summaryrefslogtreecommitdiffstats
path: root/gfx/layers/ipc/ShadowLayers.cpp
blob: 571a05d491533e5943003fe5c9af8a9fbdf50a3c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "ShadowLayers.h"

#include <set>     // for _Rb_tree_const_iterator, etc
#include <vector>  // for vector

#include "ClientLayerManager.h"  // for ClientLayerManager
#include "GeckoProfiler.h"       // for AUTO_PROFILER_LABEL
#include "IPDLActor.h"
#include "ISurfaceAllocator.h"    // for IsSurfaceDescriptorValid
#include "Layers.h"               // for Layer
#include "RenderTrace.h"          // for RenderTraceScope
#include "gfx2DGlue.h"            // for Moz2D transition helpers
#include "gfxPlatform.h"          // for gfxImageFormat, gfxPlatform
#include "ipc/IPCMessageUtils.h"  // for gfxContentType, null_t
#include "mozilla/Assertions.h"   // for MOZ_ASSERT, etc
#include "mozilla/gfx/Point.h"    // for IntSize
#include "mozilla/layers/CompositableClient.h"  // for CompositableClient, etc
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/ContentClient.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/LayerTransactionChild.h"
#include "mozilla/layers/LayersMessages.h"  // for Edit, etc
#include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor, etc
#include "mozilla/layers/LayersTypes.h"     // for MOZ_LAYERS_LOG
#include "mozilla/layers/PTextureChild.h"
#include "mozilla/layers/SyncObject.h"
#ifdef XP_DARWIN
#  include "mozilla/layers/TextureSync.h"
#endif
#include "ShadowLayerUtils.h"
#include "mozilla/ReentrantMonitor.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/layers/TextureClient.h"  // for TextureClient
#include "mozilla/mozalloc.h"              // for operator new, etc
#include "nsIXULRuntime.h"                 // for BrowserTabsRemoteAutostart
#include "nsTArray.h"                      // for AutoTArray, nsTArray, etc
#include "nsXULAppAPI.h"                   // for XRE_GetProcessType, etc

namespace mozilla {
namespace ipc {
class Shmem;
}  // namespace ipc

namespace layers {

using namespace mozilla::gfx;
using namespace mozilla::gl;
using namespace mozilla::ipc;

class ClientTiledLayerBuffer;

typedef nsTArray<SurfaceDescriptor> BufferArray;
typedef nsTArray<Edit> EditVector;
typedef nsTHashtable<nsPtrHashKey<ShadowableLayer>> ShadowableLayerSet;
typedef nsTArray<OpDestroy> OpDestroyVector;

class Transaction {
 public:
  Transaction()
      : mTargetRotation(ROTATION_0),
        mTargetOrientation(hal::eScreenOrientation_None),
        mOpen(false),
        mRotationChanged(false) {}

  void Begin(const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
             hal::ScreenOrientation aOrientation) {
    mOpen = true;
    mTargetBounds = aTargetBounds;
    if (aRotation != mTargetRotation) {
      // the first time this is called, mRotationChanged will be false if
      // aRotation is 0, but we should be OK because for the first transaction
      // we should only compose if it is non-empty. See the caller(s) of
      // RotationChanged.
      mRotationChanged = true;
    }
    mTargetRotation = aRotation;
    mTargetOrientation = aOrientation;
  }
  void AddEdit(const Edit& aEdit) {
    MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
    mCset.AppendElement(aEdit);
  }
  void AddEdit(const CompositableOperation& aEdit) { AddEdit(Edit(aEdit)); }

  void AddNoSwapPaint(const CompositableOperation& aPaint) {
    MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
    mPaints.AppendElement(Edit(aPaint));
  }
  void AddMutant(ShadowableLayer* aLayer) {
    MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
    mMutants.PutEntry(aLayer);
  }
  void AddSimpleMutant(ShadowableLayer* aLayer) {
    MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
    mSimpleMutants.PutEntry(aLayer);
  }
  void End() {
    mCset.Clear();
    mPaints.Clear();
    mMutants.Clear();
    mSimpleMutants.Clear();
    mDestroyedActors.Clear();
    mOpen = false;
    mRotationChanged = false;
  }

  bool Empty() const {
    return mCset.IsEmpty() && mPaints.IsEmpty() && mMutants.IsEmpty() &&
           mSimpleMutants.IsEmpty() && mDestroyedActors.IsEmpty();
  }
  bool RotationChanged() const { return mRotationChanged; }
  bool Finished() const { return !mOpen && Empty(); }

  bool Opened() const { return mOpen; }

  EditVector mCset;
  nsTArray<CompositableOperation> mPaints;
  OpDestroyVector mDestroyedActors;
  ShadowableLayerSet mMutants;
  ShadowableLayerSet mSimpleMutants;
  gfx::IntRect mTargetBounds;
  ScreenRotation mTargetRotation;
  hal::ScreenOrientation mTargetOrientation;

 private:
  bool mOpen;
  bool mRotationChanged;

