[package] name = "gfx-backend-dx12" version = "0.6.2" description = "DirectX-12 API backend for gfx-rs" homepage = "https://github.com/gfx-rs/gfx" repository = "https://github.com/gfx-rs/gfx" keywords = ["graphics", "gamedev"] license = "MIT OR Apache-2.0" authors = ["The Gfx-rs Developers"] readme = "README.md" documentation = "https://docs.rs/gfx-backend-dx12" workspace = "../../.." edition = "2018" [features] default = [] [lib] name = "gfx_backend_dx12" [dependencies] arrayvec = "0.5" auxil = { path = "../../auxil/auxil", version = "0.5", package = "gfx-auxil", features = ["spirv_cross"] } hal = { path = "../../hal", version = "0.6", package = "gfx-hal" } range-alloc = { path = "../../auxil/range-alloc", version = "0.1.1" } bitflags = "1" bit-set = "0.5" native = { package = "d3d12", version = "0.3", features = ["libloading"] } log = "0.4" parking_lot = "0.11" smallvec = "1" spirv_cross = { version = "0.22", features = ["hlsl"] } winapi = { version = "0.3", features = ["basetsd","d3d12","d3d12sdklayers","d3d12shader","d3dcommon","d3dcompiler","dxgi1_2","dxgi1_3","dxgi1_4","dxgi1_5","dxgi1_6","dxgidebug","dxgiformat","dxgitype","handleapi","minwindef","synchapi","unknwnbase","winbase","windef","winerror","winnt","winuser"] } raw-window-handle = "0.3" # This forces docs.rs to build the crate on windows, otherwise the build fails # and we get no docs at all. [package.metadata.docs.rs] default-target = "x86_64-pc-windows-msvc"