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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_IPCBlobUtils_h
#define mozilla_dom_IPCBlobUtils_h
#include "mozilla/RefPtr.h"
#include "mozilla/dom/File.h"
#include "mozilla/ipc/IPDLParamTraits.h"
/*
* Blobs and IPC
* ~~~~~~~~~~~~~
*
* Simplifying, DOM Blob objects are chunks of data with a content type and a
* size. DOM Files are Blobs with a name. They are are used in many APIs and
* they can be cloned and sent cross threads and cross processes.
*
* If we see Blobs from a platform point of view, the main (and often, the only)
* interesting part is how to retrieve data from it. This is done via
* nsIInputStream and, except for a couple of important details, this stream is
* used in the parent process.
*
* For this reason, when we consider the serialization of a blob via IPC
* messages, the biggest effort is put in how to manage the nsInputStream
* correctly. To serialize, we use the IPCBlob data struct: basically, the blob
* properties (size, type, name if it's a file) and the nsIInputStream.
*
* Before talking about the nsIInputStream it's important to say that we have
* different kinds of Blobs, based on the different kinds of sources. A non
* exaustive list is:
* - a memory buffer: MemoryBlobImpl
* - a string: StringBlobImpl
* - a real OS file: FileBlobImpl
* - a generic nsIInputStream: StreamBlobImpl
* - an empty blob: EmptyBlobImpl
* - more blobs combined together: MultipartBlobImpl
* Each one of these implementations has a custom ::CreateInputStream method.
* So, basically, each one has a different kind of nsIInputStream (nsFileStream,
* nsIStringInputStream, SlicedInputStream, and so on).
*
* Another important point to keep in mind is that a Blob can be created on the
* content process (for example: |new Blob([123])|) or it can be created on the
* parent process and sent to content (a FilePicker creates Blobs and it runs on
* the parent process).
*
* DocumentLoadListener uses blobs to serialize the POST data back to the
* content process (for insertion into session history). This lets it correctly
* handle OS files by reference, and avoid copying the underlying buffer data
* unless it is read. This can hopefully be removed once SessionHistory is
* handled in the parent process.
*
* Child to Parent Blob Serialization
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* When a document creates a blob, this can be sent, for different reasons to
* the parent process. For instance it can be sent as part of a FormData, or it
* can be converted to a BlobURL and broadcasted to any other existing
* processes.
*
* When this happens, we use the IPCStream data struct for the serialization
* of the nsIInputStream. This means that, if the stream is fully serializable
* and its size is lower than 1Mb, we are able to recreate the stream completely
* on the parent side. This happens, basically with any kind of child-to-parent
* stream except for huge memory streams. In this case we end up using
* PChildToParentStream. See more information in IPCStreamUtils.h.
*
* In order to populate IPCStream correctly, we use AutoIPCStream as documented
* in IPCStreamUtils.h. Note that we use the 'delayed start' feature because,
* often, the stream doesn't need to be read on the parent side.
*
* Parent to Child Blob Serialization
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* This scenario is common when we talk about Blobs pointing to real files:
* HTMLInputElement (type=file), or Entries API, DataTransfer and so on. But we
* also have this scenario when a content process creates a Blob and it
* broadcasts it because of a BlobURL or because BroadcastChannel API is used.
*
* The approach here is this: normally, the content process doesn't really read
* data from the blob nsIInputStream. The content process needs to have the
* nsIInputStream and be able to send it back to the parent process when the
* "real" work needs to be done. This is true except for 2 usecases: FileReader
* API and BlobURL usage. So, if we ignore these 2, normally, the parent sends a
* blob nsIInputStream to a content process, and then, it will receive it back
* in order to do some networking, or whatever.
*
* For this reason, IPCBlobUtils uses a particular protocol for serializing
* nsIInputStream parent to child: PRemoteLazyInputStream. This protocol keeps
* the original nsIInputStream alive on the parent side, and gives its size and
* a UUID to the child side. The child side creates a RemoteLazyInputStream and
* that is incapsulated into a StreamBlobImpl.
*
* The UUID is useful when the content process sends the same nsIInputStream
* back to the parent process because, the only information it has to share is
* the UUID. Each nsIInputStream sent via PRemoteLazyInputStream, is registered
* into the RemoteLazyInputStreamStorage.
