/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef dom_ipc_SharedPrefMap_h #define dom_ipc_SharedPrefMap_h #include "mozilla/AutoMemMap.h" #include "mozilla/HashFunctions.h" #include "mozilla/Preferences.h" #include "mozilla/Result.h" #include "mozilla/dom/ipc/StringTable.h" #include "nsDataHashtable.h" namespace mozilla { // The approximate number of preferences expected to be in an ordinary // preferences database. // // This number is used to determine initial allocation sizes for data structures // when building the shared preference map, and should be slightly higher than // the expected number of preferences in an ordinary database to avoid // unnecessary reallocations/rehashes. constexpr size_t kExpectedPrefCount = 4000; class SharedPrefMapBuilder; // This class provides access to a compact, read-only copy of a preference // database, backed by a shared memory buffer which can be shared between // processes. All state data for the database is stored in the shared memory // region, so individual instances require no dynamic memory allocation. // // Further, all strings returned from this API are nsLiteralCStrings with // pointers into the shared memory region, which means that they can be copied // into new nsCString instances without additional allocations. For instance, // the following (where `pref` is a Pref object) will not cause any string // copies, memory allocations, or atomic refcount changes: // // nsCString prefName(pref.NameString()); // // whereas if we returned a nsDependentCString or a dynamically allocated // nsCString, it would. // // The set of entries is stored in sorted order by preference name, so look-ups // are done by binary search. This means that look-ups have O(log n) complexity, // rather than the O(1) complexity of a dynamic hashtable. Consumers should keep // this in mind when planning their accesses. // // Important: The mapped memory created by this class is persistent. Once an // instance has been initialized, the memory that it allocates can never be // freed before process shutdown. Do not use it for short-lived mappings. class SharedPrefMap { using FileDescriptor = mozilla::ipc::FileDescriptor; friend class SharedPrefMapBuilder; // Describes a block of memory within the shared memory region. struct DataBlock { // The byte offset from the start of the shared memory region to the start // of the block. size_t mOffset; // The size of the block, in bytes. This is typically used only for bounds // checking in debug builds. size_t mSize; }; // Describes the contents of the shared memory region, which is laid-out as // follows: // // - The Header struct // // - An array of Entry structs with mEntryCount elements, lexicographically // sorted by preference name. // // - A set of data blocks, with offsets and sizes described by the DataBlock // entries in the header, described below. // // Each entry stores its name string and values as indices into these blocks, // as documented in the Entry struct, but with some important optimizations: // // - Boolean values are always stored inline. Both the default and user // values can be retrieved directly from the entry. Other types have only // one value index, and their values appear at the same indices in the // default and user value arrays. // // Aside from reducing our memory footprint, this space-efficiency means // that we can fit more entries in the CPU cache at once, and reduces the // number of likely cache misses during lookups. // // - Key strings are stored in a separate string table from value strings. As // above, this makes it more likely that the strings we need will be // available in the CPU cache during lookups by not interleaving them with // extraneous data. // // - Default and user values are stored in separate arrays. Entries with user // values always appear before entries with default values in the value // arrays, and entries without user values do not have entries in the user // array at all. Since the same index is used for both arrays, this means // that entries with a default value but no user value do not allocate any // space to store their user value. // // - For preferences with no user value, the entries in the default value are // de-duplicated. All preferences