# gfx_device_dx11 [DX11](https://msdn.microsoft.com/en-us/library/windows/desktop/ff476080(v=vs.85).aspx) backend for gfx. ## Normalized Coordinates Render | Depth | Texture -------|-------|-------- ![render_coordinates](../../../info/gl_render_coordinates.png) | ![depth_coordinates](../../../info/dx_depth_coordinates.png) | ![texture_coordinates](../../../info/dx_texture_coordinates.png) ## Mirroring TODO