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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 15:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 15:07:22 +0000
commitf9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7 (patch)
treece9e8db2d4e8799780fa72ae8f1953039373e2ee /js/ui/main.js
parentInitial commit. (diff)
downloadgnome-shell-upstream/3.38.6.tar.xz
gnome-shell-upstream/3.38.6.zip
Adding upstream version 3.38.6.upstream/3.38.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--js/ui/main.js856
1 files changed, 856 insertions, 0 deletions
diff --git a/js/ui/main.js b/js/ui/main.js
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+++ b/js/ui/main.js
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+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+/* exported componentManager, notificationDaemon, windowAttentionHandler,
+ ctrlAltTabManager, padOsdService, osdWindowManager,
+ osdMonitorLabeler, shellMountOpDBusService, shellDBusService,
+ shellAccessDialogDBusService, shellAudioSelectionDBusService,
+ screenSaverDBus, uiGroup, magnifier, xdndHandler, keyboard,
+ kbdA11yDialog, introspectService, start, pushModal, popModal,
+ activateWindow, createLookingGlass, initializeDeferredWork,
+ getThemeStylesheet, setThemeStylesheet */
+
+const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
+
+const AccessDialog = imports.ui.accessDialog;
+const AudioDeviceSelection = imports.ui.audioDeviceSelection;
+const Components = imports.ui.components;
+const CtrlAltTab = imports.ui.ctrlAltTab;
+const EndSessionDialog = imports.ui.endSessionDialog;
+const ExtensionSystem = imports.ui.extensionSystem;
+const ExtensionDownloader = imports.ui.extensionDownloader;
+const InputMethod = imports.misc.inputMethod;
+const Introspect = imports.misc.introspect;
+const Keyboard = imports.ui.keyboard;
+const MessageTray = imports.ui.messageTray;
+const ModalDialog = imports.ui.modalDialog;
+const OsdWindow = imports.ui.osdWindow;
+const OsdMonitorLabeler = imports.ui.osdMonitorLabeler;
+const Overview = imports.ui.overview;
+const PadOsd = imports.ui.padOsd;
+const Panel = imports.ui.panel;
+const Params = imports.misc.params;
+const RunDialog = imports.ui.runDialog;
+const Layout = imports.ui.layout;
+const LoginManager = imports.misc.loginManager;
+const LookingGlass = imports.ui.lookingGlass;
+const NotificationDaemon = imports.ui.notificationDaemon;
+const WindowAttentionHandler = imports.ui.windowAttentionHandler;
+const ScreenShield = imports.ui.screenShield;
+const Scripting = imports.ui.scripting;
+const SessionMode = imports.ui.sessionMode;
+const ShellDBus = imports.ui.shellDBus;
+const ShellMountOperation = imports.ui.shellMountOperation;
+const WindowManager = imports.ui.windowManager;
+const Magnifier = imports.ui.magnifier;
+const XdndHandler = imports.ui.xdndHandler;
+const KbdA11yDialog = imports.ui.kbdA11yDialog;
+const LocatePointer = imports.ui.locatePointer;
+const PointerA11yTimeout = imports.ui.pointerA11yTimeout;
+const ParentalControlsManager = imports.misc.parentalControlsManager;
+
+const A11Y_SCHEMA = 'org.gnome.desktop.a11y.keyboard';
+const STICKY_KEYS_ENABLE = 'stickykeys-enable';
+const LOG_DOMAIN = 'GNOME Shell';
+const GNOMESHELL_STARTED_MESSAGE_ID = 'f3ea493c22934e26811cd62abe8e203a';
+
+var componentManager = null;
+var extensionManager = null;
+var panel = null;
+var overview = null;
+var runDialog = null;
+var lookingGlass = null;
+var wm = null;
+var messageTray = null;
+var screenShield = null;
+var notificationDaemon = null;
+var windowAttentionHandler = null;
+var ctrlAltTabManager = null;
+var padOsdService = null;
+var osdWindowManager = null;
+var osdMonitorLabeler = null;
+var sessionMode = null;