  // disabled
  Transaction(const Transaction&);
  Transaction& operator=(const Transaction&);
};
struct AutoTxnEnd final {
  explicit AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
  ~AutoTxnEnd() { mTxn->End(); }
  Transaction* mTxn;
};

void KnowsCompositor::IdentifyTextureHost(
    const TextureFactoryIdentifier& aIdentifier) {
  auto lock = mData.Lock();
  lock.ref().mTextureFactoryIdentifier = aIdentifier;

  lock.ref().mSyncObject =
      SyncObjectClient::CreateSyncObjectClientForContentDevice(
          aIdentifier.mSyncHandle);
}

KnowsCompositor::KnowsCompositor()
    : mData("KnowsCompositorMutex"), mSerial(++sSerialCounter) {}

KnowsCompositor::~KnowsCompositor() = default;

KnowsCompositorMediaProxy::KnowsCompositorMediaProxy(
    const TextureFactoryIdentifier& aIdentifier) {
  auto lock = mData.Lock();
  lock.ref().mTextureFactoryIdentifier = aIdentifier;
  // overwrite mSerial's value set by the parent class because we use the same
  // serial as the KnowsCompositor we are proxying.
  mThreadSafeAllocator = ImageBridgeChild::GetSingleton();
  lock.ref().mSyncObject = mThreadSafeAllocator->GetSyncObject();
}

KnowsCompositorMediaProxy::~KnowsCompositorMediaProxy() = default;

TextureForwarder* KnowsCompositorMediaProxy::GetTextureForwarder() {
  return mThreadSafeAllocator->GetTextureForwarder();
}

LayersIPCActor* KnowsCompositorMediaProxy::GetLayersIPCActor() {
  return mThreadSafeAllocator->GetLayersIPCActor();
}

ActiveResourceTracker* KnowsCompositorMediaProxy::GetActiveResourceTracker() {
  return mThreadSafeAllocator->GetActiveResourceTracker();
}

void KnowsCompositorMediaProxy::SyncWithCompositor() {
  mThreadSafeAllocator->SyncWithCompositor();
}

RefPtr<KnowsCompositor> ShadowLayerForwarder::GetForMedia() {
  return MakeAndAddRef<KnowsCompositorMediaProxy>(
      GetTextureFactoryIdentifier());
}

ShadowLayerForwarder::ShadowLayerForwarder(
    ClientLayerManager* aClientLayerManager)
    : mClientLayerManager(aClientLayerManager),
      mThread(NS_GetCurrentThread()),
      mDiagnosticTypes(DiagnosticTypes::NO_DIAGNOSTIC),
      mIsFirstPaint(false),
      mNextLayerHandle(1) {
  mTxn = new Transaction();
  mEventTarget = GetMainThreadSerialEventTarget();

  MOZ_ASSERT(mEventTarget || !XRE_IsContentProcess());
  mActiveResourceTracker = MakeUnique<ActiveResourceTracker>(
      1000, "CompositableForwarder", mEventTarget);
}

template <typename T>
struct ReleaseOnMainThreadTask : public Runnable {
  UniquePtr<T> mObj;

  explicit ReleaseOnMainThreadTask(UniquePtr<T>& aObj)
      : Runnable("layers::ReleaseOnMainThreadTask"), mObj(std::move(aObj)) {}

  NS_IMETHOD Run() override {
    mObj = nullptr;
    return NS_OK;
  }
};

ShadowLayerForwarder::~ShadowLayerForwarder() {
  MOZ_ASSERT(mTxn->Finished(), "unfinished transaction?");
  delete mTxn;
  if (mShadowManager) {
    mShadowManager->SetForwarder(nullptr);
    if (NS_IsMainThread()) {
      mShadowManager->Destroy();
    } else {
      if (mEventTarget) {
        mEventTarget->Dispatch(
            NewRunnableMethod("LayerTransactionChild::Destroy", mShadowManager,
                              &LayerTransactionChild::Destroy),
            nsIEventTarget::DISPATCH_NORMAL);
      } else {
        NS_DispatchToMainThread(
            NewRunnableMethod("layers::LayerTransactionChild::Destroy",
                              mShadowManager, &LayerTransactionChild::Destroy));
      }
    }
  }

  if (!NS_IsMainThread()) {
    RefPtr<ReleaseOnMainThreadTask<ActiveResourceTracker>> event =
        new ReleaseOnMainThreadTask<ActiveResourceTracker>(
            mActiveResourceTracker);
    if (mEventTarget) {
      mEventTarget->Dispatch(event.forget(), nsIEventTarget::DISPATCH_NORMAL);
    } else {
      NS_DispatchToMainThread(event);
    }
  }
}