with the same default value (and no user // value) point to the same index in the default value array. // // // For example, a preference database containing: // // +---------+-------------------------------+-------------------------------+ // | Name | Default Value | User Value | | // +---------+---------------+---------------+-------------------------------+ // | string1 | "meh" | "hem" | | // | string2 | | "b" | | // | string3 | "a" | | | // | string4 | "foo" | | | // | string5 | "foo" | | | // | string6 | "meh" | | | // +---------+---------------+---------------+-------------------------------+ // | bool1 | false | true | | // | bool2 | | false | | // | bool3 | true | | | // +---------+---------------+---------------+-------------------------------+ // | int1 | 18 | 16 | | // | int2 | | 24 | | // | int3 | 42 | | | // | int4 | 12 | | | // | int5 | 12 | | | // | int6 | 18 | | | // +---------+---------------+---------------+-------------------------------+ // // Results in a database that looks like: // // +-------------------------------------------------------------------------+ // | Header: | // +-------------------------------------------------------------------------+ // | mEntryCount = 15 | // | ... | // +-------------------------------------------------------------------------+ // // +-------------------------------------------------------------------------+ // | Key strings: | // +--------+----------------------------------------------------------------+ // | Offset | Value | // +--------+----------------------------------------------------------------+ // | 0 | string1\0 | // | 8 | string2\0 | // | 16 | string3\0 | // | 24 | string4\0 | // | 32 | string5\0 | // | 40 | string6\0 | // | 48 | bool1\0 | // | 54 | bool2\0 | // | 60 | bool3\0 | // | 66 | int1\0 | // | 71 | int2\0 | // | 76 | int3\0 | // | 81 | int4\0 | // | 86 | int6\0 | // | 91 | int6\0 | // +--------+----------------------------------------------------------------+ // // +-------------------------------------------------------------------------+ // | Entries: | // +---------------------+------+------------+------------+------------------+ // | Key[1] | Type | HasDefault | HasUser | Value | // +---------------------+------+------------+------------+------------------+ // | K["bool1", 48, 5] | 3 | true | true | { false, true } | // | K["bool2", 54, 5] | 3 | false | true | { 0, false } | // | K["bool3", 60, 5] | 3 | true | false | { true, 0 } | // | K["int1", 66, 4] | 2 | true | true | 0 | // | K["int2", 71, 4] | 2 | false | true | 1 | // | K["int3", 76, 4] | 2 | true | false | 2 | // | K["int4", 81, 4] | 2 | true | false | 3 | // | K["int5", 86, 4] | 2 | true | false | 3 | // | K["int6", 91, 4] | 2 | true | false | 4 | // | K["string1", 0, 6] | 1 | true | true | 0 | // | K["string2", 8, 6] | 1 | false | true | 1 | // | K["string3", 16, 6] | 1 | true | false | 2 | // | K["string4", 24, 6] | 1 | true | false | 3 | // | K["string5", 32, 6] | 1 | true | false | 3 | // | K["string6", 40, 6] | 1 | true | false | 4 | // +---------------------+------+------------+------------+------------------+ // | [1]: Encoded as an offset into the key table and a length. Specified | // | as K[string, offset, length] for clarity. | // +-------------------------------------------------------------------------+ // // +------------------------------------+------------------------------------+ // | User integer values | Default integer values | // +-------+----------------------------+-------+----------------------------+ // | Index | Contents | Index | Contents | // +-------+----------------------------+-------+----------------------------+ // | 0 | 16 | 0 | 18 | // | 1 | 24 | 1 | | // | | | 2 | 42 | // | | | 3 | 12 | // | | | 4 | 18 | // +-------+----------------------------+-------+----------------------------+ // | * Note: Tables are laid out sequentially in memory, but displayed | // | here side-by-side for clarity. | // +-------------------------------------------------------------------------+ // // +------------------------------------+------------------------------------+ // | User string values | Default string values | // +-------+----------------------------+-------+----------------------------+ // | Index | Contents[1] | Index | Contents[1] | // +-------+----------------------------+-------+----------------------------+ // | 0 | V["hem", 0, 3] | 0 | V["meh", 4, 3] | // | 1 | V["b", 8, 1] | 1 | | // | | | 2 | V["a", 10, 1] | // | | | 3 | V["foo", 12, 3] | // | | | 4 | V["meh", 4, 3] | // |-------+----------------------------+-------+----------------------------+ // | [1]: Encoded as an offset into the value table and a length. Specified | // | as V[string, offset, length] for clarity. | // +-------------------------------------------------------------------------+ // | * Note: Tables are laid out sequentially in memory, but displayed | // | here side-by-side for clarity. | // +-------------------------------------------------------------------------+ // // +-------------------------------------------------------------------------+ // | Value strings: | // +--------+----------------------------------------------------------------+ // | Offset | Value | // +--------+----------------------------------------------------------------+ // | 0 | hem\0 | // | 4 | meh\0 | // | 8 | b\0 | // | 10 | a\0 | // | 12 | foo\0 | // +--------+----------------------------------------------------------------+ struct Header { // The number of entries in this map. uint32_t mEntryCount; // The StringTable data block for preference name strings, which act as keys // in the map. DataBlock mKeyStrings; // The int32_t arrays of user and default int preference values. Entries in // the map store their values as indices into these arrays. DataBlock mUserIntValues; DataBlock mDefaultIntValues; // The StringTableEntry arrays of user and default string preference values. // // Strings are stored as StringTableEntry structs with character offsets // into the mValueStrings string table and their corresponding lengths. // // Entries in the map, likewise, store their string values as indices into // these arrays. DataBlock mUserStringValues; DataBlock mDefaultStringValues; // The StringTable data block for string preference values, referenced by // the above two data blocks. DataBlock mValueStrings; }; using StringTableEntry = mozilla::dom::ipc::StringTableEntry; // Represents a preference value, as either a pair of boolean values, or an // index into one of the above value arrays. union Value { Value(bool aDefaultValue, bool aUserValue) : mDefaultBool(aDefaultValue), mUserBool(aUserValue) {} MOZ_IMPLICIT Value(uint16_t aIndex) : mIndex(aIndex) {} // The index of this entry in the value arrays. // // User and default preference values have the same indices in their // respective arrays. However, entries without a user value are not // guaranteed to have space allocated for them in the user value array, and // likewise for preferences without default values in the default value // array. This means that callers must only access value entries for entries // which claim to have a value of that type. uint16_t mIndex; struct { bool mDefaultBool; bool mUserBool; }; }; // Represents a preference entry in the map, containing its name, type info, // flags, and a reference to its value. struct Entry { // A pointer to the preference name in the KeyTable string table. StringTableEntry mKey; // The preference's value, either as a pair of booleans, or an index into // the value arrays. Please see the documentation for the Value struct // above. Value mValue; // The preference's type, as a PrefType enum value. This must *never* be // PrefType::None for values in a shared array. uint8_t mType : 2; // True if the preference has a default value. Callers must not attempt to // access the entry's default value if this is false. uint8_t mHasDefaultValue : 1; // True if the preference has a user value. Callers must not attempt to // access the entry's user value if this is false. uint8_t mHasUserValue : 1; // True if the preference is sticky, as defined by the preference service. uint8_t mIsSticky : 1; // True if the preference is locked, as defined by the preference service. uint8_t mIsLocked : 1; // True if the preference should be skipped while iterating over the // SharedPrefMap. This is used to internally store Once StaticPrefs. // This property is not visible to users the way sticky and locked are. uint8_t mIsSkippedByIteration : 