diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
commit | f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7 (patch) | |
tree | ce9e8db2d4e8799780fa72ae8f1953039373e2ee /js/ui/background.js | |
parent | Initial commit. (diff) | |
download | gnome-shell-upstream.tar.xz gnome-shell-upstream.zip |
Adding upstream version 3.38.6.upstream/3.38.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | js/ui/background.js | 798 |
1 files changed, 798 insertions, 0 deletions
diff --git a/js/ui/background.js b/js/ui/background.js new file mode 100644 index 0000000..ca34451 --- /dev/null +++ b/js/ui/background.js @@ -0,0 +1,798 @@ +// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- +/* exported SystemBackground */ + +// READ THIS FIRST +// Background handling is a maze of objects, both objects in this file, and +// also objects inside Mutter. They all have a role. +// +// BackgroundManager +// The only object that other parts of GNOME Shell deal with; a +// BackgroundManager creates background actors and adds them to +// the specified container. When the background is changed by the +// user it will fade out the old actor and fade in the new actor. +// (This is separate from the fading for an animated background, +// since using two actors is quite inefficient.) +// +// MetaBackgroundImage +// An object represented an image file that will be used for drawing +// the background. MetaBackgroundImage objects asynchronously load, +// so they are first created in an unloaded state, then later emit +// a ::loaded signal when the Cogl object becomes available. +// +// MetaBackgroundImageCache +// A cache from filename to MetaBackgroundImage. +// +// BackgroundSource +// An object that is created for each GSettings schema (separate +// settings schemas are used for the lock screen and main background), +// and holds a reference to shared Background objects. +// +// MetaBackground +// Holds the specification of a background - a background color +// or gradient and one or two images blended together. +// +// Background +// JS delegate object that Connects a MetaBackground to the GSettings +// schema for the background. +// +// Animation +// A helper object that handles loading a XML-based animation; it is a +// wrapper for GnomeDesktop.BGSlideShow +// +// MetaBackgroundActor +// An actor that draws the background for a single monitor +// +// BackgroundCache +// A cache of Settings schema => BackgroundSource and of a single Animation. +// Also used to share file monitors. +// +// A static image, background color or gradient is relatively straightforward. The +// calling code creates a separate BackgroundManager for each monitor. Since they +// are created for the same GSettings schema, they will use the same BackgroundSource +// object, which provides a single Background and correspondingly a single +// MetaBackground object. +// +// BackgroundManager BackgroundManager +// | \ / | +// | BackgroundSource | looked up in BackgroundCache +// | | | +// | Background | +// | | | +// MetaBackgroundActor | MetaBackgroundActor +// \ | / +// `------- MetaBackground ------' +// | +// MetaBackgroundImage looked up in MetaBackgroundImageCache +// +// The animated case is tricker because the animation XML file can specify different +// files for different monitor resolutions and aspect ratios. For this reason, +// the BackgroundSource provides different Background share a single Animation object, +// which tracks the animation, but use different MetaBackground objects. In the +// common case, the different MetaBackground objects will be created for the +// same filename and look up the *same* MetaBackgroundImage object, so there is +// little wasted memory: +// +// BackgroundManager BackgroundManager +// | \ / | +// | BackgroundSource | looked up in BackgroundCache +// | / \ | +// | Background Background | +// | | \ / | | +// | | Animation | | looked up in BackgroundCache +// MetaBackgroundA|tor Me|aBackgroundActor +// \ | | / +// MetaBackground MetaBackground +// \ / +// MetaBackgroundImage looked up in MetaBackgroundImageCache +// MetaBackgroundImage +// +// But the case of different filenames and different background images +// is possible as well: +// .... +// MetaBackground MetaBackground +// | | +// MetaBackgroundImage MetaBackgroundImage +// MetaBackgroundImage MetaBackgroundImage + +const { Clutter, GDesktopEnums, Gio, GLib, GObject, GnomeDesktop, Meta } = imports.gi; +const Signals = imports.signals; + +const LoginManager = imports.misc.loginManager; +const Main = imports.ui.main; +const