/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include "nsMenuX.h" #include "nsMenuItemX.h" #include "nsMenuUtilsX.h" #include "nsMenuItemIconX.h" #include "nsStandaloneNativeMenu.h" #include "nsObjCExceptions.h" #include "nsToolkit.h" #include "nsCocoaUtils.h" #include "nsCOMPtr.h" #include "prinrval.h" #include "nsString.h" #include "nsReadableUtils.h" #include "nsUnicharUtils.h" #include "plstr.h" #include "nsGkAtoms.h" #include "nsCRT.h" #include "nsBaseWidget.h" #include "mozilla/dom/Document.h" #include "nsIContent.h" #include "nsIDocumentObserver.h" #include "nsIComponentManager.h" #include "nsIRollupListener.h" #include "nsIServiceManager.h" #include "nsXULPopupManager.h" #include "mozilla/dom/ScriptSettings.h" #include "mozilla/EventDispatcher.h" #include "mozilla/MouseEvents.h" using namespace mozilla; using namespace mozilla::dom; static bool gConstructingMenu = false; static bool gMenuMethodsSwizzled = false; int32_t nsMenuX::sIndexingMenuLevel = 0; // // Objective-C class used for representedObject // @implementation MenuItemInfo - (id)initWithMenuGroupOwner:(nsMenuGroupOwnerX*)aMenuGroupOwner { if ((self = [super init]) != nil) { [self setMenuGroupOwner:aMenuGroupOwner]; } return self; } - (void)dealloc { [self setMenuGroupOwner:nullptr]; [super dealloc]; } - (nsMenuGroupOwnerX*)menuGroupOwner { return mMenuGroupOwner; } - (void)setMenuGroupOwner:(nsMenuGroupOwnerX*)aMenuGroupOwner { // weak reference as the nsMenuGroupOwnerX owns all of its sub-objects mMenuGroupOwner = aMenuGroupOwner; if (aMenuGroupOwner) { aMenuGroupOwner->AddMenuItemInfoToSet(self); } } @end // // nsMenuX // nsMenuX::nsMenuX() : mVisibleItemsCount(0), mParent(nullptr), mMenuGroupOwner(nullptr), mNativeMenu(nil), mNativeMenuItem(nil), mIsEnabled(true), mDestroyHandlerCalled(false), mNeedsRebuild(true), mConstructed(false), mVisible(true) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!gMenuMethodsSwizzled) { nsToolkit::SwizzleMethods([NSMenu class], @selector(_addItem:toTable:), @selector(nsMenuX_NSMenu_addItem:toTable:), true); nsToolkit::SwizzleMethods([NSMenu class], @selector(_removeItem:fromTable:), @selector(nsMenuX_NSMenu_removeItem:fromTable:), true); // On SnowLeopard the Shortcut framework (which contains the // SCTGRLIndex class) is loaded on demand, whenever the user first opens // a menu (which normally hasn't happened yet). So we need to load it // here explicitly. dlopen("/System/Library/PrivateFrameworks/Shortcut.framework/Shortcut", RTLD_LAZY); Class SCTGRLIndexClass = ::NSClassFromString(@"SCTGRLIndex"); nsToolkit::SwizzleMethods(SCTGRLIndexClass, @selector(indexMenuBarDynamically), @selector(nsMenuX_SCTGRLIndex_indexMenuBarDynamically)); gMenuMethodsSwizzled = true; } mMenuDelegate = [[MenuDelegate alloc] initWithGeckoMenu:this]; if (!nsMenuBarX::sNativeEventTarget) nsMenuBarX::sNativeEventTarget = [[NativeMenuItemTarget alloc] init]; MOZ_COUNT_CTOR(nsMenuX); NS_OBJC_END_TRY_ABORT_BLOCK; } nsMenuX::~nsMenuX() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Prevent the icon object from outliving us. if (mIcon) mIcon->Destroy(); RemoveAll(); [mNativeMenu setDelegate:nil]; [mNativeMenu release]; [mMenuDelegate release]; // autorelease the native menu item so that anything else happening to this // object happens before the native menu item actually dies [mNativeMenuItem autorelease]; // alert the change notifier we don't care no more if (mContent) mMenuGroupOwner->UnregisterForContentChanges(mContent); MOZ_COUNT_DTOR(nsMenuX); NS_OBJC_END_TRY_ABORT_BLOCK; } nsresult nsMenuX::Create(nsMenuObjectX* aParent, nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aContent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; mContent = aContent; if (mContent->IsElement()) { mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel); } mNativeMenu = CreateMenuWithGeckoString(mLabel); // register this menu to be notified when changes are made to our content object mMenuGroupOwner = aMenuGroupOwner; // weak ref NS_ASSERTION(mMenuGroupOwner, "No menu owner given, must have