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// Test some inputs that should fail instrumentation validation.
var g = newGlobal({ newCompartment: true });
var dbg = Debugger(g);
var gdbg = dbg.addDebuggee(g);
function assertThrows(fn, text) {
try {
fn();
assertEq(true, false);
} catch (e) {
if (!e.toString().includes(text)) {
print(`Expected ${text}, got ${e}`);
assertEq(true, false);
}
}
}
assertThrows(() => gdbg.setInstrumentation(undefined, []),
"Instrumentation callback must be an object");
assertThrows(() => gdbg.setInstrumentation(gdbg.makeDebuggeeValue({}), ["foo"]),
"Unknown instrumentation kind");
let lastScript = null;
dbg.onNewScript = script => lastScript = script;
assertThrows(() => {
g.eval(`x = 3`);
lastScript.setInstrumentationId("twelve");
}, "Script instrumentation ID must be a number");
assertThrows(() => {
g.eval(`x = 3`);
lastScript.setInstrumentationId(10);
lastScript.setInstrumentationId(11);
}, "Script instrumentation ID is already set");
dbg.onNewScript = undefined;
gdbg.setInstrumentation(gdbg.makeDebuggeeValue({}), ["main"]);
gdbg.setInstrumentationActive(true);
assertThrows(() => { g.eval(`x = 3`) },
"Instrumentation ID not set for script");
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