+var shellAccessDialogDBusService = null;
+var shellAudioSelectionDBusService = null;
+var shellDBusService = null;
+var shellMountOpDBusService = null;
+var screenSaverDBus = null;
+var modalCount = 0;
+var actionMode = Shell.ActionMode.NONE;
+var modalActorFocusStack = [];
+var uiGroup = null;
+var magnifier = null;
+var xdndHandler = null;
+var keyboard = null;
+var layoutManager = null;
+var kbdA11yDialog = null;
+var inputMethod = null;
+var introspectService = null;
+var locatePointer = null;
+let _startDate;
+let _defaultCssStylesheet = null;
+let _cssStylesheet = null;
+let _a11ySettings = null;
+let _themeResource = null;
+let _oskResource = null;
+
+Gio._promisify(Gio._LocalFilePrototype, 'delete_async', 'delete_finish');
+Gio._promisify(Gio._LocalFilePrototype, 'touch_async', 'touch_finish');
+
+let _remoteAccessInhibited = false;
+
+function _sessionUpdated() {
+ if (sessionMode.isPrimary)
+ _loadDefaultStylesheet();
+
+ wm.setCustomKeybindingHandler('panel-main-menu',
+ Shell.ActionMode.NORMAL |
+ Shell.ActionMode.OVERVIEW,
+ sessionMode.hasOverview ? overview.toggle.bind(overview) : null);
+ wm.allowKeybinding('overlay-key', Shell.ActionMode.NORMAL |
+ Shell.ActionMode.OVERVIEW);
+
+ wm.allowKeybinding('locate-pointer-key', Shell.ActionMode.ALL);
+
+ wm.setCustomKeybindingHandler('panel-run-dialog',
+ Shell.ActionMode.NORMAL |
+ Shell.ActionMode.OVERVIEW,
+ sessionMode.hasRunDialog ? openRunDialog : null);
+
+ if (!sessionMode.hasRunDialog) {
+ if (runDialog)
+ runDialog.close();
+ if (lookingGlass)
+ lookingGlass.close();
+ }
+
+ let remoteAccessController = global.backend.get_remote_access_controller();
+ if (remoteAccessController) {
+ if (sessionMode.allowScreencast && _remoteAccessInhibited) {
+ remoteAccessController.uninhibit_remote_access();
+ _remoteAccessInhibited = false;
+ } else if (!sessionMode.allowScreencast && !_remoteAccessInhibited) {
+ remoteAccessController.inhibit_remote_access();
+ _remoteAccessInhibited = true;
+ }
+ }
+}
+
+function start() {
+ // These are here so we don't break compatibility.
+ global.logError = globalThis.log;
+ global.log = globalThis.log;
+
+ // Chain up async errors reported from C
+ global.connect('notify-error', (global, msg, detail) => {
+ notifyError(msg, detail);
+ });
+
+ let currentDesktop = GLib.getenv('XDG_CURRENT_DESKTOP');
+ if (!currentDesktop || !currentDesktop.split(':').includes('GNOME'))
+ Gio.DesktopAppInfo.set_desktop_env('GNOME');
+
+ sessionMode = new SessionMode.SessionMode();
+ sessionMode.connect('updated', _sessionUpdated);
+
+ St.Settings.get().connect('notify::gtk-theme', _loadDefaultStylesheet);
+
+ // Initialize ParentalControlsManager before the UI
+ ParentalControlsManager.getDefault();
+
+ _initializeUI();
+
+ shellAccessDialogDBusService = new AccessDialog.AccessDialogDBus();
+ shellAudioSelectionDBusService = new AudioDeviceSelection.AudioDeviceSelectionDBus();
+ shellDBusService = new ShellDBus.GnomeShell();
+ shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
+
+ const watchId = Gio.DBus.session.watch_name('org.gnome.Shell.Notifications',
+ Gio.BusNameWatcherFlags.AUTO_START,
+ bus => bus.unwatch_name(watchId),
+ bus => bus.unwatch_name(watchId));
+
+ _sessionUpdated();
+}
+
+function _initializeUI() {
+ // Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
+ // also initialize ShellAppSystem first. ShellAppSystem
+ // needs to load all the .desktop files, and ShellWindowTracker
+ // will use those to associate with windows. Right now
+ // the Monitor doesn't listen for installed app changes
+ // and recalculate application associations, so to avoid
+ // races for now we initialize it here. It's better to
+ // be predictable anyways.
