/*
* This is a plug-in for GIMP.
*
* Generates clickable image maps.
*
* Copyright (C) 1998-2003 Maurits Rijk lpeek.mrijk@consunet.nl
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "config.h"
#include
#include "imap_commands.h"
#include "libgimp/stdplugins-intl.h"
static void object_up_command_destruct(Command_t *parent);
static CmdExecuteValue_t object_up_command_execute(Command_t *parent);
static void object_up_command_undo(Command_t *parent);
static CommandClass_t object_up_command_class = {
object_up_command_destruct,
object_up_command_execute,
object_up_command_undo,
NULL /* object_up_command_redo */
};
typedef struct {
Command_t parent;
ObjectList_t *list;
Object_t *obj;
} ObjectUpCommand_t;
Command_t*
object_up_command_new(ObjectList_t *list, Object_t *obj)
{
ObjectUpCommand_t *command = g_new(ObjectUpCommand_t, 1);
command->list = list;
command->obj = object_ref(obj);
return command_init(&command->parent, _("Move Up"),
&object_up_command_class);
}
static void
object_up_command_destruct(Command_t *parent)
{
ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent;
object_unref(command->obj);
}
static CmdExecuteValue_t
object_up_command_execute(Command_t *parent)
{
ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent;
object_list_move_up(command->list, command->obj);
return CMD_APPEND;
}
static void
object_up_command_undo(Command_t *parent)
{
ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent;
object_list_move_down(command->list, command->obj);
}