// vim:set sw=2 sts=2 et cin: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsSocketTransportService2.h" #include "IOActivityMonitor.h" #include "mozilla/Atomics.h" #include "mozilla/ChaosMode.h" #include "mozilla/IntegerPrintfMacros.h" #include "mozilla/Likely.h" #include "mozilla/PodOperations.h" #include "mozilla/Preferences.h" #include "mozilla/PublicSSL.h" #include "mozilla/ReverseIterator.h" #include "mozilla/Services.h" #include "mozilla/Telemetry.h" #include "nsASocketHandler.h" #include "nsError.h" #include "nsIFile.h" #include "nsIOService.h" #include "nsIObserverService.h" #include "nsIWidget.h" #include "nsServiceManagerUtils.h" #include "nsSocketTransport2.h" #include "nsThreadUtils.h" #include "prerror.h" #include "prnetdb.h" #ifdef MOZ_TASK_TRACER # include "GeckoTaskTracer.h" #endif namespace mozilla { namespace net { LazyLogModule gSocketTransportLog("nsSocketTransport"); LazyLogModule gUDPSocketLog("UDPSocket"); LazyLogModule gTCPSocketLog("TCPSocket"); nsSocketTransportService* gSocketTransportService = nullptr; static Atomic gSocketThread(nullptr); #define SEND_BUFFER_PREF "network.tcp.sendbuffer" #define KEEPALIVE_ENABLED_PREF "network.tcp.keepalive.enabled" #define KEEPALIVE_IDLE_TIME_PREF "network.tcp.keepalive.idle_time" #define KEEPALIVE_RETRY_INTERVAL_PREF "network.tcp.keepalive.retry_interval" #define KEEPALIVE_PROBE_COUNT_PREF "network.tcp.keepalive.probe_count" #define SOCKET_LIMIT_TARGET 1000U #define SOCKET_LIMIT_MIN 50U #define MAX_TIME_BETWEEN_TWO_POLLS \ "network.sts.max_time_for_events_between_two_polls" #define POLL_BUSY_WAIT_PERIOD "network.sts.poll_busy_wait_period" #define POLL_BUSY_WAIT_PERIOD_TIMEOUT \ "network.sts.poll_busy_wait_period_timeout" #define MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN \ "network.sts.max_time_for_pr_close_during_shutdown" #define POLLABLE_EVENT_TIMEOUT "network.sts.pollable_event_timeout" #define REPAIR_POLLABLE_EVENT_TIME 10 uint32_t nsSocketTransportService::gMaxCount; PRCallOnceType nsSocketTransportService::gMaxCountInitOnce; // Utility functions bool OnSocketThread() { return PR_GetCurrentThread() == gSocketThread; } //----------------------------------------------------------------------------- bool nsSocketTransportService::SocketContext::IsTimedOut( PRIntervalTime now) const { return TimeoutIn(now) == 0; } void nsSocketTransportService::SocketContext::EnsureTimeout( PRIntervalTime now) { SOCKET_LOG(("SocketContext::EnsureTimeout socket=%p", mHandler)); if (!mPollStartEpoch) { SOCKET_LOG((" engaging")); mPollStartEpoch = now; } } void nsSocketTransportService::SocketContext::DisengageTimeout() { SOCKET_LOG(("SocketContext::DisengageTimeout socket=%p", mHandler)); mPollStartEpoch = 0; } PRIntervalTime nsSocketTransportService::SocketContext::TimeoutIn( PRIntervalTime now) const { SOCKET_LOG(("SocketContext::TimeoutIn socket=%p, timeout=%us", mHandler, mHandler->mPollTimeout)); if (mHandler->mPollTimeout == UINT16_MAX || !mPollStartEpoch) { SOCKET_LOG((" not engaged")); return NS_SOCKET_POLL_TIMEOUT; } PRIntervalTime elapsed = (now - mPollStartEpoch); PRIntervalTime timeout = PR_SecondsToInterval(mHandler->mPollTimeout); if (elapsed >= timeout) { SOCKET_LOG((" timed out!")); return 0; } SOCKET_LOG((" remains %us", PR_IntervalToSeconds(timeout - elapsed))); return timeout - elapsed; } void nsSocketTransportService::SocketContext::MaybeResetEpoch() { if (mPollStartEpoch && mHandler->mPollTimeout == UINT16_MAX) { mPollStartEpoch = 0; } } //----------------------------------------------------------------------------- // ctor/dtor (called on the main/UI thread by the service manager) nsSocketTransportService::nsSocketTransportService() : mRawThread(nullptr), mInitialized(false), mShuttingDown(false), mLock("nsSocketTransportService::mLock"), mOffline(false), mGoingOffline(false), mActiveListSize(SOCKET_LIMIT_MIN), mIdleListSize(SOCKET_LIMIT_MIN), mActiveCount(0), mIdleCount(0), mSentBytesCount(0), mReceivedBytesCount(0), mSendBufferSize(0), mKeepaliveIdleTimeS(600), mKeepaliveRetryIntervalS(1), mKeepaliveProbeCount(kDefaultTCPKeepCount), mKeepaliveEnabledPref(false), mPollableEventTimeout(TimeDuration::FromSeconds(6)), mServingPendingQueue(false), mMaxTimePerPollIter(100), mMaxTimeForPrClosePref(PR_SecondsToInterval(5)), mLastNetworkLinkChangeTime(0), mNetworkLinkChangeBusyWaitPeriod(PR_SecondsToInterval(50)), mNetworkLinkChangeBusyWaitTimeout(PR_SecondsToInterval(7)), mSleepPhase(false), mProbedMaxCount(false) #if defined(XP_WIN) , mPolling(false) #endif , mNotTrustedMitmDetected(false) { NS_ASSERTION(NS_IsMainThread(), "wrong thread"); PR_CallOnce(&gMaxCountInitOnce, DiscoverMaxCount); mActiveList = (SocketContext*)moz_xmalloc(sizeof(SocketContext) * mActiveListSize); mIdleList = (SocketContext*)moz_xmalloc(sizeof(SocketContext) * mIdleListSize); mPollList = (PRPollDesc*)moz_xmalloc(sizeof(PRPollDesc) * (mActiveListSize + 1)); NS_ASSERTION(!gSocketTransportService, "must not instantiate twice"); gSocketTransportService = this; } void nsSocketTransportService::ApplyPortRemap(uint16_t* aPort) { MOZ_ASSERT(IsOnCurrentThreadInfallible()); if (!mPortRemapping) { return; } // Reverse the array to make later rules override earlier rules. for (auto const& portMapping : Reversed(*mPortRemapping)) { if (*aPort < Get<0>(portMapping)) { continue; } if (*aPort > Get<1>(portMapping)) { continue; } *aPort = Get<2>(portMapping); return; } } bool nsSocketTransportService::UpdatePortRemapPreference( nsACString const& aPortMappingPref) { TPortRemapping portRemapping; auto consumePreference = [&]() -> bool { Tokenizer tokenizer(aPortMappingPref); tokenizer.SkipWhites(); if (tokenizer.CheckEOF()) { return true; } nsTArray> ranges(2); while (true) { uint16_t loPort; tokenizer.SkipWhites(); if (!tokenizer.ReadInteger(&loPort)) { break; } uint16_t hiPort; tokenizer.SkipWhites(); if (tokenizer.CheckChar('-')) { tokenizer.SkipWhites(); if (!tokenizer.ReadInteger(&hiPort)) { break; } } else { hiPort = loPort; } ranges.AppendElement(MakeTuple(loPort, hiPort)); tokenizer.SkipWhites(); if (tokenizer.CheckChar(',')) { continue; // another port or port range is expected } if (tokenizer.CheckChar('=')) { uint16_t targetPort; tokenizer.SkipWhites(); if (!tokenizer.ReadInteger(&targetPort)) { break; } // Storing reversed, because the most common cases (like 443) will very // likely be listed as first, less common cases will be added to the end // of the list mapping to the same port. As we iterate the whole // remapping array from the end, this may have a small perf win by // hitting the most common cases earlier. for (auto const& range : Reversed(ranges)) { portRemapping.AppendElement( MakeTuple(Get<0>(range), Get<1>(range), targetPort)); } ranges.Clear(); tokenizer.SkipWhites(); if (tokenizer.CheckChar(';')) { continue; // more mappings (or EOF) expected } if (tokenizer.CheckEOF()) { return true; } } // Anything else is unexpected. break; } // 'break' from the parsing loop means ill-formed preference portRemapping.Clear(); return false; }; bool rv = consumePreference(); if (!IsOnCurrentThread()) { nsCOMPtr thread = GetThreadSafely(); if (!thread) { // Init hasn't been called yet. Could probably just assert. // If shutdown, the dispatch below will just silently fail. NS_ASSERTION(false, "ApplyPortRemapPreference before STS::Init"); return false; } thread->Dispatch(NewRunnableMethod( "net::ApplyPortRemapping", this, &nsSocketTransportService::ApplyPortRemapPreference, portRemapping)); } else { ApplyPortRemapPreference(portRemapping); } return rv; } nsSocketTransportService::~nsSocketTransportService() { NS_ASSERTION(NS_IsMainThread(), "wrong thread"); NS_ASSERTION(!mInitialized, "not shutdown properly"); free(mActiveList); free(mIdleList); free(mPollList); gSocketTransportService = nullptr; } //----------------------------------------------------------------------------- // event queue (any thread) already_AddRefed nsSocketTransportService::GetThreadSafely() { MutexAutoLock lock(mLock); nsCOMPtr result = mThread; return result.forget(); } NS_IMETHODIMP nsSocketTransportService::DispatchFromScript(nsIRunnable* event, uint32_t flags) { nsCOMPtr event_ref(event); return Dispatch(event_ref.forget(), flags); } NS_IMETHODIMP nsSocketTransportService::Dispatch(already_AddRefed event, uint32_t flags) { nsCOMPtr event_ref(event); SOCKET_LOG(("STS dispatch [%p]\n", event_ref.get())); nsCOMPtr thread = GetThreadSafely(); nsresult rv; rv = thread ? thread->Dispatch(event_ref.forget(), flags) : NS_ERROR_NOT_INITIALIZED; if (rv == NS_ERROR_UNEXPECTED) { // Thread is no longer accepting events. We must have just shut it // down on the main thread. Pretend we never saw it. rv = NS_ERROR_NOT_INITIALIZED; } return rv; } NS_IMETHODIMP nsSocketTransportService::DelayedDispatch(already_AddRefed, uint32_t) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHODIMP nsSocketTransportService::IsOnCurrentThread(bool* result) { *result = OnSocketThread(); return NS_OK; } NS_IMETHODIMP_(bool) nsSocketTransportService::IsOnCurrentThreadInfallible() { return OnSocketThread(); } //----------------------------------------------------------------------------- // nsIDirectTaskDispatcher already_AddRefed nsSocketTransportService::GetDirectTaskDispatcherSafely() { MutexAutoLock lock(mLock); nsCOMPtr result = mDirectTaskDispatcher; return result.forget(); } NS_IMETHODIMP nsSocketTransportService::DispatchDirectTask( already_AddRefed aEvent) { nsCOMPtr dispatcher = GetDirectTaskDispatcherSafely(); NS_ENSURE_TRUE(dispatcher, NS_ERROR_NOT_INITIALIZED); return dispatcher->DispatchDirectTask(std::move(aEvent)); } NS_IMETHODIMP nsSocketTransportService::DrainDirectTasks() { nsCOMPtr dispatcher = GetDirectTaskDispatcherSafely(); if (!dispatcher) { // nothing to drain. return NS_OK; } return dispatcher->DrainDirectTasks(); } NS_IMETHODIMP nsSocketTransportService::HaveDirectTasks(bool* aValue) { nsCOMPtr dispatcher = GetDirectTaskDispatcherSafely(); if (!dispatcher) { *aValue = false; return NS_OK; } return dispatcher->HaveDirectTasks(aValue); } //----------------------------------------------------------------------------- // socket api (socket thread only) NS_IMETHODIMP nsSocketTransportService::NotifyWhenCanAttachSocket(nsIRunnable* event) { SOCKET_LOG(("nsSocketTransportService::NotifyWhenCanAttachSocket\n")); MOZ_ASSERT(OnSocketThread(), "not on socket thread"); if (CanAttachSocket()) { return Dispatch(event, NS_DISPATCH_NORMAL); } auto* runnable = new LinkedRunnableEvent(event); mPendingSocketQueue.insertBack(runnable); return NS_OK; } NS_IMETHODIMP nsSocketTransportService::AttachSocket(PRFileDesc* fd, nsASocketHandler* handler) { SOCKET_LOG( ("nsSocketTransportService::AttachSocket [handler=%p]\n", handler)); MOZ_ASSERT(OnSocketThread(), "not on socket thread"); if (!CanAttachSocket()) { return NS_ERROR_NOT_AVAILABLE; } SocketContext sock; sock.mFD = fd; sock.mHandler = handler; sock.mPollStartEpoch = 0; nsresult rv = AddToIdleList(&sock); if (NS_SUCCEEDED(rv)) NS_ADDREF(handler); return rv; } // the number of sockets that can be attached at any given time is // limited. this is done because some operating systems (e.g., Win9x) // limit the number of sockets that can be created by an application. // AttachSocket will fail if the limit is exceeded. consumers should // call CanAttachSocket and check the result before creating a socket. bool nsSocketTransportService::CanAttachSocket() { static bool reported900FDLimit = false; uint32_t total = mActiveCount + mIdleCount; bool rv = total < gMaxCount; if (Telemetry::CanRecordPrereleaseData() && (((total >= 900) || !rv) && !reported900FDLimit)) { reported900FDLimit = true; Telemetry::Accumulate(Telemetry::NETWORK_SESSION_AT_900FD, true); } return rv; } nsresult nsSocketTransportService::DetachSocket(SocketContext* listHead, SocketContext* sock) { SOCKET_LOG(("nsSocketTransportService::DetachSocket [handler=%p]\n", sock->mHandler)); MOZ_ASSERT((listHead == mActiveList) || (listHead == mIdleList), "DetachSocket invalid head"); { #ifdef MOZ_TASK_TRACER tasktracer::AutoSourceEvent taskTracerEvent( tasktracer::SourceEventType::SocketIO); #endif // inform the handler that this socket is going away sock->mHandler->OnSocketDetached(sock->mFD); } mSentBytesCount += sock->mHandler->ByteCountSent(); mReceivedBytesCount += sock->mHandler->ByteCountReceived(); // cleanup sock->mFD = nullptr; NS_RELEASE(sock->mHandler); if (listHead == mActiveList) RemoveFromPollList(sock); else RemoveFromIdleList(sock); // NOTE: sock is now an invalid pointer // // notify the first element on the pending socket queue... // nsCOMPtr event; LinkedRunnableEvent* runnable = mPendingSocketQueue.getFirst(); if (runnable) { event = runnable->TakeEvent(); runnable->remove(); delete runnable; } if (event) { // move event from pending queue to dispatch queue return Dispatch(event, NS_DISPATCH_NORMAL); } return NS_OK; } nsresult nsSocketTransportService::AddToPollList(SocketContext* sock) { MOZ_ASSERT(!