+ Shell.WindowTracker.get_default();
+ Shell.AppUsage.get_default();
+
+ reloadThemeResource();
+ _loadOskLayouts();
+ _loadDefaultStylesheet();
+
+ new AnimationsSettings();
+
+ // Setup the stage hierarchy early
+ layoutManager = new Layout.LayoutManager();
+
+ // Various parts of the codebase still refer to Main.uiGroup
+ // instead of using the layoutManager. This keeps that code
+ // working until it's updated.
+ uiGroup = layoutManager.uiGroup;
+
+ padOsdService = new PadOsd.PadOsdService();
+ xdndHandler = new XdndHandler.XdndHandler();
+ ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
+ osdWindowManager = new OsdWindow.OsdWindowManager();
+ osdMonitorLabeler = new OsdMonitorLabeler.OsdMonitorLabeler();
+ overview = new Overview.Overview();
+ kbdA11yDialog = new KbdA11yDialog.KbdA11yDialog();
+ wm = new WindowManager.WindowManager();
+ magnifier = new Magnifier.Magnifier();
+ locatePointer = new LocatePointer.LocatePointer();
+
+ if (LoginManager.canLock())
+ screenShield = new ScreenShield.ScreenShield();
+
+ inputMethod = new InputMethod.InputMethod();
+ Clutter.get_default_backend().set_input_method(inputMethod);
+
+ messageTray = new MessageTray.MessageTray();
+ panel = new Panel.Panel();
+ keyboard = new Keyboard.KeyboardManager();
+ notificationDaemon = new NotificationDaemon.NotificationDaemon();
+ windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
+ componentManager = new Components.ComponentManager();
+
+ introspectService = new Introspect.IntrospectService();
+
+ layoutManager.init();
+ overview.init();
+
+ new PointerA11yTimeout.PointerA11yTimeout();
+
+ _a11ySettings = new Gio.Settings({ schema_id: A11Y_SCHEMA });
+
+ global.display.connect('overlay-key', () => {
+ if (!_a11ySettings.get_boolean(STICKY_KEYS_ENABLE))
+ overview.toggle();
+ });
+
+ global.connect('locate-pointer', () => {
+ locatePointer.show();
+ });
+
+ global.display.connect('show-restart-message', (display, message) => {
+ showRestartMessage(message);
+ return true;
+ });
+
+ global.display.connect('restart', () => {
+ global.reexec_self();
+ return true;
+ });
+
+ global.display.connect('gl-video-memory-purged', loadTheme);
+
+ // Provide the bus object for gnome-session to
+ // initiate logouts.
