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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 14:32:59 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 14:32:59 +0000
commitadb934701975f6b0214475d1a8d0d1ce727b9d4d (patch)
tree5688c745d10b64c8856586864ec416a6bdae881d /build-aux/osx/README
parentInitial commit. (diff)
downloadgedit-adb934701975f6b0214475d1a8d0d1ce727b9d4d.tar.xz
gedit-adb934701975f6b0214475d1a8d0d1ce727b9d4d.zip
Adding upstream version 3.38.1.upstream/3.38.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+This document briefly describes how to build and package gedit for OS X.
+
+Building gedit for OS X
+=============================================================================
+Please see build/README for more details on building gedit
+
+
+Making a gedit bundle
+=============================================================================
+
+You can make a gedit bundle (i.e. a gedit.app) with a script provided by
+gedit.
+
+ ./make bundle
+
+Note that in order for this to succeed, you will need to have built gedit
+successfully before. If successful, you will now have a gedit.app bundle
+in this directory. Similarly, if you want to build the final dmg image,
+you can use:
+
+ ./make dmg
+
+Again, for this to succeed you first need to have successfully built the
+bundle.