void ShadowLayerForwarder::BeginTransaction(
    const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
    hal::ScreenOrientation aOrientation) {
  MOZ_ASSERT(IPCOpen(), "no manager to forward to");
  MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
  UpdateFwdTransactionId();
  mTxn->Begin(aTargetBounds, aRotation, aOrientation);
}

static const LayerHandle& Shadow(ShadowableLayer* aLayer) {
  return aLayer->GetShadow();
}

template <typename OpCreateT>
static void CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer) {
  aTxn->AddEdit(OpCreateT(Shadow(aLayer)));
}

void ShadowLayerForwarder::CreatedPaintedLayer(ShadowableLayer* aThebes) {
  CreatedLayer<OpCreatePaintedLayer>(mTxn, aThebes);
}
void ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer) {
  CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
}
void ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage) {
  CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
}
void ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor) {
  CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
}
void ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas) {
  CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
}
void ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef) {
  CreatedLayer<OpCreateRefLayer>(mTxn, aRef);
}

void ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant) {
  mTxn->AddMutant(aMutant);
}

void ShadowLayerForwarder::MutatedSimple(ShadowableLayer* aMutant) {
  mTxn->AddSimpleMutant(aMutant);
}

void ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot) {
  mTxn->AddEdit(OpSetRoot(Shadow(aRoot)));
}
void ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
                                       ShadowableLayer* aChild,
                                       ShadowableLayer* aAfter) {
  if (!aChild->HasShadow()) {
    return;
  }

  while (aAfter && !aAfter->HasShadow()) {
    aAfter = aAfter->AsLayer()->GetPrevSibling()
                 ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
                 : nullptr;
  }

  if (aAfter) {
    mTxn->AddEdit(
        OpInsertAfter(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
  } else {
    mTxn->AddEdit(OpPrependChild(Shadow(aContainer), Shadow(aChild)));
  }
}
void ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
                                       ShadowableLayer* aChild) {
  MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n",
                  aContainer->AsLayer(), aChild->AsLayer()));

  if (!aChild->HasShadow()) {
    return;
  }

  mTxn->AddEdit(OpRemoveChild(Shadow(aContainer), Shadow(aChild)));
}
void ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer,
                                           ShadowableLayer* aChild,
                                           ShadowableLayer* aAfter) {
  if (!aChild->HasShadow()) {
    return;
  }

  while (aAfter && !aAfter->HasShadow()) {
    aAfter = aAfter->AsLayer()->GetPrevSibling()
                 ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
                 : nullptr;
  }

  if (aAfter) {
    MOZ_LAYERS_LOG(
        ("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p",
         aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer()));
    mTxn->AddEdit(
        OpRepositionChild(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
  } else {
    MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p",
                    aContainer->AsLayer(), aChild->AsLayer()));
    mTxn->AddEdit(OpRaiseToTopChild(Shadow(aContainer), Shadow(aChild)));
  }
}

#ifdef DEBUG
void ShadowLayerForwarder::CheckSurfaceDescriptor(
    const SurfaceDescriptor* aDescriptor) const {
  if (!aDescriptor) {
    return;
  }

  if (aDescriptor->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer &&
      aDescriptor->get_SurfaceDescriptorBuffer().data().type() ==
          MemoryOrShmem::TShmem) {
    const Shmem& shmem =
        aDescriptor->get_SurfaceDescriptorBuffer().data().get_Shmem();
    shmem.AssertInvariants();
    MOZ_ASSERT(mShadowManager &&
               mShadowManager->IsTrackingSharedMemory(shmem.mSegment));
  }
}
#endif

void ShadowLayerForwarder::UseTiledLayerBuffer(
    CompositableClient* aCompositable,
    const SurfaceDescriptorTiles& aTileLayerDescriptor) {
  MOZ_ASSERT(aCompositable);

  if (!aCompositable->IsConnected()) {
    return;
  }

  mTxn->AddNoSwapPaint(
      CompositableOperation(aCompositable->GetIPCHandle(),
                            OpUseTiledLayerBuffer(aTileLayerDescriptor)));
}

void ShadowLayerForwarder::UpdateTextureRegion(
    CompositableClient* aCompositable,
    const ThebesBufferData& aThebesBufferData,
    const nsIntRegion& aUpdatedRegion) {
  MOZ_ASSERT(aCompositable);

  if (!aCompositable->IsConnected()) {
    return;
  }

  mTxn->AddNoSwapPaint(CompositableOperation(
      aCompositable->GetIPCHandle(),
      OpPaintTextureRegion(aThebesBufferData, aUpdatedRegion)));
}

void ShadowLayerForwarder::UseTextures(
    CompositableClient* aCompositable,
    const nsTArray<TimedTextureClient>& aTextures) {
  MOZ_ASSERT(aCompositable);

