/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include "mozilla/RefPtr.h" #include "nsIStringBundle.h" #include "nsIUUIDGenerator.h" //#include "AudioSession.h" #include "nsCOMPtr.h" #include "nsServiceManagerUtils.h" #include "nsString.h" #include "nsThreadUtils.h" #include "nsXULAppAPI.h" #include "mozilla/Attributes.h" #include "mozilla/Mutex.h" #include "mozilla/WindowsVersion.h" #include namespace mozilla { namespace widget { /* * To take advantage of what Vista+ have to offer with respect to audio, * we need to maintain an audio session. This class wraps IAudioSessionControl * and implements IAudioSessionEvents (for callbacks from Windows) */ class AudioSession final : public IAudioSessionEvents { private: AudioSession(); ~AudioSession(); public: static AudioSession* GetSingleton(); // COM IUnknown STDMETHODIMP_(ULONG) AddRef(); STDMETHODIMP QueryInterface(REFIID, void**); STDMETHODIMP_(ULONG) Release(); // IAudioSessionEvents STDMETHODIMP OnChannelVolumeChanged(DWORD aChannelCount, float aChannelVolumeArray[], DWORD aChangedChannel, LPCGUID aContext); STDMETHODIMP OnDisplayNameChanged(LPCWSTR aDisplayName, LPCGUID aContext); STDMETHODIMP OnGroupingParamChanged(LPCGUID aGroupingParam, LPCGUID aContext); STDMETHODIMP OnIconPathChanged(LPCWSTR aIconPath, LPCGUID aContext); STDMETHODIMP OnSessionDisconnected(AudioSessionDisconnectReason aReason); private: nsresult OnSessionDisconnectedInternal(); nsresult CommitAudioSessionData(); public: STDMETHODIMP OnSimpleVolumeChanged(float aVolume, BOOL aMute, LPCGUID aContext); STDMETHODIMP OnStateChanged(AudioSessionState aState); nsresult Start(); nsresult Stop(); void StopInternal(); nsresult GetSessionData(nsID& aID, nsString& aSessionName, nsString& aIconPath); nsresult SetSessionData(const nsID& aID, const nsString& aSessionName, const nsString& aIconPath); enum SessionState { UNINITIALIZED, // Has not been initialized yet STARTED, // Started CLONED, // SetSessionInfoCalled, Start not called FAILED, // The audio session failed to start STOPPED, // Stop called AUDIO_SESSION_DISCONNECTED // Audio session disconnected }; protected: RefPtr mAudioSessionControl; nsString mDisplayName; nsString mIconPath; nsID mSessionGroupingParameter; SessionState mState; // Guards the IAudioSessionControl mozilla::Mutex mMutex; ThreadSafeAutoRefCnt mRefCnt; NS_DECL_OWNINGTHREAD static AudioSession* sService; }; nsresult StartAudioSession() { return AudioSession::GetSingleton()->Start(); } nsresult StopAudioSession() { return AudioSession::GetSingleton()->Stop(); } nsresult GetAudioSessionData(nsID& aID, nsString& aSessionName, nsString& aIconPath) { return AudioSession::GetSingleton()->GetSessionData(aID, aSessionName, aIconPath); } nsresult RecvAudioSessionData(const nsID& aID, const nsString& aSessionName, const nsString& aIconPath) { return AudioSession::GetSingleton()->SetSessionData(aID, aSessionName, aIconPath); } AudioSession* AudioSession::sService = nullptr; AudioSession::AudioSession() : mMutex("AudioSessionControl") { mState = UNINITIALIZED; } AudioSession::~AudioSession() {} AudioSession* AudioSession::GetSingleton() { if (!(AudioSession::sService)) { RefPtr service = new AudioSession(); service.forget(&AudioSession::sService); } // We don't refcount AudioSession on the Gecko side, we hold one single ref // as long as the appshell is running. return AudioSession::sService; } // It appears Windows will use us on a background thread ... NS_IMPL_ADDREF(AudioSession) NS_IMPL_RELEASE(AudioSession) STDMETHODIMP AudioSession::QueryInterface(REFIID iid, void** ppv) { const IID IID_IAudioSessionEvents = __uuidof(IAudioSessionEvents); if ((IID_IUnknown == iid) || (IID_IAudioSessionEvents == iid)) { *ppv = static_cast(this); AddRef(); return