*
* On the content process side, RemoteLazyInputStream is a special inputStream:
* the only reliable methods are:
* - nsIInputStream.available() - the size is shared by PRemoteLazyInputStream
* actor.
* - nsIIPCSerializableInputStream.serialize() - we can give back this stream to
* the parent because we know its UUID.
* - nsICloneableInputStream.cloneable() and nsICloneableInputStream.clone() -
* this stream can be cloned. We just need to have a reference of the
* PRemoteLazyInputStream actor and its UUID.
* - nsIAsyncInputStream.asyncWait() - see next section.
*
* Any other method (read, readSegment and so on) will fail if asyncWait() is
* not previously called (see the next section). Basically, this inputStream
* cannot be used synchronously for any 'real' reading operation.
*
* When the parent receives the serialization of a RemoteLazyInputStream, it is
* able to retrieve the correct nsIInputStream using the UUID and
* RemoteLazyInputStreamStorage.
*
* Parent to Child Streams, FileReader and BlobURL
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* The FileReader and BlobURL scenarios are described here.
*
* When content process needs to read data from a Blob sent from the parent
* process, it must do it asynchronously using RemoteLazyInputStream as a
* nsIAsyncInputStream stream. This happens calling
* RemoteLazyInputStream.asyncWait(). At that point, the child actor will send a
* StreamNeeded() IPC message to the parent side. When this is received, the
* parent retrieves the 'real' stream from RemoteLazyInputStreamStorage using
* the UUID, it will serialize the 'real' stream, and it will send it to the
* child side.
*
* When the 'real' stream is received (RecvStreamReady()), the asyncWait
* callback will be executed and, from that moment, any RemoteLazyInputStream
* method will be forwarded to the 'real' stream ones. This means that the
* reading will be available.
*
* RemoteLazyInputStream Thread
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* RemoteLazyInputStreamChild actor can be created in any thread (sort of) and
* their top-level IPDL protocol is PBackground. These actors are wrapped by 1
* or more RemoteLazyInputStream objects in order to expose nsIInputStream
* interface and be thread-safe.
*
* But IPDL actors are not thread-safe and any SendFoo() method must be executed
* on the owning thread. This means that this thread must be kept alive for the
* life-time of the RemoteLazyInputStream.
*
* In doing this, there are 2 main issues:
* a. if a remote Blob is created on a worker (because of a
* BroadcastChannel/MessagePort for instance) and it sent to the main-thread
* via PostMessage(), we have to keep that worker alive.
* b. if the remote Blob is created on the main-thread, any SendFoo() has to be
* executed on the main-thread. This is true also when the inputStream is
* used on another thread (note that nsIInputStream could do I/O and usually
* they are used on special I/O threads).
*
* In order to avoid this, RemoteLazyInputStreamChild are 'migrated' to a
* DOM-File thread. This is done in this way:
*
* 1. If RemoteLazyInputStreamChild actor is not already owned by DOM-File
* thread, it calls Send__delete__ in order to inform the parent side that we
* don't need this IPC channel on the current thread.
* 2. A new RemoteLazyInputStreamChild is created. RemoteLazyInputStreamThread
* is used to assign this actor to the DOM-File thread.
* RemoteLazyInputStreamThread::GetOrCreate() creates the DOM-File thread if
* it doesn't exist yet. Pending operations and RemoteLazyInputStreams are
* moved onto the new actor.
* 3. RemoteLazyInputStreamParent::Recv__delete__ is called on the parent side
* and the parent actor is deleted. Doing this we don't remove the UUID from
* RemoteLazyInputStreamStorage.
* 4. The RemoteLazyInputStream constructor is sent with the new
* RemoteLazyInputStreamChild actor, with the DOM-File thread's PBackground
* as its manager.
* 5. When the new RemoteLazyInputStreamParent actor is created, it will receive
* the same UUID of the previous parent actor. The nsIInputStream will be
* retrieved from RemoteLazyInputStreamStorage.
* 6. In order to avoid leaks, RemoteLazyInputStreamStorage will monitor child
* processes and in case one of them dies, it will release the
* nsIInputStream objects belonging to that process.
*
* If any API wants to retrieve a 'real inputStream when the migration is in
* progress, that operation is stored in a pending queue and processed at the
* end of the migration.