  if (!aCompositable->IsConnected()) {
    return;
  }

  AutoTArray<TimedTexture, 4> textures;

  for (auto& t : aTextures) {
    MOZ_ASSERT(t.mTextureClient);
    MOZ_ASSERT(t.mTextureClient->GetIPDLActor());
    MOZ_RELEASE_ASSERT(t.mTextureClient->GetIPDLActor()->GetIPCChannel() ==
                       mShadowManager->GetIPCChannel());
    bool readLocked = t.mTextureClient->OnForwardedToHost();
    textures.AppendElement(
        TimedTexture(nullptr, t.mTextureClient->GetIPDLActor(), t.mTimeStamp,
                     t.mPictureRect, t.mFrameID, t.mProducerID, readLocked));
    mClientLayerManager->GetCompositorBridgeChild()
        ->HoldUntilCompositableRefReleasedIfNecessary(t.mTextureClient);

    auto fenceFd = t.mTextureClient->GetInternalData()->GetAcquireFence();
    if (fenceFd.IsValid()) {
      mTxn->AddEdit(CompositableOperation(
          aCompositable->GetIPCHandle(),
          OpDeliverAcquireFence(nullptr, t.mTextureClient->GetIPDLActor(),
                                fenceFd)));
    }
  }
  mTxn->AddEdit(CompositableOperation(aCompositable->GetIPCHandle(),
                                      OpUseTexture(textures)));
}

void ShadowLayerForwarder::UseComponentAlphaTextures(
    CompositableClient* aCompositable, TextureClient* aTextureOnBlack,
    TextureClient* aTextureOnWhite) {
  MOZ_ASSERT(aCompositable);

  if (!aCompositable->IsConnected()) {
    return;
  }

  MOZ_ASSERT(aTextureOnWhite);
  MOZ_ASSERT(aTextureOnBlack);
  MOZ_ASSERT(aCompositable->GetIPCHandle());
  MOZ_ASSERT(aTextureOnBlack->GetIPDLActor());
  MOZ_ASSERT(aTextureOnWhite->GetIPDLActor());
  MOZ_ASSERT(aTextureOnBlack->GetSize() == aTextureOnWhite->GetSize());
  MOZ_RELEASE_ASSERT(aTextureOnWhite->GetIPDLActor()->GetIPCChannel() ==
                     mShadowManager->GetIPCChannel());
  MOZ_RELEASE_ASSERT(aTextureOnBlack->GetIPDLActor()->GetIPCChannel() ==
                     mShadowManager->GetIPCChannel());

  bool readLockedB = aTextureOnBlack->OnForwardedToHost();
  bool readLockedW = aTextureOnWhite->OnForwardedToHost();

  mClientLayerManager->GetCompositorBridgeChild()
      ->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnBlack);
  mClientLayerManager->GetCompositorBridgeChild()
      ->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnWhite);

  auto fenceFdB = aTextureOnBlack->GetInternalData()->GetAcquireFence();
  if (fenceFdB.IsValid()) {
    mTxn->AddEdit(CompositableOperation(
        aCompositable->GetIPCHandle(),
        OpDeliverAcquireFence(nullptr, aTextureOnBlack->GetIPDLActor(),
                              fenceFdB)));
  }

  auto fenceFdW = aTextureOnWhite->GetInternalData()->GetAcquireFence();
  if (fenceFdW.IsValid()) {
    mTxn->AddEdit(CompositableOperation(
        aCompositable->GetIPCHandle(),
        OpDeliverAcquireFence(nullptr, aTextureOnWhite->GetIPDLActor(),
                              fenceFdW)));
  }

  mTxn->AddEdit(CompositableOperation(
      aCompositable->GetIPCHandle(),
      OpUseComponentAlphaTextures(nullptr, aTextureOnBlack->GetIPDLActor(),
                                  nullptr, aTextureOnWhite->GetIPDLActor(),
                                  readLockedB, readLockedW)));
}

static bool AddOpDestroy(Transaction* aTxn, const OpDestroy& op) {
  if (!aTxn->Opened()) {
    return false;
  }

  aTxn->mDestroyedActors.AppendElement(op);
  return true;
}

bool ShadowLayerForwarder::DestroyInTransaction(PTextureChild* aTexture) {
  return AddOpDestroy(mTxn, OpDestroy(aTexture));
}

bool ShadowLayerForwarder::DestroyInTransaction(
    const CompositableHandle& aHandle) {
  return AddOpDestroy(mTxn, OpDestroy(aHandle));
}

void ShadowLayerForwarder::RemoveTextureFromCompositable(
    CompositableClient* aCompositable, TextureClient* aTexture) {
  MOZ_ASSERT(aCompositable);
  MOZ_ASSERT(aTexture);
  MOZ_ASSERT(aTexture->GetIPDLActor());
  MOZ_RELEASE_ASSERT(aTexture->GetIPDLActor()->GetIPCChannel() ==
                     mShadowManager->GetIPCChannel());
  if (!aCompositable->IsConnected() || !aTexture->GetIPDLActor()) {
    // We don't have an actor anymore, don't try to use it!
    return;
  }

