/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=4 sts=2 sw=2 et cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsIOService.h" #include "nsInputStreamPump.h" #include "nsIStreamTransportService.h" #include "nsIThreadRetargetableStreamListener.h" #include "nsThreadUtils.h" #include "nsCOMPtr.h" #include "mozilla/Logging.h" #include "mozilla/NonBlockingAsyncInputStream.h" #include "mozilla/SlicedInputStream.h" #include "GeckoProfiler.h" #include "nsIStreamListener.h" #include "nsILoadGroup.h" #include "nsNetCID.h" #include "nsStreamUtils.h" #include static NS_DEFINE_CID(kStreamTransportServiceCID, NS_STREAMTRANSPORTSERVICE_CID); // // MOZ_LOG=nsStreamPump:5 // static mozilla::LazyLogModule gStreamPumpLog("nsStreamPump"); #undef LOG #define LOG(args) MOZ_LOG(gStreamPumpLog, mozilla::LogLevel::Debug, args) //----------------------------------------------------------------------------- // nsInputStreamPump methods //----------------------------------------------------------------------------- nsInputStreamPump::nsInputStreamPump() : mState(STATE_IDLE), mStreamOffset(0), mStreamLength(0), mSegSize(0), mSegCount(0), mStatus(NS_OK), mSuspendCount(0), mLoadFlags(LOAD_NORMAL), mIsPending(false), mProcessingCallbacks(false), mWaitingForInputStreamReady(false), mCloseWhenDone(false), mRetargeting(false), mAsyncStreamIsBuffered(false), mOffMainThread(!NS_IsMainThread()), mMutex("nsInputStreamPump") {} nsresult nsInputStreamPump::Create(nsInputStreamPump** result, nsIInputStream* stream, uint32_t segsize, uint32_t segcount, bool closeWhenDone, nsIEventTarget* mainThreadTarget) { nsresult rv = NS_ERROR_OUT_OF_MEMORY; RefPtr pump = new nsInputStreamPump(); if (pump) { rv = pump->Init(stream, segsize, segcount, closeWhenDone, mainThreadTarget); if (NS_SUCCEEDED(rv)) { pump.forget(result); } } return rv; } struct PeekData { PeekData(nsInputStreamPump::PeekSegmentFun fun, void* closure) : mFunc(fun), mClosure(closure) {} nsInputStreamPump::PeekSegmentFun mFunc; void* mClosure; }; static nsresult CallPeekFunc(nsIInputStream* aInStream, void* aClosure, const char* aFromSegment, uint32_t aToOffset, uint32_t aCount, uint32_t* aWriteCount) { NS_ASSERTION(aToOffset == 0, "Called more than once?"); NS_ASSERTION(aCount > 0, "Called without data?"); PeekData* data = static_cast(aClosure); data->mFunc(data->mClosure, reinterpret_cast(aFromSegment), aCount); return NS_BINDING_ABORTED; } nsresult nsInputStreamPump::PeekStream(PeekSegmentFun callback, void* closure) { RecursiveMutexAutoLock lock(mMutex); MOZ_ASSERT(mAsyncStream, "PeekStream called without stream"); nsresult rv = CreateBufferedStreamIfNeeded(); NS_ENSURE_SUCCESS(rv, rv); // See if the pipe is closed by checking the return of Available. uint64_t dummy64; rv = mAsyncStream->Available(&dummy64); if (NS_FAILED(rv)) return rv; uint32_t dummy = (uint32_t)std::min(dummy64, (uint64_t)UINT32_MAX); PeekData data(callback, closure); return mAsyncStream->ReadSegments( CallPeekFunc, &data, net::nsIOService::gDefaultSegmentSize, &dummy); } nsresult nsInputStreamPump::EnsureWaiting() { mMutex.AssertCurrentThreadIn(); // no need to worry about multiple threads... an input stream pump lives // on only one thread at a time. MOZ_ASSERT(mAsyncStream); if (!mWaitingForInputStreamReady && !mProcessingCallbacks) { // Ensure OnStateStop is called on the main thread only when this pump is // created on main thread. if (mState == STATE_STOP && !mOffMainThread) { nsCOMPtr mainThread = mLabeledMainThreadTarget ? mLabeledMainThreadTarget : do_AddRef(GetMainThreadEventTarget()); if (mTargetThread != mainThread) { mTargetThread = mainThread; } } MOZ_ASSERT(mTargetThread); nsresult rv = mAsyncStream->AsyncWait(this, 0, 0, mTargetThread); if (NS_FAILED(rv)) { NS_ERROR("AsyncWait failed"); return rv; } // Any retargeting during STATE_START or START_TRANSFER is complete // after the call to AsyncWait; next callback wil be on mTargetThread. mRetargeting = false; mWaitingForInputStreamReady = true; } return NS_OK; } //----------------------------------------------------------------------------- // nsInputStreamPump::nsISupports //----------------------------------------------------------------------------- // although this class can only be accessed from one thread at a time, we do // allow its ownership to move from thread to thread, assuming the consumer // understands the limitations of this. NS_IMPL_ADDREF(nsInputStreamPump) NS_IMPL_RELEASE(nsInputStreamPump) NS_INTERFACE_MAP_BEGIN(nsInputStreamPump) NS_INTERFACE_MAP_ENTRY(nsIRequest) NS_INTERFACE_MAP_ENTRY(nsIThreadRetargetableRequest) NS_INTERFACE_MAP_ENTRY(nsIInputStreamCallback) NS_INTERFACE_MAP_ENTRY(nsIInputStreamPump) NS_INTERFACE_MAP_ENTRY_CONCRETE(nsInputStreamPump) NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIInputStreamPump) NS_INTERFACE_MAP_END //----------------------------------------------------------------------------- // nsInputStreamPump::nsIRequest //----------------------------------------------------------------------------- NS_IMETHODIMP nsInputStreamPump::GetName(nsACString& result) { RecursiveMutexAutoLock lock(mMutex); result.Truncate(); return NS_OK; } NS_IMETHODIMP nsInputStreamPump::IsPending(bool* result) { RecursiveMutexAutoLock lock(mMutex); *result = (mState != STATE_IDLE); return NS_OK; } NS_IMETHODIMP nsInputStreamPump::GetStatus(nsresult* status) { RecursiveMutexAutoLock lock(mMutex); *status = mStatus; return NS_OK; } NS_IMETHODIMP nsInputStreamPump::Cancel(nsresult status) { #if DEBUG if (mOffMainThread) { MOZ_ASSERT_IF(mTargetThread, mTargetThread->IsOnCurrentThread()); } else { MOZ_ASSERT(NS_IsMainThread()); } #endif RecursiveMutexAutoLock lock(mMutex); LOG(("nsInputStreamPump::Cancel [this=%p status=%" PRIx32 "]\n", this, static_cast(status))); if (NS_FAILED(mStatus)) { LOG((" already canceled\n")); return NS_OK; } NS_ASSERTION(NS_FAILED(status), "cancel with non-failure status code"); mStatus = status; // close input stream if (mAsyncStream) { mAsyncStream->CloseWithStatus(status); if (mSuspendCount == 0) EnsureWaiting(); // Otherwise, EnsureWaiting will be called by Resume(). // Note that while suspended, OnInputStreamReady will // not do anything, and also note that calling asyncWait // on a closed stream works and will dispatch an event immediately. } return NS_OK; } NS_IMETHODIMP nsInputStreamPump::Suspend() { RecursiveMutexAutoLock lock(mMutex); LOG(("nsInputStreamPump::Suspend [this=%p]\n", this)); NS_ENSURE_TRUE(mState != STATE_IDLE, NS_ERROR_UNEXPECTED); ++mSuspendCount; return NS_OK; } NS_IMETHODIMP nsInputStreamPump::Resume() { RecursiveMutexAutoLock lock(mMutex); LOG(("nsInputStreamPump::Resume [this=%p]\n", this)); NS_ENSURE_TRUE(mSuspendCount > 0, NS_ERROR_UNEXPECTED); NS_ENSURE_TRUE(mState != STATE_IDLE, NS_ERROR_UNEXPECTED); // There is a brief in-between state when we null out mAsyncStream in // OnStateStop() before calling OnStopRequest, and only afterwards set // STATE_IDLE, which we need to handle gracefully. if (--mSuspendCount == 0 && mAsyncStream) EnsureWaiting(); return NS_OK; } NS_IMETHODIMP nsInputStreamPump::GetLoadFlags(nsLoadFlags* aLoadFlags) { RecursiveMutexAutoLock