+ EndSessionDialog.init();
+
+ // We're ready for the session manager to move to the next phase
+ GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
+ Shell.util_sd_notify();
+ Meta.register_with_session();
+ return GLib.SOURCE_REMOVE;
+ });
+
+ _startDate = new Date();
+
+ ExtensionDownloader.init();
+ extensionManager = new ExtensionSystem.ExtensionManager();
+ extensionManager.init();
+
+ if (sessionMode.isGreeter && screenShield) {
+ layoutManager.connect('startup-prepared', () => {
+ screenShield.showDialog();
+ });
+ }
+
+ layoutManager.connect('startup-complete', () => {
+ if (actionMode == Shell.ActionMode.NONE)
+ actionMode = Shell.ActionMode.NORMAL;
+
+ if (screenShield)
+ screenShield.lockIfWasLocked();
+
+ if (sessionMode.currentMode != 'gdm' &&
+ sessionMode.currentMode != 'initial-setup') {
+ GLib.log_structured(LOG_DOMAIN, GLib.LogLevelFlags.LEVEL_MESSAGE, {
+ 'MESSAGE': 'GNOME Shell started at %s'.format(_startDate),
+ 'MESSAGE_ID': GNOMESHELL_STARTED_MESSAGE_ID,
+ });
+ }
+
+ let credentials = new Gio.Credentials();
+ if (credentials.get_unix_user() === 0) {
+ notify(_('Logged in as a privileged user'),
+ _('Running a session as a privileged user should be avoided for security reasons. If possible, you should log in as a normal user.'));
+ }
+
+ if (sessionMode.currentMode !== 'gdm' &&
+ sessionMode.currentMode !== 'initial-setup')
+ _handleLockScreenWarning();
+
+ LoginManager.registerSessionWithGDM();
+
+ let perfModuleName = GLib.getenv("SHELL_PERF_MODULE");
+ if (perfModuleName) {
+ let perfOutput = GLib.getenv("SHELL_PERF_OUTPUT");
+ let module = eval('imports.perf.%s;'.format(perfModuleName));
+ Scripting.runPerfScript(module, perfOutput);
+ }
+ });
+}
+
+async function _handleLockScreenWarning() {
+ const path = '%s/lock-warning-shown'.format(global.userdatadir);
+ const file = Gio.File.new_for_path(path);
+
+ const hasLockScreen = screenShield !== null;
+ if (hasLockScreen) {
+ try {
+ await file.delete_async(0, null);
+ } catch (e) {
+ if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_FOUND))
+ logError(e);
+ }
+ } else {
+ try {
+ if (!await file.touch_async())
+ return;
+ } catch (e) {
+ logError(e);
+ }
+
+ notify(
+ _('Screen Lock disabled'),
+ _('Screen Locking requires the GNOME display manager.'));
+ }
+}
+
+function _getStylesheet(name) {
+ let stylesheet;
+
+ stylesheet = Gio.File.new_for_uri('resource:///org/gnome/shell/theme/%s'.format(name));
+ if (stylesheet.query_exists(null))
+ return stylesheet;
+
+ let dataDirs = GLib.get_system_data_dirs();
+ for (let i = 0; i < dataDirs.length; i++) {
+ let path = GLib.build_filenamev([dataDirs[i], 'gnome-shell', 'theme', name]);
+ stylesheet = Gio.file_new_for_path(path);
+ if (stylesheet.query_exists(null))
+ return stylesheet;
+ }
+
+ stylesheet = Gio.File.new_for_path('%s/theme/%s'.format(global.datadir, name));
+ if (stylesheet.query_exists(null))
+ return stylesheet;
+
+ return null;
+}
+
+function _getDefaultStylesheet() {
+ let stylesheet = null;
+ let name = sessionMode.stylesheetName;
+
+ // Look for a high-contrast variant first when using GTK+'s HighContrast
+ // theme
+ if (St.Settings.get().gtk_theme == 'HighContrast')
+ stylesheet = _getStylesheet(name.replace('.css', '-high-contrast.css'));
+
+ if (stylesheet == null)
+ stylesheet = _getStylesheet(sessionMode.stylesheetName);
+
+ return stylesheet;
+}
+
+function _loadDefaultStylesheet() {
+ let stylesheet = _getDefaultStylesheet();
+ if (_defaultCssStylesheet && _defaultCssStylesheet.equal(stylesheet))
