# The `Fail` trait The `Fail` trait is a replacement for [`std::error::Error`][stderror]. It has been designed to support a number of operations: - Because it is bound by both `Debug` and `Display`, any failure can be printed in two ways. - It has both a `backtrace` and a `cause` method, allowing users to get information about how the error occurred. - It supports wrapping failures in additional contextual information. - Because it is bound by `Send` and `Sync`, failures can be moved and shared between threads easily. - Because it is bound by `'static`, the abstract `Fail` trait object can be downcast into concrete types. Every new error type in your code should implement `Fail`, so it can be integrated into the entire system built around this trait. You can manually implement `Fail` yourself, or you can use the derive for `Fail` defined in a separate crate and documented [here][derive-docs]. Implementors of this trait are called 'failures'. ## Cause Often, an error type contains (or could contain) another underlying error type which represents the "cause" of this error - for example, if your custom error contains an `io::Error`, that is the cause of your error. The cause method on the `Fail` trait allows all errors to expose their underlying cause - if they have one - in a consistent way. Users can loop over the chain of causes, for example, getting the entire series of causes for an error: ```rust // Assume err is a type that implements `Fail` let mut fail: &Fail = err; while let Some(cause) = fail.cause() { println!("{}", cause); // Make `fail` the reference to the cause of the previous fail, making the // loop "dig deeper" into the cause chain. fail = cause; } ``` Because `&Fail` supports downcasting, you can also inspect causes in more detail if you are expecting a certain failure: ```rust while let Some(cause) = fail.cause() { if let Some(err) = cause.downcast_ref::() { // treat io::Error specially } else { // fallback case } fail = cause; } ``` For convenience an iterator is also provided: ```rust // Assume err is a type that implements `Fail` let mut fail: &Fail = err; for cause in fail.iter_causes() { println!("{}", cause); } ``` ## Backtraces Errors can also generate a backtrace when they are constructed, helping you determine the place the error was generated and the function chain that called into that. Like causes, this is entirely optional - the authors of each failure have to decide if generating a backtrace is appropriate in their use case. The backtrace method allows all errors to expose their backtrace if they have one. This enables a consistent method for getting the backtrace from an error: ```rust // We don't even know the type of the cause, but we can still get its // backtrace. if let Some(bt) = err.cause().and_then(|cause| cause.backtrace()) { println!("{}", bt) } ``` The `Backtrace` type exposed by `failure` is different from the `Backtrace` exposed by the [backtrace crate][backtrace-crate], in that it has several optimizations: - It has a `no_std` compatible form which will never be generated (because backtraces require heap allocation), and should be entirely compiled out. - It will not be generated unless the `RUST_BACKTRACE` environment variable has been set at runtime. - Symbol resolution is delayed until the backtrace is actually printed, because this is the most expensive part of generating a backtrace. ## Context Often, the libraries you are using will present error messages that don't provide very helpful information about what exactly has gone wrong. For example, if an `io::Error` says that an entity was "Not Found," that doesn't communicate much about what specific file was missing - if it even was a file (as opposed to a directory for example). You can inject additional context to be carried with this error value, providing semantic information about the nature of the error appropriate to the level of abstraction that the code you are writing operates at. The `context` method on `Fail` takes any displayable value (such as a string) to act as context for this error. Using the `ResultExt` trait, you can also get `context` as a convenient method on `Result` directly. For example, suppose that your code attempted to read from a Cargo.toml. You can wrap the `io::Error`s that occur with additional context about what operation has failed: ```rust use failure::ResultExt; let mut file = File::open(cargo_toml_path).context("Missing Cargo.toml")?; file.read_to_end(&buffer).context("Could not read Cargo.toml")?; ``` The `Context` object also has a constructor that does not take an underlying error, allowing you to create ad hoc Context errors alongside those created by applying the `context` method to an underlying error. ## Backwards compatibility We've taken several steps to make transitioning from `std::error` to `failure` as painless as possible. First, there is a blanket implementation of `Fail` for all types that implement `std::error::Error`, as long as they are `Send + Sync + 'static`. If you are dealing with a library that hasn't shifted to `Fail`, it is automatically compatible with `failure` already. Second, `Fail` contains a method called `compat`, which produces a type that implements `std::error::Error`. If you have a type that implements `Fail`, but not the older `Error` trait, you can call `compat` to get a type that does implement that trait (for example, if you need to return a `Box`). The biggest hole in our backwards compatibility story is that you cannot implement `std::error::Error` and also override the backtrace and cause methods on `Fail`. We intend to enable this with specialization when it becomes stable. [derive-docs]: ./derive-fail.html [stderror]: https://doc.rust-lang.org/std/error/trait.Error.html [backtrace-crate]: http://alexcrichton.com/backtrace-rs