(static_cast(sock - mActiveList) < mActiveListSize), "AddToPollList Socket Already Active"); SOCKET_LOG(("nsSocketTransportService::AddToPollList [handler=%p]\n", sock->mHandler)); if (mActiveCount == mActiveListSize) { SOCKET_LOG((" Active List size of %d met\n", mActiveCount)); if (!GrowActiveList()) { NS_ERROR("too many active sockets"); return NS_ERROR_OUT_OF_MEMORY; } } uint32_t newSocketIndex = mActiveCount; if (ChaosMode::isActive(ChaosFeature::NetworkScheduling)) { newSocketIndex = ChaosMode::randomUint32LessThan(mActiveCount + 1); PodMove(mActiveList + newSocketIndex + 1, mActiveList + newSocketIndex, mActiveCount - newSocketIndex); PodMove(mPollList + newSocketIndex + 2, mPollList + newSocketIndex + 1, mActiveCount - newSocketIndex); } sock->EnsureTimeout(PR_IntervalNow()); mActiveList[newSocketIndex] = *sock; mActiveCount++; mPollList[newSocketIndex + 1].fd = sock->mFD; mPollList[newSocketIndex + 1].in_flags = sock->mHandler->mPollFlags; mPollList[newSocketIndex + 1].out_flags = 0; SOCKET_LOG((" active=%u idle=%u\n", mActiveCount, mIdleCount)); return NS_OK; } void nsSocketTransportService::RemoveFromPollList(SocketContext* sock) { SOCKET_LOG(("nsSocketTransportService::RemoveFromPollList [handler=%p]\n", sock->mHandler)); uint32_t index = sock - mActiveList; MOZ_ASSERT(index < mActiveListSize, "invalid index"); SOCKET_LOG((" index=%u mActiveCount=%u\n", index, mActiveCount)); if (index != mActiveCount - 1) { mActiveList[index] = mActiveList[mActiveCount - 1]; mPollList[index + 1] = mPollList[mActiveCount]; } mActiveCount--; SOCKET_LOG((" active=%u idle=%u\n", mActiveCount, mIdleCount)); } nsresult nsSocketTransportService::AddToIdleList(SocketContext* sock) { MOZ_ASSERT(!(static_cast(sock - mIdleList) < mIdleListSize), "AddToIdlelList Socket Already Idle"); SOCKET_LOG(("nsSocketTransportService::AddToIdleList [handler=%p]\n", sock->mHandler)); if (mIdleCount == mIdleListSize) { SOCKET_LOG((" Idle List size of %d met\n", mIdleCount)); if (!GrowIdleList()) { NS_ERROR("too many idle sockets"); return NS_ERROR_OUT_OF_MEMORY; } } mIdleList[mIdleCount] = *sock; mIdleCount++; SOCKET_LOG((" active=%u idle=%u\n", mActiveCount, mIdleCount)); return NS_OK; } void nsSocketTransportService::RemoveFromIdleList(SocketContext* sock) { SOCKET_LOG(("nsSocketTransportService::RemoveFromIdleList [handler=%p]\n", sock->mHandler)); uint32_t index = sock - mIdleList; NS_ASSERTION(index < mIdleListSize, "invalid index in idle list"); if (index != mIdleCount - 1) mIdleList[index] = mIdleList[mIdleCount - 1]; mIdleCount--; SOCKET_LOG((" active=%u idle=%u\n", mActiveCount, mIdleCount)); } void nsSocketTransportService::MoveToIdleList(SocketContext* sock) { nsresult rv = AddToIdleList(sock); if (NS_FAILED(rv)) DetachSocket(mActiveList, sock); else RemoveFromPollList(sock); } void nsSocketTransportService::MoveToPollList(SocketContext* sock) { nsresult rv = AddToPollList(sock); if (NS_FAILED(rv)) DetachSocket(mIdleList, sock); else RemoveFromIdleList(sock); } bool nsSocketTransportService::GrowActiveList() { int32_t toAdd = gMaxCount - mActiveListSize; if (toAdd > 100) { toAdd = 100; } else if (toAdd < 1) { MOZ_ASSERT(false, "CanAttachSocket() should prevent this"); return false; } mActiveListSize += toAdd; mActiveList = (SocketContext*)moz_xrealloc( mActiveList, sizeof(SocketContext) * mActiveListSize); mPollList = (PRPollDesc*)moz_xrealloc( mPollList, sizeof(PRPollDesc) * (mActiveListSize + 1)); return true; } bool nsSocketTransportService::GrowIdleList() { int32_t toAdd = gMaxCount - mIdleListSize; if (toAdd > 100) { toAdd = 100; } else if (toAdd < 1) { MOZ_ASSERT(false, "CanAttachSocket() should prevent this"); return false; } mIdleListSize += toAdd; mIdleList = (SocketContext*)moz_xrealloc( mIdleList, sizeof(SocketContext) * mIdleListSize); return true; } void nsSocketTransportService::ApplyPortRemapPreference( TPortRemapping const& portRemapping) { MOZ_ASSERT(IsOnCurrentThreadInfallible()); mPortRemapping.reset(); if (!portRemapping.IsEmpty()) { mPortRemapping.emplace(portRemapping); } } PRIntervalTime nsSocketTransportService::PollTimeout(PRIntervalTime now) { if (mActiveCount == 0) { return NS_SOCKET_POLL_TIMEOUT; } // compute minimum time before any socket timeout expires. PRIntervalTime minR = NS_SOCKET_POLL_TIMEOUT; for (uint32_t i = 0; i < mActiveCount; ++i) { const SocketContext& s = mActiveList[i]; PRIntervalTime r = s.TimeoutIn(now); if (r < minR) { minR = r; } } if (minR == NS_SOCKET_POLL_TIMEOUT) { SOCKET_LOG(("poll timeout: none\n")); return NS_SOCKET_POLL_TIMEOUT; } SOCKET_LOG(("poll timeout: %" PRIu32 "\n", PR_IntervalToSeconds(minR))); return minR; } int32_t nsSocketTransportService::Poll(TimeDuration* pollDuration, PRIntervalTime ts) { MOZ_ASSERT(IsOnCurrentThread()); PRPollDesc* pollList; uint32_t pollCount; PRIntervalTime pollTimeout; *pollDuration = nullptr; // If there are pending events for this thread then // DoPollIteration() should service the network without blocking. bool pendingEvents = false; mRawThread->HasPendingEvents(&pendingEvents); if (mPollList[0].fd) { mPollList[0].out_flags = 0; pollList = mPollList; pollCount = mActiveCount + 1; pollTimeout = pendingEvents ? PR_INTERVAL_NO_WAIT : PollTimeout(ts); } else { // no pollable event, so busy wait... pollCount = mActiveCount; if (pollCount) pollList = &mPollList[1]; else pollList = nullptr; pollTimeout = pendingEvents ? PR_INTERVAL_NO_WAIT : PR_MillisecondsToInterval(25); } if ((ts - mLastNetworkLinkChangeTime) < mNetworkLinkChangeBusyWaitPeriod) { // Being here means we are few seconds after a network change has // been detected. PRIntervalTime to = mNetworkLinkChangeBusyWaitTimeout; if (to) { pollTimeout = std::min(to, pollTimeout); SOCKET_LOG((" timeout shorthened after network change event")); } } TimeStamp pollStart; if (Telemetry::CanRecordPrereleaseData()) { pollStart = TimeStamp::NowLoRes(); } SOCKET_LOG((" timeout = %i milliseconds\n", PR_IntervalToMilliseconds(pollTimeout))); int32_t rv = [&]() { if (pollTimeout != PR_INTERVAL_NO_WAIT) { // There will be an actual non-zero wait, let the profiler record // idle time and mark thread as sleeping around the polling call. AUTO_PROFILER_LABEL("nsSocketTransportService::Poll", IDLE); AUTO_PROFILER_THREAD_SLEEP; return PR_Poll(pollList, pollCount, pollTimeout); } return PR_Poll(pollList, pollCount, pollTimeout); }(); if (Telemetry::CanRecordPrereleaseData() && !pollStart.IsNull()) { *pollDuration = TimeStamp::NowLoRes() - pollStart; } SOCKET_LOG((" ...returned