+ return;
+
+ _defaultCssStylesheet = stylesheet;
+ loadTheme();
+}
+
+/**
+ * getThemeStylesheet:
+ *
+ * Get the theme CSS file that the shell will load
+ *
+ * @returns {?Gio.File}: A #GFile that contains the theme CSS,
+ * null if using the default
+ */
+function getThemeStylesheet() {
+ return _cssStylesheet;
+}
+
+/**
+ * setThemeStylesheet:
+ * @param {string=} cssStylesheet: A file path that contains the theme CSS,
+ * set it to null to use the default
+ *
+ * Set the theme CSS file that the shell will load
+ */
+function setThemeStylesheet(cssStylesheet) {
+ _cssStylesheet = cssStylesheet ? Gio.File.new_for_path(cssStylesheet) : null;
+}
+
+function reloadThemeResource() {
+ if (_themeResource)
+ _themeResource._unregister();
+
+ _themeResource = Gio.Resource.load('%s/%s'.format(global.datadir,
+ sessionMode.themeResourceName));
+ _themeResource._register();
+}
+
+function _loadOskLayouts() {
+ _oskResource = Gio.Resource.load('%s/gnome-shell-osk-layouts.gresource'.format(global.datadir));
+ _oskResource._register();
+}
+
+/**
+ * loadTheme:
+ *
+ * Reloads the theme CSS file
+ */
+function loadTheme() {
+ let themeContext = St.ThemeContext.get_for_stage(global.stage);
+ let previousTheme = themeContext.get_theme();
+
+ let theme = new St.Theme({
+ application_stylesheet: _cssStylesheet,
+ default_stylesheet: _defaultCssStylesheet,
+ });
+
+ if (theme.default_stylesheet == null)
+ throw new Error("No valid stylesheet found for '%s'".format(sessionMode.stylesheetName));
+
+ if (previousTheme) {
+ let customStylesheets = previousTheme.get_custom_stylesheets();
+
+ for (let i = 0; i < customStylesheets.length; i++)
+ theme.load_stylesheet(customStylesheets[i]);
+ }
+
+ themeContext.set_theme(theme);
+}
+
+/**
+ * notify:
+ * @param {string} msg: A message
+ * @param {string} details: Additional information
+ */
+function notify(msg, details) {
+ let source = new MessageTray.SystemNotificationSource();
+ messageTray.add(source);
+ let notification = new MessageTray.Notification(source, msg, details);
+ notification.setTransient(true);
+ source.showNotification(notification);
+}
+
+/**
+ * notifyError:
+ * @param {string} msg: An error message
+ * @param {string} details: Additional information
+ *
+ * See shell_global_notify_problem().
+ */
+function notifyError(msg, details) {
+ // Also print to stderr so it's logged somewhere
+ if (details)
+ log('error: %s: %s'.format(msg, details));
+ else
+ log('error: %s'.format(msg));
+
+ notify(msg, details);
+}
+
+function _findModal(actor) {
+ for (let i = 0; i < modalActorFocusStack.length; i++) {
+ if (modalActorFocusStack[i].actor == actor)
+ return i;
+ }
+ return -1;
+}
+
+/**
+ * pushModal:
+ * @param {Clutter.Actor} actor: actor which will be given keyboard focus
+ * @param {Object=} params: optional parameters
+ *
+ * Ensure we are in a mode where all keyboard and mouse input goes to
+ * the stage, and focus @actor. Multiple calls to this function act in
+ * a stacking fashion; the effect will be undone when an equal number
+ * of popModal() invocations have been made.
+ *
+ * Next, record the current Clutter keyboard focus on a stack. If the
+ * modal stack returns to this actor, reset the focus to the actor
+ * which was focused at the time pushModal() was invoked.
+ *
+ * @params may be used to provide the following parameters:
+ * - timestamp: used to associate the call with a specific user initiated
+ * event. If not provided then the value of
+ * global.get_current_time() is assumed.