  mTxn->AddEdit(CompositableOperation(
      aCompositable->GetIPCHandle(),
      OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
}

bool ShadowLayerForwarder::InWorkerThread() {
  return GetTextureForwarder()->GetThread()->IsOnCurrentThread();
}

void ShadowLayerForwarder::StorePluginWidgetConfigurations(
    const nsTArray<nsIWidget::Configuration>& aConfigurations) {
  // Cache new plugin widget configs here until we call update, at which
  // point this data will get shipped over to chrome.
  mPluginWindowData.Clear();
  for (uint32_t idx = 0; idx < aConfigurations.Length(); idx++) {
    const nsIWidget::Configuration& configuration = aConfigurations[idx];
    mPluginWindowData.AppendElement(
        PluginWindowData(configuration.mWindowID, configuration.mClipRegion,
                         configuration.mBounds, configuration.mVisible));
  }
}

void ShadowLayerForwarder::SendPaintTime(TransactionId aId,
                                         TimeDuration aPaintTime) {
  if (!IPCOpen() || !mShadowManager->SendPaintTime(aId, aPaintTime)) {
    NS_WARNING("Could not send paint times over IPC");
  }
}

bool ShadowLayerForwarder::EndTransaction(
    const nsIntRegion& aRegionToClear, TransactionId aId,
    bool aScheduleComposite, uint32_t aPaintSequenceNumber,
    bool aIsRepeatTransaction, const mozilla::VsyncId& aVsyncId,
    const mozilla::TimeStamp& aVsyncStart,
    const mozilla::TimeStamp& aRefreshStart,
    const mozilla::TimeStamp& aTransactionStart, bool aContainsSVG,
    const nsCString& aURL, bool* aSent,
    const nsTArray<CompositionPayload>& aPayload) {
  *aSent = false;

  TransactionInfo info;

  MOZ_ASSERT(IPCOpen(), "no manager to forward to");
  if (!IPCOpen()) {
    return false;
  }

  Maybe<TimeStamp> startTime;
  if (StaticPrefs::layers_acceleration_draw_fps()) {
    startTime = Some(TimeStamp::Now());
  }

  GetCompositorBridgeChild()->WillEndTransaction();

  MOZ_ASSERT(aId.IsValid());

  AUTO_PROFILER_LABEL("ShadowLayerForwarder::EndTransaction", GRAPHICS);

  RenderTraceScope rendertrace("Foward Transaction", "000091");
  MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");

  DiagnosticTypes diagnostics =
      gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
  if (mDiagnosticTypes != diagnostics) {
    mDiagnosticTypes = diagnostics;
    mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
  }

  AutoTxnEnd _(mTxn);

  if (mTxn->Empty() && !mTxn->RotationChanged()) {
    MOZ_LAYERS_LOG(
        ("[LayersForwarder] 0-length cset (?) and no rotation event, skipping "
         "Update()"));
    return true;
  }

  if (!mTxn->mPaints.IsEmpty()) {
    // With some platforms, telling the drawing backend that there will be no
    // more drawing for this frame helps with preventing command queues from
    // spanning across multiple frames.
    gfxPlatform::GetPlatform()->FlushContentDrawing();
  }

  MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));

  MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));

  nsTArray<OpSetSimpleLayerAttributes> setSimpleAttrs;
  for (ShadowableLayerSet::Iterator it(&mTxn->mSimpleMutants); !it.Done();
       it.Next()) {
    ShadowableLayer* shadow = it.Get()->GetKey();
    if (!shadow->HasShadow()) {
      continue;
    }

    Layer* mutant = shadow->AsLayer();
    setSimpleAttrs.AppendElement(OpSetSimpleLayerAttributes(
        Shadow(shadow), mutant->GetSimpleAttributes()));
  }

  nsTArray<OpSetLayerAttributes> setAttrs;

  // We purposely add attribute-change ops to the final changeset
  // before we add paint ops.  This allows layers to record the
  // attribute changes before new pixels arrive, which can be useful
  // for setting up back/front buffers.
  RenderTraceScope rendertrace2("Foward Transaction", "000092");
  for (ShadowableLayerSet::Iterator it(&mTxn->mMutants); !it.Done();
       it.Next()) {
    ShadowableLayer* shadow = it.Get()->GetKey();

    if (!shadow->HasShadow()) {
      continue;
    }
    Layer* mutant = shadow->AsLayer();
    MOZ_ASSERT(!!mutant, "unshadowable layer?");

    OpSetLayerAttributes op;
    op.layer() = Shadow(shadow);

