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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
commit | f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7 (patch) | |
tree | ce9e8db2d4e8799780fa72ae8f1953039373e2ee /js/ui/pageIndicators.js | |
parent | Initial commit. (diff) | |
download | gnome-shell-upstream.tar.xz gnome-shell-upstream.zip |
Adding upstream version 3.38.6.upstream/3.38.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | js/ui/pageIndicators.js | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/js/ui/pageIndicators.js b/js/ui/pageIndicators.js new file mode 100644 index 0000000..8ac44d4 --- /dev/null +++ b/js/ui/pageIndicators.js @@ -0,0 +1,194 @@ +// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- +/* exported PageIndicators, AnimatedPageIndicators */ + +const { Clutter, GLib, Graphene, GObject, Meta, St } = imports.gi; + +const { ANIMATION_TIME_OUT, ANIMATION_MAX_DELAY_OUT_FOR_ITEM, AnimationDirection } = imports.ui.iconGrid; + +const INDICATOR_INACTIVE_OPACITY = 128; +const INDICATOR_INACTIVE_OPACITY_HOVER = 255; +const INDICATOR_INACTIVE_SCALE = 2 / 3; +const INDICATOR_INACTIVE_SCALE_PRESSED = 0.5; + +var INDICATORS_BASE_TIME = 250; +var INDICATORS_BASE_TIME_OUT = 125; +var INDICATORS_ANIMATION_DELAY = 125; +var INDICATORS_ANIMATION_DELAY_OUT = 62.5; +var INDICATORS_ANIMATION_MAX_TIME = 750; +var SWITCH_TIME = 400; +var INDICATORS_ANIMATION_MAX_TIME_OUT = + Math.min(SWITCH_TIME, + ANIMATION_TIME_OUT + ANIMATION_MAX_DELAY_OUT_FOR_ITEM); + +var ANIMATION_DELAY = 100; + +var PageIndicators = GObject.registerClass({ + Signals: { 'page-activated': { param_types: [GObject.TYPE_INT] } }, +}, class PageIndicators extends St.BoxLayout { + _init(orientation = Clutter.Orientation.VERTICAL) { + let vertical = orientation == Clutter.Orientation.VERTICAL; + super._init({ + style_class: 'page-indicators', + vertical, + x_expand: true, y_expand: true, + x_align: vertical ? Clutter.ActorAlign.END : Clutter.ActorAlign.CENTER, + y_align: vertical ? Clutter.ActorAlign.CENTER : Clutter.ActorAlign.END, + reactive: true, + clip_to_allocation: true, + }); + this._nPages = 0; + this._currentPosition = 0; + this._reactive = true; + this._reactive = true; + } + + vfunc_get_preferred_height(forWidth) { + // We want to request the natural height of all our children as our + // natural height, so we chain up to St.BoxLayout, but we only request 0 + // as minimum height, since it's not that important if some indicators + // are not shown + let [, natHeight] = super.vfunc_get_preferred_height(forWidth); + return [0, natHeight]; + } + + setReactive(reactive) { + let children = this.get_children(); + for (let i = 0; i < children.length; i++) + children[i].reactive = reactive; + + this._reactive = reactive; + } + + setNPages(nPages) { + if (this._nPages == nPages) + return; + + let diff = nPages - this._nPages; + if (diff > 0) { + for (let i = 0; i < diff; i++) { + let pageIndex = this._nPages + i; + let indicator = new St.Button({ style_class: 'page-indicator', + button_mask: St.ButtonMask.ONE | + St.ButtonMask.TWO | + St.ButtonMask.THREE, + reactive: this._reactive }); + indicator.child = new St.Widget({ + style_class: 'page-indicator-icon', + pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }), + }); + indicator.connect('clicked', () => { + this.emit('page-activated', pageIndex); + }); + indicator.connect('notify::hover', () => { + this._updateIndicator(indicator, pageIndex); + }); + indicator.connect('notify::pressed', () => { + this._updateIndicator(indicator, pageIndex); + }); + this._updateIndicator(indicator, pageIndex); + this.add_actor(indicator); + } + } else { + let children = this.get_children().splice(diff); + for (let i = 0; i < children.length; i++) + children[i].destroy(); + } + this._nPages = nPages; + this.visible = this._nPages > 1; + } + + _updateIndicator(indicator, pageIndex) { + let progress = + Math.max(1 - Math.abs(this._currentPosition - pageIndex), 0); + + let inactiveScale = indicator.pressed + ? INDICATOR_INACTIVE_SCALE_PRESSED : INDICATOR_INACTIVE_SCALE; + let inactiveOpacity = indicator.hover + ? INDICATOR_INACTIVE_OPACITY_HOVER : INDICATOR_INACTIVE_OPACITY; + + let scale = inactiveScale + (1 - inactiveScale) * progress; + let opacity = inactiveOpacity + (255 - inactiveOpacity) * progress; + + indicator.child.set_scale(scale, scale); + indicator.child.opacity = opacity; + } + + setCurrentPosition(currentPosition) { + this._currentPosition = currentPosition; + + let children = this.get_children(); + for (let i = 0; i < children.length; i++) + this._updateIndicator(children[i], i); + } + + get nPages() { + return this._nPages; + } +}); + +var AnimatedPageIndicators = GObject.registerClass( +class AnimatedPageIndicators extends PageIndicators { + _init() { + super._init(); + this.connect('destroy', this._onDestroy.bind(this)); + } + + _onDestroy() { + if (this.animateLater) { + Meta.later_remove(this.animateLater); + this.animateLater = 0; + } + } + + vfunc_map() { + super.vfunc_map(); + + // Implicit animations are skipped for unmapped actors, and our + // children aren't mapped yet, so defer to a later handler + this.animateLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => { + this.animateLater = 0; + this.animateIndicators(AnimationDirection.IN); + return GLib.SOURCE_REMOVE; + }); + } + + animateIndicators(animationDirection) { + if (!this.mapped) + return; + + let children = this.get_children(); + if (children.length == 0) + return; + + for (let i = 0; i < this._nPages; i++) + children[i].remove_all_transitions(); + + let offset; + if (this.get_text_direction() == Clutter.TextDirection.RTL) + offset = -children[0].width; + else + offset = children[0].width; + + let isAnimationIn = animationDirection == AnimationDirection.IN; + let delay = isAnimationIn + ? INDICATORS_ANIMATION_DELAY + : INDICATORS_ANIMATION_DELAY_OUT; + let baseTime = isAnimationIn ? INDICATORS_BASE_TIME : INDICATORS_BASE_TIME_OUT; + let totalAnimationTime = baseTime + delay * this._nPages; + let maxTime = isAnimationIn + ? INDICATORS_ANIMATION_MAX_TIME + : INDICATORS_ANIMATION_MAX_TIME_OUT; + if (totalAnimationTime > maxTime) + delay -= (totalAnimationTime - maxTime) / this._nPages; + + for (let i = 0; i < this._nPages; i++) { + children[i].translation_x = isAnimationIn ? offset : 0; + children[i].ease({ + translation_x: isAnimationIn ? 0 : offset, + duration: baseTime + delay * i, + mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD, + delay: isAnimationIn ? ANIMATION_DELAY : 0, + }); + } + } +}); |