/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #if defined(WEBRTC_IOS) #import #include #include "rtc_base/checks.h" #include "sdk/objc/Framework/Classes/Common/helpers.h" #include "typedefs.h" // NOLINT(build/include) namespace webrtc { namespace test { using webrtc::ios::NSStringFromStdString; using webrtc::ios::StdStringFromNSString; // For iOS, resource files are added to the application bundle in the root // and not in separate folders as is the case for other platforms. This method // therefore removes any prepended folders and uses only the actual file name. std::string IOSResourcePath(std::string name, std::string extension) { @autoreleasepool { NSString* path = NSStringFromStdString(name); NSString* fileName = path.lastPathComponent; NSString* fileType = NSStringFromStdString(extension); // Get full pathname for the resource identified by the name and extension. NSString* pathString = [[NSBundle mainBundle] pathForResource:fileName ofType:fileType]; return StdStringFromNSString(pathString); } } std::string IOSRootPath() { @autoreleasepool { NSBundle* mainBundle = [NSBundle mainBundle]; return StdStringFromNSString(mainBundle.bundlePath) + "/"; } } // For iOS, we don't have access to the output directory. Return the path to the // temporary directory instead. This is mostly used by tests that need to write // output files to disk. std::string IOSOutputPath() { @autoreleasepool { NSString* tempDir = NSTemporaryDirectory(); if (tempDir == nil) tempDir = @"/tmp"; return StdStringFromNSString(tempDir); } } } // namespace test } // namespace webrtc #endif // defined(WEBRTC_IOS)