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Diffstat (limited to 'plug-ins/file-fli/fli.c')
-rw-r--r-- | plug-ins/file-fli/fli.c | 1033 |
1 files changed, 1033 insertions, 0 deletions
diff --git a/plug-ins/file-fli/fli.c b/plug-ins/file-fli/fli.c new file mode 100644 index 0000000..d5400cf --- /dev/null +++ b/plug-ins/file-fli/fli.c @@ -0,0 +1,1033 @@ + +/* + * Written 1998 Jens Ch. Restemeier <jchrr@hrz.uni-bielefeld.de> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + */ + +/* + * This code can be used to read and write FLI movies. It is currently + * only used for the GIMP fli plug-in, but it can be used for other + * programs, too. + */ + +#include "config.h" + +#include <glib/gstdio.h> + +#include <string.h> +#include <stdio.h> + +#include "fli.h" + +/* + * To avoid endian-problems I wrote these functions: + */ +static unsigned char +fli_read_char (FILE *f) +{ + unsigned char b; + + fread (&b, 1, 1, f); + return b; +} + +static unsigned short +fli_read_short (FILE *f) +{ + unsigned char b[2]; + + fread (&b, 1, 2, f); + return (unsigned short) (b[1]<<8) | b[0]; +} + +static unsigned long +fli_read_long (FILE *f) +{ + unsigned char b[4]; + + fread (&b, 1, 4, f); + return (unsigned long) (b[3]<<24) | (b[2]<<16) | (b[1]<<8) | b[0]; +} + +static void +fli_write_char (FILE *f, + unsigned char b) +{ + fwrite (&b, 1, 1, f); +} + +static void +fli_write_short (FILE *f, + unsigned short w) +{ + unsigned char b[2]; + + b[0] = w & 255; + b[1] = (w >> 8) & 255; + fwrite (&b, 1, 2, f); +} + +static void +fli_write_long (FILE *f, + unsigned long l) +{ + unsigned char b[4]; + + b[0] = l & 255; + b[1] = (l >> 8) & 255; + b[2] = (l >> 16) & 255; + b[3] = (l >> 24) & 255; + + fwrite (&b, 1, 4, f); +} + +void +fli_read_header (FILE *f, + s_fli_header *fli_header) +{ + fli_header->filesize = fli_read_long (f); /* 0 */ + fli_header->magic = fli_read_short (f); /* 4 */ + fli_header->frames = fli_read_short (f); /* 6 */ + fli_header->width = fli_read_short (f); /* 8 */ + fli_header->height = fli_read_short (f); /* 10 */ + fli_header->depth = fli_read_short (f); /* 12 */ + fli_header->flags = fli_read_short (f); /* 14 */ + + if (fli_header->magic == HEADER_FLI) + { + /* FLI saves speed in 1/70s */ + fli_header->speed = fli_read_short (f) * 14; /* 16 */ + } + else + { + if (fli_header->magic == HEADER_FLC) + { + /* FLC saves speed in 1/1000s */ + fli_header->speed = fli_read_long (f); /* 16 */ + } + else + { + fprintf (stderr, "error: magic number is wrong !\n"); + fli_header->magic = NO_HEADER; + } + } + + if (fli_header->width == 0) + fli_header->width = 320; + + if (fli_header->height == 0) + fli_header->height = 200; +} + +void +fli_write_header (FILE *f, + s_fli_header *fli_header) +{ + fli_header->filesize = ftell (f); + fseek (f, 0, SEEK_SET); + fli_write_long (f, fli_header->filesize); /* 0 */ + fli_write_short (f, fli_header->magic); /* 4 */ + fli_write_short (f, fli_header->frames); /* 6 */ + fli_write_short (f, fli_header->width); /* 8 */ + fli_write_short (f, fli_header->height); /* 10 */ + fli_write_short (f, fli_header->depth); /* 12 */ + fli_write_short (f, fli_header->flags); /* 14 */ + if (fli_header->magic == HEADER_FLI) + { + /* FLI saves speed in 1/70s */ + fli_write_short (f, fli_header->speed / 14); /* 16 */ + } + else + { + if (fli_header->magic == HEADER_FLC) + { + /* FLC saves speed in 1/1000s */ + fli_write_long (f, fli_header->speed); /* 16 */ + fseek (f, 80, SEEK_SET); + fli_write_long (f, fli_header->oframe1); /* 80 */ + fli_write_long (f, fli_header->oframe2); /* 84 */ + } + else + { + fprintf (stderr, "error: magic number in header is wrong !