after %i milliseconds\n", PR_IntervalToMilliseconds(PR_IntervalNow() - ts))); return rv; } //----------------------------------------------------------------------------- // xpcom api NS_IMPL_ISUPPORTS(nsSocketTransportService, nsISocketTransportService, nsIRoutedSocketTransportService, nsIEventTarget, nsISerialEventTarget, nsIThreadObserver, nsIRunnable, nsPISocketTransportService, nsIObserver, nsIDirectTaskDispatcher) static const char* gCallbackPrefs[] = { SEND_BUFFER_PREF, KEEPALIVE_ENABLED_PREF, KEEPALIVE_IDLE_TIME_PREF, KEEPALIVE_RETRY_INTERVAL_PREF, KEEPALIVE_PROBE_COUNT_PREF, MAX_TIME_BETWEEN_TWO_POLLS, MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN, POLLABLE_EVENT_TIMEOUT, "network.socket.forcePort", nullptr, }; /* static */ void nsSocketTransportService::UpdatePrefs(const char* aPref, void* aSelf) { static_cast(aSelf)->UpdatePrefs(); } // called from main thread only NS_IMETHODIMP nsSocketTransportService::Init() { if (!NS_IsMainThread()) { NS_ERROR("wrong thread"); return NS_ERROR_UNEXPECTED; } if (mInitialized) { return NS_OK; } if (mShuttingDown) { return NS_ERROR_UNEXPECTED; } nsCOMPtr thread; nsresult rv = NS_NewNamedThread("Socket Thread", getter_AddRefs(thread), this); NS_ENSURE_SUCCESS(rv, rv); { MutexAutoLock lock(mLock); // Install our mThread, protecting against concurrent readers thread.swap(mThread); mDirectTaskDispatcher = do_QueryInterface(mThread); } MOZ_DIAGNOSTIC_ASSERT( mDirectTaskDispatcher, "Underlying thread must support direct task dispatching"); Preferences::RegisterCallbacks(UpdatePrefs, gCallbackPrefs, this); UpdatePrefs(); nsCOMPtr obsSvc = services::GetObserverService(); // Note that the observr notifications are forwarded from parent process to // socket process. We have to make sure the topics registered below are also // registered in nsIObserver::Init(). if (obsSvc) { obsSvc->AddObserver(this, "profile-initial-state", false); obsSvc->AddObserver(this, "last-pb-context-exited", false); obsSvc->AddObserver(this, NS_WIDGET_SLEEP_OBSERVER_TOPIC, true); obsSvc->AddObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC, true); obsSvc->AddObserver(this, "xpcom-shutdown-threads", false); obsSvc->AddObserver(this, NS_NETWORK_LINK_TOPIC, false); } // We can now dispatch tasks to the socket thread. mInitialized = true; return NS_OK; } // called from main thread only NS_IMETHODIMP nsSocketTransportService::Shutdown(bool aXpcomShutdown) { SOCKET_LOG(("nsSocketTransportService::Shutdown\n")); NS_ENSURE_STATE(NS_IsMainThread()); if (!mInitialized) { return NS_OK; } if (mShuttingDown) { return NS_ERROR_UNEXPECTED; } { auto observersCopy = mShutdownObservers; for (auto& observer : observersCopy) { observer->Observe(); } } // signal the socket thread to shutdown mShuttingDown = true; { MutexAutoLock lock(mLock); if (mPollableEvent) { mPollableEvent->Signal(); } } if (!aXpcomShutdown) { return ShutdownThread(); } return NS_OK; } nsresult nsSocketTransportService::ShutdownThread() { SOCKET_LOG(("nsSocketTransportService::ShutdownThread\n")); NS_ENSURE_STATE(NS_IsMainThread()); if (!mInitialized || !mShuttingDown) { return NS_OK; } // join with thread mThread->Shutdown(); { MutexAutoLock lock(mLock); // Drop our reference to mThread and make sure that any concurrent readers // are excluded mThread = nullptr; mDirectTaskDispatcher = nullptr; } Preferences::UnregisterCallbacks(UpdatePrefs, gCallbackPrefs, this); nsCOMPtr obsSvc = services::GetObserverService(); if (obsSvc) { obsSvc->RemoveObserver(this, "profile-initial-state"); obsSvc->RemoveObserver(this, "last-pb-context-exited"); obsSvc->RemoveObserver(this, NS_WIDGET_SLEEP_OBSERVER_TOPIC); obsSvc->RemoveObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC); obsSvc->RemoveObserver(this, "xpcom-shutdown-threads"); obsSvc->RemoveObserver(this, NS_NETWORK_LINK_TOPIC); } if (mAfterWakeUpTimer) { mAfterWakeUpTimer->Cancel(); mAfterWakeUpTimer = nullptr; } IOActivityMonitor::Shutdown(); mInitialized = false; mShuttingDown = false; return NS_OK; } NS_IMETHODIMP nsSocketTransportService::GetOffline(bool* offline) { *offline = mOffline; return NS_OK; } NS_IMETHODIMP nsSocketTransportService::SetOffline(bool offline) { MutexAutoLock lock(mLock); if (!mOffline && offline) { // signal the socket thread to go offline, so it will detach sockets mGoingOffline = true; mOffline = true; } else if (mOffline && !offline) { mOffline = false; } if (mPollableEvent) { mPollableEvent->Signal(); } return NS_OK; } NS_IMETHODIMP nsSocketTransportService::GetKeepaliveIdleTime(int32_t* aKeepaliveIdleTimeS) { MOZ_ASSERT(aKeepaliveIdleTimeS); if (NS_WARN_IF(!aKeepaliveIdleTimeS)) { return NS_ERROR_NULL_POINTER; } *aKeepaliveIdleTimeS = mKeepaliveIdleTimeS; return NS_OK; } NS_IMETHODIMP nsSocketTransportService::GetKeepaliveRetryInterval( int32_t* aKeepaliveRetryIntervalS) { MOZ_ASSERT(aKeepaliveRetryIntervalS); if (NS_WARN_IF(!aKeepaliveRetryIntervalS)) { return NS_ERROR_NULL_POINTER; } *aKeepaliveRetryIntervalS = mKeepaliveRetryIntervalS; return NS_OK; } NS_IMETHODIMP nsSocketTransportService::GetKeepaliveProbeCount( int32_t* aKeepaliveProbeCount) { MOZ_ASSERT(aKeepaliveProbeCount); if (NS_WARN_IF(!aKeepaliveProbeCount)) { return NS_ERROR_NULL_POINTER; } *aKeepaliveProbeCount = mKeepaliveProbeCount; return NS_OK; } NS_IMETHODIMP nsSocketTransportService::CreateTransport(const nsTArray& types, const nsACString& host, int32_t port, nsIProxyInfo* proxyInfo, nsISocketTransport** result) { return CreateRoutedTransport(types, host, port, ""_ns, 0, proxyInfo, result); } NS_IMETHODIMP nsSocketTransportService::CreateRoutedTransport( const nsTArray& types, const nsACString& host, int32_t port, const nsACString& hostRoute, int32_t portRoute, nsIProxyInfo* proxyInfo, nsISocketTransport** result) { NS_ENSURE_TRUE(mInitialized, NS_ERROR_NOT_INITIALIZED); NS_ENSURE_TRUE(port >= 0 && port <= 0xFFFF, NS_ERROR_ILLEGAL_VALUE); RefPtr trans = new nsSocketTransport(); nsresult rv = trans->Init(types, host, port, hostRoute, portRoute, proxyInfo); if (NS_FAILED(rv)) { return rv; } trans.forget(result); return NS_OK; } NS_IMETHODIMP nsSocketTransportService::CreateUnixDomainTransport( nsIFile* aPath, nsISocketTransport** result) { #ifdef XP_UNIX nsresult rv; NS_ENSURE_TRUE(mInitialized, NS_ERROR_NOT_INITIALIZED); nsAutoCString path; rv = aPath->GetNativePath(path); NS_ENSURE_SUCCESS(rv, rv); RefPtr trans = new nsSocketTransport(); rv = trans->InitWithFilename(path.get()); NS_ENSURE_SUCCESS(rv, rv); trans.forget(result); return