1; }; public: NS_INLINE_DECL_REFCOUNTING(SharedPrefMap) // A temporary wrapper class for accessing entries in the array. Instances of // this class are valid as long as SharedPrefMap instance is alive, but // generally should not be stored long term, or allocated on the heap. // // The class is implemented as two pointers, one to the SharedPrefMap // instance, and one to the Entry that corresponds to the preference, and is // meant to be cheaply returned by value from preference lookups and // iterators. All property accessors lazily fetch the appropriate values from // the shared memory region. class MOZ_STACK_CLASS Pref final { public: const char* Name() const { return mMap->KeyTable().GetBare(mEntry->mKey); } nsCString NameString() const { return mMap->KeyTable().Get(mEntry->mKey); } PrefType Type() const { MOZ_ASSERT(PrefType(mEntry->mType) != PrefType::None); return PrefType(mEntry->mType); } bool HasDefaultValue() const { return mEntry->mHasDefaultValue; } bool HasUserValue() const { return mEntry->mHasUserValue; } bool IsLocked() const { return mEntry->mIsLocked; } bool IsSticky() const { return mEntry->mIsSticky; } bool IsSkippedByIteration() const { return mEntry->mIsSkippedByIteration; } bool GetBoolValue(PrefValueKind aKind = PrefValueKind::User) const { MOZ_ASSERT(Type() == PrefType::Bool); MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue() : HasUserValue()); return aKind == PrefValueKind::Default ? mEntry->mValue.mDefaultBool : mEntry->mValue.mUserBool; } int32_t GetIntValue(PrefValueKind aKind = PrefValueKind::User) const { MOZ_ASSERT(Type() == PrefType::Int); MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue() : HasUserValue()); return aKind == PrefValueKind::Default ? mMap->DefaultIntValues()[mEntry->mValue.mIndex] : mMap->UserIntValues()[mEntry->mValue.mIndex]; } private: const StringTableEntry& GetStringEntry(PrefValueKind aKind) const { MOZ_ASSERT(Type() == PrefType::String); MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue() : HasUserValue()); return aKind == PrefValueKind::Default ? mMap->DefaultStringValues()[mEntry->mValue.mIndex] : mMap->UserStringValues()[mEntry->mValue.mIndex]; } public: nsCString GetStringValue(PrefValueKind aKind = PrefValueKind::User) const { return mMap->ValueTable().Get(GetStringEntry(aKind)); } const char* GetBareStringValue( PrefValueKind aKind = PrefValueKind::User) const { return mMap->ValueTable().GetBare(GetStringEntry(aKind)); } // Returns the entry's index in the map, as understood by GetKeyAt() and // GetValueAt(). size_t Index() const { return mEntry - mMap->Entries().get(); } bool operator==(const Pref& aPref) const { return mEntry == aPref.mEntry; } bool operator!=(const Pref& aPref) const { return !(*this == aPref); } // This is odd, but necessary in order for the C++ range iterator protocol // to work here. Pref& operator*() { return *this; } // Updates this wrapper to point to the next visible entry in the map. This // should not be attempted unless Index() is less than the map's Count(). Pref& operator++() { do { mEntry++; } while (mEntry->mIsSkippedByIteration && Index() < mMap->Count()); return *this; } Pref(const Pref& aPref) = default; protected: friend class SharedPrefMap; Pref(const SharedPrefMap* aPrefMap, const Entry* aEntry) : mMap(aPrefMap), mEntry(aEntry) {} private: const SharedPrefMap* const mMap; const Entry* mEntry; }; // Note: These constructors are infallible, because the preference database is // critical to platform functionality, and we cannot operate without it. SharedPrefMap(const FileDescriptor&, size_t); explicit SharedPrefMap(SharedPrefMapBuilder&&); // Searches for the given preference in the map, and returns true if it // exists. bool Has(const char* aKey) const; bool Has(const nsCString& aKey) const { return Has(aKey.get()); } // Searches for the given preference in the map, and if it exists, returns // a Some containing its details. Maybe Get(const char* aKey) const; Maybe Get(const nsCString& aKey) const { return Get(aKey.get()); } private: // Searches for an entry for the given key. If found, returns true, and // places its index in the entry array in aIndex. bool Find(const char* aKey, size_t* aIndex) const; public: // Returns the number of entries in the map. uint32_t