one"); mMenuGroupOwner->RegisterForContentChanges(mContent, this); mParent = aParent; // our parent could be either a menu bar (if we're toplevel) or a menu (if we're a submenu) #ifdef DEBUG nsMenuObjectTypeX parentType = #endif mParent->MenuObjectType(); NS_ASSERTION((parentType == eMenuBarObjectType || parentType == eSubmenuObjectType || parentType == eStandaloneNativeMenuObjectType), "Menu parent not a menu bar, menu, or native menu!"); if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent)) mVisible = false; if (mContent->GetChildCount() == 0) mVisible = false; NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel); mNativeMenuItem = [[NSMenuItem alloc] initWithTitle:newCocoaLabelString action:nil keyEquivalent:@""]; [mNativeMenuItem setSubmenu:mNativeMenu]; SetEnabled(!mContent->IsElement() || !mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled, nsGkAtoms::_true, eCaseMatters)); // We call MenuConstruct here because keyboard commands are dependent upon // native menu items being created. If we only call MenuConstruct when a menu // is actually selected, then we can't access keyboard commands until the // menu gets selected, which is bad. MenuConstruct(); mIcon = new nsMenuItemIconX(this, mContent, mNativeMenuItem); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } nsresult nsMenuX::AddMenuItem(nsMenuItemX* aMenuItem) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!aMenuItem) return NS_ERROR_INVALID_ARG; mMenuObjectsArray.AppendElement(aMenuItem); if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(aMenuItem->Content())) return NS_OK; ++mVisibleItemsCount; NSMenuItem* newNativeMenuItem = (NSMenuItem*)aMenuItem->NativeData(); // add the menu item to this menu [mNativeMenu addItem:newNativeMenuItem]; // set up target/action [newNativeMenuItem setTarget:nsMenuBarX::sNativeEventTarget]; [newNativeMenuItem setAction:@selector(menuItemHit:)]; // set its command. we get the unique command id from the menubar [newNativeMenuItem setTag:mMenuGroupOwner->RegisterForCommand(aMenuItem)]; MenuItemInfo* info = [[MenuItemInfo alloc] initWithMenuGroupOwner:mMenuGroupOwner]; [newNativeMenuItem setRepresentedObject:info]; [info release]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } nsMenuX* nsMenuX::AddMenu(UniquePtr aMenu) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; // aMenu transfers ownership to mMenuObjectsArray and becomes nullptr, so // we need to keep a raw pointer to access it conveniently. nsMenuX* menu = aMenu.get(); mMenuObjectsArray.AppendElement(std::move(aMenu)); if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(menu->Content())) { return menu; } ++mVisibleItemsCount; // We have to add a menu item and then associate the menu with it NSMenuItem* newNativeMenuItem = menu->NativeMenuItem(); if (newNativeMenuItem) { [mNativeMenu addItem:newNativeMenuItem]; [newNativeMenuItem setSubmenu:(NSMenu*)menu->NativeData()]; } return menu; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(nullptr); } // Includes all items, including hidden/collapsed ones uint32_t nsMenuX::GetItemCount() { return mMenuObjectsArray.Length(); } // Includes all items, including hidden/collapsed ones nsMenuObjectX* nsMenuX::GetItemAt(uint32_t aPos) { if (aPos >= (uint32_t)mMenuObjectsArray.Length()) return NULL; return mMenuObjectsArray[aPos].get(); } // Only includes visible items nsresult nsMenuX::GetVisibleItemCount(uint32_t& aCount) { aCount = mVisibleItemsCount; return NS_OK; } // Only includes visible items. Note that this is provides O(N) access // If you need to iterate or search, consider using GetItemAt and doing your own filtering nsMenuObjectX* nsMenuX::GetVisibleItemAt(uint32_t aPos) { uint32_t count = mMenuObjectsArray.Length(); if (aPos >= mVisibleItemsCount || aPos >= count) return NULL; // If there are no invisible items, can provide direct access if (mVisibleItemsCount == count) return mMenuObjectsArray[aPos].get(); // Otherwise, traverse the array until we find the the item we're looking for. nsMenuObjectX* item; uint32_t visibleNodeIndex = 0; for (uint32_t i = 0; i < count; i++) { item = mMenuObjectsArray[i].get(); if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(item->Content())) { if (aPos == visibleNodeIndex) { // we found the visible node we're looking for, return it return item; } visibleNodeIndex++; } } return NULL; } nsresult nsMenuX::RemoveAll() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (mNativeMenu) { // clear command id's int itemCount = [mNativeMenu numberOfItems]; for (int i = 0; i < itemCount; i++) mMenuGroupOwner->UnregisterCommand((uint32_t)[[mNativeMenu itemAtIndex:i] tag]); // get rid of Cocoa menu items for (int i = [mNativeMenu numberOfItems] - 1; i >= 0; i--) [mNativeMenu removeItemAtIndex:i]; } mMenuObjectsArray.Clear(); mVisibleItemsCount = 0; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } nsEventStatus nsMenuX::MenuOpened() { // Open the node. if (mContent->IsElement()) { mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::open, u"true"_ns, true); } // Fire a handler. If we're told to stop, don't build the menu at all bool keepProcessing = OnOpen(); if (!mNeedsRebuild || !keepProcessing) return nsEventStatus_eConsumeNoDefault; if (!mConstructed || mNeedsRebuild) { if (mNeedsRebuild) RemoveAll(); MenuConstruct(); mConstructed = true; } nsEventStatus status = nsEventStatus_eIgnore; WidgetMouseEvent event(true, eXULPopupShown, nullptr, WidgetMouseEvent::eReal); nsCOMPtr popupContent; GetMenuPopupContent(getter_AddRefs(popupContent)); nsIContent* dispatchTo = popupContent ? popupContent : mContent; EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status); return nsEventStatus_eConsumeNoDefault; } void nsMenuX::MenuClosed() { if (mConstructed) { // Don't close if a handler tells us to stop. if (!OnClose()) return; if (mNeedsRebuild) mConstructed = false; if (mContent->IsElement()) { mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::open, true); } nsEventStatus status = nsEventStatus_eIgnore; WidgetMouseEvent event(true, eXULPopupHidden, nullptr, WidgetMouseEvent::eReal); nsCOMPtr popupContent; GetMenuPopupContent(getter_AddRefs(popupContent)); nsIContent* dispatchTo = popupContent ? popupContent : mContent; EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status); mDestroyHandlerCalled = true; mConstructed = false; } } void nsMenuX::MenuConstruct() { mConstructed = false; gConstructingMenu = true; // reset destroy handler flag so that we'll know to fire it next time this menu goes away. mDestroyHandlerCalled = false; // printf("nsMenuX::MenuConstruct called for %s = %d \n", // NS_LossyConvertUTF16toASCII(mLabel).get(), mNativeMenu); // Retrieve our menupopup. nsCOMPtr menuPopup; GetMenuPopupContent(getter_AddRefs(menuPopup)); if (!menuPopup) { gConstructingMenu = false; return; } // Iterate over the kids for (nsIContent* child = menuPopup->GetFirstChild(); child; child = child->GetNextSibling()) { // depending on the type, create a menu item, separator, or submenu if (child->IsAnyOfXULElements(nsGkAtoms::menuitem, nsGkAtoms::menuseparator)) { LoadMenuItem(child); } else if (child->IsXULElement(nsGkAtoms::menu)) { LoadSubMenu(child); } } // for each menu item gConstructingMenu = false; mNeedsRebuild = false; // printf("Done building, mMenuObjectsArray.Count() = %d \n", mMenuObjectsArray.Count()); } void nsMenuX::SetRebuild(bool aNeedsRebuild) { if (!gConstructingMenu) { mNeedsRebuild = aNeedsRebuild; if (mParent->MenuObjectType() == eMenuBarObjectType) { nsMenuBarX* mb = static_cast(mParent); mb->SetNeedsRebuild(); } } } nsresult nsMenuX::SetEnabled(bool aIsEnabled) { if (aIsEnabled != mIsEnabled) { // we always want to rebuild when this changes mIsEnabled = aIsEnabled; [mNativeMenuItem setEnabled:(BOOL)mIsEnabled]; } return NS_OK; } nsresult nsMenuX::GetEnabled(bool* aIsEnabled) { NS_ENSURE_ARG_POINTER(aIsEnabled); *aIsEnabled = mIsEnabled; return NS_OK; } GeckoNSMenu* nsMenuX::CreateMenuWithGeckoString(nsString& menuTitle) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; NSString* title = [NSString stringWithCharacters:(UniChar*)menuTitle.get() length:menuTitle.Length()]; GeckoNSMenu* myMenu = [[GeckoNSMenu