lock(mMutex); *aLoadFlags = mLoadFlags; return NS_OK; } NS_IMETHODIMP nsInputStreamPump::SetLoadFlags(nsLoadFlags aLoadFlags) { RecursiveMutexAutoLock lock(mMutex); mLoadFlags = aLoadFlags; return NS_OK; } NS_IMETHODIMP nsInputStreamPump::GetTRRMode(nsIRequest::TRRMode* aTRRMode) { return GetTRRModeImpl(aTRRMode); } NS_IMETHODIMP nsInputStreamPump::SetTRRMode(nsIRequest::TRRMode aTRRMode) { return SetTRRModeImpl(aTRRMode); } NS_IMETHODIMP nsInputStreamPump::GetLoadGroup(nsILoadGroup** aLoadGroup) { RecursiveMutexAutoLock lock(mMutex); NS_IF_ADDREF(*aLoadGroup = mLoadGroup); return NS_OK; } NS_IMETHODIMP nsInputStreamPump::SetLoadGroup(nsILoadGroup* aLoadGroup) { RecursiveMutexAutoLock lock(mMutex); mLoadGroup = aLoadGroup; return NS_OK; } //----------------------------------------------------------------------------- // nsInputStreamPump::nsIInputStreamPump implementation //----------------------------------------------------------------------------- NS_IMETHODIMP nsInputStreamPump::Init(nsIInputStream* stream, uint32_t segsize, uint32_t segcount, bool closeWhenDone, nsIEventTarget* mainThreadTarget) { NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS); mStream = stream; mSegSize = segsize; mSegCount = segcount; mCloseWhenDone = closeWhenDone; mLabeledMainThreadTarget = mainThreadTarget; if (mOffMainThread && mLabeledMainThreadTarget) { MOZ_ASSERT( false, "Init stream pump off main thread with a main thread event target."); return NS_ERROR_FAILURE; } return NS_OK; } NS_IMETHODIMP nsInputStreamPump::AsyncRead(nsIStreamListener* listener) { RecursiveMutexAutoLock lock(mMutex); NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS); NS_ENSURE_ARG_POINTER(listener); MOZ_ASSERT(NS_IsMainThread() || mOffMainThread, "nsInputStreamPump should be read from the " "main thread only."); nsresult rv = NS_MakeAsyncNonBlockingInputStream( mStream.forget(), getter_AddRefs(mAsyncStream), mCloseWhenDone, mSegSize, mSegCount); if (NS_WARN_IF(NS_FAILED(rv))) { return rv; } MOZ_ASSERT(mAsyncStream); // mStreamOffset now holds the number of bytes currently read. mStreamOffset = 0; // grab event queue (we must do this here by contract, since all notifications // must go to the thread which called AsyncRead) if (NS_IsMainThread() && mLabeledMainThreadTarget) { mTargetThread = mLabeledMainThreadTarget; } else { mTargetThread = GetCurrentEventTarget(); } NS_ENSURE_STATE(mTargetThread); rv = EnsureWaiting(); if (NS_FAILED(rv)) return rv; if (mLoadGroup) mLoadGroup->AddRequest(this, nullptr); mState = STATE_START; mListener = listener; return NS_OK; } //----------------------------------------------------------------------------- // nsInputStreamPump::nsIInputStreamCallback implementation //----------------------------------------------------------------------------- NS_IMETHODIMP nsInputStreamPump::OnInputStreamReady(nsIAsyncInputStream* stream) { LOG(("nsInputStreamPump::OnInputStreamReady [this=%p]\n", this)); AUTO_PROFILER_LABEL("nsInputStreamPump::OnInputStreamReady", NETWORK); // this function has been called from a PLEvent, so we can safely call // any listener or progress sink methods directly from here. for (;;) { // There should only be one iteration of this loop happening at a time. // To prevent AsyncWait() (called during callbacks or on other threads) // from creating a parallel OnInputStreamReady(), we use: // -- a mutex; and // -- a boolean mProcessingCallbacks to detect parallel loops // when exiting the mutex for callbacks. RecursiveMutexAutoLock lock(mMutex); // Prevent parallel execution