Count() const { return EntryCount(); } // Returns the string entry at the given index. Keys are guaranteed to be // sorted lexicographically. // // The given index *must* be less than the value returned by Count(). // // The returned value is a literal string which references the mapped memory // region. nsCString GetKeyAt(uint32_t aIndex) const { MOZ_ASSERT(aIndex < Count()); return KeyTable().Get(Entries()[aIndex].mKey); } // Returns the value for the entry at the given index. // // The given index *must* be less than the value returned by Count(). // // The returned value is valid for the lifetime of this map instance. const Pref GetValueAt(uint32_t aIndex) const { MOZ_ASSERT(aIndex < Count()); return UncheckedGetValueAt(aIndex); } private: // Returns a wrapper with a pointer to an entry without checking its bounds. // This should only be used by range iterators, to check their end positions. // // Note: In debug builds, the RangePtr returned by entries will still assert // that aIndex is no more than 1 past the last element in the array, since it // also takes into account the ranged iteration use case. Pref UncheckedGetValueAt(uint32_t aIndex) const { return {this, (Entries() + aIndex).get()}; } public: // C++ range iterator protocol. begin() and end() return references to the // first (non-skippable) and last entries in the array. The begin wrapper // can be incremented until it matches the last element in the array, at which // point it becomes invalid and the iteration is over. Pref begin() const { for (uint32_t aIndex = 0; aIndex < Count(); aIndex++) { Pref pref = UncheckedGetValueAt(aIndex); if (!pref.IsSkippedByIteration()) { return pref; } } return end(); } Pref end() const { return UncheckedGetValueAt(Count()); } // A cosmetic helper for range iteration. Returns a reference value from a // pointer to this instance so that its .begin() and .end() methods can be // accessed in a ranged for loop. `map->Iter()` is equivalent to `*map`, but // makes its purpose slightly clearer. const SharedPrefMap& Iter() const { return *this; } // Returns a copy of the read-only file descriptor which backs the shared // memory region for this map. The file descriptor may be passed between // processes, and used to construct new instances of SharedPrefMap with // the same data as this instance. FileDescriptor CloneFileDescriptor() const; // Returns the size of the mapped memory region. This size must be passed to // the constructor when mapping the shared region in another process. size_t MapSize() const { return mMap.size(); } protected: ~SharedPrefMap() = default; private: template using StringTable = mozilla::dom::ipc::StringTable; // Type-safe getters for values in the shared memory region: const Header& GetHeader() const { return mMap.get
()[0]; } RangedPtr Entries() const { return {reinterpret_cast(&GetHeader() + 1), EntryCount()}; } uint32_t EntryCount() const { return GetHeader().mEntryCount; } template RangedPtr GetBlock(const DataBlock& aBlock) const { return RangedPtr(&mMap.get()[aBlock.mOffset], aBlock.mSize) .ReinterpretCast(); } RangedPtr DefaultIntValues() const { return GetBlock(GetHeader().mDefaultIntValues); } RangedPtr UserIntValues() const { return GetBlock(GetHeader().mUserIntValues); } RangedPtr DefaultStringValues() const { return GetBlock(GetHeader().mDefaultStringValues); } RangedPtr UserStringValues() const { return GetBlock(GetHeader().mUserStringValues); } StringTable KeyTable() const { auto& block = GetHeader().mKeyStrings; return {{&mMap.get()[block.mOffset], block.mSize}}; } StringTable ValueTable() const { auto& block = GetHeader().mValueStrings; return {{&mMap.get()[block.mOffset], block.mSize}}; } loader::AutoMemMap mMap; }; // A helper class which builds the contiguous look-up table used by // SharedPrefMap. Each preference in the final map is added to the builder, // before it is finalized and transformed into a read-only snapshot. class MOZ_RAII SharedPrefMapBuilder { public: SharedPrefMapBuilder() = default; // The set of flags for the preference, as documented in SharedPrefMap::Entry. struct Flags { uint8_t mHasDefaultValue : 1; uint8_t mHasUserValue : 1; uint8_t mIsSticky : 1; uint8_t mIsLocked : 1; uint8_t mIsSkippedByIteration : 1; }; void