NS_OK; #else return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED; #endif } NS_IMETHODIMP nsSocketTransportService::CreateUnixDomainAbstractAddressTransport( const nsACString& aName, nsISocketTransport** result) { // Abstract socket address is supported on Linux only #ifdef XP_LINUX RefPtr trans = new nsSocketTransport(); // First character of Abstract socket address is null UniquePtr name(new char[aName.Length() + 1]); *(name.get()) = 0; memcpy(name.get() + 1, aName.BeginReading(), aName.Length()); nsresult rv = trans->InitWithName(name.get(), aName.Length() + 1); if (NS_FAILED(rv)) { return rv; } trans.forget(result); return NS_OK; #else return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED; #endif } NS_IMETHODIMP nsSocketTransportService::OnDispatchedEvent() { #ifndef XP_WIN // On windows poll can hang and this became worse when we introduced the // patch for bug 698882 (see also bug 1292181), therefore we reverted the // behavior on windows to be as before bug 698882, e.g. write to the socket // also if an event dispatch is on the socket thread and writing to the // socket for each event. if (OnSocketThread()) { // this check is redundant to one done inside ::Signal(), but // we can do it here and skip obtaining the lock - given that // this is a relatively common occurance its worth the // redundant code SOCKET_LOG(("OnDispatchedEvent Same Thread Skip Signal\n")); return NS_OK; } #else if (gIOService->IsNetTearingDown()) { // Poll can hang sometimes. If we are in shutdown, we are going to // start a watchdog. If we do not exit poll within // REPAIR_POLLABLE_EVENT_TIME signal a pollable event again. StartPollWatchdog(); } #endif MutexAutoLock lock(mLock); if (mPollableEvent) { mPollableEvent->Signal(); } return NS_OK; } NS_IMETHODIMP nsSocketTransportService::OnProcessNextEvent(nsIThreadInternal* thread, bool mayWait) { return NS_OK; } NS_IMETHODIMP nsSocketTransportService::AfterProcessNextEvent(nsIThreadInternal* thread, bool eventWasProcessed) { return NS_OK; } void nsSocketTransportService::MarkTheLastElementOfPendingQueue() { mServingPendingQueue = false; } NS_IMETHODIMP nsSocketTransportService::Run() { SOCKET_LOG(("STS thread init %d sockets\n", gMaxCount)); #if defined(XP_WIN) // see bug 1361495, gethostname() triggers winsock initialization. // so do it here (on parent and child) to protect against it being done first // accidentally on the main thread.. especially via PR_GetSystemInfo(). This // will also improve latency of first real winsock operation // .. // If STS-thread is no longer needed this should still be run before exiting char ignoredStackBuffer[255]; Unused << gethostname(ignoredStackBuffer, 255); #endif psm::InitializeSSLServerCertVerificationThreads(); gSocketThread = PR_GetCurrentThread(); { MutexAutoLock lock(mLock); mPollableEvent.reset(new PollableEvent()); // // NOTE: per bug 190000, this failure could be caused by Zone-Alarm // or similar software. // // NOTE: per bug 191739, this failure could also be caused by lack // of a loopback device on Windows and OS/2 platforms (it creates // a loopback socket pair on these platforms to implement a pollable // event object). if we can't create a pollable event, then we'll // have to "busy wait" to implement the socket event queue :-( // if (!mPollableEvent->Valid()) { mPollableEvent = nullptr; NS_WARNING("running socket transport thread without a pollable event"); SOCKET_LOG(("running socket transport thread without a pollable event")); } mPollList[0].fd = mPollableEvent ? mPollableEvent->PollableFD() : nullptr; mPollList[0].in_flags = PR_POLL_READ | PR_POLL_EXCEPT; mPollList[0].out_flags = 0; } mRawThread = NS_GetCurrentThread(); // Ensure a call to GetCurrentSerialEventTarget() returns this event target. SerialEventTargetGuard guard(this); // hook ourselves up to observe event processing for this thread nsCOMPtr threadInt = do_QueryInterface(mRawThread); threadInt->SetObserver(this); // make sure the pseudo random number generator is seeded on this thread srand(static_cast(PR_Now())); // For the calculation of the duration of the last cycle (i.e. the last // for-loop iteration before shutdown). TimeStamp startOfCycleForLastCycleCalc; // For measuring of the poll iteration duration without time spent blocked // in poll(). TimeStamp pollCycleStart; // Time blocked in poll(). TimeDuration singlePollDuration; // For calculating the time needed for a new element to run. TimeStamp startOfIteration; TimeStamp startOfNextIteration; // If there is too many pending events queued, we will run some poll() // between them and the following variable is cumulative time spent // blocking in poll(). TimeDuration pollDuration; for (;;) { bool pendingEvents = false; if (Telemetry::CanRecordPrereleaseData()) { startOfCycleForLastCycleCalc = TimeStamp::NowLoRes(); startOfNextIteration = TimeStamp::NowLoRes(); } pollDuration = nullptr; // We pop out to this loop when there are no pending events. // If we don't reset these, we may not re-enter ProcessNextEvent() // until we have events to process, and it may seem like we have // an event running for a very long time. mRawThread->SetRunningEventDelay(TimeDuration(), TimeStamp()); do { if (Telemetry::CanRecordPrereleaseData()) { pollCycleStart = TimeStamp::NowLoRes(); } DoPollIteration(&singlePollDuration); if (Telemetry::CanRecordPrereleaseData() && !pollCycleStart.IsNull()) { Telemetry::Accumulate(Telemetry::STS_POLL_BLOCK_TIME, singlePollDuration.ToMilliseconds()); Telemetry::AccumulateTimeDelta(Telemetry::STS_POLL_CYCLE, pollCycleStart + singlePollDuration, TimeStamp::NowLoRes()); pollDuration += singlePollDuration; } mRawThread->HasPendingEvents(&pendingEvents); if (pendingEvents) { if (!mServingPendingQueue) { nsresult rv = Dispatch( NewRunnableMethod( "net::nsSocketTransportService::" "MarkTheLastElementOfPendingQueue", this, &nsSocketTransportService::MarkTheLastElementOfPendingQueue), nsIEventTarget::DISPATCH_NORMAL); if (NS_FAILED(rv)) { NS_WARNING( "Could not dispatch a new event on the " "socket thread."); } else { mServingPendingQueue = true; } if (Telemetry::CanRecordPrereleaseData()) { startOfIteration = startOfNextIteration; // Everything that comes after this point will // be served in the next iteration. If no even // arrives, startOfNextIteration will be reset at the // beginning of each for-loop. startOfNextIteration = TimeStamp::NowLoRes(); } } TimeStamp eventQueueStart = TimeStamp::NowLoRes(); do { NS_ProcessNextEvent(mRawThread); pendingEvents = false; mRawThread->HasPendingEvents(&pendingEvents); } while (pendingEvents && mServingPendingQueue && ((TimeStamp::NowLoRes() - eventQueueStart).ToMilliseconds() < mMaxTimePerPollIter)); if (Telemetry::CanRecordPrereleaseData() && !mServingPendingQueue && !startOfIteration.IsNull()) { Telemetry::AccumulateTimeDelta(Telemetry::STS_POLL_AND_EVENTS_CYCLE, startOfIteration + pollDuration, TimeStamp::NowLoRes()); pollDuration = nullptr; } } } while (pendingEvents); bool goingOffline = false; // now that our event queue is empty, check to see if we should exit if (mShuttingDown) { if (Telemetry::CanRecordPrereleaseData() && !startOfCycleForLastCycleCalc.IsNull()) { Telemetry::AccumulateTimeDelta( Telemetry::STS_POLL_AND_EVENT_THE_LAST_CYCLE, startOfCycleForLastCycleCalc, TimeStamp::NowLoRes()); } break; } { MutexAutoLock lock(mLock); if (mGoingOffline) { mGoingOffline = false; goingOffline = true; } } // Avoid potential deadlock if (goingOffline) { Reset(true); } } SOCKET_LOG(("STS shutting down thread\n")); // detach all sockets, including locals Reset(false); // We don't clear gSocketThread so that OnSocketThread() won't be a false // alarm for events generated by stopping the SLL threads during shutdown. psm::StopSSLServerCertVerificationThreads(); // Final pass over the event queue. This makes sure that events posted by // socket detach handlers get processed. NS_ProcessPendingEvents(mRawThread); SOCKET_LOG(("STS thread exit\n")); return NS_OK; } void nsSocketTransportService::DetachSocketWithGuard(bool aGuardLocals, SocketContext* socketList, int32_t index) { bool isGuarded = false; if (aGuardLocals) { socketList[index].mHandler->IsLocal(&isGuarded); if (!isGuarded) socketList[index].mHandler->KeepWhenOffline(&isGuarded); } if (!isGuarded) DetachSocket(socketList, &socketList[index]); } void nsSocketTransportService::Reset(bool aGuardLocals) { // detach any sockets int32_t i; for (i = mActiveCount - 1; i >= 0; --i) { DetachSocketWithGuard(aGuardLocals, mActiveList, i); } for (i = mIdleCount - 1; i >= 0; --i) { DetachSocketWithGuard(aGuardLocals, mIdleList, i); } } nsresult nsSocketTransportService::DoPollIteration(TimeDuration* pollDuration) { SOCKET_LOG(("STS poll iter\n")); PRIntervalTime now = PR_IntervalNow(); int32_t i, count; // // poll loop // // walk active list backwards to see if any sockets should actually be // idle, then walk the idle list backwards to see if any idle sockets // should become active. take care to check only idle sockets that // were idle to begin with ;-) // count = mIdleCount; for (i = mActiveCount - 1; i >= 0; --i) { //--- SOCKET_LOG((" active [%u] { handler=%p condition=%" PRIx32 " pollflags=%hu }\n", i, mActiveList[i].mHandler, static_cast(mActiveList[i].mHandler->mCondition), mActiveList[i].mHandler->mPollFlags)); //--- if (NS_FAILED(mActiveList[i].mHandler->mCondition)) { DetachSocket(mActiveList, &mActiveList[i]); } else { uint16_t in_flags = mActiveList[i].mHandler->mPollFlags; if (in_flags == 0) { MoveToIdleList(&mActiveList[i]); } else { // update poll flags mPollList[i + 1].in_flags = in_flags; mPollList[i + 1].out_flags = 0; mActiveList[i].EnsureTimeout(now); } } } for (i = count - 1; i >= 0; --i) { //--- SOCKET_LOG((" idle [%u] { handler=%p condition=%" PRIx32 " pollflags=%hu }\n", i, mIdleList[i].mHandler, static_cast(mIdleList[i].mHandler->mCondition), mIdleList[i].mHandler->mPollFlags)); //--- if (NS_FAILED(mIdleList[i].mHandler->mCondition)) DetachSocket(mIdleList, &mIdleList[i]); else if (mIdleList[i].mHandler->mPollFlags != 0) MoveToPollList(&mIdleList[i]); } { MutexAutoLock lock(mLock); if (mPollableEvent) { // we want to make sure the timeout is measured from the time // we enter poll(). This method resets the timestamp to 'now', // if we were first signalled between leaving poll() and here. // If we didn't do this and processing events took longer than // the allowed signal timeout, we would detect it as a // false-positive. AdjustFirstSignalTimestamp is then a no-op // until mPollableEvent->Clear() is called. mPollableEvent->AdjustFirstSignalTimestamp(); } } SOCKET_LOG( (" calling PR_Poll [active=%u idle=%u]\n", mActiveCount, mIdleCount)); #if defined(XP_WIN) // 30 active connections is the historic limit before firefox 7's 256. A few // windows systems have troubles with the higher limit, so actively probe a // limit the first time we exceed 30. if ((mActiveCount > 30) && !mProbedMaxCount) ProbeMaxCount(); #endif // Measures seconds spent while blocked on PR_Poll int32_t n = 0; *pollDuration = nullptr; if (!gIOService->IsNetTearingDown()) { // Let's not do polling during shutdown. #if defined(XP_WIN) StartPolling(); #endif n = Poll(pollDuration, now); #if defined(XP_WIN) EndPolling(); #endif } now = PR_IntervalNow(); if (n < 0) { SOCKET_LOG((" PR_Poll error [%d] os error [%d]\n", PR_GetError(), PR_GetOSError())); } else { // // service "active" sockets... // for (i = 0; i < int32_t(mActiveCount); ++i) { PRPollDesc& desc = mPollList[i + 1]; SocketContext& s = mActiveList[i]; if (n > 0 && desc.out_flags != 0) { #ifdef MOZ_TASK_TRACER tasktracer::AutoSourceEvent taskTracerEvent( tasktracer::SourceEventType::SocketIO); #endif s.DisengageTimeout(); s.mHandler->OnSocketReady(desc.fd, desc.out_flags); } else if (s.IsTimedOut(now)) { #ifdef MOZ_TASK_TRACER tasktracer::AutoSourceEvent taskTracerEvent( tasktracer::SourceEventType::SocketIO); #endif SOCKET_LOG(("socket %p timed out", s.mHandler)); s.DisengageTimeout(); s.mHandler->OnSocketReady(desc.fd, -1); } else { s.MaybeResetEpoch(); } } // // check for "dead" sockets and remove them (need to do this in // reverse order obviously). // for (i = mActiveCount - 1; i >= 0; --i) { if (NS_FAILED(mActiveList[i].mHandler->mCondition)) DetachSocket(mActiveList, &mActiveList[i]); } { MutexAutoLock lock(mLock); // acknowledge pollable event (should not block) if (n != 0 && (mPollList[0].out_flags & (PR_POLL_READ | PR_POLL_EXCEPT)) && mPollableEvent && ((mPollList[0].out_flags & PR_POLL_EXCEPT) || !mPollableEvent->Clear())) { // On Windows, the TCP loopback connection in the // pollable event may become broken when a laptop // switches between wired and wireless networks or // wakes up from hibernation. We try to create a // new pollable event. If that fails, we fall back // on "busy wait". TryRepairPollableEvent(); } if (mPollableEvent && !mPollableEvent->IsSignallingAlive(mPollableEventTimeout)) { SOCKET_LOG(("Pollable event