRHS.isNothing(); } template constexpr bool operator!=(const Nothing& aLHS, const Maybe& aRHS) { return !(aLHS == aRHS); } /* * Maybe values are ordered in the same way T values are ordered, except that * Nothing comes before anything else. */ template constexpr bool operator<(const Maybe& aLHS, const Maybe& aRHS) { if (aLHS.isNothing()) { return aRHS.isSome(); } if (aRHS.isNothing()) { return false; } return *aLHS < *aRHS; } template constexpr bool operator>(const Maybe& aLHS, const Maybe& aRHS) { return !(aLHS < aRHS || aLHS == aRHS); } template constexpr bool operator<=(const Maybe& aLHS, const Maybe& aRHS) { return aLHS < aRHS || aLHS == aRHS; } template constexpr bool operator>=(const Maybe& aLHS, const Maybe& aRHS) { return !(aLHS < aRHS); } template inline void ImplCycleCollectionTraverse( nsCycleCollectionTraversalCallback& aCallback, mozilla::Maybe& aField, const char* aName, uint32_t aFlags = 0) { if (aField) { ImplCycleCollectionTraverse(aCallback, aField.ref(), aName, aFlags); } } template inline void ImplCycleCollectionUnlink(mozilla::Maybe& aField) { if (aField) { ImplCycleCollectionUnlink(aField.ref()); } } } // namespace mozilla #endif /* mozilla_Maybe_h */