alloc] initWithTitle:title]; [myMenu setDelegate:mMenuDelegate]; // We don't want this menu to auto-enable menu items because then Cocoa // overrides our decisions and things get incorrectly enabled/disabled. [myMenu setAutoenablesItems:NO]; // we used to install Carbon event handlers here, but since NSMenu* doesn't // create its underlying MenuRef until just before display, we delay until // that happens. Now we install the event handlers when Cocoa notifies // us that a menu is about to display - see the Cocoa MenuDelegate class. return myMenu; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } void nsMenuX::LoadMenuItem(nsIContent* inMenuItemContent) { if (!inMenuItemContent) return; nsAutoString menuitemName; if (inMenuItemContent->IsElement()) { inMenuItemContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, menuitemName); } // printf("menuitem %s \n", NS_LossyConvertUTF16toASCII(menuitemName).get()); EMenuItemType itemType = eRegularMenuItemType; if (inMenuItemContent->IsXULElement(nsGkAtoms::menuseparator)) { itemType = eSeparatorMenuItemType; } else if (inMenuItemContent->IsElement()) { static Element::AttrValuesArray strings[] = {nsGkAtoms::checkbox, nsGkAtoms::radio, nullptr}; switch (inMenuItemContent->AsElement()->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::type, strings, eCaseMatters)) { case 0: itemType = eCheckboxMenuItemType; break; case 1: itemType = eRadioMenuItemType; break; } } // Create the item. nsMenuItemX* menuItem = new nsMenuItemX(); if (!menuItem) return; nsresult rv = menuItem->Create(this, menuitemName, itemType, mMenuGroupOwner, inMenuItemContent); if (NS_FAILED(rv)) { delete menuItem; return; } AddMenuItem(menuItem); // This needs to happen after the nsIMenuItem object is inserted into // our item array in AddMenuItem() menuItem->SetupIcon(); } void nsMenuX::LoadSubMenu(nsIContent* inMenuContent) { auto menu = MakeUnique(); if (!menu) return; nsresult rv = menu->Create(this, mMenuGroupOwner, inMenuContent); if (NS_FAILED(rv)) return; // |menu|'s ownership is transfer to AddMenu but, if it is successfully // added, we can access it via the returned raw pointer. nsMenuX* menu_ptr = AddMenu(std::move(menu)); // This needs to happen after the nsIMenu object is inserted into // our item array in AddMenu() if (menu_ptr) { menu_ptr->SetupIcon(); } } // This menu is about to open. Returns TRUE if we should keep processing the event, // FALSE if the handler wants to stop the opening of the menu. bool nsMenuX::OnOpen() { nsEventStatus status = nsEventStatus_eIgnore; WidgetMouseEvent event(true, eXULPopupShowing, nullptr, WidgetMouseEvent::eReal); nsCOMPtr popupContent; GetMenuPopupContent(getter_AddRefs(popupContent)); nsresult rv = NS_OK; nsIContent* dispatchTo = popupContent ? popupContent : mContent; rv = EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status); if (NS_FAILED(rv) || status == nsEventStatus_eConsumeNoDefault) return false; // If the open is going to succeed we need to walk our menu items, checking to // see if any of them have a command attribute. If so, several attributes // must potentially be updated. // Get new popup content first since it might have changed as a result of the // eXULPopupShowing event above. GetMenuPopupContent(getter_AddRefs(popupContent)); if (!popupContent) return true; nsXULPopupManager* pm = nsXULPopupManager::GetInstance(); if (pm) { pm->UpdateMenuItems(popupContent); } return true; } // Returns TRUE if we should keep processing the event, FALSE if the handler // wants to stop the closing of the menu. bool nsMenuX::OnClose() { if (mDestroyHandlerCalled) return true; nsEventStatus status = nsEventStatus_eIgnore; WidgetMouseEvent event(true, eXULPopupHiding, nullptr, WidgetMouseEvent::eReal); nsCOMPtr popupContent; GetMenuPopupContent(getter_AddRefs(popupContent)); nsresult rv = NS_OK; nsIContent* dispatchTo = popupContent ? popupContent : mContent; rv = EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status); mDestroyHandlerCalled = true; if (NS_FAILED(rv) || status == nsEventStatus_eConsumeNoDefault) return