+ *
+ * - options: Meta.ModalOptions flags to indicate that the pointer is
+ * already grabbed
+ *
+ * - actionMode: used to set the current Shell.ActionMode to filter
+ * global keybindings; the default of NONE will filter
+ * out all keybindings
+ *
+ * @returns {bool}: true iff we successfully acquired a grab or already had one
+ */
+function pushModal(actor, params) {
+ params = Params.parse(params, { timestamp: global.get_current_time(),
+ options: 0,
+ actionMode: Shell.ActionMode.NONE });
+
+ if (modalCount == 0) {
+ if (!global.begin_modal(params.timestamp, params.options)) {
+ log('pushModal: invocation of begin_modal failed');
+ return false;
+ }
+ Meta.disable_unredirect_for_display(global.display);
+ }
+
+ modalCount += 1;
+ let actorDestroyId = actor.connect('destroy', () => {
+ let index = _findModal(actor);
+ if (index >= 0)
+ popModal(actor);
+ });
+
+ let prevFocus = global.stage.get_key_focus();
+ let prevFocusDestroyId;
+ if (prevFocus != null) {
+ prevFocusDestroyId = prevFocus.connect('destroy', () => {
+ const index = modalActorFocusStack.findIndex(
+ record => record.prevFocus === prevFocus);
+
+ if (index >= 0)
+ modalActorFocusStack[index].prevFocus = null;
+ });
+ }
+ modalActorFocusStack.push({ actor,
+ destroyId: actorDestroyId,
+ prevFocus,
+ prevFocusDestroyId,
+ actionMode });
+
+ actionMode = params.actionMode;
+ global.stage.set_key_focus(actor);
+ return true;
+}
+
+/**
+ * popModal:
+ * @param {Clutter.Actor} actor: the actor passed to original invocation
+ * of pushModal()
+ * @param {number=} timestamp: optional timestamp
+ *
+ * Reverse the effect of pushModal(). If this invocation is undoing
+ * the topmost invocation, then the focus will be restored to the
+ * previous focus at the time when pushModal() was invoked.
+ *
+ * @timestamp is optionally used to associate the call with a specific user
+ * initiated event. If not provided then the value of
+ * global.get_current_time() is assumed.
+ */
+function popModal(actor, timestamp) {
+ if (timestamp == undefined)
+ timestamp = global.get_current_time();
+
+ let focusIndex = _findModal(actor);
+ if (focusIndex < 0) {
+ global.stage.set_key_focus(null);
+ global.end_modal(timestamp);
+ actionMode = Shell.ActionMode.NORMAL;
+
+ throw new Error('incorrect pop');
+ }
+
+ modalCount -= 1;
+
+ let record = modalActorFocusStack[focusIndex];
+ record.actor.disconnect(record.destroyId);
+
+ if (focusIndex == modalActorFocusStack.length - 1) {
+ if (record.prevFocus)
+ record.prevFocus.disconnect(record.prevFocusDestroyId);
+ actionMode = record.actionMode;
+ global.stage.set_key_focus(record.prevFocus);
+ } else {
+ // If we have:
+ // global.stage.set_focus(a);
+ // Main.pushModal(b);
+ // Main.pushModal(c);
+ // Main.pushModal(d);
+ //
+ // then we have the stack:
+ // [{ prevFocus: a, actor: b },
+ // { prevFocus: b, actor: c },
+ // { prevFocus: c, actor: d }]
+ //
+ // When actor c is destroyed/popped, if we only simply remove the
+ // record, then the focus stack will be [a, c], rather than the correct
+ // [a, b]. Shift the focus stack up before removing the record to ensure
+ // that we get the correct result.