signalling failed/timed out")); TryRepairPollableEvent(); } } } return NS_OK; } void nsSocketTransportService::UpdateSendBufferPref() { int32_t bufferSize; // If the pref is set, honor it. 0 means use OS defaults. nsresult rv = Preferences::GetInt(SEND_BUFFER_PREF, &bufferSize); if (NS_SUCCEEDED(rv)) { mSendBufferSize = bufferSize; return; } #if defined(XP_WIN) mSendBufferSize = 131072 * 4; #endif } nsresult nsSocketTransportService::UpdatePrefs() { mSendBufferSize = 0; UpdateSendBufferPref(); // Default TCP Keepalive Values. int32_t keepaliveIdleTimeS; nsresult rv = Preferences::GetInt(KEEPALIVE_IDLE_TIME_PREF, &keepaliveIdleTimeS); if (NS_SUCCEEDED(rv)) mKeepaliveIdleTimeS = clamped(keepaliveIdleTimeS, 1, kMaxTCPKeepIdle); int32_t keepaliveRetryIntervalS; rv = Preferences::GetInt(KEEPALIVE_RETRY_INTERVAL_PREF, &keepaliveRetryIntervalS); if (NS_SUCCEEDED(rv)) mKeepaliveRetryIntervalS = clamped(keepaliveRetryIntervalS, 1, kMaxTCPKeepIntvl); int32_t keepaliveProbeCount; rv = Preferences::GetInt(KEEPALIVE_PROBE_COUNT_PREF, &keepaliveProbeCount); if (NS_SUCCEEDED(rv)) mKeepaliveProbeCount = clamped(keepaliveProbeCount, 1, kMaxTCPKeepCount); bool keepaliveEnabled = false; rv = Preferences::GetBool(KEEPALIVE_ENABLED_PREF, &keepaliveEnabled); if (NS_SUCCEEDED(rv) && keepaliveEnabled != mKeepaliveEnabledPref) { mKeepaliveEnabledPref = keepaliveEnabled; OnKeepaliveEnabledPrefChange(); } int32_t maxTimePref; rv = Preferences::GetInt(MAX_TIME_BETWEEN_TWO_POLLS, &maxTimePref); if (NS_SUCCEEDED(rv) && maxTimePref >= 0) { mMaxTimePerPollIter = maxTimePref; } int32_t pollBusyWaitPeriod; rv = Preferences::GetInt(POLL_BUSY_WAIT_PERIOD, &pollBusyWaitPeriod); if (NS_SUCCEEDED(rv) && pollBusyWaitPeriod > 0) { mNetworkLinkChangeBusyWaitPeriod = PR_SecondsToInterval(pollBusyWaitPeriod); } int32_t pollBusyWaitPeriodTimeout; rv = Preferences::GetInt(POLL_BUSY_WAIT_PERIOD_TIMEOUT, &pollBusyWaitPeriodTimeout); if (NS_SUCCEEDED(rv) && pollBusyWaitPeriodTimeout > 0) { mNetworkLinkChangeBusyWaitTimeout = PR_SecondsToInterval(pollBusyWaitPeriodTimeout); } int32_t maxTimeForPrClosePref; rv = Preferences::GetInt(MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN, &maxTimeForPrClosePref); if (NS_SUCCEEDED(rv) && maxTimeForPrClosePref >= 0) { mMaxTimeForPrClosePref = PR_MillisecondsToInterval(maxTimeForPrClosePref); } int32_t pollableEventTimeout; rv = Preferences::GetInt(POLLABLE_EVENT_TIMEOUT, &pollableEventTimeout); if (NS_SUCCEEDED(rv) && pollableEventTimeout >= 0) { MutexAutoLock lock(mLock); mPollableEventTimeout = TimeDuration::FromSeconds(pollableEventTimeout); } nsAutoCString portMappingPref; rv = Preferences::GetCString("network.socket.forcePort", portMappingPref); if (NS_SUCCEEDED(rv)) { bool rv = UpdatePortRemapPreference(portMappingPref); if (!rv) { NS_ERROR( "network.socket.forcePort preference is ill-formed, this will likely " "make everything unexpectedly fail!"); } } return NS_OK; } void nsSocketTransportService::OnKeepaliveEnabledPrefChange() { // Dispatch to socket thread if we're not executing there. if (!OnSocketThread()) { gSocketTransportService->Dispatch( NewRunnableMethod( "net::nsSocketTransportService::OnKeepaliveEnabledPrefChange", this, &nsSocketTransportService::OnKeepaliveEnabledPrefChange), NS_DISPATCH_NORMAL); return; } SOCKET_LOG(("nsSocketTransportService::OnKeepaliveEnabledPrefChange %s", mKeepaliveEnabledPref ? "enabled" : "disabled")); // Notify each socket that keepalive has been en/disabled globally. for (int32_t i = mActiveCount - 1; i >= 0; --i) { NotifyKeepaliveEnabledPrefChange(&mActiveList[i]); } for (int32_t i = mIdleCount - 1; i >= 0; --i) { NotifyKeepaliveEnabledPrefChange(&mIdleList[i]); } } void nsSocketTransportService::NotifyKeepaliveEnabledPrefChange( SocketContext* sock) { MOZ_ASSERT(sock, "SocketContext cannot be null!"); MOZ_ASSERT(sock->mHandler, "SocketContext does not have a handler!"); if (!sock || !sock->mHandler) { return; } #ifdef MOZ_TASK_TRACER tasktracer::AutoSourceEvent taskTracerEvent( tasktracer::SourceEventType::SocketIO); #endif sock->mHandler->OnKeepaliveEnabledPrefChange(mKeepaliveEnabledPref); } NS_IMETHODIMP nsSocketTransportService::Observe(nsISupports* subject, const char* topic, const char16_t* data) { SOCKET_LOG(("nsSocketTransportService::Observe topic=%s", topic)); if (!strcmp(topic, "profile-initial-state")) { if (!Preferences::GetBool(IO_ACTIVITY_ENABLED_PREF, false)) { return NS_OK; } return net::IOActivityMonitor::Init(); } if (!strcmp(topic, "last-pb-context-exited")) { nsCOMPtr ev = NewRunnableMethod( "net::nsSocketTransportService::ClosePrivateConnections", this, &nsSocketTransportService::ClosePrivateConnections); nsresult rv = Dispatch(ev, nsIEventTarget::DISPATCH_NORMAL); NS_ENSURE_SUCCESS(rv, rv); } if (!strcmp(topic, NS_TIMER_CALLBACK_TOPIC)) { nsCOMPtr timer = do_QueryInterface(subject); if (timer == mAfterWakeUpTimer) { mAfterWakeUpTimer = nullptr; mSleepPhase = false; } #if defined(XP_WIN) if (timer == mPollRepairTimer) { DoPollRepair(); } #endif } else if (!strcmp(topic, NS_WIDGET_SLEEP_OBSERVER_TOPIC)) { mSleepPhase = true; if (mAfterWakeUpTimer) { mAfterWakeUpTimer->Cancel(); mAfterWakeUpTimer = nullptr; } } else if (!strcmp(topic, NS_WIDGET_WAKE_OBSERVER_TOPIC)) { if (mSleepPhase && !mAfterWakeUpTimer) { NS_NewTimerWithObserver(getter_AddRefs(mAfterWakeUpTimer), this, 2000, nsITimer::TYPE_ONE_SHOT); } } else if (!strcmp(topic, "xpcom-shutdown-threads")) { ShutdownThread(); } else if (!strcmp(topic, NS_NETWORK_LINK_TOPIC)) { mLastNetworkLinkChangeTime = PR_IntervalNow(); mNotTrustedMitmDetected = false; } return NS_OK; } void nsSocketTransportService::ClosePrivateConnections() { MOZ_ASSERT(IsOnCurrentThread(), "Must be called on the socket thread"); for (int32_t i = mActiveCount - 1; i >= 0; --i) { if (mActiveList[i].mHandler->mIsPrivate) { DetachSocket(mActiveList, &mActiveList[i]); } } for (int32_t i = mIdleCount - 1; i >= 0; --i) { if (mIdleList[i].mHandler->mIsPrivate) { DetachSocket(mIdleList, &mIdleList[i]); } } ClearPrivateSSLState(); } NS_IMETHODIMP nsSocketTransportService::GetSendBufferSize(int32_t* value) { *value = mSendBufferSize; return NS_OK; } /// ugly OS specific includes are placed at the bottom of the src for clarity #if defined(XP_WIN) # include #elif defined(XP_UNIX) && !defined(AIX) && !defined(NEXTSTEP) && !defined(QNX) # include #endif // Right now the only need to do this is on windows. #if defined(XP_WIN) void nsSocketTransportService::ProbeMaxCount() { MOZ_ASSERT(OnSocketThread(), "not