false; return true; } // Find the |menupopup| child in the |popup| representing this menu. It should be one // of a very few children so we won't be iterating over a bazillion menu items to find // it (so the strcmp won't kill us). void nsMenuX::GetMenuPopupContent(nsIContent** aResult) { if (!aResult) return; *aResult = nullptr; // Check to see if we are a "menupopup" node (if we are a native menu). if (mContent->IsXULElement(nsGkAtoms::menupopup)) { NS_ADDREF(*aResult = mContent); return; } // Otherwise check our child nodes. for (nsIContent* child = mContent->GetFirstChild(); child; child = child->GetNextSibling()) { if (child->IsXULElement(nsGkAtoms::menupopup)) { NS_ADDREF(*aResult = child); return; } } } NSMenuItem* nsMenuX::NativeMenuItem() { return mNativeMenuItem; } bool nsMenuX::IsXULHelpMenu(nsIContent* aMenuContent) { bool retval = false; if (aMenuContent && aMenuContent->IsElement()) { nsAutoString id; aMenuContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::id, id); if (id.Equals(u"helpMenu"_ns)) retval = true; } return retval; } // // nsChangeObserver // void nsMenuX::ObserveAttributeChanged(dom::Document* aDocument, nsIContent* aContent, nsAtom* aAttribute) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // ignore the |open| attribute, which is by far the most common if (gConstructingMenu || (aAttribute == nsGkAtoms::open)) return; nsMenuObjectTypeX parentType = mParent->MenuObjectType(); if (aAttribute == nsGkAtoms::disabled) { SetEnabled(!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled, nsGkAtoms::_true, eCaseMatters)); } else if (aAttribute == nsGkAtoms::label) { mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel); // invalidate my parent. If we're a submenu parent, we have to rebuild // the parent menu in order for the changes to be picked up. If we're // a regular menu, just change the title and redraw the menubar. if (parentType == eMenuBarObjectType) { // reuse the existing menu, to avoid rebuilding the root menu bar. NS_ASSERTION(mNativeMenu, "nsMenuX::AttributeChanged: invalid menu handle."); NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel); [mNativeMenu setTitle:newCocoaLabelString]; } else if (parentType == eSubmenuObjectType) { static_cast(mParent)->SetRebuild(true); } else if (parentType == eStandaloneNativeMenuObjectType) { static_cast(mParent)->GetMenuXObject()->SetRebuild(true); } } else if (aAttribute == nsGkAtoms::hidden || aAttribute == nsGkAtoms::collapsed) { SetRebuild(true); bool contentIsHiddenOrCollapsed = nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent); // don't do anything if the state is correct already if (contentIsHiddenOrCollapsed != mVisible) return; if (contentIsHiddenOrCollapsed) { if (parentType == eMenuBarObjectType || parentType == eSubmenuObjectType || parentType == eStandaloneNativeMenuObjectType) { NSMenu* parentMenu = (NSMenu*)mParent->NativeData(); // An exception will get thrown if we try to remove an item that isn't // in the menu. if ([parentMenu indexOfItem:mNativeMenuItem] != -1) [parentMenu removeItem:mNativeMenuItem]; mVisible = false; } } else { if (parentType == eMenuBarObjectType || parentType == eSubmenuObjectType || parentType == eStandaloneNativeMenuObjectType) { int insertionIndex = nsMenuUtilsX::CalculateNativeInsertionPoint(mParent, this); if (parentType == eMenuBarObjectType) { // Before inserting we need to figure out if we should take the native // application menu into account. nsMenuBarX* mb = static_cast(mParent); if (mb->MenuContainsAppMenu()) insertionIndex++; } NSMenu* parentMenu = (NSMenu*)mParent->NativeData(); [parentMenu insertItem:mNativeMenuItem atIndex:insertionIndex]; [mNativeMenuItem setSubmenu:mNativeMenu]; mVisible = true; } } } else if (aAttribute == nsGkAtoms::image) { SetupIcon(); } NS_OBJC_END_TRY_ABORT_BLOCK; } void nsMenuX::ObserveContentRemoved(dom::Document* aDocument, nsIContent* aContainer, nsIContent* aChild, nsIContent* aPreviousSibling) { if (gConstructingMenu) return; SetRebuild(true); mMenuGroupOwner->UnregisterForContentChanges(aChild); } void