\n"); + } + } +} + +void +fli_read_frame (FILE *f, + s_fli_header *fli_header, + unsigned char *old_framebuf, + unsigned char *old_cmap, + unsigned char *framebuf, + unsigned char *cmap) +{ + s_fli_frame fli_frame; + unsigned long framepos; + int c; + + framepos = ftell (f); + + fli_frame.size = fli_read_long (f); + fli_frame.magic = fli_read_short (f); + fli_frame.chunks = fli_read_short (f); + + if (fli_frame.magic == FRAME) + { + fseek (f, framepos + 16, SEEK_SET); + for (c = 0; c < fli_frame.chunks; c++) + { + s_fli_chunk chunk; + unsigned long chunkpos; + + chunkpos = ftell (f); + chunk.size = fli_read_long (f); + chunk.magic = fli_read_short (f); + switch (chunk.magic) + { + case FLI_COLOR: + fli_read_color (f, fli_header, old_cmap, cmap); + break; + case FLI_COLOR_2: + fli_read_color_2 (f, fli_header, old_cmap, cmap); + break; + case FLI_BLACK: + fli_read_black (f, fli_header, framebuf); + break; + case FLI_BRUN: + fli_read_brun (f, fli_header, framebuf); + break; + case FLI_COPY: + fli_read_copy (f, fli_header, framebuf); + break; + case FLI_LC: + fli_read_lc (f, fli_header, old_framebuf, framebuf); + break; + case FLI_LC_2: + fli_read_lc_2 (f, fli_header, old_framebuf, framebuf); + break; + case FLI_MINI: + /* unused, skip */ + break; + default: + /* unknown, skip */ + break; + } + if (chunk.size & 1) + chunk.size++; + fseek (f, chunkpos + chunk.size, SEEK_SET); + } + } + /* else: unknown, skip */ + + fseek (f, framepos + fli_frame.size, SEEK_SET); +} + +void +fli_write_frame (FILE *f, + s_fli_header *fli_header, + unsigned char *old_framebuf, + unsigned char *old_cmap, + unsigned char *framebuf, + unsigned char *cmap, + unsigned short codec_mask) +{ + s_fli_frame fli_frame; + unsigned long framepos, frameend; + + framepos = ftell (f); + fseek (f, framepos + 16, SEEK_SET); + + switch (fli_header->frames) + { + case 0: + fli_header->oframe1 = framepos; + break; + case 1: + fli_header->oframe2 = framepos; + break; + } + + fli_frame.size = 0; + fli_frame.magic = FRAME; + fli_frame.chunks = 0; + + /* + * create color chunk + */ + if (fli_header->magic == HEADER_FLI) + { + if (fli_write_color (f, fli_header, old_cmap, cmap)) + fli_frame.chunks++; + } + else + { + if (fli_header->magic == HEADER_FLC) + { + if (fli_write_color_2 (f, fli_header, old_cmap, cmap)) + fli_frame.chunks++; + } + else + { + fprintf (stderr, "error: magic number in header is wrong !\n"); + } + } + +#if 0 + if (codec_mask & W_COLOR) + { + if (fli_write_color (f, fli_header, old_cmap, cmap)) + fli_frame.chunks++; + } + if (codec_mask & W_COLOR_2) + { + if (fli_write_color_2 (f, fli_header, old_cmap, cmap)) + fli_frame.chunks++; + } +#endif + /* create bitmap chunk */ + if (old_framebuf == NULL) + { + fli_write_brun (f, fli_header, framebuf); + } + else + { + fli_write_lc (f, fli_header, old_framebuf, framebuf); + } + fli_frame.chunks++; + + frameend = ftell (f); + fli_frame.size = frameend - framepos; + fseek (f, framepos, SEEK_SET); + fli_write_long (f, fli_frame.size); + fli_write_short (f, fli_frame.magic); + fli_write_short (f, fli_frame.chunks); + fseek (f, frameend, SEEK_SET); + fli_header->frames++; +} + +/* + * palette chunks from the classical Autodesk Animator. + */ +void +fli_read_color (FILE *f, + s_fli_header *fli_header, + unsigned char *old_cmap, + unsigned char *cmap) +{ + unsigned short num_packets, cnt_packets, col_pos; + + col_pos = 0; + num_packets = fli_read_short (f); + for (cnt_packets = num_packets; cnt_packets > 0; cnt_packets--) + { + unsigned short skip_col, num_col, col_cnt; + skip_col = fli_read_char (f); + num_col = fli_read_char (f); + if (num_col == 0) + { + for (col_pos = 0; col_pos < 768; col_pos++) + { + cmap[col_pos] = fli_read_char (f) << 2; + } + return; + } + for (col_cnt = skip_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) + { + cmap[col_pos] = old_cmap[col_pos];col_pos++; + cmap[col_pos] = old_cmap[col_pos];col_pos++; + cmap[col_pos] = old_cmap[col_pos];col_pos++; + } + for (col_cnt = num_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) + { + cmap[col_pos++] = fli_read_char (f) << 2; + cmap[col_pos++] = fli_read_char (f) << 2; + cmap[col_pos++] = fli_read_char (f) << 2; + } + } +} + +int +fli_write_color (FILE *f, + s_fli_header *fli_header, + unsigned char *old_cmap, + unsigned char *cmap) +{ + unsigned long chunkpos; + unsigned short num_packets; + s_fli_chunk chunk; + + chunkpos = ftell (f); + fseek (f, chunkpos + 8, SEEK_SET); + num_packets = 0; + if (old_cmap == NULL) + { + unsigned short col_pos; + + num_packets = 1; + fli_write_char (f, 0); /* skip no color */ + fli_write_char (f, 0); /* 256 color */ + for (col_pos = 0; col_pos < 768; col_pos++) + { + fli_write_char (f, cmap[col_pos] >> 2); + } + } + else + { + unsigned short cnt_skip, cnt_col, col_pos, col_start; + + col_pos = 0; + do + { + cnt_skip = 0; + while ((col_pos < 256) && + (old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && + (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && + (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2])) + { + cnt_skip++; + col_pos++; + } + col_start = col_pos * 3; + cnt_col = 0; + while ((col_pos < 256) && + !((old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && + (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && + (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2]))) + { + cnt_col++; + col_pos++; + } + if (cnt_col > 0) + { + num_packets++; + + fli_write_char (f, cnt_skip & 255); + fli_write_char (f, cnt_col & 255); + while (cnt_col > 0) + { + fli_write_char (f, cmap[col_start++] >> 2); + fli_write_char (f, cmap[col_start++] >> 2); + fli_write_char (f, cmap[col_start++] >> 2); + cnt_col--; + } + } + } while (col_pos < 256); + } + + if (num_packets > 0) + { + chunk.size = ftell (f) - chunkpos; + chunk.magic = FLI_COLOR; + + fseek (f, chunkpos, SEEK_SET); + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); + fli_write_short (f, num_packets); + + if (chunk.size & 1) + chunk.size++; + + fseek (f, chunkpos + chunk.size, SEEK_SET); + return 1; + } + + fseek (f, chunkpos, SEEK_SET); + return 0; +} + +/* + * palette chunks from Autodesk Animator pro + */ +void +fli_read_color_2 (FILE *f, + s_fli_header *fli_header, + unsigned char *old_cmap, + unsigned char *cmap) +{ + unsigned short num_packets, cnt_packets, col_pos; + + num_packets = fli_read_short (f); + col_pos = 0; + for (cnt_packets = num_packets; cnt_packets > 0; cnt_packets--) + { + unsigned short skip_col, num_col, col_cnt; + + skip_col = fli_read_char (f); + num_col = fli_read_char (f); + if (num_col == 0) + { + for (col_pos = 0; col_pos < 768; col_pos++) + { + cmap[col_pos] = fli_read_char (f); + } + return; + } + for (col_cnt = skip_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) + { + cmap[col_pos] = old_cmap[col_pos]; + col_pos++; + cmap[col_pos] = old_cmap[col_pos]; + col_pos++; + cmap[col_pos] = old_cmap[col_pos]; + col_pos++; + } + for (col_cnt = num_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) + { + cmap[col_pos++] = fli_read_char (f); + cmap[col_pos++] = fli_read_char (f); + cmap[col_pos++] = fli_read_char (f); + } + } +} + +int +fli_write_color_2 (FILE *f, + s_fli_header *fli_header, + unsigned