Add(const nsCString& aKey, const Flags& aFlags, bool aDefaultValue, bool aUserValue); void Add(const nsCString& aKey, const Flags& aFlags, int32_t aDefaultValue, int32_t aUserValue); void Add(const nsCString& aKey, const Flags& aFlags, const nsCString& aDefaultValue, const nsCString& aUserValue); // Finalizes the binary representation of the map, writes it to a shared // memory region, and then initializes the given AutoMemMap with a reference // to the read-only copy of it. // // This should generally not be used directly by callers. The // SharedPrefMapBuilder instance should instead be passed to the SharedPrefMap // constructor as a move reference. Result Finalize(loader::AutoMemMap& aMap); private: using StringTableEntry = mozilla::dom::ipc::StringTableEntry; template using StringTableBuilder = mozilla::dom::ipc::StringTableBuilder; // An opaque descriptor of the index of a preference entry in a value array, // which can be converted numeric index after the ValueTableBuilder is // finalized. struct ValueIdx { // The relative index of the entry, based on its class. Entries for // preferences with user values appear at the value arrays. Entries with // only default values begin after the last entry with a user value. uint16_t mIndex; bool mHasUserValue; }; // A helper class for building default and user value arrays for preferences. // // As described in the SharedPrefMap class, this helper optimizes the way that // it builds its value arrays, in that: // // - It stores value entries for all preferences with user values before // entries for preferences with only default values, and allocates no // entries for preferences with only default values in the user value array. // Since most preferences have only default values, this dramatically // reduces the space required for value storage. // // - For preferences with only default values, it de-duplicates value entries, // and returns the same indices for all preferences with the same value. // // One important complication of this approach is that it means we cannot know // the final index of any entry with only a default value until all entries // have been added to the builder, since it depends on the final number of // user entries in the output. // // To deal with this, when entries are added, we return an opaque ValueIndex // struct, from which we can calculate the final index after the map has been // finalized. template class ValueTableBuilder { public: using ValueType = ValueType_; // Adds an entry for a preference with only a default value to the array, // and returns an opaque descriptor for its index. ValueIdx Add(const ValueType& aDefaultValue) { auto index = uint16_t(mDefaultEntries.Count()); auto entry = mDefaultEntries.LookupForAdd(aDefaultValue).OrInsert([&]() { return Entry{index, false, aDefaultValue}; }); return {entry.mIndex, false}; } // Adds an entry for a preference with a user value to the array. Regardless // of whether the preference has a default value, space must be allocated // for it. For preferences with no default value, the actual value which // appears in the array at its value index is ignored. ValueIdx Add(const ValueType& aDefaultValue, const ValueType& aUserValue) { auto index = uint16_t(mUserEntries.Length()); mUserEntries.AppendElement(Entry{index, true, aDefaultValue, aUserValue}); return {index, true}; } // Returns the final index for an entry based on its opaque index // descriptor. This must only be called after the caller has finished adding // entries to the builder. uint16_t GetIndex(const ValueIdx& aIndex) const { uint16_t base = aIndex.mHasUserValue ? 