nsMenuX::ObserveContentInserted(dom::Document* aDocument, nsIContent* aContainer, nsIContent* aChild) { if (gConstructingMenu) return; SetRebuild(true); } nsresult nsMenuX::SetupIcon() { // In addition to out-of-memory, menus that are children of the menu bar // will not have mIcon set. if (!mIcon) return NS_ERROR_OUT_OF_MEMORY; return mIcon->SetupIcon(); } // // MenuDelegate Objective-C class, used to set up Carbon events // @implementation MenuDelegate - (id)initWithGeckoMenu:(nsMenuX*)geckoMenu { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; if ((self = [super init])) { NS_ASSERTION(geckoMenu, "Cannot initialize native menu delegate with NULL gecko menu! Will crash!"); mGeckoMenu = geckoMenu; } return self; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (void)menu:(NSMenu*)menu willHighlightItem:(NSMenuItem*)item { if (!menu || !item || !mGeckoMenu) return; nsMenuObjectX* target = mGeckoMenu->GetVisibleItemAt((uint32_t)[menu indexOfItem:item]); if (target && (target->MenuObjectType() == eMenuItemObjectType)) { nsMenuItemX* targetMenuItem = static_cast(target); bool handlerCalledPreventDefault; // but we don't actually care targetMenuItem->DispatchDOMEvent(u"DOMMenuItemActive"_ns, &handlerCalledPreventDefault); } } - (void)menuWillOpen:(NSMenu*)menu { if (!mGeckoMenu) return; // Don't do anything while the OS is (re)indexing our menus (on Leopard and // higher). This stops the Help menu from being able to search in our // menus, but it also resolves many other problems. if (nsMenuX::sIndexingMenuLevel > 0) return; nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); if (rollupListener) { nsCOMPtr rollupWidget = rollupListener->GetRollupWidget(); if (rollupWidget) { rollupListener->Rollup(0, true, nullptr, nullptr); [menu cancelTracking]; return; } } mGeckoMenu->MenuOpened(); } - (void)menuDidClose:(NSMenu*)menu { if (!mGeckoMenu) return; // Don't do anything while the OS is (re)indexing our menus (on Leopard and // higher). This stops the Help menu from being able to search in our // menus, but it also resolves many other problems. if (nsMenuX::sIndexingMenuLevel > 0) return; mGeckoMenu->MenuClosed(); } @end // OS X Leopard (at least as of 10.5.2) has an obscure bug triggered by some // behavior that's present in Mozilla.org browsers but not (as best I can // tell) in Apple products like Safari. (It's not yet clear exactly what this // behavior is.) // // The bug is that sometimes you crash on quit in nsMenuX::RemoveAll(), on a // call to [NSMenu removeItemAtIndex:]. The crash is caused by trying to // access a deleted NSMenuItem object (sometimes (perhaps always?) by trying // to send it a _setChangedFlags: message). Though this object was deleted // some time ago, it remains registered as a potential target for a particular // key equivalent. So when [NSMenu removeItemAtIndex:] removes the current // target for that same key equivalent, the OS tries to "activate" the // previous target. // // The underlying reason appears to be that NSMenu's _addItem:toTable: and // _removeItem:fromTable: methods (which are used to keep a hashtable of // registered key equivalents) don't properly "retain" and "release" // NSMenuItem objects as they are added to and removed from the hashtable. // // Our (hackish) workaround is to shadow the OS's hashtable with another // hastable of our own (gShadowKeyEquivDB), and use it to "retain" and // "release" NSMenuItem objects as needed. This resolves bmo bugs 422287 and // 423669. When (if) Apple fixes this bug, we can remove this workaround. static NSMutableDictionary* gShadowKeyEquivDB = nil; // Class for values in gShadowKeyEquivDB. @interface KeyEquivDBItem : NSObject { NSMenuItem* mItem; NSMutableSet* mTables; } - (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable; - (BOOL)hasTable:(NSMapTable*)aTable; - (int)addTable:(NSMapTable*)aTable; - (int)removeTable:(NSMapTable*)aTable; @end @implementation KeyEquivDBItem - (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; if (!gShadowKeyEquivDB) gShadowKeyEquivDB = [[NSMutableDictionary alloc] init]; self = [super init]; if (aItem && aTable) { mTables = [[NSMutableSet alloc] init]; mItem = [aItem retain]; [mTables addObject:[NSValue valueWithPointer:aTable]]; } else { mTables = nil; mItem = nil; } return self; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (void)dealloc { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mTables) [mTables release]; if (mItem) [mItem release]; [super dealloc]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (BOOL)hasTable:(NSMapTable*)aTable { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; return [mTables member:[NSValue valueWithPointer:aTable]] ? YES : NO; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } // Does nothing if aTable (its index value) is already present in mTables. - (int)addTable:(NSMapTable*)aTable { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (aTable) [mTables addObject:[NSValue valueWithPointer:aTable]]; return [mTables count]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0); } - (int)removeTable:(NSMapTable*)aTable { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (aTable) { NSValue* objectToRemove = [mTables member:[NSValue valueWithPointer:aTable]]; if (objectToRemove) [mTables removeObject:objectToRemove]; } return [mTables count]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0); } @end @interface NSMenu (MethodSwizzling) + (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable; + (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable; @end @implementation NSMenu (MethodSwizzling) + (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (aItem && aTable) { NSValue* key = [NSValue valueWithPointer:aItem]; KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key]; if (shadowItem) { [shadowItem addTable:aTable]; } else { shadowItem = [[KeyEquivDBItem alloc] initWithItem:aItem table:aTable]; [gShadowKeyEquivDB setObject:shadowItem forKey:key]; // Release after [NSMutableDictionary setObject:forKey:] retains it (so // that it will get dealloced when removeObjectForKey: is called). [shadowItem release]; } } NS_OBJC_END_TRY_ABORT_BLOCK; [self nsMenuX_NSMenu_addItem:aItem toTable:aTable]; } + (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable { [self nsMenuX_NSMenu_removeItem:aItem fromTable:aTable]; NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (aItem && aTable) { NSValue* key = [NSValue valueWithPointer:aItem]; KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key]; if (shadowItem && [shadowItem hasTable:aTable]) { if (![shadowItem removeTable:aTable]) [gShadowKeyEquivDB removeObjectForKey:key]; } } NS_OBJC_END_TRY_ABORT_BLOCK; } @end // This class is needed to keep track of when the OS is (re)indexing all of // our menus. This appears to only happen on Leopard and higher, and can // be triggered by opening the Help menu. Some operations are unsafe while // this is happening -- notably the calls to [[NSImage alloc] // initWithSize:imageRect.size] and [newImage lockFocus] in nsMenuItemIconX:: // OnStopFrame(). But we don't yet have a complete list, and Apple doesn't // yet have any documentation on this subject. (Apple also doesn't yet have // any documented way to find the information we seek here.) The "original" // of this class (the one whose indexMenuBarDynamically method we hook) is // defined in the Shortcut framework in /System/Library/PrivateFrameworks. @interface NSObject (SCTGRLIndexMethodSwizzling) - (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically; @end @implementation NSObject (SCTGRLIndexMethodSwizzling) - (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically { // This method appears to be called (once) whenever the OS (re)indexes our // menus. sIndexingMenuLevel is a int32_t just in case it might be // reentered. As it's running, it spawns calls to two undocumented // HIToolbox methods (_SimulateMenuOpening() and _SimulateMenuClosed()), // which "simulate" the opening and closing of our menus without actually // displaying them. ++nsMenuX::sIndexingMenuLevel; [self nsMenuX_SCTGRLIndex_indexMenuBarDynamically]; --nsMenuX::sIndexingMenuLevel; } @end