/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include "rtc_base/asynctcpsocket.h" #include "rtc_base/gunit.h" #include "rtc_base/virtualsocketserver.h" namespace rtc { class AsyncTCPSocketTest : public testing::Test, public sigslot::has_slots<> { public: AsyncTCPSocketTest() : vss_(new rtc::VirtualSocketServer()), socket_(vss_->CreateAsyncSocket(SOCK_STREAM)), tcp_socket_(new AsyncTCPSocket(socket_, true)), ready_to_send_(false) { tcp_socket_->SignalReadyToSend.connect(this, &AsyncTCPSocketTest::OnReadyToSend); } void OnReadyToSend(rtc::AsyncPacketSocket* socket) { ready_to_send_ = true; } protected: std::unique_ptr vss_; AsyncSocket* socket_; std::unique_ptr tcp_socket_; bool ready_to_send_; }; TEST_F(AsyncTCPSocketTest, OnWriteEvent) { EXPECT_FALSE(ready_to_send_); socket_->SignalWriteEvent(socket_); EXPECT_TRUE(ready_to_send_); } } // namespace rtc