Params = imports.misc.params; + +var DEFAULT_BACKGROUND_COLOR = Clutter.Color.from_pixel(0x2e3436ff); + +const BACKGROUND_SCHEMA = 'org.gnome.desktop.background'; +const PRIMARY_COLOR_KEY = 'primary-color'; +const SECONDARY_COLOR_KEY = 'secondary-color'; +const COLOR_SHADING_TYPE_KEY = 'color-shading-type'; +const BACKGROUND_STYLE_KEY = 'picture-options'; +const PICTURE_URI_KEY = 'picture-uri'; + +var FADE_ANIMATION_TIME = 1000; + +// These parameters affect how often we redraw. +// The first is how different (percent crossfaded) the slide show +// has to look before redrawing and the second is the minimum +// frequency (in seconds) we're willing to wake up +var ANIMATION_OPACITY_STEP_INCREMENT = 4.0; +var ANIMATION_MIN_WAKEUP_INTERVAL = 1.0; + +let _backgroundCache = null; + +function _fileEqual0(file1, file2) { + if (file1 == file2) + return true; + + if (!file1 || !file2) + return false; + + return file1.equal(file2); +} + +var BackgroundCache = class BackgroundCache { + constructor() { + this._fileMonitors = {}; + this._backgroundSources = {}; + this._animations = {}; + } + + monitorFile(file) { + let key = file.hash(); + if (this._fileMonitors[key]) + return; + + let monitor = file.monitor(Gio.FileMonitorFlags.NONE, null); + monitor.connect('changed', + (obj, theFile, otherFile, eventType) => { + // Ignore CHANGED and CREATED events, since in both cases + // we'll get a CHANGES_DONE_HINT event when done. + if (eventType != Gio.FileMonitorEvent.CHANGED && + eventType != Gio.FileMonitorEvent.CREATED) + this.emit('file-changed', file); + }); + + this._fileMonitors[key] = monitor; + } + + getAnimation(params) { + params = Params.parse(params, { file: null, + settingsSchema: null, + onLoaded: null }); + + let animation = this._animations[params.settingsSchema]; + if (animation && _fileEqual0(animation.file, params.file)) { + if (params.onLoaded) { + let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + params.onLoaded(this._animations[params.settingsSchema]); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(id, '[gnome-shell] params.onLoaded'); + } + return; + } + + animation = new Animation({ file: params.file }); + + animation.load(() => { + this._animations[params.settingsSchema] = animation; + + if (params.onLoaded) { + let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + params.onLoaded(this._animations[params.settingsSchema]); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(id, '[gnome-shell] params.onLoaded'); + } + }); + } + + getBackgroundSource(layoutManager, settingsSchema) { + // The layoutManager is always the same one; we pass in it since + // Main.layoutManager may not be set yet + + if (!(settingsSchema in this._backgroundSources)) { + this._backgroundSources[settingsSchema] = new BackgroundSource(layoutManager, settingsSchema); + this._backgroundSources[settingsSchema]._useCount = 1; + } else { + this._backgroundSources[settingsSchema]._useCount++; + } + + return this._backgroundSources[settingsSchema]; + } + + releaseBackgroundSource(settingsSchema) { + if (settingsSchema in this._backgroundSources) { + let source = this._backgroundSources[settingsSchema]; + source._useCount--; + if (source._useCount == 0) { + delete this._backgroundSources[settingsSchema]; + source.destroy(); + } + } + } +}; +Signals.addSignalMethods(BackgroundCache.prototype); + +function getBackgroundCache() { + if (!_backgroundCache) + _backgroundCache = new BackgroundCache(); + return _backgroundCache; +} + +var Background = GObject.registerClass({ + Signals: { 'loaded': {}, 'bg-changed': {} }, +}, class Background extends Meta.Background { + _init(params) { + params = Params.parse(params, { monitorIndex: 0, + layoutManager: Main.layoutManager, + settings: null, + file: null, + style: null }); + + super._init({ meta_display: global.display }); + + this._settings = params.settings; + this._file = params.file; + this._style = params.style; + this._monitorIndex = params.monitorIndex; + this._layoutManager = params.layoutManager; + this._fileWatches = {}; + this._cancellable = new Gio.Cancellable(); + this.isLoaded = false; + + this._clock = new GnomeDesktop.WallClock(); + this._timezoneChangedId = this._clock.connect('notify::timezone', + () => { + if (this._animation) + this._loadAnimation(this._animation.file); + }); + + let loginManager = LoginManager.getLoginManager(); + this._prepareForSleepId = loginManager.connect('prepare-for-sleep', + (lm, aboutToSuspend) => { + if (aboutToSuspend) + return; + this._refreshAnimation(); + }); + + this._settingsChangedSignalId = + this._settings.connect('changed', this._emitChangedSignal.bind(this)); + + this._load(); + } + + destroy() { + this._cancellable.cancel(); + this._removeAnimationTimeout(); + + let i; + let keys = Object.keys(this._fileWatches); + for (i = 0; i < keys.length; i++) + this._cache.disconnect(this._fileWatches[keys[i]]); + + this._fileWatches = null; + + if (this._timezoneChangedId != 0) + this._clock.disconnect(this._timezoneChangedId); + this._timezoneChangedId = 0; + + this._clock = null; + + if (this._prepareForSleepId != 0) + LoginManager.getLoginManager().disconnect(this._prepareForSleepId); + this._prepareForSleepId = 0; + + if (this._settingsChangedSignalId != 0) + this._settings.disconnect(this._settingsChangedSignalId); + this._settingsChangedSignalId = 0; + + if (this._changedIdleId) { + GLib.source_remove(this._changedIdleId); + this._changedIdleId = 0; + } + } + + _emitChangedSignal() { + if (this._changedIdleId) + return; + + this._changedIdleId = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + this._changedIdleId = 0; + this.emit('bg-changed'); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(this._changedIdleId, + '[gnome-shell] Background._emitChangedSignal'); + } + + updateResolution() { + if (this._animation) + this._refreshAnimation(); + } + + _refreshAnimation() { + if (!this._animation) + return; + + this._removeAnimationTimeout(); + this._updateAnimation(); + } + + _setLoaded() { + if (this.isLoaded) + return; + + this.isLoaded = true; + + let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + this.emit('loaded'); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(id, '[gnome-shell] Background._setLoaded Idle'); + } + + _loadPattern() { + let colorString, res_, color, secondColor; + + colorString = this._settings.get_string(PRIMARY_COLOR_KEY); + [res_, color] = Clutter.Color.from_string(colorString); + colorString = this._settings.get_string(SECONDARY_COLOR_KEY); + [res_, secondColor] = Clutter.Color.from_string(colorString); + + let shadingType = this._settings.get_enum(COLOR_SHADING_TYPE_KEY); + + if (shadingType == GDesktopEnums.BackgroundShading.SOLID) + this.set_color(color); + else + this.set_gradient(shadingType, color, secondColor); + + this._setLoaded(); + } + + _watchFile(file) { + let key = file.hash(); + if (this._fileWatches[key]) + return; + + this._cache.monitorFile(file); + let signalId = this._cache.connect('file-changed', + (cache, changedFile) => { + if (changedFile.equal(file)) { + let imageCache = Meta.BackgroundImageCache.get_default(); + imageCache.purge(changedFile); + this._emitChangedSignal(); + } + }); + this._fileWatches[key] = signalId; + } + + _removeAnimationTimeout() { + if (this._updateAnimationTimeoutId) { + GLib.source_remove(this._updateAnimationTimeoutId); + this._updateAnimationTimeoutId = 0; + } + } + + _updateAnimation() { + this._updateAnimationTimeoutId = 0; + + this._animation.update(this._layoutManager.monitors[this._monitorIndex]); + let files = this._animation.keyFrameFiles; + + let finish = () => { + this._setLoaded(); + if (files.length > 1) { + this.set_blend(files[0], files[1], + this._animation.transitionProgress, + this._style); + } else if (files.length > 0) { + this.set_file(files[0], this._style); + } else { + this.set_file(null, this._style); + } + this._queueUpdateAnimation(); + }; + + let cache = Meta.BackgroundImageCache.get_default(); + let numPendingImages = files.length; + for (let i = 0; i < files.length; i++) { + this._watchFile(files[i]); + let image = cache.load(files[i]); + if (image.is_loaded()) { + numPendingImages--; + if (numPendingImages == 0) + finish(); + } else { + // eslint-disable-next-line no-loop-func + let id = image.connect('loaded', () => { + image.disconnect(id); + numPendingImages--; + if (numPendingImages == 0) + finish(); + }); + } + } + } + + _queueUpdateAnimation() { + if (this._updateAnimationTimeoutId != 0) + return; + + if (!this._cancellable || this._cancellable.is_cancelled()) + return; + + if (!this._animation.transitionDuration) + return; + + let nSteps = 255 / ANIMATION_OPACITY_STEP_INCREMENT; + let timePerStep = (this._animation.transitionDuration * 1000) / nSteps; + + let interval = Math.max(ANIMATION_MIN_WAKEUP_INTERVAL * 1000, + timePerStep); + + if (interval > GLib.MAXUINT32) + return; + + this._updateAnimationTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, + interval, + () => { + this._updateAnimationTimeoutId = 