+ let t = modalActorFocusStack[modalActorFocusStack.length - 1];
+ if (t.prevFocus)
+ t.prevFocus.disconnect(t.prevFocusDestroyId);
+ // Remove from the middle, shift the focus chain up
+ for (let i = modalActorFocusStack.length - 1; i > focusIndex; i--) {
+ modalActorFocusStack[i].prevFocus = modalActorFocusStack[i - 1].prevFocus;
+ modalActorFocusStack[i].prevFocusDestroyId = modalActorFocusStack[i - 1].prevFocusDestroyId;
+ modalActorFocusStack[i].actionMode = modalActorFocusStack[i - 1].actionMode;
+ }
+ }
+ modalActorFocusStack.splice(focusIndex, 1);
+
+ if (modalCount > 0)
+ return;
+
+ layoutManager.modalEnded();
+ global.end_modal(timestamp);
+ Meta.enable_unredirect_for_display(global.display);
+ actionMode = Shell.ActionMode.NORMAL;
+}
+
+function createLookingGlass() {
+ if (lookingGlass == null)
+ lookingGlass = new LookingGlass.LookingGlass();
+
+ return lookingGlass;
+}
+
+function openRunDialog() {
+ if (runDialog == null)
+ runDialog = new RunDialog.RunDialog();
+
+ runDialog.open();
+}
+
+/**
+ * activateWindow:
+ * @param {Meta.Window} window: the window to activate
+ * @param {number=} time: current event time
+ * @param {number=} workspaceNum: window's workspace number
+ *
+ * Activates @window, switching to its workspace first if necessary,
+ * and switching out of the overview if it's currently active
+ */
+function activateWindow(window, time, workspaceNum) {
+ let workspaceManager = global.workspace_manager;
+ let activeWorkspaceNum = workspaceManager.get_active_workspace_index();
+ let windowWorkspaceNum = workspaceNum !== undefined ? workspaceNum : window.get_workspace().index();
+
+ if (!time)
+ time = global.get_current_time();
+
+ if (windowWorkspaceNum != activeWorkspaceNum) {
+ let workspace = workspaceManager.get_workspace_by_index(windowWorkspaceNum);
+ workspace.activate_with_focus(window, time);
+ } else {
+ window.activate(time);
+ }
+
+ overview.hide();
+ panel.closeCalendar();
+}
+
+// TODO - replace this timeout with some system to guess when the user might
+// be e.g. just reading the screen and not likely to interact.
+var DEFERRED_TIMEOUT_SECONDS = 20;
+var _deferredWorkData = {};
+// Work scheduled for some point in the future
+var _deferredWorkQueue = [];
+// Work we need to process before the next redraw
+var _beforeRedrawQueue = [];
+// Counter to assign work ids
+var _deferredWorkSequence = 0;
+var _deferredTimeoutId = 0;
+
+function _runDeferredWork(workId) {
+ if (!_deferredWorkData[workId])
+ return;
+ let index = _deferredWorkQueue.indexOf(workId);
+ if (index < 0)
+ return;
+
+ _deferredWorkQueue.splice(index, 1);
+ _deferredWorkData[workId].callback();
+ if (_deferredWorkQueue.length == 0 && _deferredTimeoutId > 0) {
+ GLib.source_remove(_deferredTimeoutId);
+ _deferredTimeoutId = 0;
+ }
+}
+
+function _runAllDeferredWork() {
+ while (_deferredWorkQueue.length > 0)
+ _runDeferredWork(_deferredWorkQueue[0]);
+}
+
+function _runBeforeRedrawQueue() {
+ for (let i = 0; i < _beforeRedrawQueue.length; i++) {
+ let workId = _beforeRedrawQueue[i];
+ _runDeferredWork(workId);
+ }
+ _beforeRedrawQueue = [];
+}
+
+function _queueBeforeRedraw(workId) {
+ _beforeRedrawQueue.push(workId);
+ if (_beforeRedrawQueue.length == 1) {
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ _runBeforeRedrawQueue();
+ return false;
+ });
+ }
+}
+
+/**
+ * initializeDeferredWork:
+ * @param {Clutter.Actor} actor: an actor
+ * @param {callback} callback: Function to invoke to perform work
+ *
+ * This function sets up a callback to be invoked when either the
+ * given actor is mapped, or after some period of time when the machine
+ * is idle. This is useful if your actor isn't always visible on the
+ * screen (for example, all actors in the overview), and you don't want
+ * to consume resources updating if the actor isn't actually going to be
+ * displaying to the user.
