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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=633602
-->
<head>
<title>Bug 633602 - constantXY.html</title>
<script src="/tests/SimpleTest/SimpleTest.js">
</script>
<script src="/tests/SimpleTest/EventUtils.js"></script>
<script type="application/javascript" src="pointerlock_utils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=633602">
Mozilla Bug 633602
</a>
<div id="div"></div>
<script type="application/javascript">
/*
* Test for Bug 633602
* Confirm that screenX/Y and clientX/Y are constants when the pointer
* is locked.
*/
SimpleTest.waitForExplicitFinish();
SimpleTest.requestFlakyTimeout("We may need to wait for window's moving");
var div
, divRect
, unLockedCoords
, lockedCoords
, mouseMoveIntervalID
, isUnlocked = false
, isLocked = false;
function runTests () {
ok(isUnlocked, "Pointer should be unlocked");
ok(isLocked, "Pointer should be locked");
// Confirm that pointer coords are constant while locked
is(unLockedCoords.clientX, lockedCoords.clientX,
"clientX should be equal to where the mouse was originaly locked");
is(unLockedCoords.clientY, lockedCoords.clientY,
"clientY should be equal to where the mouse was originaly locked");
is(unLockedCoords.screenX, lockedCoords.screenX,
"screenX should be equal to where the mouse was originaly locked");
is(unLockedCoords.screenY, lockedCoords.screenY,
"screenY should be equal to where the mouse was originaly locked");
}
function moveUnlocked(e) {
info("Got mousemove via moveUnlocked");
clearInterval(mouseMoveIntervalID);
var firstCall = !unLockedCoords;
if (!firstCall) {
todo(false, "mousemove is fired twice.");
}
unLockedCoords = {
screenX: e.screenX,
screenY: e.screenY,
clientX: e.clientX,
clientY: e.clientY
};
if (!firstCall) {
return;
}
isUnlocked = !document.pointerLockElement;
div.requestPointerLock();
}
function moveLocked(e) {
info("Got mousemove via moveLocked");
clearInterval(mouseMoveIntervalID);
div.removeEventListener("mousemove", moveLocked);
isLocked = !!document.pointerLockElement;
lockedCoords = {
screenX: e.screenX,
screenY: e.screenY,
clientX: e.clientX,
clientY: e.clientY
};
addFullscreenChangeContinuation("exit", function() {
info("Got fullscreenchange for exiting");
runTests();
SimpleTest.finish();
});
document.exitFullscreen();
}
document.addEventListener("pointerlockchange", function (e) {
if (document.pointerLockElement === div) {
info("Got pointerlockchange for entering");
div.removeEventListener("mousemove", moveUnlocked);
div.addEventListener("mousemove", moveLocked);
divRect = div.getBoundingClientRect();
// Bug 1295815
// Retrigger synthesizeNativeMouseMove until it actually happens.
mouseMoveIntervalID = setInterval(() => {
synthesizeNativeMouseMove(div, (divRect.width / 4) * 3,
(divRect.height / 4) * 3);
}, 100);
} else {
info("Got pointerlockchange for exiting");
}
});
function start() {
div = document.getElementById("div");
info("Requesting fullscreen on parent");
addFullscreenChangeContinuation("enter", function() {
info("Got fullscreenchange for entering");
synthesizeNativeMouseMove(div, 0, 0, () => {
div.addEventListener("mousemove", moveUnlocked);
divRect = div.getBoundingClientRect();
// Bug 1295815
// Retrigger synthesizeNativeMouseMove until it actually happens.
mouseMoveIntervalID = setInterval(() => {
synthesizeNativeMouseMove(div, divRect.width / 2, divRect.height / 2);
}, 100);
});
});
div.requestFullscreen();
}
</script>
</body>
</html>
|