    LayerAttributes& attrs = op.attrs();
    CommonLayerAttributes& common = attrs.common();
    common.visibleRegion() = mutant->GetVisibleRegion();
    common.eventRegions() = mutant->GetEventRegions();
    common.useClipRect() = !!mutant->GetClipRect();
    common.clipRect() =
        (common.useClipRect() ? *mutant->GetClipRect() : ParentLayerIntRect());
    if (Layer* maskLayer = mutant->GetMaskLayer()) {
      common.maskLayer() = Shadow(maskLayer->AsShadowableLayer());
    } else {
      common.maskLayer() = LayerHandle();
    }
    common.compositorAnimations().id() = mutant->GetCompositorAnimationsId();
    common.compositorAnimations().animations() =
        mutant->GetAnimations().Clone();
    common.invalidRegion() = mutant->GetInvalidRegion().GetRegion();
    common.scrollMetadata() = mutant->GetAllScrollMetadata().Clone();
    for (size_t i = 0; i < mutant->GetAncestorMaskLayerCount(); i++) {
      auto layer =
          Shadow(mutant->GetAncestorMaskLayerAt(i)->AsShadowableLayer());
      common.ancestorMaskLayers().AppendElement(layer);
    }
    nsCString log;
    mutant->GetDisplayListLog(log);
    common.displayListLog() = log;

    attrs.specific() = null_t();
    mutant->FillSpecificAttributes(attrs.specific());

    MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));

    setAttrs.AppendElement(op);
  }

  if (mTxn->mCset.IsEmpty() && mTxn->mPaints.IsEmpty() && setAttrs.IsEmpty() &&
      !mTxn->RotationChanged()) {
    return true;
  }

  info.cset() = std::move(mTxn->mCset);
  info.setSimpleAttrs() = std::move(setSimpleAttrs);
  info.setAttrs() = std::move(setAttrs);
  info.paints() = std::move(mTxn->mPaints);
  info.toDestroy() = mTxn->mDestroyedActors.Clone();
  info.fwdTransactionId() = GetFwdTransactionId();
  info.id() = aId;
  info.plugins() = mPluginWindowData.Clone();
  info.isFirstPaint() = mIsFirstPaint;
  info.focusTarget() = mFocusTarget;
  info.scheduleComposite() = aScheduleComposite;
  info.paintSequenceNumber() = aPaintSequenceNumber;
  info.isRepeatTransaction() = aIsRepeatTransaction;
  info.vsyncId() = aVsyncId;
  info.vsyncStart() = aVsyncStart;
  info.refreshStart() = aRefreshStart;
  info.transactionStart() = aTransactionStart;
  info.url() = aURL;
  info.containsSVG() = aContainsSVG;
#if defined(ENABLE_FRAME_LATENCY_LOG)
  info.fwdTime() = TimeStamp::Now();
#endif
  info.payload() = aPayload.Clone();

  TargetConfig targetConfig(mTxn->mTargetBounds, mTxn->mTargetRotation,
                            mTxn->mTargetOrientation, aRegionToClear);
  info.targetConfig() = targetConfig;

  if (!GetTextureForwarder()->IsSameProcess()) {
    MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
    PlatformSyncBeforeUpdate();
  }

  if (startTime) {
    mPaintTiming.serializeMs() =
        (TimeStamp::Now() - startTime.value()).ToMilliseconds();
    startTime = Some(TimeStamp::Now());
  }

  // We delay at the last possible minute, to give the paint thread a chance to
  // finish. If it does we don't have to delay messages at all.
  GetCompositorBridgeChild()->PostponeMessagesIfAsyncPainting();

  MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
  RenderTraceScope rendertrace3("Forward Transaction", "000093");
  if (!mShadowManager->SendUpdate(info)) {
    MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
    return false;
  }

  if (startTime) {
    mPaintTiming.sendMs() =
        (TimeStamp::Now() - startTime.value()).ToMilliseconds();
    mShadowManager->SendRecordPaintTimes(mPaintTiming);
  }

  *aSent = true;
  mIsFirstPaint = false;
  mFocusTarget = FocusTarget();
  MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
  return true;
}

RefPtr<CompositableClient> ShadowLayerForwarder::FindCompositable(
    const CompositableHandle& aHandle) {
  CompositableClient* client = nullptr;
  if (!mCompositables.Get(aHandle.Value(), &client)) {
    return nullptr;
  }
  return client;
}

void ShadowLayerForwarder::SetLayersObserverEpoch(LayersObserverEpoch aEpoch) {
  if (!IPCOpen()) {
    return;
  }
  Unused << mShadowManager->SendSetLayersObserverEpoch(aEpoch);
}

void ShadowLayerForwarder::UpdateTextureLocks() {
#ifdef XP_DARWIN
  if (!IPCOpen()) {
    return;
  }