during callbacks, while out of mutex. if (mProcessingCallbacks) { MOZ_ASSERT(!mProcessingCallbacks); break; } mProcessingCallbacks = true; if (mSuspendCount || mState == STATE_IDLE) { mWaitingForInputStreamReady = false; mProcessingCallbacks = false; break; } uint32_t nextState; switch (mState) { case STATE_START: nextState = OnStateStart(); break; case STATE_TRANSFER: nextState = OnStateTransfer(); break; case STATE_STOP: mRetargeting = false; nextState = OnStateStop(); break; default: nextState = 0; MOZ_ASSERT_UNREACHABLE("Unknown enum value."); return NS_ERROR_UNEXPECTED; } bool stillTransferring = (mState == STATE_TRANSFER && nextState == STATE_TRANSFER); if (stillTransferring) { NS_ASSERTION(NS_SUCCEEDED(mStatus), "Should not have failed status for ongoing transfer"); } else { NS_ASSERTION(mState != nextState, "Only OnStateTransfer can be called more than once."); } if (mRetargeting) { NS_ASSERTION(mState != STATE_STOP, "Retargeting should not happen during OnStateStop."); } // Set mRetargeting so EnsureWaiting will be called. It ensures that // OnStateStop is called on the main thread. if (nextState == STATE_STOP && !NS_IsMainThread() && !mOffMainThread) { mRetargeting = true; } // Unset mProcessingCallbacks here (while we have lock) so our own call to // EnsureWaiting isn't blocked by it. mProcessingCallbacks = false; // We must break the loop if suspended during one of the previous // operation. if (mSuspendCount) { mState = nextState; mWaitingForInputStreamReady = false; break; } // Wait asynchronously if there is still data to transfer, or we're // switching event delivery to another thread. if (stillTransferring || mRetargeting) { mState = nextState; mWaitingForInputStreamReady = false; nsresult rv = EnsureWaiting(); if (NS_SUCCEEDED(rv)) break; // Failure to start asynchronous wait: stop transfer. // Do not set mStatus if it was previously set to report a failure. if (NS_SUCCEEDED(mStatus)) { mStatus = rv; } nextState = STATE_STOP; } mState = nextState; } return NS_OK; } uint32_t nsInputStreamPump::OnStateStart() { mMutex.AssertCurrentThreadIn(); AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateStart", NETWORK); LOG((" OnStateStart [this=%p]\n", this)); nsresult rv; // need to check the reason why the stream is ready. this is required // so our listener can check our status from OnStartRequest. // XXX async streams should have a GetStatus method! if (NS_SUCCEEDED(mStatus)) { uint64_t avail; rv = mAsyncStream->Available(&avail); if (NS_FAILED(rv) && rv != NS_BASE_STREAM_CLOSED) mStatus = rv; } { // Note: Must exit mutex for call to OnStartRequest to avoid // deadlocks when calls to RetargetDeliveryTo for multiple // nsInputStreamPumps are needed (e.g. nsHttpChannel). RecursiveMutexAutoUnlock unlock(mMutex); rv = mListener->OnStartRequest(this); } // an error returned from OnStartRequest should cause us to abort; however, // we must not stomp on mStatus if already canceled. if (NS_FAILED(rv) && NS_SUCCEEDED(mStatus)) mStatus = rv; return NS_SUCCEEDED(mStatus) ? STATE_TRANSFER : STATE_STOP; } uint32_t nsInputStreamPump::OnStateTransfer() { mMutex.AssertCurrentThreadIn(); AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateTransfer", NETWORK); LOG((" OnStateTransfer [this=%p]\n", this)); // if canceled, go directly to STATE_STOP... if (NS_FAILED(mStatus)) return STATE_STOP; nsresult rv = CreateBufferedStreamIfNeeded(); if (NS_WARN_IF(NS_FAILED(rv))) { return STATE_STOP; } uint64_t avail; rv = mAsyncStream->Available(&avail); LOG((" Available returned [stream=%p rv=%" PRIx32 " avail=%" PRIu64 "]\n", mAsyncStream.get(), static_cast(rv), avail)); if (rv == NS_BASE_STREAM_CLOSED) { rv = NS_OK; avail = 0; } else if (NS_SUCCEEDED(rv) && avail) { // we used to limit avail to 16K - we were afraid some ODA handlers // might assume they wouldn't get more than 16K at once // we're removing that limit since it speeds up local file access. // Now there's an implicit 64K limit of 4 16K segments // NOTE: ok, so the story is as follows. OnDataAvailable impls // are by contract supposed to consume exactly |avail| bytes. // however, many do not... mailnews... stream converters... // cough, cough. the input stream pump is fairly tolerant // in this regard; however, if an ODA does not consume any // data from the stream, then we could potentially end up in // an infinite loop. we do our best here to try to catch // such an error. (see bug 189672) // in most cases this QI will succeed (mAsyncStream is almost always // a nsPipeInputStream, which implements nsITellableStream::Tell). int64_t offsetBefore; nsCOMPtr tellable = do_QueryInterface(mAsyncStream); if (tellable && NS_FAILED(tellable->Tell(&offsetBefore))) { MOZ_ASSERT_UNREACHABLE("Tell failed on readable stream"); offsetBefore = 0; } uint32_t odaAvail = avail > UINT32_MAX ? UINT32_MAX : uint32_t(avail); LOG((" calling OnDataAvailable [offset=%" PRIu64 " count=%" PRIu64 "(%u)]\n", mStreamOffset, avail, odaAvail)); { // Note: Must exit mutex for call to OnStartRequest to avoid // deadlocks when calls to RetargetDeliveryTo for multiple // nsInputStreamPumps are needed (e.g. nsHttpChannel). RecursiveMutexAutoUnlock unlock(mMutex); rv = mListener->OnDataAvailable(this, mAsyncStream, mStreamOffset, odaAvail); } // don't enter this code if ODA failed or called Cancel if (NS_SUCCEEDED(rv) && NS_SUCCEEDED(mStatus)) { // test to see if this ODA failed to consume data if (tellable) { // NOTE: if Tell fails, which can happen if the stream is // now closed, then we assume that everything was read. int64_t offsetAfter; if (NS_FAILED(tellable->Tell(&offsetAfter))) offsetAfter = offsetBefore + odaAvail; if (offsetAfter > offsetBefore) mStreamOffset += (offsetAfter - offsetBefore); else if (mSuspendCount == 0) { // // possible infinite loop if we continue pumping data! // // NOTE: although not allowed by nsIStreamListener, we // will allow the ODA impl to Suspend the pump. IMAP // does this :-( // NS_ERROR("OnDataAvailable implementation consumed no data"); mStatus = NS_ERROR_UNEXPECTED; } } else mStreamOffset += odaAvail; // assume ODA behaved well } } // an error returned from Available or OnDataAvailable should cause us to // abort; however, we must not stop on mStatus if already canceled. if (NS_SUCCEEDED(mStatus)) { if (NS_FAILED(rv)) mStatus = rv; else if (avail) { // if stream is now closed, advance to STATE_STOP right away. // Available may return 0 bytes available at the moment; that // would not mean that we are done. // XXX async streams should have a GetStatus method! rv = mAsyncStream->Available(&avail); if (NS_SUCCEEDED(rv)) return STATE_TRANSFER; if (rv != NS_BASE_STREAM_CLOSED) mStatus = rv; } } return STATE_STOP; } nsresult nsInputStreamPump::CallOnStateStop() { RecursiveMutexAutoLock lock(mMutex); MOZ_ASSERT(NS_IsMainThread(), "CallOnStateStop should only be called on the main thread."); mState = OnStateStop(); return NS_OK; } uint32_t nsInputStreamPump::OnStateStop() { mMutex.AssertCurrentThreadIn(); if (!NS_IsMainThread() && !mOffMainThread) { // This method can be called on a different thread if nsInputStreamPump // is used off the