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Diffstat (limited to '')
-rw-r--r-- | app/operations/layer-modes/gimpoperationlayermode.c | 914 |
1 files changed, 914 insertions, 0 deletions
diff --git a/app/operations/layer-modes/gimpoperationlayermode.c b/app/operations/layer-modes/gimpoperationlayermode.c new file mode 100644 index 0000000..db74ed5 --- /dev/null +++ b/app/operations/layer-modes/gimpoperationlayermode.c @@ -0,0 +1,914 @@ +/* GIMP - The GNU Image Manipulation Program + * Copyright (C) 1995 Spencer Kimball and Peter Mattis + * + * gimpoperationlayermode.c + * Copyright (C) 2008 Michael Natterer <mitch@gimp.org> + * Copyright (C) 2008 Martin Nordholts <martinn@svn.gnome.org> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "config.h" + +#include <gegl-plugin.h> +#include <cairo.h> +#include <gdk-pixbuf/gdk-pixbuf.h> + +#include "libgimpbase/gimpbase.h" + +#include "../operations-types.h" + +#include "gimp-layer-modes.h" +#include "gimpoperationlayermode.h" +#include "gimpoperationlayermode-composite.h" + + +/* the maximum number of samples to process in one go. used to limit + * the size of the buffers we allocate on the stack. + */ +#define GIMP_COMPOSITE_BLEND_MAX_SAMPLES ((1 << 18) /* 256 KiB */ / \ + 16 /* bytes per pixel */ / \ + 2 /* max number of buffers */) + +/* number of consecutive unblended samples (whose source or destination alpha + * is zero) above which to split the blending process, in order to avoid + * performing too many unnecessary conversions. + */ +#define GIMP_COMPOSITE_BLEND_SPLIT_THRESHOLD 32 + + +enum +{ + PROP_0, + PROP_LAYER_MODE, + PROP_OPACITY, + PROP_BLEND_SPACE, + PROP_COMPOSITE_SPACE, + PROP_COMPOSITE_MODE +}; + + +typedef void (* CompositeFunc) (const gfloat *in, + const gfloat *layer, + const gfloat *comp, + const gfloat *mask, + float opacity, + gfloat *out, + gint samples); + + +static void gimp_operation_layer_mode_set_property (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec); +static void gimp_operation_layer_mode_get_property (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec); + +static void gimp_operation_layer_mode_prepare (GeglOperation *operation); +static GeglRectangle gimp_operation_layer_mode_get_bounding_box (GeglOperation *operation); +static gboolean gimp_operation_layer_mode_parent_process (GeglOperation *operation, + GeglOperationContext *context, + const gchar *output_prop, + const GeglRectangle *result, + gint level); + +static gboolean gimp_operation_layer_mode_process (GeglOperation *operation, + void *in, + void *layer, + void *mask, + void *out, + glong samples, + const GeglRectangle *roi, + gint level); + +static gboolean gimp_operation_layer_mode_real_parent_process (GeglOperation *operation, + GeglOperationContext *context, + const gchar *output_prop, + const GeglRectangle *result, + gint level); +static gboolean gimp_operation_layer_mode_real_process (GeglOperation *operation, + void *in, + void *layer, + void *mask, + void *out, + glong samples, + const GeglRectangle *roi, + gint level); + +static gboolean process_last_node (GeglOperation *operation, + void *in, + void *layer, + void *mask, + void *out, + glong samples, + const GeglRectangle *roi, + gint level); + + +G_DEFINE_TYPE (GimpOperationLayerMode, gimp_operation_layer_mode, + GEGL_TYPE_OPERATION_POINT_COMPOSER3) + +#define parent_class gimp_operation_layer_mode_parent_class + + +static const Babl *gimp_layer_color_space_fish[3 /* from */][3 /* to */]; + +static CompositeFunc composite_union = gimp_operation_layer_mode_composite_union; +static CompositeFunc composite_clip_to_backdrop = gimp_operation_layer_mode_composite_clip_to_backdrop; +static CompositeFunc composite_clip_to_layer = gimp_operation_layer_mode_composite_clip_to_layer; +static CompositeFunc composite_intersection = gimp_operation_layer_mode_composite_intersection; + +static CompositeFunc composite_union_sub = gimp_operation_layer_mode_composite_union_sub; +static CompositeFunc composite_clip_to_backdrop_sub = gimp_operation_layer_mode_composite_clip_to_backdrop_sub; +static CompositeFunc composite_clip_to_layer_sub = gimp_operation_layer_mode_composite_clip_to_layer_sub; +static CompositeFunc composite_intersection_sub = gimp_operation_layer_mode_composite_intersection_sub; + + +static void +gimp_operation_layer_mode_class_init (GimpOperationLayerModeClass *klass) +{ + GObjectClass *object_class = G_OBJECT_CLASS (klass); + GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass); + GeglOperationPointComposer3Class *point_composer3_class = GEGL_OPERATION_POINT_COMPOSER3_CLASS (klass); + + gegl_operation_class_set_keys (operation_class, + "name", "gimp:layer-mode", NULL); + + object_class->set_property = gimp_operation_layer_mode_set_property; + object_class->get_property = gimp_operation_layer_mode_get_property; + + operation_class->prepare = gimp_operation_layer_mode_prepare; + operation_class->get_bounding_box = gimp_operation_layer_mode_get_bounding_box; + operation_class->process = gimp_operation_layer_mode_parent_process; + + point_composer3_class->process = gimp_operation_layer_mode_process; + + klass->parent_process = gimp_operation_layer_mode_real_parent_process; + klass->process = gimp_operation_layer_mode_real_process; + klass->get_affected_region = NULL; + + g_object_class_install_property (object_class, PROP_LAYER_MODE, + g_param_spec_enum ("layer-mode", + NULL, NULL, + GIMP_TYPE_LAYER_MODE, + GIMP_LAYER_MODE_NORMAL, + GIMP_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); + + g_object_class_install_property (object_class, PROP_OPACITY, + g_param_spec_double ("opacity", + NULL, NULL, + 0.0, 1.0, 1.0, + GIMP_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); + + g_object_class_install_property (object_class, PROP_BLEND_SPACE, + g_param_spec_enum ("blend-space", + NULL, NULL, + GIMP_TYPE_LAYER_COLOR_SPACE, + GIMP_LAYER_COLOR_SPACE_RGB_LINEAR, + GIMP_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); + + + g_object_class_install_property (object_class, PROP_COMPOSITE_SPACE, + g_param_spec_enum ("composite-space", + NULL, NULL, + GIMP_TYPE_LAYER_COLOR_SPACE, + GIMP_LAYER_COLOR_SPACE_RGB_LINEAR, + GIMP_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); + + g_object_class_install_property (object_class, PROP_COMPOSITE_MODE, + g_param_spec_enum ("composite-mode", + NULL, NULL, + GIMP_TYPE_LAYER_COMPOSITE_MODE, + GIMP_LAYER_COMPOSITE_UNION, + GIMP_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); + + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_RGB_LINEAR - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_RGB_PERCEPTUAL - 1] = + babl_fish ("RGBA float", "R'G'B'A float"); + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_RGB_LINEAR - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_LAB - 1] = + babl_fish ("RGBA float", "CIE Lab alpha float"); + + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_RGB_PERCEPTUAL - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_RGB_LINEAR - 1] = + babl_fish ("R'G'B'A float", "RGBA float"); + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_RGB_PERCEPTUAL - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_LAB - 1] = + babl_fish ("R'G'B'A float", "CIE Lab alpha float"); + + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_LAB - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_RGB_LINEAR - 1] = + babl_fish ("CIE Lab alpha float", "RGBA float"); + gimp_layer_color_space_fish + /* from */ [GIMP_LAYER_COLOR_SPACE_LAB - 1] + /* to */ [GIMP_LAYER_COLOR_SPACE_RGB_PERCEPTUAL - 1] = + babl_fish ("CIE Lab alpha float", "R'G'B'A float"); + +#if COMPILE_SSE2_INTRINISICS + if (gimp_cpu_accel_get_support () & GIMP_CPU_ACCEL_X86_SSE2) + composite_clip_to_backdrop = gimp_operation_layer_mode_composite_clip_to_backdrop_sse2; +#endif +} + +static void +gimp_operation_layer_mode_init (GimpOperationLayerMode *self) +{ +} + +static void +gimp_operation_layer_mode_set_property (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec) +{ + GimpOperationLayerMode *self = GIMP_OPERATION_LAYER_MODE (object); + + switch (property_id) + { + case PROP_LAYER_MODE: + self->layer_mode = g_value_get_enum (value); + break; + + case PROP_OPACITY: + self->prop_opacity = g_value_get_double (value); + break; + + case PROP_BLEND_SPACE: + self->blend_space = g_value_get_enum (value); + break; + + case PROP_COMPOSITE_SPACE: + self->composite_space = g_value_get_enum (value); + break; + + case PROP_COMPOSITE_MODE: + self->prop_composite_mode = g_value_get_enum (value); + break; + + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + +static void +gimp_operation_layer_mode_get_property (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec) +{ + GimpOperationLayerMode *self = GIMP_OPERATION_LAYER_MODE (object); + + switch (property_id) + { + case PROP_LAYER_MODE: + g_value_set_enum (value, self->layer_mode); + break; + + case PROP_OPACITY: + g_value_set_double (value, self->prop_opacity); + break; + + case PROP_BLEND_SPACE: + g_value_set_enum (value, self->blend_space); + break; + + case PROP_COMPOSITE_SPACE: + g_value_set_enum (value, self->composite_space); + break; + + case PROP_COMPOSITE_MODE: + g_value_set_enum (value, self->prop_composite_mode); + break; + + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + +static void +gimp_operation_layer_mode_prepare (GeglOperation *operation) +{ + GimpOperationLayerMode *self = GIMP_OPERATION_LAYER_MODE (operation); + const GeglRectangle *input_extent; + const GeglRectangle *mask_extent; + const Babl *preferred_format; + const Babl *format; + + self->composite_mode = self->prop_composite_mode; + + if (self->composite_mode == GIMP_LAYER_COMPOSITE_AUTO) + { + self->composite_mode = + gimp_layer_mode_get_composite_mode (self->layer_mode); + + g_warn_if_fail (self->composite_mode != GIMP_LAYER_COMPOSITE_AUTO); + } + + self->function = gimp_layer_mode_get_function (self->layer_mode); + self->blend_function = gimp_layer_mode_get_blend_function (self->layer_mode); + + input_extent = gegl_operation_source_get_bounding_box (operation, "input"); + mask_extent = gegl_operation_source_get_bounding_box (operation, "aux2"); + + /* if the input pad has data, work as usual. */ + if (input_extent && ! gegl_rectangle_is_empty (input_extent)) + { + self->is_last_node = FALSE; + + preferred_format = gegl_operation_get_source_format (operation, "input"); + } + /* otherwise, we're the last node (corresponding to the bottom layer). + * in this case, we render the layer (as if) using UNION mode. + */ + else + { + self->is_last_node = TRUE; + + /* if the layer mode doesn't affect the source, use a shortcut + * function that only applies the opacity/mask to the layer. + */ + if (! (gimp_operation_layer_mode_get_affected_region (self) & + GIMP_LAYER_COMPOSITE_REGION_SOURCE)) + { + self->function = process_last_node; + } + /* otherwise, use the original process function, but force the + * composite mode to UNION. + */ + else + { + self->composite_mode = GIMP_LAYER_COMPOSITE_UNION; + } + + preferred_format = gegl_operation_get_source_format (operation, "aux"); + } + + self->has_mask = mask_extent && ! gegl_rectangle_is_empty (mask_extent); + + format = gimp_layer_mode_get_format (self->layer_mode, + self->blend_space, + self->composite_space, + self->composite_mode, + preferred_format); + + gegl_operation_set_format (operation, "input", format); + gegl_operation_set_format (operation, "output", format); + gegl_operation_set_format (operation, "aux", format); + gegl_operation_set_format (operation, "aux2", babl_format ("Y float")); +} + +static GeglRectangle +gimp_operation_layer_mode_get_bounding_box (GeglOperation *op) +{ + GimpOperationLayerMode *self = (gpointer) op; + GeglRectangle *in_rect; + GeglRectangle *aux_rect; + GeglRectangle *aux2_rect; + GeglRectangle src_rect = {}; + GeglRectangle dst_rect = {}; + GeglRectangle result; + GimpLayerCompositeRegion included_region; + + in_rect = gegl_operation_source_get_bounding_box (op, "input"); + aux_rect = gegl_operation_source_get_bounding_box (op, "aux"); + aux2_rect = gegl_operation_source_get_bounding_box (op, "aux2"); + + if (in_rect) + dst_rect = *in_rect; + + if (aux_rect) + { + src_rect = *aux_rect; + + if (aux2_rect) + gegl_rectangle_intersect (&src_rect, &src_rect, aux2_rect); + } + + if (self->is_last_node) + { + included_region = GIMP_LAYER_COMPOSITE_REGION_SOURCE; + } + else + { + included_region = gimp_layer_mode_get_included_region (self->layer_mode, + self->composite_mode); + } + + if (self->prop_opacity == 0.0) + included_region &= ~GIMP_LAYER_COMPOSITE_REGION_SOURCE; + + gegl_rectangle_intersect (&result, &src_rect, &dst_rect); + + if (included_region & GIMP_LAYER_COMPOSITE_REGION_SOURCE) + gegl_rectangle_bounding_box (&result, &result, &src_rect); + + if (included_region & GIMP_LAYER_COMPOSITE_REGION_DESTINATION) + gegl_rectangle_bounding_box (&result, &result, &dst_rect); + + return result; +} + +static gboolean +gimp_operation_layer_mode_parent_process (GeglOperation *operation, + GeglOperationContext *context, + const gchar *output_prop, + const GeglRectangle *result, + gint level) +{ + GimpOperationLayerMode *point = GIMP_OPERATION_LAYER_MODE (operation); + + point->opacity = point->prop_opacity; + + /* if we have a mask, but it's not included in the output, pretend the + * opacity is 0, so that we don't composite 'aux' over 'input' as if there + * was no mask. + */ + if (point->has_mask) + { + GObject *mask; + gboolean has_mask; + + /* get the raw value. this does not increase the reference count. */ + mask = gegl_operation_context_get_object (context, "aux2"); + + /* disregard 'mask' if it's not included in the roi. */ + has_mask = + mask && + gegl_rectangle_intersect (NULL, + gegl_buffer_get_extent (GEGL_BUFFER (mask)), + result); + + if (! has_mask) + point->opacity = 0.0; + } + + return GIMP_OPERATION_LAYER_MODE_GET_CLASS (point)->parent_process ( + operation, context, output_prop, result, level); +} + +static gboolean +gimp_operation_layer_mode_process (GeglOperation *operation, + void *in, + void *layer, + void *mask, + void *out, + glong samples, + const GeglRectangle *roi, + gint level) +{ + return ((GimpOperationLayerMode *) operation)->function ( + operation, in, layer, mask, out, samples, roi, level); +} + +static gboolean +gimp_operation_layer_mode_real_parent_process (GeglOperation *operation, + GeglOperationContext *context, + const gchar *output_prop, + const GeglRectangle *result, + gint level) +{ + GimpOperationLayerMode *point = GIMP_OPERATION_LAYER_MODE (operation); + GObject *input; + GObject *aux; + gboolean has_input; + gboolean has_aux; + GimpLayerCompositeRegion included_region; + + /* get the raw values. this does not increase the reference count. */ + input = gegl_operation_context_get_object (context, "input"); + aux = gegl_operation_context_get_object (context, "aux"); + + /* disregard 'input' if it's not included in the roi. */ + has_input = + input && + gegl_rectangle_intersect (NULL, + gegl_buffer_get_extent (GEGL_BUFFER (input)), + result); + + /* disregard 'aux' if it's not included in the roi, or if it's fully + * transparent. + */ + has_aux = + aux && + point->opacity != 0.0 && + gegl_rectangle_intersect (NULL, + gegl_buffer_get_extent (GEGL_BUFFER (aux)), + result); + + if (point->is_last_node) + { + included_region = GIMP_LAYER_COMPOSITE_REGION_SOURCE; + } + else + { + included_region = gimp_layer_mode_get_included_region (point->layer_mode, + point->composite_mode); + } + + /* if there's no 'input' ... */ + if (! has_input) + { + /* ... and there's 'aux', and the composite mode includes it (or we're + * the last node) ... + */ + if (has_aux && (included_region & GIMP_LAYER_COMPOSITE_REGION_SOURCE)) + { + GimpLayerCompositeRegion affected_region; + + affected_region = + gimp_operation_layer_mode_get_affected_region (point); + + /* ... and the op doesn't otherwise affect 'aux', or changes its + * alpha ... + */ + if (! (affected_region & GIMP_LAYER_COMPOSITE_REGION_SOURCE) && + point->opacity == 1.0 && + ! gegl_operation_context_get_object (context, "aux2")) + { + /* pass 'aux' directly as output; */ + gegl_operation_context_set_object (context, "output", aux); + return TRUE; + } + + /* otherwise, if the op affects 'aux', or changes its alpha, process + * it even though there's no 'input'; + */ + } + /* otherwise, there's no 'aux', or the composite mode doesn't include it, + * and so ... + */ + else + { + /* ... the output is empty. */ + gegl_operation_context_set_object (context, "output", NULL); + return TRUE; + } + } + /* otherwise, if there's 'input' but no 'aux' ... */ + else if (! has_aux) + { + /* ... and the composite mode includes 'input' ... */ + if (included_region & GIMP_LAYER_COMPOSITE_REGION_DESTINATION) + { + GimpLayerCompositeRegion affected_region; + + affected_region = + gimp_operation_layer_mode_get_affected_region (point); + + /* ... and the op doesn't otherwise affect 'input' ... */ + if (! (affected_region & GIMP_LAYER_COMPOSITE_REGION_DESTINATION)) + { + /* pass 'input' directly as output; */ + gegl_operation_context_set_object (context, "output", input); + return TRUE; + } + + /* otherwise, if the op affects 'input', process it even though + * there's no 'aux'; + */ + } + + /* otherwise, the output is fully transparent, but we process it anyway + * to maintain the 'input' color values. + */ + } + + /* FIXME: we don't actually handle the case where one of the inputs + * is NULL -- it'll just segfault. 'input' is not expected to be NULL, + * but 'aux' might be, currently. + */ + if (! input || ! aux) + { + GObject *empty = G_OBJECT (gegl_buffer_new (NULL, NULL)); + + if (! input) gegl_operation_context_set_object (context, "input", empty); + if (! aux) gegl_operation_context_set_object (context, "aux", empty); + + if (! input && ! aux) + gegl_object_set_has_forked (G_OBJECT (empty)); + + g_object_unref (empty); + } + + /* chain up, which will create the needed buffers for our actual + * process function + */ + return GEGL_OPERATION_CLASS (parent_class)->process (operation, context, + output_prop, result, + level); +} + +static gboolean +gimp_operation_layer_mode_real_process (GeglOperation *operation, + void *in_p, + void *layer_p, + void *mask_p, + void *out_p, + glong samples, + const GeglRectangle *roi, + gint level) +{ + GimpOperationLayerMode *layer_mode = (gpointer) operation; + gfloat *in = in_p; + gfloat *out = out_p; + gfloat *layer = layer_p; + gfloat *mask = mask_p; + gfloat opacity = layer_mode->opacity; + GimpLayerColorSpace blend_space = layer_mode->blend_space; + GimpLayerColorSpace composite_space = layer_mode->composite_space; + GimpLayerCompositeMode composite_mode = layer_mode->composite_mode; + GimpLayerModeBlendFunc blend_function = layer_mode->blend_function; + gboolean composite_needs_in_color; + gfloat *blend_in; + gfloat *blend_layer; + gfloat *blend_out; + const Babl *composite_to_blend_fish = NULL; + const Babl *blend_to_composite_fish = NULL; + + /* make sure we don't process more than GIMP_COMPOSITE_BLEND_MAX_SAMPLES + * at a time, so that we don't overflow the stack if we allocate buffers + * on it. note that this has to be done with a nested function call, + * because alloca'd buffers remain for the duration of the stack frame. + */ + while (samples > GIMP_COMPOSITE_BLEND_MAX_SAMPLES) + { + gimp_operation_layer_mode_real_process (operation, + in, layer, mask, out, + GIMP_COMPOSITE_BLEND_MAX_SAMPLES, + roi, level); + + in += 4 * GIMP_COMPOSITE_BLEND_MAX_SAMPLES; + layer += 4 * GIMP_COMPOSITE_BLEND_MAX_SAMPLES; + if (mask) + mask += GIMP_COMPOSITE_BLEND_MAX_SAMPLES; + out += 4 * GIMP_COMPOSITE_BLEND_MAX_SAMPLES; + + samples -= GIMP_COMPOSITE_BLEND_MAX_SAMPLES; + } + + composite_needs_in_color = + composite_mode == GIMP_LAYER_COMPOSITE_UNION || + composite_mode == GIMP_LAYER_COMPOSITE_CLIP_TO_BACKDROP; + + blend_in = in; + blend_layer = layer; + blend_out = out; + + if (blend_space != GIMP_LAYER_COLOR_SPACE_AUTO) + { + gimp_assert (composite_space >= 1 && composite_space < 4); + gimp_assert (blend_space >= 1 && blend_space < 4); + + composite_to_blend_fish = gimp_layer_color_space_fish [composite_space - 1] + [blend_space - 1]; + + blend_to_composite_fish = gimp_layer_color_space_fish [blend_space - 1] + [composite_space - 1]; + } + + /* if we need to convert the samples between the composite and blend + * spaces... + */ + if (composite_to_blend_fish) + { + gint i; + gint end; + + if (in != out || composite_needs_in_color) + { + /* don't convert input in-place if we're not doing in-place output, + * or if we're going to need the original input for compositing. + */ + blend_in = g_alloca (sizeof (gfloat) * 4 * samples); + } + blend_layer = g_alloca (sizeof (gfloat) * 4 * samples); + + if (in == out) /* in-place detected, avoid clobbering since we need to + read 'in' for the compositing stage */ + { + if (blend_layer != layer) + blend_out = blend_layer; + else + blend_out = g_alloca (sizeof (gfloat) * 4 * samples); + } + + /* samples whose the source or destination alpha is zero are not blended, + * and therefore do not need to be converted. while it's generally + * desirable to perform conversion and blending in bulk, when we have + * more than a certain number of consecutive unblended samples, the cost + * of converting them outweighs the cost of splitting the process around + * them to avoid the conversion. + */ + + i = ALPHA; + end = 4 * samples + ALPHA; + + while (TRUE) + { + gint first; + gint last; + gint count; + + /* skip any unblended samples. the color values of `blend_out` for + * these samples are unconstrained, in particular, they may be NaN, + * but the alpha values should generally be finite, and specifically + * 0 when the source alpha is 0. + */ + while (i < end && (in[i] == 0.0f || layer[i] == 0.0f)) + { + blend_out[i] = 