0 : UserCount(); return base + aIndex.mIndex; } // Writes out the array of default values at the block beginning at the // given pointer. The block must be at least as large as the value returned // by DefaultSize(). void WriteDefaultValues(const RangedPtr& aBuffer) const { auto buffer = aBuffer.ReinterpretCast(); for (const auto& entry : mUserEntries) { buffer[entry.mIndex] = entry.mDefaultValue; } size_t defaultsOffset = UserCount(); for (auto iter = mDefaultEntries.ConstIter(); !iter.Done(); iter.Next()) { const auto& entry = iter.Data(); buffer[defaultsOffset + entry.mIndex] = entry.mDefaultValue; } } // Writes out the array of user values at the block beginning at the // given pointer. The block must be at least as large as the value returned // by UserSize(). void WriteUserValues(const RangedPtr& aBuffer) const { auto buffer = aBuffer.ReinterpretCast(); for (const auto& entry : mUserEntries) { buffer[entry.mIndex] = entry.mUserValue; } } // These return the number of entries in the default and user value arrays, // respectively. uint32_t DefaultCount() const { return UserCount() + mDefaultEntries.Count(); } uint32_t UserCount() const { return mUserEntries.Length(); } // These return the byte sizes of the default and user value arrays, // respectively. uint32_t DefaultSize() const { return DefaultCount() * sizeof(ValueType); } uint32_t UserSize() const { return UserCount() * sizeof(ValueType); } void Clear() { mUserEntries.Clear(); mDefaultEntries.Clear(); } static constexpr size_t Alignment() { return alignof(ValueType); } private: struct Entry { uint16_t mIndex; bool mHasUserValue; ValueType mDefaultValue; ValueType mUserValue{}; }; AutoTArray mUserEntries; nsDataHashtable mDefaultEntries; }; // A special-purpose string table builder for keys which are already // guaranteed to be unique. Duplicate values will not be detected or // de-duplicated. template class UniqueStringTableBuilder { public: using ElemType = CharType; explicit UniqueStringTableBuilder(size_t aCapacity) : mEntries(aCapacity) {} StringTableEntry Add(const nsTString& aKey) { auto entry = mEntries.AppendElement(Entry{mSize, aKey.Length(), aKey.get()}); mSize += entry->mLength + 1; return {entry->mOffset, entry->mLength}; } void Write(const RangedPtr& aBuffer) { auto buffer = aBuffer.ReinterpretCast(); for (auto& entry : mEntries) { memcpy(&buffer[entry.mOffset], entry.mValue, sizeof(ElemType) * (entry.mLength + 1)); } } uint32_t Count() const { return mEntries.Length(); } uint32_t Size() const { return mSize * sizeof(ElemType); } void Clear() { mEntries.Clear(); } static constexpr size_t Alignment() { return alignof(ElemType); } private: struct Entry { uint32_t mOffset; uint32_t mLength; const CharType* mValue; }; nsTArray mEntries; uint32_t mSize = 0; }; // A preference value entry, roughly corresponding to the // SharedPrefMap::Value struct, but with a temporary place-holder value rather // than a final value index. union Value { Value(bool aDefaultValue, bool aUserValue) : mDefaultBool(aDefaultValue), mUserBool(aUserValue) {} MOZ_IMPLICIT Value(const ValueIdx& aIndex) : mIndex(aIndex) {} // For Bool preferences, their default and user bool values. struct { bool mDefaultBool; bool mUserBool; }; // For Int and String preferences, an opaque descriptor for their entries in // their value arrays. This must be passed to the appropriate // ValueTableBuilder to obtain the final index when the entry is serialized. ValueIdx mIndex; }; // A preference entry, to be converted to a SharedPrefMap::Entry struct during // serialization. struct Entry { // The entry's preference name, as passed to Add(). The caller is // responsible for keeping this pointer alive until the builder is // finalized. const char* mKeyString; // The entry in mKeyTable corresponding to mKeyString. StringTableEntry mKey; Value mValue; uint8_t mType : 2; uint8_t mHasDefaultValue : 1; uint8_t mHasUserValue : 1; uint8_t mIsSticky : 1; uint8_t mIsLocked : 1; uint8_t mIsSkippedByIteration : 1; }; // Converts a builder Value struct to a SharedPrefMap::Value struct for // serialization. This must not be called before callers have finished adding // entries to the value array builders. SharedPrefMap::Value GetValue(const Entry& aEntry) const { switch (PrefType(aEntry.mType)) { case PrefType::Bool: return {aEntry.mValue.mDefaultBool, aEntry.mValue.mUserBool}; case PrefType::Int: return {mIntValueTable.GetIndex(aEntry.mValue.mIndex)}; case PrefType::String: return {mStringValueTable.GetIndex(aEntry.mValue.mIndex)}; default: MOZ_ASSERT_UNREACHABLE("Invalid pref type"); return {false, false}; } } UniqueStringTableBuilder mKeyTable{kExpectedPrefCount}; StringTableBuilder mValueStringTable; ValueTableBuilder mIntValueTable; ValueTableBuilder, StringTableEntry> mStringValueTable; nsTArray mEntries{kExpectedPrefCount}; }; } // namespace mozilla #endif // dom_ipc_SharedPrefMap_h