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Diffstat (limited to '')
-rw-r--r-- | js/ui/panelMenu.js | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/js/ui/panelMenu.js b/js/ui/panelMenu.js new file mode 100644 index 0000000..81d3449 --- /dev/null +++ b/js/ui/panelMenu.js @@ -0,0 +1,228 @@ +// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- +/* exported Button, SystemIndicator */ + +const { Atk, Clutter, GObject, St } = imports.gi; + +const Main = imports.ui.main; +const Params = imports.misc.params; +const PopupMenu = imports.ui.popupMenu; + +var ButtonBox = GObject.registerClass( +class ButtonBox extends St.Widget { + _init(params) { + params = Params.parse(params, { + style_class: 'panel-button', + x_expand: true, + y_expand: true, + }, true); + + super._init(params); + + this._delegate = this; + + this.container = new St.Bin({ child: this }); + + this.connect('style-changed', this._onStyleChanged.bind(this)); + this.connect('destroy', this._onDestroy.bind(this)); + + this._minHPadding = this._natHPadding = 0.0; + } + + _onStyleChanged(actor) { + let themeNode = actor.get_theme_node(); + + this._minHPadding = themeNode.get_length('-minimum-hpadding'); + this._natHPadding = themeNode.get_length('-natural-hpadding'); + } + + vfunc_get_preferred_width(_forHeight) { + let child = this.get_first_child(); + let minimumSize, naturalSize; + + if (child) + [minimumSize, naturalSize] = child.get_preferred_width(-1); + else + minimumSize = naturalSize = 0; + + minimumSize += 2 * this._minHPadding; + naturalSize += 2 * this._natHPadding; + + return [minimumSize, naturalSize]; + } + + vfunc_get_preferred_height(_forWidth) { + let child = this.get_first_child(); + + if (child) + return child.get_preferred_height(-1); + + return [0, 0]; + } + + vfunc_allocate(box) { + this.set_allocation(box); + + let child = this.get_first_child(); + if (!child) + return; + + let [, natWidth] = child.get_preferred_width(-1); + + let availWidth = box.x2 - box.x1; + let availHeight = box.y2 - box.y1; + + let childBox = new Clutter.ActorBox(); + if (natWidth + 2 * this._natHPadding <= availWidth) { + childBox.x1 = this._natHPadding; + childBox.x2 = availWidth - this._natHPadding; + } else { + childBox.x1 = this._minHPadding; + childBox.x2 = availWidth - this._minHPadding; + } + + childBox.y1 = 0; + childBox.y2 = availHeight; + + child.allocate(childBox); + } + + _onDestroy() { + this.container.child = null; + this.container.destroy(); + } +}); + +var Button = GObject.registerClass({ + Signals: { 'menu-set': {} }, +}, class PanelMenuButton extends ButtonBox { + _init(menuAlignment, nameText, dontCreateMenu) { + super._init({ reactive: true, + can_focus: true, + track_hover: true, + accessible_name: nameText ? nameText : "", + accessible_role: Atk.Role.MENU }); + + if (dontCreateMenu) + this.menu = new PopupMenu.PopupDummyMenu(this); + else + this.setMenu(new PopupMenu.PopupMenu(this, menuAlignment, St.Side.TOP, 0)); + } + + setSensitive(sensitive) { + this.reactive = sensitive; + this.can_focus = sensitive; + this.track_hover = sensitive; + } + + setMenu(menu) { + if (this.menu) + this.menu.destroy(); + + this.menu = menu; + if (this.menu) { + this.menu.actor.add_style_class_name('panel-menu'); + this.menu.connect('open-state-changed', this._onOpenStateChanged.bind(this)); + this.menu.actor.connect('key-press-event', this._onMenuKeyPress.bind(this)); + + Main.uiGroup.add_actor(this.menu.actor); + this.menu.actor.hide(); + } + this.emit('menu-set'); + } + + vfunc_event(event) { + if (this.menu && + (event.type() == Clutter.EventType.TOUCH_BEGIN || + event.type() == Clutter.EventType.BUTTON_PRESS)) + this.menu.toggle(); + + return Clutter.EVENT_PROPAGATE; + } + + vfunc_hide() { + super.vfunc_hide(); + + if (this.menu) + this.menu.close(); + } + + _onMenuKeyPress(actor, event) { + if (global.focus_manager.navigate_from_event(event)) + return Clutter.EVENT_STOP; + + let symbol = event.get_key_symbol(); + if (symbol == Clutter.KEY_Left || symbol == Clutter.KEY_Right) { + let group = global.focus_manager.get_group(this); + if (group) { + let direction = symbol == Clutter.KEY_Left ? St.DirectionType.LEFT : St.DirectionType.RIGHT; + group.navigate_focus(this, direction, false); + return Clutter.EVENT_STOP; + } + } + return Clutter.EVENT_PROPAGATE; + } + + _onOpenStateChanged(menu, open) { + if (open) + this.add_style_pseudo_class('active'); + else + this.remove_style_pseudo_class('active'); + + // Setting the max-height won't do any good if the minimum height of the + // menu is higher then the screen; it's useful if part of the menu is + // scrollable so the minimum height is smaller than the natural height + let workArea = Main.layoutManager.getWorkAreaForMonitor(Main.layoutManager.primaryIndex); + let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor; + let verticalMargins = this.menu.actor.margin_top + this.menu.actor.margin_bottom; + + // The workarea and margin dimensions are in physical pixels, but CSS + // measures are in logical pixels, so make sure to consider the scale + // factor when computing max-height + let maxHeight = Math.round((workArea.height - verticalMargins) / scaleFactor); + this.menu.actor.style = 'max-height: %spx;'.format(maxHeight); + } + + _onDestroy() { + if (this.menu) + this.menu.destroy(); + super._onDestroy(); + } +}); + +/* SystemIndicator: + * + * This class manages one system indicator, which are the icons + * that you see at the top right. A system indicator is composed + * of an icon and a menu section, which will be composed into the + * aggregate menu. + */ +var SystemIndicator = GObject.registerClass( +class SystemIndicator extends St.BoxLayout { + _init() { + super._init({ + style_class: 'panel-status-indicators-box', + reactive: true, + visible: false, + }); + this.menu = new PopupMenu.PopupMenuSection(); + } + + get indicators() { + let klass = this.constructor.name; + let { stack } = new Error(); + log(`Usage of indicator.indicators is deprecated for ${klass}\n${stack}`); + return this; + } + + _syncIndicatorsVisible() { + this.visible = this.get_children().some(a => a.visible); + } + + _addIndicator() { + let icon = new St.Icon({ style_class: 'system-status-icon' }); + this.add_actor(icon); + icon.connect('notify::visible', this._syncIndicatorsVisible.bind(this)); + this._syncIndicatorsVisible(); + return icon; + } +}); |