0.0f; + i += 4; + } + + /* stop if there are no more samples */ + if (i == end) + break; + + /* otherwise, keep scanning the samples until we find + * GIMP_COMPOSITE_BLEND_SPLIT_THRESHOLD consecutive unblended + * samples. + */ + + first = i; + i += 4; + last = i; + + while (i < end && i - last < 4 * GIMP_COMPOSITE_BLEND_SPLIT_THRESHOLD) + { + gboolean blended; + + blended = (in[i] != 0.0f && layer[i] != 0.0f); + + i += 4; + if (blended) + last = i; + } + + /* convert and blend the samples in the range [first, last) */ + + count = (last - first) / 4; + first -= ALPHA; + + babl_process (composite_to_blend_fish, + in + first, blend_in + first, count); + babl_process (composite_to_blend_fish, + layer + first, blend_layer + first, count); + + blend_function (operation, blend_in + first, blend_layer + first, + blend_out + first, count); + + babl_process (blend_to_composite_fish, + blend_out + first, blend_out + first, count); + + /* make sure the alpha values of `blend_out` are valid for the + * trailing unblended samples. + */ + for (; last < i; last += 4) + blend_out[last] = 0.0f; + } + } + else + { + /* if both blending and compositing use the same color space, things are + * much simpler. + */ + + if (in == out) /* in-place detected, avoid clobbering since we need to + read 'in' for the compositing stage */ + { + blend_out = g_alloca (sizeof (gfloat) * 4 * samples); + } + + blend_function (operation, blend_in, blend_layer, blend_out, samples); + } + + if (! gimp_layer_mode_is_subtractive (layer_mode->layer_mode)) + { + switch (composite_mode) + { + case GIMP_LAYER_COMPOSITE_UNION: + case GIMP_LAYER_COMPOSITE_AUTO: + composite_union (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_CLIP_TO_BACKDROP: + composite_clip_to_backdrop (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_CLIP_TO_LAYER: + composite_clip_to_layer (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_INTERSECTION: + composite_intersection (in, layer, blend_out, mask, opacity, + out, samples); + break; + } + } + else + { + switch (composite_mode) + { + case GIMP_LAYER_COMPOSITE_UNION: + case GIMP_LAYER_COMPOSITE_AUTO: + composite_union_sub (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_CLIP_TO_BACKDROP: + composite_clip_to_backdrop_sub (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_CLIP_TO_LAYER: + composite_clip_to_layer_sub (in, layer, blend_out, mask, opacity, + out, samples); + break; + + case GIMP_LAYER_COMPOSITE_INTERSECTION: + composite_intersection_sub (in, layer, blend_out, mask, opacity, + out, samples); + break; + } + } + + return TRUE; +} + +static gboolean +process_last_node (GeglOperation *operation, + void *in_p, + void *layer_p, + void *mask_p, + void *out_p, + glong samples, + const GeglRectangle *roi, + gint level) +{ + gfloat *out = out_p; + gfloat *layer = layer_p; + gfloat *mask = mask_p; + gfloat opacity = GIMP_OPERATION_LAYER_MODE (operation)->opacity; + + while (samples--) + { + memcpy (out, layer, 3 * sizeof (gfloat)); + + out[ALPHA] = layer[ALPHA] * opacity; + if (mask) + out[ALPHA] *= *mask++; + + layer += 4; + out += 4; + } + + return TRUE; +} + + +/* public functions */ + + +GimpLayerCompositeRegion +gimp_operation_layer_mode_get_affected_region (GimpOperationLayerMode *layer_mode) +{ + GimpOperationLayerModeClass *klass; + + g_return_val_if_fail (GIMP_IS_OPERATION_LAYER_MODE (layer_mode), + GIMP_LAYER_COMPOSITE_REGION_INTERSECTION); + + klass = GIMP_OPERATION_LAYER_MODE_GET_CLASS (layer_mode); + + if (klass->get_affected_region) + return klass->get_affected_region (layer_mode); + + return GIMP_LAYER_COMPOSITE_REGION_INTERSECTION; +} |