+ *
+ * Note that queueDeferredWork is called by default immediately on
+ * initialization as well, under the assumption that new actors
+ * will need it.
+ *
+ * @returns {string}: A string work identifier
+ */
+function initializeDeferredWork(actor, callback) {
+ // Turn into a string so we can use as an object property
+ let workId = (++_deferredWorkSequence).toString();
+ _deferredWorkData[workId] = { actor,
+ callback };
+ actor.connect('notify::mapped', () => {
+ if (!(actor.mapped && _deferredWorkQueue.includes(workId)))
+ return;
+ _queueBeforeRedraw(workId);
+ });
+ actor.connect('destroy', () => {
+ let index = _deferredWorkQueue.indexOf(workId);
+ if (index >= 0)
+ _deferredWorkQueue.splice(index, 1);
+ delete _deferredWorkData[workId];
+ });
+ queueDeferredWork(workId);
+ return workId;
+}
+
+/**
+ * queueDeferredWork:
+ * @param {string} workId: work identifier
+ *
+ * Ensure that the work identified by @workId will be
+ * run on map or timeout. You should call this function
+ * for example when data being displayed by the actor has
+ * changed.
+ */
+function queueDeferredWork(workId) {
+ let data = _deferredWorkData[workId];
+ if (!data) {
+ let message = 'Invalid work id %d'.format(workId);
+ logError(new Error(message), message);
+ return;
+ }
+ if (!_deferredWorkQueue.includes(workId))
+ _deferredWorkQueue.push(workId);
+ if (data.actor.mapped) {
+ _queueBeforeRedraw(workId);
+ } else if (_deferredTimeoutId == 0) {
+ _deferredTimeoutId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, DEFERRED_TIMEOUT_SECONDS, () => {
+ _runAllDeferredWork();
+ _deferredTimeoutId = 0;
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(_deferredTimeoutId, '[gnome-shell] _runAllDeferredWork');
+ }
+}
+
+var RestartMessage = GObject.registerClass(
+class RestartMessage extends ModalDialog.ModalDialog {
+ _init(message) {
+ super._init({ shellReactive: true,
+ styleClass: 'restart-message headline',
+ shouldFadeIn: false,
+ destroyOnClose: true });
+
+ let label = new St.Label({
+ text: message,
+ x_align: Clutter.ActorAlign.CENTER,
+ y_align: Clutter.ActorAlign.CENTER,
+ });
+
+ this.contentLayout.add_child(label);
+ this.buttonLayout.hide();
+ }
+});
+
+function showRestartMessage(message) {
+ let restartMessage = new RestartMessage(message);
+ restartMessage.open();
+}
+
+var AnimationsSettings = class {
+ constructor() {
+ let backend = global.backend;
+ if (!backend.is_rendering_hardware_accelerated()) {
+ St.Settings.get().inhibit_animations();
+ return;
+ }
+
+ let isXvnc = Shell.util_has_x11_display_extension(
+ global.display, 'VNC-EXTENSION');
+ if (isXvnc) {
+ St.Settings.get().inhibit_animations();
+ return;
+ }
+
+ let remoteAccessController = backend.get_remote_access_controller();
+ if (!remoteAccessController)
+ return;
+
+ this._handles = new Set();
+ remoteAccessController.connect('new-handle',
+ (_, handle) => this._onNewRemoteAccessHandle(handle));
+ }
+
+ _onRemoteAccessHandleStopped(handle) {
+ let settings = St.Settings.get();
+
+ settings.uninhibit_animations();
+ this._handles.delete(handle);
+ }
+
+ _onNewRemoteAccessHandle(handle) {
+ if (!handle.get_disable_animations())
+ return;
+
+ let settings = St.Settings.get();
+
+ settings.inhibit_animations();
+ this._handles.add(handle);
+ handle.connect('stopped', this._onRemoteAccessHandleStopped.bind(this));
+ }
+};