main-thread. nsresult rv = mLabeledMainThreadTarget->Dispatch( NewRunnableMethod("nsInputStreamPump::CallOnStateStop", this, &nsInputStreamPump::CallOnStateStop)); NS_ENSURE_SUCCESS(rv, STATE_IDLE); return STATE_IDLE; } AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateStop", NETWORK); LOG((" OnStateStop [this=%p status=%" PRIx32 "]\n", this, static_cast(mStatus))); // if an error occurred, we must be sure to pass the error onto the async // stream. in some cases, this is redundant, but since close is idempotent, // this is OK. otherwise, be sure to honor the "close-when-done" option. if (!mAsyncStream || !mListener) { MOZ_ASSERT(mAsyncStream, "null mAsyncStream: OnStateStop called twice?"); MOZ_ASSERT(mListener, "null mListener: OnStateStop called twice?"); return STATE_IDLE; } if (NS_FAILED(mStatus)) mAsyncStream->CloseWithStatus(mStatus); else if (mCloseWhenDone) mAsyncStream->Close(); mAsyncStream = nullptr; mTargetThread = nullptr; mIsPending = false; { // Note: Must exit mutex for call to OnStartRequest to avoid // deadlocks when calls to RetargetDeliveryTo for multiple // nsInputStreamPumps are needed (e.g. nsHttpChannel). RecursiveMutexAutoUnlock unlock(mMutex); mListener->OnStopRequest(this, mStatus); } mListener = nullptr; if (mLoadGroup) mLoadGroup->RemoveRequest(this, nullptr, mStatus); return STATE_IDLE; } nsresult nsInputStreamPump::CreateBufferedStreamIfNeeded() { if (mAsyncStreamIsBuffered) { return NS_OK; } // ReadSegments is not available for any nsIAsyncInputStream. In order to use // it, we wrap a nsIBufferedInputStream around it, if needed. if (NS_InputStreamIsBuffered(mAsyncStream)) { mAsyncStreamIsBuffered = true; return NS_OK; } nsCOMPtr stream; nsresult rv = NS_NewBufferedInputStream(getter_AddRefs(stream), mAsyncStream.forget(), 4096); NS_ENSURE_SUCCESS(rv, rv); // A buffered inputStream must implement nsIAsyncInputStream. mAsyncStream = do_QueryInterface(stream); MOZ_DIAGNOSTIC_ASSERT(mAsyncStream); mAsyncStreamIsBuffered = true; return NS_OK; } //----------------------------------------------------------------------------- // nsIThreadRetargetableRequest //----------------------------------------------------------------------------- NS_IMETHODIMP nsInputStreamPump::RetargetDeliveryTo(nsIEventTarget* aNewTarget) { RecursiveMutexAutoLock lock(mMutex); NS_ENSURE_ARG(aNewTarget); NS_ENSURE_TRUE(mState == STATE_START || mState == STATE_TRANSFER, NS_ERROR_UNEXPECTED); // If canceled, do not retarget. Return with canceled status. if (NS_FAILED(mStatus)) { return mStatus; } if (aNewTarget == mTargetThread) { NS_WARNING("Retargeting delivery to same thread"); return NS_OK; } if (mOffMainThread) { // Don't support retargeting if this pump is already used off the main // thread. return NS_ERROR_FAILURE; } // Ensure that |mListener| and any subsequent listeners can be retargeted // to another thread. nsresult rv = NS_OK; nsCOMPtr retargetableListener = do_QueryInterface(mListener, &rv); if (NS_SUCCEEDED(rv) && retargetableListener) { rv = retargetableListener->CheckListenerChain(); if (NS_SUCCEEDED(rv)) { mTargetThread = aNewTarget; mRetargeting = true; } } LOG( ("nsInputStreamPump::RetargetDeliveryTo [this=%p aNewTarget=%p] " "%s listener [%p] rv[%" PRIx32 "]", this, aNewTarget, (mTargetThread == aNewTarget ? "success" : "failure"), (nsIStreamListener*)mListener, static_cast(rv))); return rv; } NS_IMETHODIMP nsInputStreamPump::GetDeliveryTarget(nsIEventTarget** aNewTarget) { RecursiveMutexAutoLock lock(mMutex); nsCOMPtr target = mTargetThread; target.forget(aNewTarget); return NS_OK; }