*
* IPCBlob and nsIAsyncInputStream
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* RemoteLazyInputStream is always async. If the remote inputStream is not
* async, RemoteLazyInputStream will create a pipe stream around it in order to
* be consistently async.
*
* Slicing IPCBlob
* ~~~~~~~~~~~~~~~
*
* Normally, slicing a blob consists of the creation of a new Blob, with a
* SlicedInputStream() wrapping a clone of the original inputStream. But this
* approach is extremely inefficient with IPCBlob, because it could be that we
* wrap the pipe stream and not the remote inputStream (See the previous section
* of this documentation). If we end up doing so, also if the remote
* inputStream is seekable, the pipe will not be, and in order to reach the
* starting point, SlicedInputStream will do consecutive read()s.
*
* This problem is fixed implmenting nsICloneableWithRange in
* RemoteLazyInputStream and using cloneWithRange() when a StreamBlobImpl is
* sliced. When the remote stream is received, it will be sliced directly.
*
* If we want to represent the hierarchy of the InputStream classes, instead
* of having: |SlicedInputStream(RemoteLazyInputStream(Async
* Pipe(RemoteStream)))|, we have: |RemoteLazyInputStream(Async
* Pipe(SlicedInputStream(RemoteStream)))|.
*
* When RemoteLazyInputStream is serialized and sent to the parent process,
* start and range are sent too and SlicedInputStream is used in the parent side
* as well.
*
* Socket Process
* ~~~~~~~~~~~~~~
*
* The socket process is a separate process used to do networking operations.
* When a website sends a blob as the body of a POST/PUT request, we need to
* send the corresponding RemoteLazyInputStream to the socket process.
*
* This is the only serialization of RemoteLazyInputStream from parent to child
* process and it works _only_ for the socket process. Do not expose this
* serialization to PContent or PBackground or any other top-level IPDL protocol
* without a DOM File peer review!
*
* The main difference between Socket Process is that DOM-File thread is not
* used. Here is a list of reasons:
* - DOM-File moves the ownership of the RemoteLazyInputStream actors to
* PBackground, but in the Socket Process we don't have PBackground (yet?)
* - Socket Process is a stable process with a simple life-time configuration:
* we can keep the actors on the main-thread because no Workers are involved.
*/
namespace mozilla {
namespace ipc {
class IProtocol;
class PBackgroundChild;
class PBackgroundParent;
} // namespace ipc
namespace dom {
class IPCBlob;
class ContentChild;
class ContentParent;
namespace IPCBlobUtils {
already_AddRefed<BlobImpl> Deserialize(const IPCBlob& aIPCBlob);
// These 4 methods serialize aBlobImpl into aIPCBlob using the right manager.
nsresult Serialize(BlobImpl* aBlobImpl, ContentChild* aManager,
IPCBlob& aIPCBlob);
nsresult Serialize(BlobImpl* aBlobImpl,
mozilla::ipc::PBackgroundChild* aManager, IPCBlob& aIPCBlob);
nsresult Serialize(BlobImpl* aBlobImpl, ContentParent* aManager,
IPCBlob& aIPCBlob);
nsresult Serialize(BlobImpl* aBlobImpl,
mozilla::ipc::PBackgroundParent* aManager,
IPCBlob& aIPCBlob);
// WARNING: If you pass any actor which does not have P{Content,Background} as
// its toplevel protocol, this method will MOZ_CRASH.
nsresult SerializeUntyped(BlobImpl* aBlobImpl, mozilla::ipc::IProtocol* aActor,
IPCBlob& aIPCBlob);
} // namespace IPCBlobUtils
} // namespace dom
namespace ipc {
// ParamTraits implementation for BlobImpl. N.B: If the original BlobImpl cannot
// be successfully serialized, a warning will be produced and a nullptr will be
// sent over the wire. When Read()-ing a BlobImpl,
// __always make sure to handle null!__
template <>
struct IPDLParamTraits<mozilla::dom::BlobImpl*> {
static void Write(IPC::Message* aMsg, IProtocol* aActor,
mozilla::dom::BlobImpl* aParam);
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, RefPtr<mozilla::dom::BlobImpl>* aResult);
};
} // namespace ipc
} // namespace mozilla
#endif // mozilla_dom_IPCBlobUtils_h
|