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Diffstat (limited to '')
-rw-r--r-- | data/dbus-interfaces/org.gnome.Shell.Screenshot.xml | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/data/dbus-interfaces/org.gnome.Shell.Screenshot.xml b/data/dbus-interfaces/org.gnome.Shell.Screenshot.xml new file mode 100644 index 0000000..528b01e --- /dev/null +++ b/data/dbus-interfaces/org.gnome.Shell.Screenshot.xml @@ -0,0 +1,145 @@ +<!DOCTYPE node PUBLIC +'-//freedesktop//DTD D-BUS Object Introspection 1.0//EN' +'http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd'> +<node> + + <!-- + org.gnome.Shell.Screenshot: + @short_description: Screenshot interface + + The interface used to capture pictures of the screen contents. + --> + <interface name="org.gnome.Shell.Screenshot"> + + <!-- + Screenshot: + @filename: The filename for the screenshot + @include_cursor: Whether to include the cursor image or not + @flash: Whether to flash the screen or not + @success: whether the screenshot was captured + @filename_used: the file where the screenshot was saved + + Takes a screenshot of the whole screen and saves it + in @filename as png image, it returns a boolean + indicating whether the operation was successful or not. + @filename can either be an absolute path or a basename, in + which case the screenshot will be saved in the $XDG_PICTURES_DIR + or the home directory if it doesn't exist. The filename used + to save the screenshot will be returned in @filename_used. + --> + <method name="Screenshot"> + <arg type="b" direction="in" name="include_cursor"/> + <arg type="b" direction="in" name="flash"/> + <arg type="s" direction="in" name="filename"/> + <arg type="b" direction="out" name="success"/> + <arg type="s" direction="out" name="filename_used"/> + </method> + + <!-- + ScreenshotWindow: + @include_frame: Whether to include the frame or not + @include_cursor: Whether to include the cursor image or not + @flash: Whether to flash the window area or not + @filename: The filename for the screenshot + @success: whether the screenshot was captured + @filename_used: the file where the screenshot was saved + + Takes a screenshot of the focused window (optionally omitting the frame) + and saves it in @filename as png image, it returns a boolean + indicating whether the operation was successful or not. + @filename can either be an absolute path or a basename, in + which case the screenshot will be saved in the $XDG_PICTURES_DIR + or the home directory if it doesn't exist. The filename used + to save the screenshot will be returned in @filename_used. + --> + <method name="ScreenshotWindow"> + <arg type="b" direction="in" name="include_frame"/> + <arg type="b" direction="in" name="include_cursor"/> + <arg type="b" direction="in" name="flash"/> + <arg type="s" direction="in" name="filename"/> + <arg type="b" direction="out" name="success"/> + <arg type="s" direction="out" name="filename_used"/> + </method> + + <!-- + ScreenshotArea: + @x: the X coordinate of the area to capture + @y: the Y coordinate of the area to capture + @width: the width of the area to capture + @height: the height of the area to capture + @flash: whether to flash the area or not + @filename: the filename for the screenshot + @success: whether the screenshot was captured + @filename_used: the file where the screenshot was saved + + Takes a screenshot of the passed in area and saves it + in @filename as png image, it returns a boolean + indicating whether the operation was successful or not. + @filename can either be an absolute path or a basename, in + which case the screenshot will be saved in the $XDG_PICTURES_DIR + or the home directory if it doesn't exist. The filename used + to save the screenshot will be returned in @filename_used. + --> + <method name="ScreenshotArea"> + <arg type="i" direction="in" name="x"/> + <arg type="i" direction="in" name="y"/> + <arg type="i" direction="in" name="width"/> + <arg type="i" direction="in" name="height"/> + <arg type="b" direction="in" name="flash"/> + <arg type="s" direction="in" name="filename"/> + <arg type="b" direction="out" name="success"/> + <arg type="s" direction="out" name="filename_used"/> + </method> + + <!-- + PickColor: + + Picks a color and returns the result. + + The @result vardict contains: + <variablelist> + <varlistentry> + <term>color (ddd)</term> + <listitem><para>The color, RGB values in the range [0,1].</para></listitem> + </varlistentry> + </variablelist> + --> + <method name="PickColor"> + <arg type="a{sv}" direction="out" name="result"/> + </method> + + <!-- + FlashArea: + @x: the X coordinate of the area to flash + @y: the Y coordinate of the area to flash + @width: the width of the area to flash + @height: the height of the area to flash + + Renders a flash spot effect in the specified rectangle of the screen. + --> + <method name="FlashArea"> + <arg type="i" direction="in" name="x"/> + <arg type="i" direction="in" name="y"/> + <arg type="i" direction="in" name="width"/> + <arg type="i" direction="in" name="height"/> + </method> + + <!-- + SelectArea: + @x: the X coordinate of the selected area + @y: the Y coordinate of the selected area + @width: the width of the selected area + @height: the height of the selected area + + Interactively allows the user to select a rectangular area of + the screen, and returns its coordinates. + --> + <method name="SelectArea"> + <arg type="i" direction="out" name="x"/> + <arg type="i" direction="out" name="y"/> + <arg type="i" direction="out" name="width"/> + <arg type="i" direction="out" name="height"/> + </method> + + </interface> +</node> |