char *old_cmap, + unsigned char *cmap) +{ + unsigned long chunkpos; + unsigned short num_packets; + s_fli_chunk chunk; + + chunkpos = ftell (f); + fseek (f, chunkpos + 8, SEEK_SET); + num_packets = 0; + if (old_cmap == NULL) + { + unsigned short col_pos; + num_packets = 1; + fli_write_char (f, 0); /* skip no color */ + fli_write_char (f, 0); /* 256 color */ + for (col_pos = 0; col_pos < 768; col_pos++) + { + fli_write_char (f, cmap[col_pos]); + } + } + else + { + unsigned short cnt_skip, cnt_col, col_pos, col_start; + col_pos = 0; + do { + cnt_skip = 0; + while ((col_pos < 256) && + (old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && + (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && + (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2])) + { + cnt_skip++; col_pos++; + } + col_start = col_pos * 3; + cnt_col = 0; + while ((col_pos < 256) && + !((old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && + (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && + (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2]))) + { + cnt_col++; + col_pos++; + } + if (cnt_col > 0) + { + num_packets++; + fli_write_char (f, cnt_skip); + fli_write_char (f, cnt_col); + + while (cnt_col > 0) + { + fli_write_char (f, cmap[col_start++]); + fli_write_char (f, cmap[col_start++]); + fli_write_char (f, cmap[col_start++]); + cnt_col--; + } + } + } while (col_pos < 256); + } + + if (num_packets > 0) + { + chunk.size = ftell (f) - chunkpos; + chunk.magic = FLI_COLOR_2; + + fseek (f, chunkpos, SEEK_SET); + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); + fli_write_short (f, num_packets); + + if (chunk.size & 1) + chunk.size++; + fseek (f, chunkpos + chunk.size, SEEK_SET); + return 1; + } + fseek (f, chunkpos, SEEK_SET); + return 0; +} + +/* + * completely black frame + */ +void +fli_read_black (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + memset (framebuf, 0, fli_header->width * fli_header->height); +} + +void +fli_write_black (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + s_fli_chunk chunk; + + chunk.size = 6; + chunk.magic = FLI_BLACK; + + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); +} + +/* + * Uncompressed frame + */ +void +fli_read_copy (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + fread (framebuf, fli_header->width, fli_header->height, f); +} + +void +fli_write_copy (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + unsigned long chunkpos; + s_fli_chunk chunk; + + chunkpos = ftell (f); + fseek (f, chunkpos + 6, SEEK_SET); + fwrite (framebuf, fli_header->width, fli_header->height, f); + chunk.size = ftell (f) - chunkpos; + chunk.magic = FLI_COPY; + + fseek (f, chunkpos, SEEK_SET); + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); + + if (chunk.size & 1) + chunk.size++; + fseek (f, chunkpos + chunk.size, SEEK_SET); +} + +/* + * This is a RLE algorithm, used for the first image of an animation + */ +void +fli_read_brun (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + unsigned short yc; + unsigned char *pos; + + for (yc = 0; yc < fli_header->height; yc++) + { + unsigned short pc, pcnt; + size_t n, xc; + + pc = fli_read_char (f); + xc = 0; + pos = framebuf + (fli_header->width * yc); + n = (size_t) fli_header->width * (fli_header->height - yc); + for (pcnt = pc; pcnt > 0; pcnt--) + { + unsigned short ps; + + ps = fli_read_char (f); + if (ps & 0x80) + { + unsigned short len; + + for (len = -(signed char) ps; len > 0 && xc < n; len--) + { + pos[xc++] = fli_read_char (f); + } + } + else + { + unsigned char val; + size_t len; + + len = MIN (n - xc, ps); + val = fli_read_char (f); + memset (&(pos[xc]), val, len); + xc+=len; + } + } + } +} + +void +fli_write_brun (FILE *f, + s_fli_header *fli_header, + unsigned char *framebuf) +{ + unsigned long chunkpos; + s_fli_chunk chunk; + unsigned short yc; + unsigned char *linebuf; + + chunkpos = ftell (f); + fseek (f, chunkpos + 6, SEEK_SET); + + for (yc = 0; yc < fli_header->height; yc++) + { + unsigned short xc, t1, pc, tc; + unsigned long linepos, lineend, bc; + + linepos = ftell (f); bc = 0; + fseek (f, 1, SEEK_CUR); + linebuf = framebuf + (yc * fli_header->width); + xc = 0; tc = 0; t1 = 0; + while (xc < fli_header->width) + { + pc = 1; + while ((pc < 120) && + ((xc + pc) < fli_header->width) && + (linebuf[xc + pc] == linebuf[xc])) + { + pc++; + } + if (pc > 2) + { + if (tc > 0) + { + bc++; + fli_write_char (f, (tc - 1)^0xFF); + fwrite (linebuf + t1, 1, tc, f); + tc = 0; + } + bc++; + fli_write_char (f, pc); + fli_write_char (f, linebuf[xc]); + t1 = xc + pc; + } + else + { + tc+=pc; + if (tc > 120) + { + bc++; + fli_write_char (f, (tc - 1)^0xFF); + fwrite (linebuf + t1, 1, tc, f); + tc = 0; + t1 = xc + pc; + } + } + xc+=pc; + } + if (tc > 0) + { + bc++; + fli_write_char (f, (tc - 1)^0xFF); + fwrite (linebuf + t1, 1, tc, f); + tc = 0; + } + lineend = ftell (f); + fseek (f, linepos, SEEK_SET); + fli_write_char (f, bc); + fseek (f, lineend, SEEK_SET); + } + + chunk.size = ftell (f) - chunkpos; + chunk.magic = FLI_BRUN; + + fseek (f, chunkpos, SEEK_SET); + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); + + if (chunk.size & 1) + chunk.size++; + fseek (f, chunkpos + chunk.size, SEEK_SET); +} + +/* + * This is the delta-compression method from the classic Autodesk + * Animator. It's basically the RLE method from above, but it + * supports skipping unchanged lines at the beginning and end of an + * image, and unchanged pixels in a line. This chunk is used in FLI + * files. + */ +void +fli_read_lc (FILE *f, + s_fli_header *fli_header, + unsigned char *old_framebuf, + unsigned char *framebuf) +{ + unsigned short yc, firstline, numline; + unsigned char *pos; + + memcpy (framebuf, old_framebuf, fli_header->width * fli_header->height); + firstline = fli_read_short (f); + numline = fli_read_short (f); + if (numline > fli_header->height || fli_header->height - numline < firstline) + return; + + for (yc = 0; yc < numline; yc++) + { + unsigned short pc, pcnt; + size_t n, xc; + + pc = fli_read_char (f); + xc = 0; + pos = framebuf + (fli_header->width * (firstline + yc)); + n = (size_t) fli_header->width * (fli_header->height - firstline - yc); + for (pcnt = pc; pcnt > 0; pcnt--) + { + unsigned short ps, skip; + + skip = fli_read_char (f); + ps = fli_read_char (f); + xc+=MIN (n - xc, skip); + if (ps & 0x80) + { + unsigned char val; + size_t len; + ps = -(signed char) ps; + val = fli_read_char (f); + len = MIN (n - xc, ps); + memset (&(pos[xc]), val, len); + xc+=len; + } + else + { + size_t len; + len = MIN (n - xc, ps); + fread (&(pos[xc]), len, 1, f); + xc+=len; + } + } + } +} + +void +fli_write_lc (FILE *f, + s_fli_header *fli_header, + unsigned char *old_framebuf, + unsigned char *framebuf) +{ + unsigned long chunkpos; + s_fli_chunk chunk; + unsigned short yc, firstline, numline, lastline; + unsigned char *linebuf, *old_linebuf; + + chunkpos = ftell (f); + fseek (f, chunkpos + 6, SEEK_SET); + + /* first check, how many lines are unchanged at the beginning */ + firstline = 0; + while ((memcmp (old_framebuf + (firstline * fli_header->width), + framebuf + (firstline * fli_header->width), + fli_header->width) == 0) && + (firstline < fli_header->height)) + firstline++; + + /* then