on socket thread"); if (mProbedMaxCount) { return; } mProbedMaxCount = true; // Allocate and test a PR_Poll up to the gMaxCount number of unconnected // sockets. See bug 692260 - windows should be able to handle 1000 sockets // in select() without a problem, but LSPs have been known to balk at lower // numbers. (64 in the bug). // Allocate struct PRPollDesc pfd[SOCKET_LIMIT_TARGET]; uint32_t numAllocated = 0; for (uint32_t index = 0; index < gMaxCount; ++index) { pfd[index].in_flags = PR_POLL_READ | PR_POLL_WRITE | PR_POLL_EXCEPT; pfd[index].out_flags = 0; pfd[index].fd = PR_OpenTCPSocket(PR_AF_INET); if (!pfd[index].fd) { SOCKET_LOG(("Socket Limit Test index %d failed\n", index)); if (index < SOCKET_LIMIT_MIN) gMaxCount = SOCKET_LIMIT_MIN; else gMaxCount = index; break; } ++numAllocated; } // Test static_assert(SOCKET_LIMIT_MIN >= 32U, "Minimum Socket Limit is >= 32"); while (gMaxCount <= numAllocated) { int32_t rv = PR_Poll(pfd, gMaxCount, PR_MillisecondsToInterval(0)); SOCKET_LOG(("Socket Limit Test poll() size=%d rv=%d\n", gMaxCount, rv)); if (rv >= 0) break; SOCKET_LOG(("Socket Limit Test poll confirmationSize=%d rv=%d error=%d\n", gMaxCount, rv, PR_GetError())); gMaxCount -= 32; if (gMaxCount <= SOCKET_LIMIT_MIN) { gMaxCount = SOCKET_LIMIT_MIN; break; } } // Free for (uint32_t index = 0; index < numAllocated; ++index) if (pfd[index].fd) PR_Close(pfd[index].fd); Telemetry::Accumulate(Telemetry::NETWORK_PROBE_MAXCOUNT, gMaxCount); SOCKET_LOG(("Socket Limit Test max was confirmed at %d\n", gMaxCount)); } #endif // windows PRStatus nsSocketTransportService::DiscoverMaxCount() { gMaxCount = SOCKET_LIMIT_MIN; #if defined(XP_UNIX) && !defined(AIX) && !defined(NEXTSTEP) && !defined(QNX) // On unix and os x network sockets and file // descriptors are the same. OS X comes defaulted at 256, // most linux at 1000. We can reliably use [sg]rlimit to // query that and raise it if needed. struct rlimit rlimitData; if (getrlimit(RLIMIT_NOFILE, &rlimitData) == -1) // rlimit broken - use min return PR_SUCCESS; if (rlimitData.rlim_cur >= SOCKET_LIMIT_TARGET) { // larger than target! gMaxCount = SOCKET_LIMIT_TARGET; return PR_SUCCESS; } int32_t maxallowed = rlimitData.rlim_max; if ((uint32_t)maxallowed <= SOCKET_LIMIT_MIN) { return PR_SUCCESS; // so small treat as if rlimit is broken } if ((maxallowed == -1) || // no hard cap - ok to set target ((uint32_t)maxallowed >= SOCKET_LIMIT_TARGET)) { maxallowed = SOCKET_LIMIT_TARGET; } rlimitData.rlim_cur = maxallowed; setrlimit(RLIMIT_NOFILE, &rlimitData); if ((getrlimit(RLIMIT_NOFILE, &rlimitData) != -1) && (rlimitData.rlim_cur > SOCKET_LIMIT_MIN)) { gMaxCount = rlimitData.rlim_cur; } #elif defined(XP_WIN) && !defined(WIN_CE) // >= XP is confirmed to have at least 1000 static_assert(SOCKET_LIMIT_TARGET <= 1000, "SOCKET_LIMIT_TARGET max value is 1000"); gMaxCount = SOCKET_LIMIT_TARGET; #else // other platforms are harder to test - so leave at safe legacy value #endif return PR_SUCCESS; } // Used to return connection info to Dashboard.cpp void nsSocketTransportService::AnalyzeConnection(nsTArray* data, struct SocketContext* context, bool aActive) { if (context->mHandler->mIsPrivate) { return; } PRFileDesc* aFD = context->mFD; PRFileDesc* idLayer = PR_GetIdentitiesLayer(aFD, PR_NSPR_IO_LAYER); NS_ENSURE_TRUE_VOID(idLayer); bool tcp = PR_GetDescType(idLayer) == PR_DESC_SOCKET_TCP; PRNetAddr peer_addr; PodZero(&peer_addr); PRStatus rv = PR_GetPeerName(aFD, &peer_addr); if (rv != PR_SUCCESS) { return; } char host[64] = {0}; rv = PR_NetAddrToString(&peer_addr, host, sizeof(host)); if (rv != PR_SUCCESS) { return; } uint16_t port; if (peer_addr.raw.family == PR_AF_INET) port = peer_addr.inet.port; else port = peer_addr.ipv6.port; port = PR_ntohs(port); uint64_t sent = context->mHandler->ByteCountSent(); uint64_t received = context->mHandler->ByteCountReceived(); SocketInfo info = {nsCString(host), sent, received, port, aActive, tcp}; data->AppendElement(info); } void nsSocketTransportService::GetSocketConnections( nsTArray* data) { MOZ_ASSERT(OnSocketThread(), "not on socket thread"); for (uint32_t i = 0; i < mActiveCount; i++) AnalyzeConnection(data, &mActiveList[i], true); for (uint32_t i = 0; i < mIdleCount; i++) AnalyzeConnection(data, &mIdleList[i], false); } bool nsSocketTransportService::IsTelemetryEnabledAndNotSleepPhase() { return Telemetry::CanRecordPrereleaseData() && !mSleepPhase; } #if defined(XP_WIN) void nsSocketTransportService::StartPollWatchdog() { // Start off the timer from a runnable off of the main thread in order to // avoid a deadlock, see bug 1370448. RefPtr self(this); NS_DispatchToMainThread(NS_NewRunnableFunction( "nsSocketTransportService::StartPollWatchdog", [self] { MutexAutoLock lock(self->mLock); // Poll can hang sometimes. If we are in shutdown, we are going to start // a watchdog. If we do not exit poll within REPAIR_POLLABLE_EVENT_TIME // signal a pollable event again. MOZ_ASSERT(gIOService->IsNetTearingDown()); if (self->mPolling && !self->mPollRepairTimer) { NS_NewTimerWithObserver(getter_AddRefs(self->mPollRepairTimer), self, REPAIR_POLLABLE_EVENT_TIME, nsITimer::TYPE_REPEATING_SLACK); } })); } void nsSocketTransportService::DoPollRepair() { MutexAutoLock lock(mLock); if (mPolling && mPollableEvent) { mPollableEvent->Signal(); } else if (mPollRepairTimer) { mPollRepairTimer->Cancel(); } } void nsSocketTransportService::StartPolling() { MutexAutoLock lock(mLock); mPolling = true; } void nsSocketTransportService::EndPolling() { MutexAutoLock lock(mLock); mPolling = false; if (mPollRepairTimer) { mPollRepairTimer->Cancel(); } } #endif void nsSocketTransportService::TryRepairPollableEvent() { mLock.AssertCurrentThreadOwns(); NS_WARNING("Trying to repair mPollableEvent"); mPollableEvent.reset(new PollableEvent()); if (!mPollableEvent->Valid()) { mPollableEvent = nullptr; } SOCKET_LOG( ("running socket transport thread without " "a pollable event now valid=%d", !!mPollableEvent)); mPollList[0].fd = mPollableEvent ? mPollableEvent->PollableFD() : nullptr; mPollList[0].in_flags = PR_POLL_READ | PR_POLL_EXCEPT; mPollList[0].out_flags = 0; } NS_IMETHODIMP nsSocketTransportService::AddShutdownObserver( nsISTSShutdownObserver* aObserver) { mShutdownObservers.AppendElement(aObserver); return NS_OK; } NS_IMETHODIMP nsSocketTransportService::RemoveShutdownObserver( nsISTSShutdownObserver* aObserver) { mShutdownObservers.RemoveElement(aObserver); return NS_OK; } } // namespace net } // namespace mozilla