[package] name = "gfx-backend-vulkan" version = "0.6.5" description = "Vulkan API backend for gfx-rs" homepage = "https://github.com/gfx-rs/gfx" repository = "https://github.com/gfx-rs/gfx" keywords = ["graphics", "gamedev"] license = "MIT OR Apache-2.0" authors = ["The Gfx-rs Developers"] readme = "README.md" documentation = "https://docs.rs/gfx-backend-vulkan" workspace = "../../.." edition = "2018" [features] default = [] use-rtld-next = ["shared_library"] [lib] name = "gfx_backend_vulkan" [dependencies] arrayvec = "0.5" byteorder = "1" log = { version = "0.4" } lazy_static = "1" shared_library = { version = "0.1.9", optional = true } ash = "0.31" hal = { path = "../../hal", version = "0.6", package = "gfx-hal" } smallvec = "1.0" raw-window-handle = "0.3" inplace_it = "0.3.2" [target.'cfg(windows)'.dependencies] winapi = { version = "0.3", features = ["libloaderapi", "windef", "winuser"] } [target.'cfg(target_os = "macos")'.dependencies] objc = "0.2.5" core-graphics-types = "0.1"