check from the end, how many lines are unchanged */ + if (firstline < fli_header->height) + { + lastline = fli_header->height - 1; + while ((memcmp (old_framebuf + (lastline * fli_header->width), + framebuf + (lastline * fli_header->width), + fli_header->width) == 0) && + (lastline > firstline)) + lastline--; + numline = (lastline - firstline) + 1; + } + else + { + numline = 0; + } + if (numline == 0) + firstline = 0; + + fli_write_short (f, firstline); + fli_write_short (f, numline); + + for (yc = 0; yc < numline; yc++) + { + unsigned short xc, sc, cc, tc; + unsigned long linepos, lineend, bc; + + linepos = ftell (f); bc = 0; + fseek (f, 1, SEEK_CUR); + + linebuf = framebuf + ((firstline + yc)*fli_header->width); + old_linebuf = old_framebuf + ((firstline + yc)*fli_header->width); + xc = 0; + while (xc < fli_header->width) + { + sc = 0; + while ((linebuf[xc] == old_linebuf[xc]) && + (xc < fli_header->width) && + (sc < 255)) + { + xc++; + sc++; + } + fli_write_char (f, sc); + cc = 1; + while ((linebuf[xc] == linebuf[xc + cc]) && + ((xc + cc)<fli_header->width) && + (cc < 120)) + { + cc++; + } + if (cc > 2) + { + bc++; + fli_write_char (f, (cc - 1)^0xFF); + fli_write_char (f, linebuf[xc]); + xc+=cc; + } + else + { + tc = 0; + do { + sc = 0; + while ((linebuf[tc + xc + sc] == old_linebuf[tc + xc + sc]) && + ((tc + xc + sc)<fli_header->width) && + (sc < 5)) + { + sc++; + } + cc = 1; + while ((linebuf[tc + xc] == linebuf[tc + xc + cc]) && + ((tc + xc + cc)<fli_header->width) && + (cc < 10)) + { + cc++; + } + tc++; + } while ((tc < 120) && + (cc < 9) && + (sc < 4) && + ((xc + tc) < fli_header->width)); + bc++; + fli_write_char (f, tc); + fwrite (linebuf + xc, tc, 1, f); + xc+=tc; + } + } + lineend = ftell (f); + fseek (f, linepos, SEEK_SET); + fli_write_char (f, bc); + fseek (f, lineend, SEEK_SET); + } + + chunk.size = ftell (f) - chunkpos; + chunk.magic = FLI_LC; + + fseek (f, chunkpos, SEEK_SET); + fli_write_long (f, chunk.size); + fli_write_short (f, chunk.magic); + + if (chunk.size & 1) + chunk.size++; + fseek (f, chunkpos + chunk.size, SEEK_SET); +} + + +/* + * This is an enhanced version of the old delta-compression used by + * the autodesk animator pro. It's word-oriented, and supports + * skipping larger parts of the image. This chunk is used in FLC + * files. + */ +void +fli_read_lc_2 (FILE *f, + s_fli_header *fli_header, + unsigned char *old_framebuf, + unsigned char *framebuf) +{ + unsigned short yc, lc, numline; + unsigned char *pos; + + memcpy (framebuf, old_framebuf, fli_header->width * fli_header->height); + yc = 0; + numline = fli_read_short (f); + for (lc = 0; lc < numline; lc++) + { + unsigned short pc, pcnt, lpf, lpn; + size_t n, xc; + + pc = fli_read_short (f); + lpf = 0; lpn = 0; + while (pc & 0x8000) + { + if (pc & 0x4000) + { + yc += -(signed short) pc; + } + else + { + lpf = 1; + lpn = pc & 0xFF; + } + pc = fli_read_short (f); + } + yc = MIN (yc, fli_header->height); + xc = 0; + pos = framebuf + (fli_header->width * yc); + n = (size_t) fli_header->width * (fli_header->height - yc); + for (pcnt = pc; pcnt > 0; pcnt--) + { + unsigned short ps, skip; + + skip = fli_read_char (f); + ps = fli_read_char (f); + xc += MIN (n - xc, skip); + if (ps & 0x80) + { + unsigned char v1, v2; + + ps = -(signed char) ps; + v1 = fli_read_char (f); + v2 = fli_read_char (f); + while (ps > 0 && xc + 1 < n) + { + pos[xc++] = v1; + pos[xc++] = v2; + ps--; + } + } + else + { + size_t len; + + len = MIN ((n - xc)/2, ps); + fread (&(pos[xc]), len, 2, f); + xc += len << 1; + } + } + if (lpf) + pos[xc] = lpn; + yc++; + } +} |