S_OK; } return E_NOINTERFACE; } // Once we are started Windows will hold a reference to us through our // IAudioSessionEvents interface that will keep us alive until the appshell // calls Stop. nsresult AudioSession::Start() { MOZ_ASSERT(mState == UNINITIALIZED || mState == CLONED || mState == AUDIO_SESSION_DISCONNECTED, "State invariants violated"); const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator); const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator); const IID IID_IAudioSessionManager = __uuidof(IAudioSessionManager); HRESULT hr; // There's a matching CoUninit in Stop() for this tied to a state of // UNINITIALIZED. hr = CoInitialize(nullptr); MOZ_ASSERT(SUCCEEDED(hr), "CoInitialize failure in audio session control, unexpected"); if (mState == UNINITIALIZED) { mState = FAILED; // Content processes should be CLONED if (XRE_IsContentProcess()) { return NS_ERROR_FAILURE; } MOZ_ASSERT(XRE_IsParentProcess(), "Should only get here in a chrome process!"); nsCOMPtr bundleService = do_GetService(NS_STRINGBUNDLE_CONTRACTID); NS_ENSURE_TRUE(bundleService, NS_ERROR_FAILURE); nsCOMPtr bundle; bundleService->CreateBundle("chrome://branding/locale/brand.properties", getter_AddRefs(bundle)); NS_ENSURE_TRUE(bundle, NS_ERROR_FAILURE); bundle->GetStringFromName("brandFullName", mDisplayName); wchar_t* buffer; mIconPath.GetMutableData(&buffer, MAX_PATH); ::GetModuleFileNameW(nullptr, buffer, MAX_PATH); nsCOMPtr uuidgen = do_GetService("@mozilla.org/uuid-generator;1"); NS_ENSURE_TRUE(uuidgen, NS_ERROR_FAILURE); uuidgen->GenerateUUIDInPlace(&mSessionGroupingParameter); } mState = FAILED; MOZ_ASSERT(!mDisplayName.IsEmpty() || !mIconPath.IsEmpty(), "Should never happen ..."); RefPtr enumerator; hr = ::CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, getter_AddRefs(enumerator)); if (FAILED(hr)) return NS_ERROR_NOT_AVAILABLE; RefPtr device; hr = enumerator->GetDefaultAudioEndpoint( EDataFlow::eRender, ERole::eMultimedia, getter_AddRefs(device)); if (FAILED(hr)) { if (hr == E_NOTFOUND) return NS_ERROR_NOT_AVAILABLE; return NS_ERROR_FAILURE; } RefPtr manager; hr = device->Activate(IID_IAudioSessionManager, CLSCTX_ALL, nullptr, getter_AddRefs(manager)); if (FAILED(hr)) { return NS_ERROR_FAILURE; } MutexAutoLock lock(mMutex); hr = manager->GetAudioSessionControl(&GUID_NULL, 0, getter_AddRefs(mAudioSessionControl)); if (FAILED(hr)) { return NS_ERROR_FAILURE; } // Increments refcount of 'this'. hr = mAudioSessionControl->RegisterAudioSessionNotification(this); if (FAILED(hr)) { StopInternal(); return NS_ERROR_FAILURE; } nsCOMPtr runnable = NewRunnableMethod("AudioSession::CommitAudioSessionData", this, &AudioSession::CommitAudioSessionData); NS_DispatchToMainThread(runnable); mState = STARTED; return NS_OK; } void SpawnASCReleaseThread(RefPtr&& aASC) { // Fake moving to the other thread by circumventing the ref count. // (RefPtrs don't play well with C++11 lambdas and we don't want to use // XPCOM here.) IAudioSessionControl* rawPtr = nullptr; aASC.forget(&rawPtr); MOZ_ASSERT(rawPtr); PRThread* thread = PR_CreateThread( PR_USER_THREAD, [](void* aRawPtr) { NS_SetCurrentThreadName("AudioASCReleaser"); static_cast(aRawPtr)->Release(); }, rawPtr, PR_PRIORITY_NORMAL, PR_LOCAL_THREAD, PR_UNJOINABLE_THREAD, 0); if (!thread) { // We can't make a thread so just destroy the IAudioSessionControl here. rawPtr->Release(); } } void AudioSession::StopInternal() { mMutex.AssertCurrentThreadOwns(); if (mAudioSessionControl && (mState == STARTED || mState == STOPPED)) { // Decrement refcount of 'this' mAudioSessionControl->UnregisterAudioSessionNotification(this); } if (mAudioSessionControl) { // Avoid hanging when destroying AudioSessionControl. We do that by // moving the AudioSessionControl to a