  auto compositorBridge = GetCompositorBridgeChild();
  if (compositorBridge) {
    auto pid = compositorBridge->OtherPid();
    TextureSync::UpdateTextureLocks(pid);
  }
#endif
}

void ShadowLayerForwarder::SyncTextures(const nsTArray<uint64_t>& aSerials) {
#ifdef XP_DARWIN
  if (!IPCOpen()) {
    return;
  }

  auto compositorBridge = GetCompositorBridgeChild();
  if (compositorBridge) {
    auto pid = compositorBridge->OtherPid();
    TextureSync::WaitForTextures(pid, aSerials);
  }
#endif
}

void ShadowLayerForwarder::ReleaseLayer(const LayerHandle& aHandle) {
  if (!IPCOpen()) {
    return;
  }
  Unused << mShadowManager->SendReleaseLayer(aHandle);
}

bool ShadowLayerForwarder::IPCOpen() const {
  return HasShadowManager() && mShadowManager->IPCOpen();
}

/**
 * We bail out when we have no shadow manager. That can happen when the
 * layer manager is created by the preallocated process.
 * See bug 914843 for details.
 */
LayerHandle ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer) {
  return LayerHandle(mNextLayerHandle++);
}

#if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)

/*static*/
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}

#endif  // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)

void ShadowLayerForwarder::Connect(CompositableClient* aCompositable,
                                   ImageContainer* aImageContainer) {
#ifdef GFX_COMPOSITOR_LOGGING
  printf("ShadowLayerForwarder::Connect(Compositable)\n");
#endif
  MOZ_ASSERT(aCompositable);
  MOZ_ASSERT(mShadowManager);
  if (!IPCOpen()) {
    return;
  }

  static uint64_t sNextID = 1;
  uint64_t id = sNextID++;

  mCompositables.Put(id, aCompositable);

  CompositableHandle handle(id);
  aCompositable->InitIPDL(handle);
  mShadowManager->SendNewCompositable(handle, aCompositable->GetTextureInfo());
}

void ShadowLayerForwarder::Attach(CompositableClient* aCompositable,
                                  ShadowableLayer* aLayer) {
  MOZ_ASSERT(aLayer);
  MOZ_ASSERT(aCompositable);
  mTxn->AddEdit(
      OpAttachCompositable(Shadow(aLayer), aCompositable->GetIPCHandle()));
}

void ShadowLayerForwarder::AttachAsyncCompositable(
    const CompositableHandle& aHandle, ShadowableLayer* aLayer) {
  MOZ_ASSERT(aLayer);
  MOZ_ASSERT(aHandle);
  mTxn->AddEdit(OpAttachAsyncCompositable(Shadow(aLayer), aHandle));
}

void ShadowLayerForwarder::SetShadowManager(
    PLayerTransactionChild* aShadowManager) {
  mShadowManager = static_cast<LayerTransactionChild*>(aShadowManager);
  mShadowManager->SetForwarder(this);
}

void ShadowLayerForwarder::StopReceiveAsyncParentMessge() {
  if (!IPCOpen()) {
    return;
  }
  mShadowManager->SetForwarder(nullptr);
}

void ShadowLayerForwarder::ClearCachedResources() {
  if (!IPCOpen()) {
    return;
  }
  mShadowManager->SendClearCachedResources();
}

void ShadowLayerForwarder::ScheduleComposite() {
  if (!IPCOpen()) {
    return;
  }
  mShadowManager->SendScheduleComposite();
}

bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface) {
  return aSurface.type() != SurfaceDescriptor::T__None &&
         aSurface.type() != SurfaceDescriptor::Tnull_t;
}

uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor) {
  MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
  MOZ_RELEASE_ASSERT(
      aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer,
      "GFX: surface descriptor is not the right type.");

  auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
  if (memOrShmem.type() == MemoryOrShmem::TShmem) {
    return memOrShmem.get_Shmem().get<uint8_t>();
  } else {
    return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
  }
}

already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(
    const SurfaceDescriptor& aDescriptor) {
  if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
    return nullptr;
  }
  uint8_t* data = GetAddressFromDescriptor(aDescriptor);
  auto rgb =
      aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
  uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
  return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
                                                       rgb.format());
}

already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(
    const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend) {
  uint8_t* data = GetAddressFromDescriptor(aDescriptor);
  auto rgb =
      aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
  uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
  return gfx::Factory::CreateDrawTargetForData(
      gfx::BackendType::CAIRO, data, rgb.size(), stride, rgb.format());
}

void DestroySurfaceDescriptor(IShmemAllocator* aAllocator,
                              SurfaceDescriptor* aSurface) {
  MOZ_ASSERT(aSurface);

  SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
  switch (desc.data().type()) {
    case MemoryOrShmem::TShmem: {
      aAllocator->DeallocShmem(desc.data().get_Shmem());
      break;
    }
    case MemoryOrShmem::Tuintptr_t: {
      uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
      GfxMemoryImageReporter::WillFree(ptr);
      delete[] ptr;
      break;
    }
    default:
      MOZ_CRASH("surface type not implemented!");
  }
  *aSurface = SurfaceDescriptor();
}

bool ShadowLayerForwarder::AllocSurfaceDescriptor(const gfx::IntSize& aSize,
                                                  gfxContentType aContent,
                                                  SurfaceDescriptor* aBuffer) {
  if (!IPCOpen()) {
    return false;
  }
  return AllocSurfaceDescriptorWithCaps(aSize, aContent, DEFAULT_BUFFER_CAPS,
                                        aBuffer);
}

bool ShadowLayerForwarder::AllocSurfaceDescriptorWithCaps(
    const gfx::IntSize& aSize, gfxContentType aContent, uint32_t aCaps,
    SurfaceDescriptor* aBuffer) {
  if (!IPCOpen()) {
    return false;
  }
  gfx::SurfaceFormat format =
      gfxPlatform::GetPlatform()->Optimal2DFormatForContent(aContent);
  size_t size = ImageDataSerializer::ComputeRGBBufferSize(aSize, format);
  if (!size) {
    return false;
  }

  MemoryOrShmem bufferDesc;
  if (GetTextureForwarder()->IsSameProcess()) {
    uint8_t* data = new (std::nothrow) uint8_t[size];
    if (!data) {
      return false;
    }
    GfxMemoryImageReporter::DidAlloc(data);
    memset(data, 0, size);
    bufferDesc = reinterpret_cast<uintptr_t>(data);
  } else {
    mozilla::ipc::Shmem shmem;
    if (!GetTextureForwarder()->AllocUnsafeShmem(size, OptimalShmemType(),
                                                 &shmem)) {
      return false;
    }

    bufferDesc = std::move(shmem);
  }

  // Use an intermediate buffer by default. Skipping the intermediate buffer is
  // only possible in certain configurations so let's keep it simple here for
  // now.
  const bool hasIntermediateBuffer = true;
  *aBuffer = SurfaceDescriptorBuffer(
      RGBDescriptor(aSize, format, hasIntermediateBuffer), bufferDesc);

  return true;
}

/* static */
bool ShadowLayerForwarder::IsShmem(SurfaceDescriptor* aSurface) {
  return aSurface &&
         (aSurface->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer) &&
         (aSurface->get_SurfaceDescriptorBuffer().data().type() ==
          MemoryOrShmem::TShmem);
}

void ShadowLayerForwarder::DestroySurfaceDescriptor(
    SurfaceDescriptor* aSurface) {
  MOZ_ASSERT(aSurface);
  MOZ_ASSERT(IPCOpen());
  if (!IPCOpen() || !aSurface) {
    return;
  }

  ::mozilla::layers::DestroySurfaceDescriptor(GetTextureForwarder(), aSurface);
}

void ShadowLayerForwarder::UpdateFwdTransactionId() {
  auto compositorBridge = GetCompositorBridgeChild();
  if (compositorBridge) {
    compositorBridge->UpdateFwdTransactionId();
  }
}

uint64_t ShadowLayerForwarder::GetFwdTransactionId() {
  auto compositorBridge = GetCompositorBridgeChild();
  MOZ_DIAGNOSTIC_ASSERT(compositorBridge);
  return compositorBridge ? compositorBridge->GetFwdTransactionId() : 0;
}

CompositorBridgeChild* ShadowLayerForwarder::GetCompositorBridgeChild() {
  if (mCompositorBridgeChild) {
    return mCompositorBridgeChild;
  }
  if (!mShadowManager) {
    return nullptr;
  }
  mCompositorBridgeChild =
      static_cast<CompositorBridgeChild*>(mShadowManager->Manager());
  return mCompositorBridgeChild;
}

void ShadowLayerForwarder::SyncWithCompositor() {
  auto compositorBridge = GetCompositorBridgeChild();
  if (compositorBridge && compositorBridge->IPCOpen()) {
    compositorBridge->SendSyncWithCompositor();
  }
}

void ShadowLayerForwarder::ReleaseCompositable(
    const CompositableHandle& aHandle) {
  AssertInForwarderThread();
  if (!DestroyInTransaction(aHandle)) {
    if (!IPCOpen()) {
      return;
    }
    mShadowManager->SendReleaseCompositable(aHandle);
  }
  mCompositables.Remove(aHandle.Value());
}

void ShadowLayerForwarder::SynchronouslyShutdown() {
  if (IPCOpen()) {
    mShadowManager->SendShutdownSync();
    mShadowManager->MarkDestroyed();
  }
}

ShadowableLayer::~ShadowableLayer() {
  if (mShadow) {
    mForwarder->ReleaseLayer(GetShadow());
  }
}

}  // namespace layers
}  // namespace mozilla