0; + this._updateAnimation(); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(this._updateAnimationTimeoutId, '[gnome-shell] this._updateAnimation'); + } + + _loadAnimation(file) { + this._cache.getAnimation({ + file, + settingsSchema: this._settings.schema_id, + onLoaded: animation => { + this._animation = animation; + + if (!this._animation || this._cancellable.is_cancelled()) { + this._setLoaded(); + return; + } + + this._updateAnimation(); + this._watchFile(file); + }, + }); + } + + _loadImage(file) { + this.set_file(file, this._style); + this._watchFile(file); + + let cache = Meta.BackgroundImageCache.get_default(); + let image = cache.load(file); + if (image.is_loaded()) { + this._setLoaded(); + } else { + let id = image.connect('loaded', () => { + this._setLoaded(); + image.disconnect(id); + }); + } + } + + _loadFile(file) { + if (file.get_basename().endsWith('.xml')) + this._loadAnimation(file); + else + this._loadImage(file); + } + + _load() { + this._cache = getBackgroundCache(); + + this._loadPattern(); + + if (!this._file) { + this._setLoaded(); + return; + } + + this._loadFile(this._file); + } +}); + +let _systemBackground; + +var SystemBackground = GObject.registerClass({ + Signals: { 'loaded': {} }, +}, class SystemBackground extends Meta.BackgroundActor { + _init() { + if (_systemBackground == null) { + _systemBackground = new Meta.Background({ meta_display: global.display }); + _systemBackground.set_color(DEFAULT_BACKGROUND_COLOR); + } + + super._init({ + meta_display: global.display, + monitor: 0, + }); + this.content.background = _systemBackground; + + let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + this.emit('loaded'); + return GLib.SOURCE_REMOVE; + }); + GLib.Source.set_name_by_id(id, '[gnome-shell] SystemBackground.loaded'); + } +}); + +var BackgroundSource = class BackgroundSource { + constructor(layoutManager, settingsSchema) { + // Allow override the background image setting for performance testing + this._layoutManager = layoutManager; + this._overrideImage = GLib.getenv('SHELL_BACKGROUND_IMAGE'); + this._settings = new Gio.Settings({ schema_id: settingsSchema }); + this._backgrounds = []; + + let monitorManager = Meta.MonitorManager.get(); + this._monitorsChangedId = + monitorManager.connect('monitors-changed', + this._onMonitorsChanged.bind(this)); + } + + _onMonitorsChanged() { + for (let monitorIndex in this._backgrounds) { + let background = this._backgrounds[monitorIndex]; + + if (monitorIndex < this._layoutManager.monitors.length) { + background.updateResolution(); + } else { + background.disconnect(background._changedId); + background.destroy(); + delete this._backgrounds[monitorIndex]; + } + } + } + + getBackground(monitorIndex) { + let file = null; + let style; + + // We don't watch changes to settings here, + // instead we rely on Background to watch those + // and emit 'bg-changed' at the right time + + if (this._overrideImage != null) { + file = Gio.File.new_for_path(this._overrideImage); + style = GDesktopEnums.BackgroundStyle.ZOOM; // Hardcode + } else { + style = this._settings.get_enum(BACKGROUND_STYLE_KEY); + if (style != GDesktopEnums.BackgroundStyle.NONE) { + let uri = this._settings.get_string(PICTURE_URI_KEY); + file = Gio.File.new_for_commandline_arg(uri); + } + } + + // Animated backgrounds are (potentially) per-monitor, since + // they can have variants that depend on the aspect ratio and + // size of the monitor; for other backgrounds we can use the + // same background object for all monitors. + if (file == null || !file.get_basename().endsWith('.xml')) + monitorIndex = 0; + + if (!(monitorIndex in this._backgrounds)) { + let background = new Background({ + monitorIndex, + layoutManager: this._layoutManager, + settings: this._settings, + file, + style, + }); + + background._changedId = background.connect('bg-changed', () => { + background.disconnect(background._changedId); + background.destroy(); + delete this._backgrounds[monitorIndex]; + }); + + this._backgrounds[monitorIndex] = background; + } + + return this._backgrounds[monitorIndex]; + } + + destroy() { + let monitorManager = Meta.MonitorManager.get(); + monitorManager.disconnect(this._monitorsChangedId); + + for (let monitorIndex in this._backgrounds) { + let background = this._backgrounds[monitorIndex]; + background.disconnect(background._changedId); + background.destroy(); + } + + this._backgrounds = null; + } +}; + +var Animation = GObject.registerClass( +class Animation extends GnomeDesktop.BGSlideShow { + _init(params) { + super._init(params); + + this.keyFrameFiles = []; + this.transitionProgress = 0.0; + this.transitionDuration = 0.0; + this.loaded = false; + } + + load(callback) { + this.load_async(null, () => { + this.loaded = true; + if (callback) + callback(); + }); + } + + update(monitor) { + this.keyFrameFiles = []; + + if (this.get_num_slides() < 1) + return; + + let [progress, duration, isFixed_, filename1, filename2] = + this.get_current_slide(monitor.width, monitor.height); + + this.transitionDuration = duration; + this.transitionProgress = progress; + + if (filename1) + this.keyFrameFiles.push(Gio.File.new_for_path(filename1)); + + if (filename2) + this.keyFrameFiles.push(Gio.File.new_for_path(filename2)); + } +}); + +var BackgroundManager = class BackgroundManager { + constructor(params) { + params = Params.parse(params, { container: null, + layoutManager: Main.layoutManager, + monitorIndex: null, + vignette: false, + controlPosition: true, + settingsSchema: BACKGROUND_SCHEMA }); + + let cache = getBackgroundCache(); + this._settingsSchema = params.settingsSchema; + this._backgroundSource = cache.getBackgroundSource(params.layoutManager, params.settingsSchema); + + this._container = params.container; + this._layoutManager = params.layoutManager; + this._vignette = params.vignette; + this._monitorIndex = params.monitorIndex; + this._controlPosition = params.controlPosition; + + this.backgroundActor = this._createBackgroundActor(); + this._newBackgroundActor = null; + } + + destroy() { + let cache = getBackgroundCache(); + cache.releaseBackgroundSource(this._settingsSchema); + this._backgroundSource = null; + + if (this._newBackgroundActor) { + this._newBackgroundActor.destroy(); + this._newBackgroundActor = null; + } + + if (this.backgroundActor) { + this.backgroundActor.destroy(); + this.backgroundActor = null; + } + } + + _swapBackgroundActor() { + let oldBackgroundActor = this.backgroundActor; + this.backgroundActor = this._newBackgroundActor; + this._newBackgroundActor = null; + this.emit('changed'); + + oldBackgroundActor.ease({ + opacity: 0, + duration: FADE_ANIMATION_TIME, + mode: Clutter.AnimationMode.EASE_OUT_QUAD, + onComplete: () => oldBackgroundActor.destroy(), + }); + } + + _updateBackgroundActor() { + if (this._newBackgroundActor) { + /* Skip displaying existing background queued for load */ + this._newBackgroundActor.destroy(); + this._newBackgroundActor = null; + } + + let newBackgroundActor = this._createBackgroundActor(); + + const oldContent = this.backgroundActor.content; + const newContent = newBackgroundActor.content; + + newContent.vignette_sharpness = oldContent.vignette_sharpness; + newContent.brightness = oldContent.brightness; + + newBackgroundActor.visible = this.backgroundActor.visible; + + this._newBackgroundActor = newBackgroundActor; + + const { background } = newBackgroundActor.content; + + if (background.isLoaded) { + this._swapBackgroundActor(); + } else { + newBackgroundActor.loadedSignalId = background.connect('loaded', + () => { + background.disconnect(newBackgroundActor.loadedSignalId); + newBackgroundActor.loadedSignalId = 0; + + this._swapBackgroundActor(); + }); + } + } + + _createBackgroundActor() { + let background = this._backgroundSource.getBackground(this._monitorIndex); + let backgroundActor = new Meta.BackgroundActor({ + meta_display: global.display, + monitor: this._monitorIndex, + }); + backgroundActor.content.set({ + background, + vignette: this._vignette, + vignette_sharpness: 0.5, + brightness: 0.5, + }); + + this._container.add_child(backgroundActor); + + if (this._controlPosition) { + let monitor = this._layoutManager.monitors[this._monitorIndex]; + backgroundActor.set_position(monitor.x, monitor.y); + this._container.set_child_below_sibling(backgroundActor, null); + } + + let changeSignalId = background.connect('bg-changed', () => { + background.disconnect(changeSignalId); + changeSignalId = null; + this._updateBackgroundActor(); + }); + + let loadedSignalId; + if (background.isLoaded) { + GLib.idle_add(GLib.PRIORITY_DEFAULT, () => { + this.emit('loaded'); + return GLib.SOURCE_REMOVE; + }); + } else { + loadedSignalId = background.connect('loaded', () => { + background.disconnect(loadedSignalId); + loadedSignalId = null; + this.emit('loaded'); + }); + } + + backgroundActor.connect('destroy', () => { + if (changeSignalId) + background.disconnect(changeSignalId); + + if (loadedSignalId) + background.disconnect(loadedSignalId); + + if (backgroundActor.loadedSignalId) + background.disconnect(backgroundActor.loadedSignalId); + }); + + return backgroundActor; + } +}; +Signals.addSignalMethods(BackgroundManager.prototype); |