worker thread (that we never // 'join') for destruction. SpawnASCReleaseThread(std::move(mAudioSessionControl)); } } nsresult AudioSession::Stop() { MOZ_ASSERT(mState == STARTED || mState == UNINITIALIZED || // XXXremove this mState == FAILED, "State invariants violated"); SessionState state = mState; mState = STOPPED; { RefPtr kungFuDeathGrip; kungFuDeathGrip.swap(sService); MutexAutoLock lock(mMutex); StopInternal(); } if (state != UNINITIALIZED) { ::CoUninitialize(); } return NS_OK; } void CopynsID(nsID& lhs, const nsID& rhs) { lhs.m0 = rhs.m0; lhs.m1 = rhs.m1; lhs.m2 = rhs.m2; for (int i = 0; i < 8; i++) { lhs.m3[i] = rhs.m3[i]; } } nsresult AudioSession::GetSessionData(nsID& aID, nsString& aSessionName, nsString& aIconPath) { MOZ_ASSERT(mState == FAILED || mState == STARTED || mState == CLONED, "State invariants violated"); CopynsID(aID, mSessionGroupingParameter); aSessionName = mDisplayName; aIconPath = mIconPath; if (mState == FAILED) return NS_ERROR_FAILURE; return NS_OK; } nsresult AudioSession::SetSessionData(const nsID& aID, const nsString& aSessionName, const nsString& aIconPath) { MOZ_ASSERT(mState == UNINITIALIZED, "State invariants violated"); MOZ_ASSERT(!XRE_IsParentProcess(), "Should never get here in a chrome process!"); mState = CLONED; CopynsID(mSessionGroupingParameter, aID); mDisplayName = aSessionName; mIconPath = aIconPath; return NS_OK; } nsresult AudioSession::CommitAudioSessionData() { MutexAutoLock lock(mMutex); if (!mAudioSessionControl) { // Stop() was called before we had a chance to do this. return NS_OK; } HRESULT hr = mAudioSessionControl->SetGroupingParam( (LPGUID)&mSessionGroupingParameter, nullptr); if (FAILED(hr)) { StopInternal(); return NS_ERROR_FAILURE; } hr = mAudioSessionControl->SetDisplayName(mDisplayName.get(), nullptr); if (FAILED(hr)) { StopInternal(); return NS_ERROR_FAILURE; } hr = mAudioSessionControl->SetIconPath(mIconPath.get(), nullptr); if (FAILED(hr)) { StopInternal(); return NS_ERROR_FAILURE; } return NS_OK; } STDMETHODIMP AudioSession::OnChannelVolumeChanged(DWORD aChannelCount, float aChannelVolumeArray[], DWORD aChangedChannel, LPCGUID aContext) { return S_OK; // NOOP } STDMETHODIMP AudioSession::OnDisplayNameChanged(LPCWSTR aDisplayName, LPCGUID aContext) { return S_OK; // NOOP } STDMETHODIMP AudioSession::OnGroupingParamChanged(LPCGUID aGroupingParam, LPCGUID aContext) { return S_OK; // NOOP } STDMETHODIMP AudioSession::OnIconPathChanged(LPCWSTR aIconPath, LPCGUID aContext) { return S_OK; // NOOP } STDMETHODIMP AudioSession::OnSessionDisconnected(AudioSessionDisconnectReason aReason) { // Run our code asynchronously. Per MSDN we can't do anything interesting // in this callback. nsCOMPtr runnable = NewRunnableMethod("widget::AudioSession::OnSessionDisconnectedInternal", this, &AudioSession::OnSessionDisconnectedInternal); NS_DispatchToMainThread(runnable); return S_OK; } nsresult AudioSession::OnSessionDisconnectedInternal() { // When successful, UnregisterAudioSessionNotification will decrement the // refcount of 'this'. Start will re-increment it. In the interim, // we'll need to reference ourselves. RefPtr kungFuDeathGrip(this); { // We need to release the mutex before we call Start(). MutexAutoLock lock(mMutex); if (!mAudioSessionControl) return NS_OK; mAudioSessionControl->UnregisterAudioSessionNotification(this); mAudioSessionControl = nullptr; } mState = AUDIO_SESSION_DISCONNECTED; CoUninitialize(); Start(); // If it fails there's not much we can do. return NS_OK; } STDMETHODIMP AudioSession::OnSimpleVolumeChanged(float aVolume, BOOL aMute, LPCGUID aContext) { return S_OK; // NOOP } STDMETHODIMP AudioSession::OnStateChanged(AudioSessionState aState) { return S_OK; // NOOP } } // namespace widget } // namespace mozilla